<?xml version="1.0" encoding="US-ASCII" ?>
<character unique_id="fasl3ab2:i9ilu03dlbvu" version="2">
	<created_date>Dec 29, 2007</created_date>
	<modified_date>May 26, 2014 10:12 AM</modified_date>
	<profile>
		<player_name>NPC</player_name>
		<campaign>GURPS Basic Set Sample</campaign>
		<name>Dai Blackthorn</name>
		<age>32</age>
		<eyes>Brown</eyes>
		<hair>Brown, Wavy, Medium</hair>
		<skin>Tan</skin>
		<handedness>Right</handedness>
		<height>5' 6"</height>
		<weight>115 lb</weight>
		<SM>0</SM>
		<gender>Male</gender>
		<race>Human</race>
		<tech_level>8</tech_level>
		<!-- The portrait is a PNG file encoded as Base64. -->
		<portrait>
[encoded data, 60872 characters]
		</portrait>
	</profile>
	<HP>2</HP>
	<FP>-2</FP>
	<total_points>250</total_points>
	<ST>8</ST>
	<DX>15</DX>
	<IQ>12</IQ>
	<HT>12</HT>
	<will>0</will>
	<perception>3</perception>
	<speed>0.25</speed>
	<move>0</move>
	<include_punch>true</include_punch>
	<include_kick>true</include_kick>
	<include_kick_with_boots>true</include_kick_with_boots>
	<advantage_list>
		<advantage_container version="2" open="yes">
			<name>Advantages &amp; Perks</name>
			<advantage version="2">
				<name>Чувство направления</name>
				<type>Mental/Physical</type>
				<base_points>5</base_points>
				<modifier version="1" enabled="no">
					<name>Требует сигнала</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Чувства пространства</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<skill_bonus>
						<name compare="starts with">Пилотирование</name>
						<specialization compare="is anything"></specialization>
						<amount>1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Аэробатика</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Свободное падение</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Гиперпространство</specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Космическая</specialization>
						<amount>2</amount>
					</skill_bonus>
				</modifier>
				<reference>B34</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Чувство тела</name>
					<specialization compare="is anything"></specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Воздушная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Наземная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Морская</specialization>
					<amount>3</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Гибкость</name>
				<type>Физическое</type>
				<base_points>5</base_points>
				<reference>B56</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Лазание</name>
					<specialization compare="is anything"></specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Побег</name>
					<specialization compare="is anything"></specialization>
					<amount>3</amount>
				</skill_bonus>
			</advantage>
			<advantage_container version="2" open="yes">
				<name>ESP</name>
				<modifier version="1" enabled="no">
					<name>Модификатор силы</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>PW26</reference>
					<notes>Chi</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Модификатор силы</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>PW26</reference>
					<notes>Divine</notes>
				</modifier>
				<modifier version="1">
					<name>Модификатор силы</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>PW28</reference>
					<notes>Psionic</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Модификатор силы</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>PW28</reference>
					<notes>Spirit</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Модификатор силы</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>PW29</reference>
					<notes>Super</notes>
				</modifier>
				<reference>PW127</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<advantage version="2">
					<name>Чувство опасности</name>
					<type>Mental</type>
					<base_points>15</base_points>
					<reference>B47</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Телепортация</name>
					<type>Mental, Supernatural</type>
					<base_points>100</base_points>
					<modifier version="1" enabled="no">
						<name>В слепую</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B98</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Дополнительная  нагрузка</name>
						<cost type="percentage">10</cost>
						<affects>total</affects>
						<reference>B98</reference>
						<notes>Up to Light Encumbrance</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Дополнительная  нагрузка</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>B98</reference>
						<notes>Up to Medium Encumbrance</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Дополнительная  нагрузка</name>
						<cost type="percentage">30</cost>
						<affects>total</affects>
						<reference>B98</reference>
						<notes>Up to Heavy Encumbrance</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Дополнительная  нагрузка</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B98</reference>
						<notes>Up to Extra-Heavy Encumbrance</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Надежный</name>
						<cost type="percentage">5</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B98</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Прыжок  с  телепортацией</name>
						<cost type="percentage">10</cost>
						<affects>total</affects>
						<reference>B98</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Гиперпрыжок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B98</reference>
						<notes>Speed of light</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Гиперпрыжок</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B98</reference>
						<notes>One light-year per day</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Голый</name>
						<cost type="percentage">-30</cost>
						<affects>total</affects>
						<reference>B99</reference>
					</modifier>
					<modifier version="1">
						<name>Ограничение  дистанции</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>10 yards</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение  дистанции</name>
						<cost type="percentage">-45</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>20 yards</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение  дистанции</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>100 yards</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение  дистанции</name>
						<cost type="percentage">-35</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>500 yards</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение  дистанции</name>
						<cost type="percentage">-30</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>2 miles</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение  дистанции</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>10 miles</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение  дистанции</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>100 miles</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение  дистанции</name>
						<cost type="percentage">-15</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>1000 miles</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение  дистанции</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>10000 miles</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение  дистанции</name>
						<cost type="percentage">-5</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>100000 miles</notes>
					</modifier>
					<reference>B97</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage version="2">
				<name>Честное лицо</name>
				<type>Физическое</type>
				<base_points>1</base_points>
				<reference>B101</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Legal Enforcement Powers (ISWAT)</name>
				<type>Social</type>
				<base_points>15</base_points>
				<reference>B65</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Идеальное равновесие</name>
				<type>Физическое</type>
				<base_points>15</base_points>
				<reference>B74</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="starts with">Пилотирование</name>
					<specialization compare="is anything"></specialization>
					<amount>1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Акробатика</name>
					<specialization compare="is anything"></specialization>
					<amount>1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Лазание</name>
					<specialization compare="is anything"></specialization>
					<amount>1</amount>
				</skill_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Languages</name>
			<advantage version="2">
				<name>Language: Anglish</name>
				<type>Mental</type>
				<modifier version="1">
					<name>Родной</name>
					<cost type="points">-6</cost>
					<affects>total</affects>
					<reference>B23</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Разговорный</name>
					<cost type="points">0</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Отсутствует</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Разговорный</name>
					<cost type="points">1</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Ломаный</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Разговорный</name>
					<cost type="points">2</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Акцент</notes>
				</modifier>
				<modifier version="1">
					<name>Разговорный</name>
					<cost type="points">3</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Родной</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Письменый</name>
					<cost type="points">0</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Отсутствует</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Письменый</name>
					<cost type="points">1</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Ломаный</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Письменый</name>
					<cost type="points">2</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Акцент</notes>
				</modifier>
				<modifier version="1">
					<name>Письменый</name>
					<cost type="points">3</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Родной</notes>
				</modifier>
				<reference>B24</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Language: English</name>
				<type>Mental</type>
				<modifier version="1" enabled="no">
					<name>Родной</name>
					<cost type="points">-6</cost>
					<affects>total</affects>
					<reference>B23</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Разговорный</name>
					<cost type="points">0</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Отсутствует</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Разговорный</name>
					<cost type="points">1</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Ломаный</notes>
				</modifier>
				<modifier version="1">
					<name>Разговорный</name>
					<cost type="points">2</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Акцент</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Разговорный</name>
					<cost type="points">3</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Родной</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Письменый</name>
					<cost type="points">0</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Отсутствует</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Письменый</name>
					<cost type="points">1</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Ломаный</notes>
				</modifier>
				<modifier version="1">
					<name>Письменый</name>
					<cost type="points">2</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Акцент</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Письменый</name>
					<cost type="points">3</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Родной</notes>
				</modifier>
				<reference>B24</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Cultural Familiarities</name>
			<advantage version="2">
				<name>Cultural Familiarity (Homeline)</name>
				<type>Mental</type>
				<base_points>1</base_points>
				<modifier version="1" enabled="no">
					<name>Инопланетяне</name>
					<cost type="points">1</cost>
					<affects>total</affects>
				</modifier>
				<reference>B23</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Cultural Familiarity (Yrth)</name>
				<type>Mental</type>
				<modifier version="1" enabled="no">
					<name>Инопланетяне</name>
					<cost type="points">1</cost>
					<affects>total</affects>
				</modifier>
				<reference>B23</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Disadvantages &amp; Quirks</name>
			<advantage version="2">
				<name>Duty (ISWAT)</name>
				<type>Social</type>
				<modifier version="1" enabled="no">
					<name>FR: 6</name>
					<cost type="points">-2</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>FR: 9</name>
					<cost type="points">-5</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>FR: 12</name>
					<cost type="points">-10</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1">
					<name>FR: 15</name>
					<cost type="points">-15</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1">
					<name>Особо  опасная</name>
					<cost type="points">-5</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Невольная</name>
					<cost type="points">-5</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Неопасная </name>
					<cost type="points">5</cost>
					<affects>total</affects>
				</modifier>
				<reference>B133</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Чуткий сон</name>
				<type>Физическое</type>
				<base_points>-5</base_points>
				<reference>B142</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Самоуверенность</name>
				<type>Mental</type>
				<base_points>-5</base_points>
				<cr>12</cr>
				<reference>B148</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Чувство долга</name>
				<type>Mental</type>
				<base_points>-5</base_points>
				<reference>B153</reference>
				<notes>His squad</notes>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Wealth (Poor)</name>
				<type>Social</type>
				<base_points>-15</base_points>
				<reference>B25</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Dislikes deep water</name>
				<type>Mental</type>
				<levels>0</levels>
				<base_points>-1</base_points>
				<reference>B164</reference>
				<categories>
					<category>Quirk</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Loves high places</name>
				<type>Mental</type>
				<levels>0</levels>
				<base_points>-1</base_points>
				<reference>B164</reference>
				<categories>
					<category>Quirk</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>No drugs or alcohol</name>
				<type>Физическое</type>
				<base_points>-1</base_points>
			</advantage>
			<advantage version="2">
				<name>Sensitive about his height</name>
				<type>Физическое</type>
				<base_points>-1</base_points>
			</advantage>
			<advantage version="2">
				<name>Showoff</name>
				<type>Физическое</type>
				<base_points>-1</base_points>
			</advantage>
		</advantage_container>
	</advantage_list>
	<skill_list>
		<skill version="2">
			<name>Акробатика</name>
			<difficulty>DX/H</difficulty>
			<points>2</points>
			<reference>B174</reference>
			<categories>
				<category>Athletic</category>
			</categories>
			<default>
				<type>DX</type>
				<modifier>-6</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Чувство тела</name>
			<difficulty>DX/H</difficulty>
			<points>1</points>
			<reference>B181</reference>
			<categories>
				<category>Athletic</category>
			</categories>
			<default>
				<type>DX</type>
				<modifier>-6</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Акробатика</name>
				<modifier>-3</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Лазание</name>
			<encumbrance_penalty_multiplier>1</encumbrance_penalty_multiplier>
			<difficulty>DX/A</difficulty>
			<points>1</points>
			<reference>B183</reference>
			<categories>
				<category>Athletic</category>
				<category>Criminal/Street</category>
				<category>Outdoor/Exploration</category>
			</categories>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Побег</name>
			<difficulty>DX/H</difficulty>
			<points>1</points>
			<reference>B192</reference>
			<categories>
				<category>Criminal/Street</category>
			</categories>
			<default>
				<type>DX</type>
				<modifier>-6</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Быстрое выхватывание</name>
			<specialization>Нож</specialization>
			<difficulty>DX/E</difficulty>
			<points>1</points>
			<reference>B194</reference>
			<categories>
				<category>Combat/Weapon</category>
				<category>Melee Combat</category>
			</categories>
		</skill>
		<skill version="2">
			<name>Заговаривание зубов</name>
			<difficulty>IQ/A</difficulty>
			<points>2</points>
			<reference>B195</reference>
			<categories>
				<category>Criminal/Street</category>
				<category>Social</category>
				<category>Spy</category>
			</categories>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Артистизм</name>
				<modifier>-5</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Кража</name>
			<difficulty>DX/A</difficulty>
			<points>1</points>
			<reference>B195</reference>
			<categories>
				<category>Criminal/Street</category>
				<category>Spy</category>
			</categories>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Карманное воровство</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Ловкость рук</name>
				<modifier>-4</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Огнестрельное оружие</name>
			<specialization>Пистолеты</specialization>
			<tech_level>8</tech_level>
			<difficulty>DX/E</difficulty>
			<points>1</points>
			<reference>B198</reference>
			<categories>
				<category>Combat/Weapon</category>
				<category>Ranged Combat</category>
			</categories>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Огнестрельное оружие</name>
				<specialization>Гранатомет</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Огнестрельное оружие</name>
				<specialization>Гиро</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Огнестрельное оружие</name>
				<specialization>Легкое  бронебойное  оружие</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Огнестрельное оружие</name>
				<specialization>Легкие  пулеметы</specialization>
				<modifier>-2</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Огнестрельное оружие</name>
				<specialization>Мушкет</specialization>
				<modifier>-2</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Лучевое оружие</name>
				<specialization>Пистолеты</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Огнестрельное оружие</name>
				<specialization>Винтовки</specialization>
				<modifier>-2</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Огнестрельное оружие</name>
				<specialization>Ружья</specialization>
				<modifier>-2</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Огнестрельное оружие</name>
				<specialization>Пистолет-пулемет</specialization>
				<modifier>-2</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Утаивание</name>
			<difficulty>IQ/A</difficulty>
			<points>2</points>
			<reference>B200</reference>
			<categories>
				<category>Criminal/Street</category>
				<category>Spy</category>
			</categories>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Ловкость рук</name>
				<modifier>-3</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Нож</name>
			<difficulty>DX/E</difficulty>
			<points>4</points>
			<reference>B208</reference>
			<categories>
				<category>Combat/Weapon</category>
				<category>Melee Combat</category>
			</categories>
			<default>
				<type>Skill</type>
				<name>Силовой меч</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Дага</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Короткий меч</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Взлом</name>
			<tech_level>8</tech_level>
			<difficulty>IQ/A</difficulty>
			<points>12</points>
			<reference>B206</reference>
			<categories>
				<category>Criminal/Street</category>
				<category>Полиция</category>
				<category>Spy</category>
				<category>Technical</category>
			</categories>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Наблюдатель</name>
			<difficulty>Per/A</difficulty>
			<points>2</points>
			<reference>B211</reference>
			<categories>
				<category>Criminal/Street</category>
				<category>Армейский  этикет</category>
				<category>Полиция</category>
				<category>Spy</category>
			</categories>
			<default>
				<type>Per</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Слежка</name>
				<modifier>-5</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Карманное воровство</name>
			<difficulty>DX/H</difficulty>
			<points>4</points>
			<reference>B213</reference>
			<categories>
				<category>Criminal/Street</category>
			</categories>
			<default>
				<type>DX</type>
				<modifier>-6</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Кража</name>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Ловкость рук</name>
				<modifier>-4</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Короткий меч</name>
			<difficulty>DX/A</difficulty>
			<points>2</points>
			<reference>B209</reference>
			<categories>
				<category>Combat/Weapon</category>
				<category>Melee Combat</category>
			</categories>
			<default>
				<type>Skill</type>
				<name>Палаш</name>
				<modifier>-2</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Силовой меч</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Дзитте/Сай</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Нож</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Сабля</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Малый меч</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Тонфа</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Скрытность</name>
			<encumbrance_penalty_multiplier>1</encumbrance_penalty_multiplier>
			<difficulty>DX/A</difficulty>
			<points>4</points>
			<reference>B222</reference>
			<categories>
				<category>Criminal/Street</category>
				<category>Полиция</category>
				<category>Spy</category>
			</categories>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Знание улиц</name>
			<difficulty>IQ/A</difficulty>
			<points>2</points>
			<reference>B223</reference>
			<categories>
				<category>Criminal/Street</category>
				<category>Полиция</category>
				<category>Social</category>
			</categories>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Метательное оружие</name>
			<specialization>Нож</specialization>
			<difficulty>DX/E</difficulty>
			<points>4</points>
			<reference>B226</reference>
			<categories>
				<category>Combat/Weapon</category>
				<category>Ranged Combat</category>
			</categories>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Выживание в городе</name>
			<difficulty>Per/A</difficulty>
			<points>1</points>
			<reference>B228</reference>
			<categories>
				<category>Criminal/Street</category>
				<category>Полиция</category>
			</categories>
			<default>
				<type>Per</type>
				<modifier>-5</modifier>
			</default>
		</skill>
	</skill_list>
	<print_settings printer="HP Color LaserJet 3800" units="in">
		<orientation>Portrait</orientation>
		<width>8.5</width>
		<height>11</height>
		<top_margin>0.5</top_margin>
		<left_margin>0.5</left_margin>
		<bottom_margin>0.5</bottom_margin>
		<right_margin>0.5</right_margin>
		<ink_chromaticity>Monochrome</ink_chromaticity>
		<sides>Single</sides>
		<quality>Норма</quality>
	</print_settings>
</character>
