<?xml version="1.0" encoding="US-ASCII" ?>
<template unique_id="gfek6wwl:-a8yfbstamq1h" version="1">
	<advantage_list>
		<advantage_container version="2" open="yes">
			<name>Dendarii Mercenary</name>
			<advantage_container version="2" open="yes">
				<name>Attributes</name>
				<advantage version="2">
					<name>Повысить Ловкость</name>
					<type>Физическое</type>
					<levels>2</levels>
					<points_per_level>20</points_per_level>
					<modifier version="1" enabled="no">
						<name>Нет хороших манипуляторов</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
					</modifier>
					<reference>B15</reference>
					<categories>
						<category>Advantage</category>
						<category>Attribute</category>
					</categories>
					<attribute_bonus>
						<attribute>dx</attribute>
						<amount per_level="yes">1</amount>
					</attribute_bonus>
				</advantage>
				<advantage version="2">
					<name>Повысить Здоровье</name>
					<type>Физическое</type>
					<levels>2</levels>
					<points_per_level>10</points_per_level>
					<reference>B14</reference>
					<categories>
						<category>Advantage</category>
						<category>Attribute</category>
					</categories>
					<attribute_bonus>
						<attribute>ht</attribute>
						<amount per_level="yes">1</amount>
					</attribute_bonus>
				</advantage>
				<advantage version="2">
					<name>Повысить Интеллект</name>
					<type>Mental</type>
					<levels>1</levels>
					<points_per_level>20</points_per_level>
					<reference>B15</reference>
					<categories>
						<category>Advantage</category>
						<category>Attribute</category>
					</categories>
					<attribute_bonus>
						<attribute>iq</attribute>
						<amount per_level="yes">1</amount>
					</attribute_bonus>
				</advantage>
				<advantage version="2">
					<name>Повысить Силу</name>
					<type>Физическое</type>
					<levels>1</levels>
					<points_per_level>10</points_per_level>
					<modifier version="1" enabled="no">
						<name>Нет хороших манипуляторов</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B15</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Кол-во</name>
						<cost type="percentage">-10</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B15</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Сверхусиление</name>
						<cost type="percentage">300</cost>
						<affects>total</affects>
						<reference>Sup24</reference>
					</modifier>
					<reference>B14</reference>
					<categories>
						<category>Advantage</category>
						<category>Attribute</category>
					</categories>
					<attribute_bonus>
						<attribute>st</attribute>
						<amount per_level="yes">1</amount>
					</attribute_bonus>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Advantages</name>
				<advantage version="2">
					<name>Ally (Fellow mercenaries)</name>
					<type>Social</type>
					<modifier version="1" enabled="no">
						<name>Всего  очков</name>
						<cost type="points">1</cost>
						<affects>total</affects>
						<reference>B37</reference>
						<notes>25% of your starting points</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Всего  очков</name>
						<cost type="points">2</cost>
						<affects>total</affects>
						<reference>B37</reference>
						<notes>50% of your starting points</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Всего  очков</name>
						<cost type="points">3</cost>
						<affects>total</affects>
						<reference>B37</reference>
						<notes>75% of your starting points</notes>
					</modifier>
					<modifier version="1">
						<name>Всего  очков</name>
						<cost type="points">5</cost>
						<affects>total</affects>
						<reference>B37</reference>
						<notes>100% of your starting points</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Всего  очков</name>
						<cost type="points">10</cost>
						<affects>total</affects>
						<reference>B37</reference>
						<notes>150% of your starting points</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Появляется постоянно</name>
						<cost type="multiplier">4</cost>
						<reference>B36</reference>
						<notes>No roll required</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Появляется почти все время</name>
						<cost type="multiplier">3</cost>
						<reference>B36</reference>
						<notes>15-</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Возникает довольно часто</name>
						<cost type="multiplier">2</cost>
						<reference>B36</reference>
						<notes>12-</notes>
					</modifier>
					<modifier version="1">
						<name>Появляется довольно часто</name>
						<cost type="multiplier">1</cost>
						<reference>B36</reference>
						<notes>9-</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Появляется довольно редко</name>
						<cost type="multiplier">0.5</cost>
						<reference>B36</reference>
						<notes>6-</notes>
					</modifier>
					<modifier version="1">
						<name>Группа 6-10 </name>
						<cost type="multiplier">6</cost>
						<reference>B37</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Группа 11-20 </name>
						<cost type="multiplier">8</cost>
						<reference>B37</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Группа 21-50 </name>
						<cost type="multiplier">10</cost>
						<reference>B37</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Группа 51-100 </name>
						<cost type="multiplier">12</cost>
						<reference>B37</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Группа 101-1000 </name>
						<cost type="multiplier">18</cost>
						<reference>B37</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Группа: 1001-10000 </name>
						<cost type="multiplier">24</cost>
						<reference>B37</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Группа 10001-100000 </name>
						<cost type="multiplier">30</cost>
						<reference>B37</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Группа 100001-1000000</name>
						<cost type="multiplier">36</cost>
						<reference>B37</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Слуга</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B38</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Слуга</name>
						<cost type="percentage">0</cost>
						<affects>total</affects>
						<reference>B38</reference>
						<notes>IQ 0 or Slave Mentality</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Особые  способности</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B38</reference>
						<notes>@Abilities@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Призываемый</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B38</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Симпатическая  связь</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B38</reference>
						<notes>Death of one party reduces the other to 0 HP</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Симпатическая  связь</name>
						<cost type="percentage">-5</cost>
						<affects>total</affects>
						<reference>B38</reference>
						<notes>Death of one party reduces the other to 0 HP and wounds affect ally but not you</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Симпатическая  связь</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B38</reference>
						<notes>Death of one party kills the other</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Симпатическая  связь</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B38</reference>
						<notes>Death of one party kills the other and wounds affect ally but not you</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Невольный</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B38</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Покровительство</name>
						<cost type="multiplier">0.2</cost>
						<reference>B55</reference>
					</modifier>
					<reference>B36</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage_container version="2" open="yes">
					<name>20 points chosen from among</name>
					<advantage version="2">
						<name>Чувство направления</name>
						<type>Mental/Physical</type>
						<base_points>5</base_points>
						<modifier version="1" enabled="no">
							<name>Требует сигнала</name>
							<cost type="percentage">-20</cost>
							<affects>total</affects>
							<reference>B34</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Чувства пространства</name>
							<cost type="points">5</cost>
							<affects>total</affects>
							<reference>B34</reference>
							<skill_bonus>
								<name compare="starts with">Пилотирование</name>
								<specialization compare="is anything"></specialization>
								<amount>1</amount>
							</skill_bonus>
							<skill_bonus>
								<name compare="is">Аэробатика</name>
								<specialization compare="is anything"></specialization>
								<amount>2</amount>
							</skill_bonus>
							<skill_bonus>
								<name compare="is">Свободное падение</name>
								<specialization compare="is anything"></specialization>
								<amount>2</amount>
							</skill_bonus>
							<skill_bonus>
								<name compare="is">Навигация</name>
								<specialization compare="is">Гиперпространство</specialization>
								<amount>2</amount>
							</skill_bonus>
							<skill_bonus>
								<name compare="is">Навигация</name>
								<specialization compare="is">Космическая</specialization>
								<amount>2</amount>
							</skill_bonus>
						</modifier>
						<reference>B34</reference>
						<categories>
							<category>Advantage</category>
						</categories>
						<skill_bonus>
							<name compare="is">Чувство тела</name>
							<specialization compare="is anything"></specialization>
							<amount>3</amount>
						</skill_bonus>
						<skill_bonus>
							<name compare="is">Навигация</name>
							<specialization compare="is">Воздушная</specialization>
							<amount>3</amount>
						</skill_bonus>
						<skill_bonus>
							<name compare="is">Навигация</name>
							<specialization compare="is">Наземная</specialization>
							<amount>3</amount>
						</skill_bonus>
						<skill_bonus>
							<name compare="is">Навигация</name>
							<specialization compare="is">Морская</specialization>
							<amount>3</amount>
						</skill_bonus>
					</advantage>
					<advantage version="2">
						<name>Чувство времени</name>
						<type>Mental</type>
						<base_points>2</base_points>
						<modifier version="1" enabled="no">
							<name>Хронолокация</name>
							<cost type="points">3</cost>
							<affects>total</affects>
						</modifier>
						<reference>B35</reference>
						<categories>
							<category>Advantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Обоюдорукость</name>
						<type>Физическое</type>
						<base_points>5</base_points>
						<reference>B39</reference>
						<categories>
							<category>Advantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Боевые рефлексы</name>
						<type>Mental</type>
						<base_points>15</base_points>
						<reference>B43</reference>
						<notes>Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)</notes>
						<categories>
							<category>Advantage</category>
						</categories>
						<skill_bonus>
							<name compare="starts with">Быстрое выхватывание</name>
							<specialization compare="is anything"></specialization>
							<amount>1</amount>
						</skill_bonus>
						<attribute_bonus>
							<attribute>dodge</attribute>
							<amount>1</amount>
						</attribute_bonus>
						<attribute_bonus>
							<attribute>parry</attribute>
							<amount>1</amount>
						</attribute_bonus>
						<attribute_bonus>
							<attribute>Блок</attribute>
							<amount>1</amount>
						</attribute_bonus>
						<attribute_bonus>
							<attribute>fright_check</attribute>
							<amount>2</amount>
						</attribute_bonus>
					</advantage>
					<advantage version="2">
						<name>Здравый смысл</name>
						<type>Mental</type>
						<base_points>10</base_points>
						<modifier version="1" enabled="no">
							<name>Осмысленный</name>
							<cost type="percentage">50</cost>
							<affects>total</affects>
							<reference>P45</reference>
						</modifier>
						<reference>B43</reference>
						<categories>
							<category>Advantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Чувство опасности</name>
						<type>Mental</type>
						<base_points>15</base_points>
						<reference>B47</reference>
						<categories>
							<category>Advantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Интуиция</name>
						<type>Mental</type>
						<base_points>15</base_points>
						<modifier version="1" enabled="no">
							<name>Вдохновение</name>
							<cost type="percentage">100</cost>
							<affects>total</affects>
							<reference>P56</reference>
						</modifier>
						<reference>B63</reference>
						<categories>
							<category>Advantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Удача</name>
						<type>Mental</type>
						<base_points>15</base_points>
						<modifier version="1" enabled="no">
							<name>Активная</name>
							<cost type="percentage">-40</cost>
							<affects>total</affects>
							<reference>B66</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Специфичная</name>
							<cost type="percentage">-20</cost>
							<affects>total</affects>
							<reference>B66</reference>
							<notes>@Aspect@</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Защитная</name>
							<cost type="percentage">-20</cost>
							<affects>total</affects>
							<reference>B66</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>По желания</name>
							<cost type="percentage">100</cost>
							<affects>total</affects>
							<reference>P59</reference>
						</modifier>
						<reference>B66</reference>
						<notes>Usable once per hour of play</notes>
						<categories>
							<category>Advantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Адаптация к темноте</name>
						<type>Физическое</type>
						<levels>1</levels>
						<points_per_level>1</points_per_level>
						<reference>B71</reference>
						<categories>
							<category>Advantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Периферийное зрение</name>
						<type>Физическое</type>
						<base_points>15</base_points>
						<modifier version="1" enabled="no">
							<name>Легко  попасть</name>
							<cost type="percentage">-20</cost>
							<affects>total</affects>
							<reference>B75</reference>
							<notes>Others can target your eyes at only -6 to hit</notes>
						</modifier>
						<reference>B74</reference>
						<categories>
							<category>Advantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Звание</name>
						<type>Физическое</type>
						<levels>1</levels>
						<points_per_level>5</points_per_level>
						<modifier version="1" enabled="no">
							<name>Заменяемый статус</name>
							<cost type="points">5</cost>
							<affects>levels_only</affects>
							<reference>B29</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Этикет</name>
							<cost type="points">-4</cost>
							<affects>levels_only</affects>
							<reference>B29</reference>
						</modifier>
						<reference>B29</reference>
						<notes>Military: @Title@</notes>
						<categories>
							<category>Advantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Репутация</name>
						<type>Social</type>
						<levels>1</levels>
						<points_per_level>5</points_per_level>
						<modifier version="1" enabled="no">
							<name>Группа влияния</name>
							<cost type="multiplier">1</cost>
							<reference>B27</reference>
							<notes>Almost everyone</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Группа влияния</name>
							<cost type="multiplier">0.67</cost>
							<reference>B27</reference>
							<notes>Almost everyone except @large class of people@</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Группа влияния</name>
							<cost type="multiplier">0.5</cost>
							<reference>B27</reference>
							<notes>@Large class of people@</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Группа влияния</name>
							<cost type="multiplier">0.33</cost>
							<reference>B27</reference>
							<notes>@Small class of people@</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Всегда узнают</name>
							<cost type="multiplier">1</cost>
							<reference>B28</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Иногда узнают</name>
							<cost type="multiplier">0.5</cost>
							<reference>B28</reference>
							<notes>10-</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Редко узнают</name>
							<cost type="multiplier">0.33</cost>
							<reference>B28</reference>
							<notes>7-</notes>
						</modifier>
						<reference>B26</reference>
						<categories>
							<category>Advantage</category>
						</categories>
					</advantage>
				</advantage_container>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Disadvantages</name>
				<advantage version="2">
					<name>Duty (Dendarii Mercenaries)</name>
					<type>Social</type>
					<modifier version="1" enabled="no">
						<name>FR: 6</name>
						<cost type="points">-2</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1">
						<name>FR: 9</name>
						<cost type="points">-5</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>FR: 12</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>FR: 15</name>
						<cost type="points">-15</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Особо  опасная</name>
						<cost type="points">-5</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Невольная</name>
						<cost type="points">-5</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Неопасная </name>
						<cost type="points">5</cost>
						<affects>total</affects>
					</modifier>
					<reference>B133</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Чувство долга</name>
					<type>Mental</type>
					<base_points>-5</base_points>
					<reference>B153</reference>
					<notes>Fellow Mercenaries</notes>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage_container version="2" open="yes">
					<name>-15 points chosen from:</name>
					<advantage version="2">
						<name>Addiction to @Substance@</name>
						<type>Mental/Physical</type>
						<modifier version="1" enabled="no">
							<name>Стоимость: Дешево</name>
							<cost type="points">-5</cost>
							<affects>total</affects>
							<reference>B122</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Стоимость: Дорого</name>
							<cost type="points">-10</cost>
							<affects>total</affects>
							<reference>B122</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Стоимость: Очень Дорого</name>
							<cost type="points">-20</cost>
							<affects>total</affects>
							<reference>B122</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Эффекты: Галлюции</name>
							<cost type="points">-10</cost>
							<affects>total</affects>
							<reference>B122</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Эффекты: Сильное привыкание (-5 при проверке на отказ)</name>
							<cost type="points">-5</cost>
							<affects>total</affects>
							<reference>B122</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Эффекты: Выводящий  из  строя</name>
							<cost type="points">-10</cost>
							<affects>total</affects>
							<reference>B122</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Эффекты: Полное привыкание (-10 при проверке на отказ)</name>
							<cost type="points">-10</cost>
							<affects>total</affects>
							<reference>B122</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Незаконное </name>
							<cost type="points">0</cost>
							<affects>total</affects>
							<reference>B122</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Законное</name>
							<cost type="points">5</cost>
							<affects>total</affects>
							<reference>B122</reference>
						</modifier>
						<reference>B122</reference>
						<categories>
							<category>Disadvantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Алкоголизм</name>
						<type>Физическое</type>
						<base_points>-15</base_points>
						<reference>B122</reference>
						<categories>
							<category>Disadvantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Вспыльчивость</name>
						<type>Mental</type>
						<base_points>-10</base_points>
						<cr>12</cr>
						<reference>B124</reference>
						<categories>
							<category>Disadvantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Кодекс чести (пиратский)</name>
						<type>Mental</type>
						<base_points>-5</base_points>
						<reference>B127</reference>
						<categories>
							<category>Disadvantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Принудительное @Поведение@</name>
						<type>Mental</type>
						<base_points>-5</base_points>
						<cr>12</cr>
						<reference>B128</reference>
						<categories>
							<category>Disadvantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Иждивенцы (@Who@)</name>
						<type>Social</type>
						<modifier version="1" enabled="no">
							<name>Всего  очков</name>
							<cost type="points">-1</cost>
							<affects>total</affects>
							<reference>B131</reference>
							<notes>100% of your starting points</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Всего  очков</name>
							<cost type="points">-2</cost>
							<affects>total</affects>
							<reference>B131</reference>
							<notes>75% of your starting points</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Всего  очков</name>
							<cost type="points">-5</cost>
							<affects>total</affects>
							<reference>B131</reference>
							<notes>50% of your starting points</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Всего  очков</name>
							<cost type="points">-10</cost>
							<affects>total</affects>
							<reference>B131</reference>
							<notes>25% of your starting points</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Всего  очков</name>
							<cost type="points">-15</cost>
							<affects>total</affects>
							<reference>B131</reference>
							<notes>0 or fewer points</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Появляется почти все время</name>
							<cost type="multiplier">3</cost>
							<reference>B36</reference>
							<notes>15-</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Возникает довольно часто</name>
							<cost type="multiplier">2</cost>
							<reference>B36</reference>
							<notes>12-</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Появляется довольно часто</name>
							<cost type="multiplier">1</cost>
							<reference>B36</reference>
							<notes>9-</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Появляется довольно редко</name>
							<cost type="multiplier">0.5</cost>
							<reference>B36</reference>
							<notes>6-</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Группа</name>
							<cost type="multiplier">2</cost>
							<reference>B131</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Знакомый</name>
							<cost type="multiplier">0.5</cost>
							<reference>B131</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Друг</name>
							<cost type="multiplier">1</cost>
							<reference>B131</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Возлюбленный</name>
							<cost type="multiplier">2</cost>
							<reference>B131</reference>
						</modifier>
						<reference>B131</reference>
						<categories>
							<category>Disadvantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Враги (@Who@)</name>
						<type>Social</type>
						<modifier version="1" enabled="no">
							<name>Один человек, менее сильный, чем  персонаж</name>
							<cost type="points">-5</cost>
							<affects>total</affects>
							<reference>B135</reference>
							<notes>50% of your starting points</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Один человек, равный по силе персонажу</name>
							<cost type="points">-10</cost>
							<affects>total</affects>
							<reference>B135</reference>
							<notes>100% of your starting points</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Один  человек,  превосходящий  персонажа  по  силе  </name>
							<cost type="points">-20</cost>
							<affects>total</affects>
							<reference>B135</reference>
							<notes>&gt;150% of your starting points</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>небольшая  группа менее  сильных  людей (от  3  до  5 человек)</name>
							<cost type="points">-10</cost>
							<affects>total</affects>
							<reference>B135</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>средних  размеров  группа,  состоящая из  менее  сильных  людей  (от  6  до 20 человек)</name>
							<cost type="points">-20</cost>
							<affects>total</affects>
							<reference>B135</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Появляется почти все время</name>
							<cost type="multiplier">3</cost>
							<reference>B36</reference>
							<notes>15-</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Возникает довольно часто</name>
							<cost type="multiplier">2</cost>
							<reference>B36</reference>
							<notes>12-</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Появляется довольно часто</name>
							<cost type="multiplier">1</cost>
							<reference>B36</reference>
							<notes>9-</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Появляется довольно редко</name>
							<cost type="multiplier">0.5</cost>
							<reference>B36</reference>
							<notes>6-</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Большая группа менее сильных людей (от 21 до 1,000 человек) или несколько сверхлюдей</name>
							<cost type="points">-30</cost>
							<affects>total</affects>
							<reference>B135</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Целое  правительство</name>
							<cost type="points">-40</cost>
							<affects>total</affects>
							<reference>B135</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Неизвестный</name>
							<cost type="points">-5</cost>
							<affects>total</affects>
							<reference>B135</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Злой близнец</name>
							<cost type="points">0</cost>
							<affects>total</affects>
							<reference>B135</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Злой близнец</name>
							<cost type="points">-5</cost>
							<affects>total</affects>
							<reference>B135</reference>
							<notes>More skilled or extra abilities</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Злой близнец</name>
							<cost type="points">-10</cost>
							<affects>total</affects>
							<reference>B135</reference>
							<notes>More skilled and extra abilities</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Наблюдатель</name>
							<cost type="multiplier">0.25</cost>
							<reference>B135</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Соперник</name>
							<cost type="multiplier">0.5</cost>
							<reference>B135</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Охотник</name>
							<cost type="multiplier">1</cost>
							<reference>B135</reference>
						</modifier>
						<reference>B135</reference>
						<categories>
							<category>Disadvantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Жадность</name>
						<type>Mental</type>
						<base_points>-15</base_points>
						<cr>12</cr>
						<reference>B137</reference>
						<categories>
							<category>Disadvantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Импульсивность</name>
						<type>Mental</type>
						<base_points>-10</base_points>
						<cr>12</cr>
						<reference>B139</reference>
						<categories>
							<category>Disadvantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Самоуверенность</name>
						<type>Mental</type>
						<base_points>-5</base_points>
						<cr>12</cr>
						<reference>B148</reference>
						<categories>
							<category>Disadvantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Репутация</name>
						<type>Social</type>
						<levels>1</levels>
						<points_per_level>-5</points_per_level>
						<modifier version="1" enabled="no">
							<name>Группа влияния</name>
							<cost type="multiplier">1</cost>
							<reference>B27</reference>
							<notes>Almost everyone</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Группа влияния</name>
							<cost type="multiplier">0.67</cost>
							<reference>B27</reference>
							<notes>Almost everyone except @large class of people@</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Группа влияния</name>
							<cost type="multiplier">0.5</cost>
							<reference>B27</reference>
							<notes>@Large class of people@</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Группа влияния</name>
							<cost type="multiplier">0.33</cost>
							<reference>B27</reference>
							<notes>@Small class of people@</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Всегда узнают</name>
							<cost type="multiplier">1</cost>
							<reference>B28</reference>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Иногда узнают</name>
							<cost type="multiplier">0.5</cost>
							<reference>B28</reference>
							<notes>10-</notes>
						</modifier>
						<modifier version="1" enabled="no">
							<name>Редко узнают</name>
							<cost type="multiplier">0.33</cost>
							<reference>B28</reference>
							<notes>7-</notes>
						</modifier>
						<reference>B26</reference>
						<categories>
							<category>Disadvantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Садизм</name>
						<type>Mental</type>
						<base_points>-15</base_points>
						<cr>12</cr>
						<reference>B152</reference>
						<categories>
							<category>Disadvantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Чувство долга</name>
						<type>Mental</type>
						<base_points>-5</base_points>
						<reference>B153</reference>
						<notes> @Малая  группа@</notes>
						<categories>
							<category>Disadvantage</category>
						</categories>
					</advantage>
					<advantage version="2">
						<name>Невезение</name>
						<type>Mental</type>
						<base_points>-10</base_points>
						<reference>B160</reference>
						<categories>
							<category>Disadvantage</category>
						</categories>
					</advantage>
				</advantage_container>
			</advantage_container>
		</advantage_container>
	</advantage_list>
	<skill_list>
		<skill_container version="2" open="yes">
			<name>Dendarii Mercenary</name>
			<skill_container version="2" open="yes">
				<name>Primary Skills</name>
				<skill version="2">
					<name>Боевой скафандр</name>
					<tech_level/>
					<difficulty>DX/A</difficulty>
					<points>2</points>
					<reference>B192</reference>
					<categories>
						<category>Technical</category>
						<category>Vehicle</category>
					</categories>
				</skill>
				<skill version="2">
					<name>Лучевое оружие</name>
					<specialization>Пистолеты</specialization>
					<tech_level/>
					<difficulty>DX/E</difficulty>
					<points>4</points>
					<reference>B179</reference>
					<categories>
						<category>Combat/Weapon</category>
						<category>Ranged Combat</category>
					</categories>
					<default>
						<type>DX</type>
						<modifier>-4</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Лучевое оружие</name>
						<modifier>-4</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Огнестрельное оружие</name>
						<specialization>Пистолеты</specialization>
						<modifier>-4</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Свободное падение</name>
					<difficulty>DX/A</difficulty>
					<points>2</points>
					<reference>B197</reference>
					<categories>
						<category>Athletic</category>
					</categories>
					<default>
						<type>HT</type>
						<modifier>-5</modifier>
					</default>
					<default>
						<type>DX</type>
						<modifier>-5</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Солдат</name>
					<tech_level/>
					<difficulty>IQ/A</difficulty>
					<points>8</points>
					<reference>B221</reference>
					<categories>
						<category>Армейский  этикет</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-5</modifier>
					</default>
				</skill>
			</skill_container>
			<skill_container version="2" open="yes">
				<name>Secondary Skills</name>
				<skill version="2">
					<name>Использование компьютера</name>
					<tech_level/>
					<difficulty>IQ/E</difficulty>
					<points>1</points>
					<reference>B184</reference>
					<categories>
						<category>Everyman</category>
						<category>Scholarly</category>
						<category>Technical</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-4</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Пилотирование</name>
					<specialization>Антигравы</specialization>
					<tech_level/>
					<difficulty>DX/A</difficulty>
					<points>2</points>
					<reference>B214</reference>
					<categories>
						<category>Vehicle</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-6</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Пилотирование</name>
						<specialization>Вертол</specialization>
						<modifier>-3</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Пилотирование</name>
						<modifier>-5</modifier>
					</default>
				</skill>
				<skill_container version="2" open="yes">
					<name>Two of:</name>
					<skill version="2">
						<name>Драки</name>
						<difficulty>DX/E</difficulty>
						<points>4</points>
						<reference>B182</reference>
						<categories>
							<category>Combat/Weapon</category>
							<category>Melee Combat</category>
						</categories>
						<weapon_bonus>
							<name compare="is">Драки</name>
							<specialization compare="is anything"></specialization>
							<level compare="at_least">2</level>
							<amount per_level="yes">1</amount>
						</weapon_bonus>
					</skill>
					<skill version="2">
						<name>Дзюдо</name>
						<encumbrance_penalty_multiplier>1</encumbrance_penalty_multiplier>
						<difficulty>DX/H</difficulty>
						<points>4</points>
						<reference>B203</reference>
						<notes>Allows parrying two different attacks per turn, one with each hand.</notes>
						<categories>
							<category>Combat/Weapon</category>
							<category>Melee Combat</category>
						</categories>
					</skill>
					<skill version="2">
						<name>Каратэ</name>
						<encumbrance_penalty_multiplier>1</encumbrance_penalty_multiplier>
						<difficulty>DX/H</difficulty>
						<points>4</points>
						<reference>B203</reference>
						<categories>
							<category>Combat/Weapon</category>
							<category>Melee Combat</category>
						</categories>
						<weapon_bonus>
							<name compare="is">Каратэ</name>
							<specialization compare="is anything"></specialization>
							<level compare="at_least">0</level>
							<amount per_level="yes">1</amount>
						</weapon_bonus>
						<weapon_bonus>
							<name compare="is">Каратэ</name>
							<specialization compare="is anything"></specialization>
							<level compare="at_least">1</level>
							<amount per_level="yes">1</amount>
						</weapon_bonus>
					</skill>
				</skill_container>
			</skill_container>
			<skill_container version="2" open="yes">
				<name>Background Skills: 16 points chosen from:</name>
				<skill version="2">
					<name>Лучевое оружие</name>
					<specialization>Винтовки</specialization>
					<tech_level/>
					<difficulty>DX/E</difficulty>
					<points>4</points>
					<reference>B179</reference>
					<categories>
						<category>Combat/Weapon</category>
						<category>Ranged Combat</category>
					</categories>
					<default>
						<type>DX</type>
						<modifier>-4</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Лучевое оружие</name>
						<modifier>-4</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Огнестрельное оружие</name>
						<specialization>Винтовки</specialization>
						<modifier>-4</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Свободное падение</name>
					<difficulty>DX/A</difficulty>
					<points>2</points>
					<reference>B197</reference>
					<categories>
						<category>Athletic</category>
					</categories>
					<default>
						<type>HT</type>
						<modifier>-5</modifier>
					</default>
					<default>
						<type>DX</type>
						<modifier>-5</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Скрытность</name>
					<encumbrance_penalty_multiplier>1</encumbrance_penalty_multiplier>
					<difficulty>DX/A</difficulty>
					<points>2</points>
					<reference>B222</reference>
					<categories>
						<category>Criminal/Street</category>
						<category>Полиция</category>
						<category>Spy</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-5</modifier>
					</default>
					<default>
						<type>DX</type>
						<modifier>-5</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Первая помощь</name>
					<tech_level/>
					<difficulty>IQ/E</difficulty>
					<points>2</points>
					<reference>B195</reference>
					<categories>
						<category>Everyman</category>
						<category>Медицина</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-4</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Нетрадиционная медицина</name>
						<modifier>0</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Врачебное дело</name>
						<modifier>0</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Ветеринария</name>
						<modifier>-4</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Хорошие манеры</name>
					<specialization>Армейский  этикет</specialization>
					<difficulty>IQ/E</difficulty>
					<points>4</points>
					<reference>B218</reference>
					<categories>
						<category>Knowledge</category>
						<category>Армейский  этикет</category>
						<category>Social</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-4</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Администрирование</name>
					<difficulty>IQ/A</difficulty>
					<points>2</points>
					<reference>B174</reference>
					<categories>
						<category>Бизнес</category>
						<category>Social</category>
					</categories>
					<default>
						<type>Skill</type>
						<name>Торговое дело</name>
						<modifier>-3</modifier>
					</default>
					<default>
						<type>IQ</type>
						<modifier>-5</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Взрывные работы</name>
					<specialization>Подрывник</specialization>
					<tech_level/>
					<difficulty>IQ/A</difficulty>
					<points>2</points>
					<reference>B194</reference>
					<categories>
						<category>Criminal/Street</category>
						<category>Армейский  этикет</category>
						<category>Technical</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-5</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Инженерия</name>
						<specialization>Военный</specialization>
						<modifier>-3</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Инженерия</name>
						<specialization>Шахты</specialization>
						<modifier>-3</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Взрывные работы</name>
						<specialization>Подводные  взрывные  работы</specialization>
						<modifier>-2</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Взрывные работы</name>
						<modifier>-4</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Заговаривание зубов</name>
					<difficulty>IQ/A</difficulty>
					<points>2</points>
					<reference>B195</reference>
					<categories>
						<category>Criminal/Street</category>
						<category>Social</category>
						<category>Spy</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-5</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Артистизм</name>
						<modifier>-5</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Допрос</name>
					<difficulty>IQ/A</difficulty>
					<points>2</points>
					<reference>B202</reference>
					<categories>
						<category>Армейский  этикет</category>
						<category>Полиция</category>
						<category>Spy</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-5</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Запугивание</name>
						<modifier>-3</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Психология</name>
						<modifier>-4</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Навигация</name>
					<specialization>Космическая</specialization>
					<tech_level/>
					<difficulty>IQ/A</difficulty>
					<points>2</points>
					<reference>B211</reference>
					<categories>
						<category>Outdoor/Exploration</category>
						<category>Technical</category>
						<category>Vehicle</category>
					</categories>
					<default>
						<type>Skill</type>
						<name>Астрономия</name>
						<modifier>-4</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Математика</name>
						<specialization>Прикладная</specialization>
						<modifier>-4</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Навигация</name>
						<specialization>Гиперпространство</specialization>
						<modifier>-5</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Политика</name>
					<difficulty>IQ/A</difficulty>
					<points>2</points>
					<reference>B215</reference>
					<categories>
						<category>Бизнес</category>
						<category>Social</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-5</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Дипломатия</name>
						<modifier>-5</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Публичное выступление</name>
					<difficulty>IQ/A</difficulty>
					<points>2</points>
					<reference>B216</reference>
					<categories>
						<category>Бизнес</category>
						<category>Scholarly</category>
						<category>Social</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-5</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Артистизм</name>
						<modifier>-5</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Выступление</name>
						<modifier>-5</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Политика</name>
						<modifier>-5</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Слежка</name>
					<difficulty>IQ/A</difficulty>
					<points>2</points>
					<reference>B219</reference>
					<categories>
						<category>Criminal/Street</category>
						<category>Полиция</category>
						<category>Spy</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-5</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Наблюдатель</name>
						<modifier>-5</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Скрытность</name>
						<modifier>-4</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Лидерство</name>
					<difficulty>IQ/A</difficulty>
					<points>4</points>
					<reference>B204</reference>
					<categories>
						<category>Армейский  этикет</category>
						<category>Social</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-5</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Дипломатия</name>
					<difficulty>IQ/H</difficulty>
					<points>4</points>
					<reference>B187</reference>
					<categories>
						<category>Бизнес</category>
						<category>Полиция</category>
						<category>Social</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-6</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Политика</name>
						<modifier>-6</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Диагностика</name>
					<tech_level/>
					<difficulty>IQ/H</difficulty>
					<points>4</points>
					<reference>B187</reference>
					<categories>
						<category>Медицина</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-6</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Первая помощь</name>
						<modifier>-8</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Врачебное дело</name>
						<modifier>-4</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Ветеринария</name>
						<modifier>-5</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Стратегия</name>
					<specialization>Наземная</specialization>
					<difficulty>IQ/H</difficulty>
					<points>4</points>
					<reference>B222</reference>
					<categories>
						<category>Армейский  этикет</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-6</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Анализ разведданных</name>
						<modifier>-6</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Тактика</name>
						<modifier>-6</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Стратегия</name>
						<modifier>-4</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Стратегия</name>
					<specialization>Морская</specialization>
					<difficulty>IQ/H</difficulty>
					<points>4</points>
					<reference>B222</reference>
					<categories>
						<category>Армейский  этикет</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-6</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Анализ разведданных</name>
						<modifier>-6</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Тактика</name>
						<modifier>-6</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Стратегия</name>
						<modifier>-4</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Стратегия</name>
					<specialization>Космическая</specialization>
					<difficulty>IQ/H</difficulty>
					<points>4</points>
					<reference>B222</reference>
					<categories>
						<category>Армейский  этикет</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-6</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Анализ разведданных</name>
						<modifier>-6</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Тактика</name>
						<modifier>-6</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Стратегия</name>
						<modifier>-4</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Тактика</name>
					<difficulty>IQ/H</difficulty>
					<points>4</points>
					<reference>B224</reference>
					<categories>
						<category>Армейский  этикет</category>
						<category>Полиция</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-6</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Стратегия</name>
						<modifier>-6</modifier>
					</default>
				</skill>
				<skill version="2">
					<name>Определение лжи</name>
					<difficulty>Per/H</difficulty>
					<points>2</points>
					<reference>B187</reference>
					<categories>
						<category>Полиция</category>
						<category>Social</category>
						<category>Spy</category>
					</categories>
					<default>
						<type>Per</type>
						<modifier>-6</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Язык тела</name>
						<modifier>-4</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Психология</name>
						<modifier>-4</modifier>
					</default>
				</skill>
			</skill_container>
		</skill_container>
	</skill_list>
</template>
