<?xml version="1.0" encoding="US-ASCII" ?>
<skill_list unique_id="hv8v0uy3:-11wsdsjv0q102" version="1">
	<technique version="2" limit="0">
		<name>Biting Grapple</name>
		<difficulty>A</difficulty>
		<points>1</points>
		<reference>DR78</reference>
		<default>
			<type>Skill</type>
			<name>Brawling</name>
			<modifier>-3</modifier>
		</default>
		<prereq_list all="yes">
			<skill_prereq has="yes">
				<name compare="is">Brawling</name>
				<specialization compare="is anything"></specialization>
			</skill_prereq>
		</prereq_list>
	</technique>
	<technique version="2" limit="0">
		<name>Biting Grapple</name>
		<difficulty>A</difficulty>
		<points>1</points>
		<reference>DR78</reference>
		<default>
			<type>DX</type>
			<modifier>-3</modifier>
		</default>
	</technique>
	<technique version="2" limit="2">
		<name>Death from Above</name>
		<difficulty>H</difficulty>
		<points>2</points>
		<reference>DR78</reference>
		<default>
			<type>Skill</type>
			<name>Flight</name>
			<modifier>-2</modifier>
		</default>
		<prereq_list all="yes">
			<skill_prereq has="yes">
				<name compare="is">Flight</name>
				<specialization compare="is anything"></specialization>
			</skill_prereq>
			<advantage_prereq has="yes">
				<name compare="is">Flight</name>
				<notes compare="is anything"></notes>
			</advantage_prereq>
		</prereq_list>
	</technique>
	<technique version="2" limit="0">
		<name>Tail Strike</name>
		<difficulty>A</difficulty>
		<points>1</points>
		<reference>DR78</reference>
		<default>
			<type>Skill</type>
			<name>Brawling</name>
			<modifier>-4</modifier>
		</default>
		<prereq_list all="yes">
			<skill_prereq has="yes">
				<name compare="is">Brawling</name>
				<specialization compare="is anything"></specialization>
			</skill_prereq>
			<advantage_prereq has="yes">
				<name compare="starts with">Striker</name>
				<notes compare="is anything"></notes>
			</advantage_prereq>
		</prereq_list>
	</technique>
	<technique version="2" limit="0">
		<name>Tail Strike</name>
		<difficulty>A</difficulty>
		<points>1</points>
		<reference>DR78</reference>
		<default>
			<type>DX</type>
			<modifier>-4</modifier>
		</default>
		<prereq_list all="yes">
			<advantage_prereq has="yes">
				<name compare="starts with">Striker</name>
				<notes compare="is anything"></notes>
			</advantage_prereq>
		</prereq_list>
	</technique>
	<technique version="2" limit="0">
		<name>Tail Sweep</name>
		<difficulty>A</difficulty>
		<points>1</points>
		<reference>DR78</reference>
		<default>
			<type>Skill</type>
			<name>Tail Strike</name>
			<modifier>-2</modifier>
		</default>
		<prereq_list all="yes">
			<skill_prereq has="yes">
				<name compare="is">Tail Strike</name>
				<specialization compare="is anything"></specialization>
			</skill_prereq>
			<advantage_prereq has="yes">
				<name compare="starts with">Striker</name>
				<notes compare="is anything"></notes>
			</advantage_prereq>
		</prereq_list>
	</technique>
	<technique version="2" limit="0">
		<name>Wing Bash</name>
		<difficulty>A</difficulty>
		<points>1</points>
		<reference>DR78</reference>
		<default>
			<type>Skill</type>
			<name>Brawling</name>
			<modifier>-3</modifier>
		</default>
		<prereq_list all="yes">
			<skill_prereq has="yes">
				<name compare="is">Brawling</name>
				<specialization compare="is anything"></specialization>
			</skill_prereq>
			<advantage_prereq has="yes">
				<name compare="is">Flight</name>
				<notes compare="is anything"></notes>
			</advantage_prereq>
		</prereq_list>
	</technique>
	<technique version="2" limit="-1">
		<name>Wing Bash</name>
		<difficulty>A</difficulty>
		<points>1</points>
		<reference>DR78</reference>
		<default>
			<type>DX</type>
			<modifier>-4</modifier>
		</default>
		<prereq_list all="yes">
			<advantage_prereq has="yes">
				<name compare="is">Flight</name>
				<notes compare="is anything"></notes>
			</advantage_prereq>
		</prereq_list>
	</technique>
</skill_list>
