<?xml version="1.0" encoding="US-ASCII" ?>
<equipment_list unique_id="hv8sjr8o:-hkcbirn850fk" version="1">
	<equipment version="3">
		<quantity>1</quantity>
		<description>1-bud Bush Robot</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>120000</value>
		<weight>50 lb</weight>
		<reference>UT86</reference>
		<notes>3D/1mo.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>1/8" Rope</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>0.2</value>
		<weight>0.01 lb</weight>
		<reference>UT81</reference>
		<notes>Per yard. Supports 1,600lbs.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>1/8" Rope</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0.2</value>
		<weight>0.01 lb</weight>
		<reference>UT81</reference>
		<notes>Per yard. Supports 3,200lbs.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>1/8" Rope</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>0.2</value>
		<weight>0.01 lb</weight>
		<reference>UT81</reference>
		<notes>Per yard. Supports 400lbs.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>1/8" Rope</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>0.2</value>
		<weight>0.01 lb</weight>
		<reference>UT81</reference>
		<notes>Per yard. Supports 800lbs.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>2-bud Bush Robot</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>140000</value>
		<weight>50 lb</weight>
		<reference>UT86</reference>
		<notes>3D/1mo.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3-bud Bush Robot</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>160000</value>
		<weight>50 lb</weight>
		<reference>UT86</reference>
		<notes>3D/1mo.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3/4" Rope</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<weight>0.4 lb</weight>
		<reference>UT81</reference>
		<notes>Per yard. Supports 16,000lbs.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3/4" Rope</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<weight>0.4 lb</weight>
		<reference>UT81</reference>
		<notes>Per yard. Supports 32,000lbs.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3/4" Rope</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<weight>0.4 lb</weight>
		<reference>UT81</reference>
		<notes>Per yard. Supports 64,000lbs.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3/4" Rope</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<weight>0.4 lb</weight>
		<reference>UT81</reference>
		<notes>Per yard. Supports 128,000lbs.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3/8" Rope</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2</value>
		<weight>0.1 lb</weight>
		<reference>UT81</reference>
		<notes>Per yard. Supports 4,000lbs.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3/8" Rope</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2</value>
		<weight>0.1 lb</weight>
		<reference>UT81</reference>
		<notes>Per yard. Supports 8,000lbs.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3/8" Rope</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>2</value>
		<weight>0.1 lb</weight>
		<reference>UT81</reference>
		<notes>Per yard. Supports 16,000lbs.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3/8" Rope</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>2</value>
		<weight>0.1 lb</weight>
		<reference>UT81</reference>
		<notes>Per yard. Supports 32,000lbs.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3/16" Rope</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>0.5</value>
		<weight>0.025 lb</weight>
		<reference>UT81</reference>
		<notes>Per yard. Supports 1,000lbs.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3/16" Rope</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>0.5</value>
		<weight>0.025 lb</weight>
		<reference>UT81</reference>
		<notes>Per yard. Supports 2,000lbs.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3/16" Rope</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>0.5</value>
		<weight>0.025 lb</weight>
		<reference>UT81</reference>
		<notes>Per yard. Supports 4,000lbs.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3/16" Rope</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0.5</value>
		<weight>0.025 lb</weight>
		<reference>UT81</reference>
		<notes>Per yard. Supports 8,000lbs.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3D Flatcam</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>0.1 lb</weight>
		<reference>UT51</reference>
		<notes>A/10hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3D Flatcam</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.1 lb</weight>
		<reference>UT51</reference>
		<notes>A/10hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3D Media Wall</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.05 lb</weight>
		<reference>UT51</reference>
		<notes>Per square foot. External power.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3D Pocketcam</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.25 lb</weight>
		<reference>UT51</reference>
		<notes>B/10hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3D Pocketcam</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>0.25 lb</weight>
		<reference>UT51</reference>
		<notes>B/10hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3D Portacam</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>4 lb</weight>
		<reference>UT51</reference>
		<notes>C/40hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3D Portacam</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>4 lb</weight>
		<reference>UT51</reference>
		<notes>C/40hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3mm</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>0.04</value>
		<weight>0.004 lb</weight>
		<reference>UT143</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>3mmN</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>0.1</value>
		<weight>0.005 lb</weight>
		<reference>UT140</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>4-bud Bush Robot</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>180000</value>
		<weight>50 lb</weight>
		<reference>UT86</reference>
		<notes>3D/1mo.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>4mm</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>0.06</value>
		<weight>0.006 lb</weight>
		<reference>UT143</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>5-bud Bush Robot</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>200000</value>
		<weight>50 lb</weight>
		<reference>UT86</reference>
		<notes>3D/1mo.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>5.7mmCL</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>0.18</value>
		<weight>0.009 lb</weight>
		<reference>UT139</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>7.5mmCLP</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>0.12</value>
		<weight>0.006 lb</weight>
		<reference>UT139</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>7mm</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>0.24</value>
		<weight>0.024 lb</weight>
		<reference>UT143</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>7mmCL</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>0.54</value>
		<weight>0.027 lb</weight>
		<reference>UT139</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>10mmCL</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>0.8</value>
		<weight>0.04 lb</weight>
		<reference>UT139</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>10mmCLP</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>0.28</value>
		<weight>0.014 lb</weight>
		<reference>UT139</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>10mmCLR</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>1.2</value>
		<weight>0.06 lb</weight>
		<reference>UT139</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>15mm gyroc</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>5</value>
		<weight>0.1 lb</weight>
		<reference>UT145</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>15mm micromissile</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>50</value>
		<weight>0.1 lb</weight>
		<reference>UT145</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>15mmCL</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>4</value>
		<weight>0.2 lb</weight>
		<reference>UT139</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>15mmCLP</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>1.2</value>
		<weight>0.06 lb</weight>
		<reference>UT139</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>15mmPLB</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>7</value>
		<weight>0.27 lb</weight>
		<reference>UT139</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>18.5mm</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>0.37</value>
		<weight>0.037 lb</weight>
		<reference>UT143</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>18.5mmPC</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>1.8</value>
		<weight>0.092 lb</weight>
		<reference>UT139</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>25mmCL</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>20</value>
		<weight>1 lb</weight>
		<reference>UT139</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>25mmPC</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>4.4</value>
		<weight>0.22 lb</weight>
		<reference>UT139</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>25mmT</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2.4</value>
		<weight>0.12 lb</weight>
		<reference>UT140</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>40mmG</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>5</value>
		<weight>0.33 lb</weight>
		<reference>UT143</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>40mmPLB</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>10</value>
		<weight>0.4 lb</weight>
		<reference>UT139</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>50 nails</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>0</value>
		<weight>0.5 lb</weight>
		<reference>UT83</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>64mm</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>20</value>
		<weight>2 lb</weight>
		<reference>UT143</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>64mmPLB</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>40</value>
		<weight>2 lb</weight>
		<reference>UT139</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>100mmCL</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>400</value>
		<weight>40 lb</weight>
		<reference>UT139</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>A cell</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2</value>
		<weight>0.005 lb</weight>
		<reference>UT19</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>AA Cell</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<weight>5.0E-4 lb</weight>
		<reference>UT19</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ablative Foam, Can</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>2 lb</weight>
		<reference>UT187</reference>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ablative Foam, Tank</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>10 lb</weight>
		<reference>UT187</reference>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ablative Jacket</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>450</value>
		<weight>3 lb</weight>
		<reference>UT174</reference>
		<notes>DR+20 vs. burning or crushing explosive damage inflicted by any type of laser. Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>arms</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ablative Nanoplas Jacket</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>450</value>
		<weight>3 lb</weight>
		<reference>UT174</reference>
		<notes>DR+30 vs. burning or crushing explosive damage inflicted by any type of laser. Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ablative Nanoplas Suit</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1200</value>
		<weight>8 lb</weight>
		<reference>UT174</reference>
		<notes>DR+30 vs. burning or crushing explosive damage inflicted by any type of laser. Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ablative Nanoplas Trousers</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>280</value>
		<weight>2.8 lb</weight>
		<reference>UT174</reference>
		<notes>DR+30 vs. burning or crushing explosive damage inflicted by any type of laser. Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>legs</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ablative Suit</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>1200</value>
		<weight>8 lb</weight>
		<reference>UT174</reference>
		<notes>DR+20 vs. burning or crushing explosive damage inflicted by any type of laser. Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ablative Trousers</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>280</value>
		<weight>2.8 lb</weight>
		<reference>UT174</reference>
		<notes>DR+20 vs. burning or crushing explosive damage inflicted by any type of laser. Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>legs</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Accelerated Reflexes</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>50000</value>
		<reference>UT212</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Accelerated Reflexes</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>50000</value>
		<reference>UT212</reference>
		<notes>Radical procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Accented Translator Program</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<reference>UT48</reference>
		<notes>Complexity 4. From @From language@ to @To language@.</notes>
		<categories>
			<category>Communication and Interface</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Accented Translator Program</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<reference>UT25</reference>
		<notes>Complexity 4. From @From language@ to @To language@.</notes>
		<categories>
			<category>Communication and Interface</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Accented Translator Program</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<reference>UT48</reference>
		<notes>Complexity 4. From @From language@ to @To language@.</notes>
		<categories>
			<category>Communication and Interface</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Accented Translator Program</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0.3</value>
		<reference>UT48</reference>
		<notes>Complexity 4.From @From language@ to @To language@.</notes>
		<categories>
			<category>Communication and Interface</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Accessory Rail</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>2 lb</weight>
		<reference>UT150</reference>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Active Flesh Mask</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>1 lb</weight>
		<reference>UT98</reference>
		<notes>B/24hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
		<skill_bonus>
			<name compare="is">Disguise</name>
			<specialization compare="is anything"></specialization>
			<amount>3</amount>
		</skill_bonus>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Adult Biofab</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>4000000</value>
		<weight>1000 lb</weight>
		<reference>UT204</reference>
		<notes>E/20hr. or external power.</notes>
		<categories>
			<category>Biotech</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Adult Growth Tank</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>200000</value>
		<weight>200 lb</weight>
		<reference>UT204</reference>
		<notes>External power.</notes>
		<categories>
			<category>Biotech</category>
		</categories>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Adult Human</description>
		<value>100000</value>
		<weight>150 lb</weight>
		<reference>UT204</reference>
		<categories>
			<category>Biotech</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Aegis Nanobots</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<reference>UT206</reference>
		<categories>
			<category>Biotech</category>
			<category>Drug</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Air Mask</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT177</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>10</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>10</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Air Tube</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.2 lb</weight>
		<reference>UT77</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ammo Pack for Backpack Vortex Projector</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>240</value>
		<weight>12 lb</weight>
		<reference>UT134</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Amplifier Throne</description>
		<tech_level>9^</tech_level>
		<legality_class>3</legality_class>
		<value>200000</value>
		<weight>1000 lb</weight>
		<reference>UT94</reference>
		<notes>External power.</notes>
		<categories>
			<category>Psi Amplifiers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Analgine</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>50</value>
		<reference>UT205</reference>
		<categories>
			<category>Biotech</category>
			<category>Drug</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Android</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>7500</value>
		<weight>150 lb</weight>
		<reference>UT41</reference>
		<notes>2D/8hr.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Android</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>50000</value>
		<weight>100 lb</weight>
		<reference>UT41</reference>
		<notes>2D/24hr.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Android</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>25000</value>
		<weight>50 lb</weight>
		<reference>UT41</reference>
		<notes>4D/1mo.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Android</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<weight>70 lb</weight>
		<reference>UT41</reference>
		<notes>4D/1wk.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Anti-Materiel Rifle, 15mmCL</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>8000</value>
		<weight>30 lb</weight>
		<reference>UT137</reference>
		<ranged_weapon>
			<damage>15d pi+</damage>
			<strength>12B&#8224;</strength>
			<accuracy>6+3</accuracy>
			<range>2,000/9,000</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>10(3)</shots>
			<bulk>-6</bulk>
			<recoil>4</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Anti-Tangler Aerosol</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT160</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Antigrav Hammock</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>5 lb</weight>
		<reference>UT70</reference>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Antigrav Hammock</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>20 lb</weight>
		<reference>UT70</reference>
		<notes>External power.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Antigrav Hammock, Double</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>7500</value>
		<weight>7.5 lb</weight>
		<reference>UT70</reference>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Antigrav Hammock, Double</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<weight>30 lb</weight>
		<reference>UT70</reference>
		<notes>External power.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Antimatter</description>
		<tech_level>9</tech_level>
		<legality_class>0</legality_class>
		<value>25000</value>
		<reference>UT88</reference>
		<notes>1&#181;g</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Antimatter</description>
		<tech_level>10</tech_level>
		<legality_class>0</legality_class>
		<value>2500</value>
		<reference>UT88</reference>
		<notes>1&#181;g</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Antimatter</description>
		<tech_level>11</tech_level>
		<legality_class>0</legality_class>
		<value>25</value>
		<reference>UT88</reference>
		<notes>1&#181;g</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Antimatter</description>
		<tech_level>12</tech_level>
		<legality_class>0</legality_class>
		<value>5</value>
		<reference>UT88</reference>
		<notes>1&#181;g</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Antiparticle Cannon</description>
		<tech_level>11</tech_level>
		<legality_class>0</legality_class>
		<value>3000000</value>
		<weight>5000 lb</weight>
		<reference>UT124</reference>
		<ranged_weapon>
			<damage>8dx10(3) cr ex</damage>
			<strength>160M</strength>
			<accuracy>15</accuracy>
			<range>40,000/120,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>20(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External F-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Antiparticle Cannon</description>
		<tech_level>12</tech_level>
		<legality_class>0</legality_class>
		<value>3000000</value>
		<weight>5000 lb</weight>
		<reference>UT124</reference>
		<ranged_weapon>
			<damage>8dx20(3) cr ex</damage>
			<strength>160M</strength>
			<accuracy>15</accuracy>
			<range>120,000/360,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>20(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External F-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Antirad</description>
		<tech_level>9</tech_level>
		<value>150</value>
		<reference>UT205</reference>
		<categories>
			<category>Biotech</category>
			<category>Drug</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Area Defense Laser</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>2000000</value>
		<weight>8000 lb</weight>
		<reference>UT116</reference>
		<ranged_weapon>
			<damage>6dx5(2) burn</damage>
			<strength>200M</strength>
			<accuracy>18</accuracy>
			<range>36,000/110,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>83(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External F-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Armored Door</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>200 lb</weight>
		<reference>UT101</reference>
		<notes>10 square feet. DR100.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Armored Door</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>200 lb</weight>
		<reference>UT101</reference>
		<notes>10 square feet. DR150.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Armored Door</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>200 lb</weight>
		<reference>UT101</reference>
		<notes>10 square feet. DR200.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Armored Door</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>200 lb</weight>
		<reference>UT101</reference>
		<notes>10 square feet. DR300.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Armored Shades</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.1 lb</weight>
		<reference>UT176</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>10</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Armored Shades</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.1 lb</weight>
		<reference>UT176</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>15</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Armored Shades</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.1 lb</weight>
		<reference>UT176</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>20</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Armored Shades</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.1 lb</weight>
		<reference>UT176</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>30</amount>
		</dr_bonus>
	</equipment>
	<equipment_container version="3" open="yes">
		<description>Armored Vault</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<weight>4000 lb</weight>
		<reference>UT102</reference>
		<notes>Holds 50cf. DR1,200. 100HP.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="yes">
		<description>Armored Vault</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<weight>4000 lb</weight>
		<reference>UT102</reference>
		<notes>Holds 50cf. DR400. 100HP.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="yes">
		<description>Armored Vault</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<weight>4000 lb</weight>
		<reference>UT102</reference>
		<notes>Holds 50cf. DR600. 100HP.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="yes">
		<description>Armored Vault</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<weight>4000 lb</weight>
		<reference>UT102</reference>
		<notes>Holds 50cf. DR800. 100HP.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Armoury (@Specialization@) Mini-Toolkit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>4 lb</weight>
		<reference>UT82</reference>
		<notes>-2 (quality). 5B/10hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Armoury (@Specialization@) Portable Workshop</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>15000</value>
		<weight>200 lb</weight>
		<reference>UT82</reference>
		<notes>+2 (quality). 10C/100hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Armoury (@Specialization@) Robotic Workshop</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<weight>400 lb</weight>
		<reference>UT82</reference>
		<notes>+3 (quality). 20C/100hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Armoury (@Specialization@) Toolkit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>600</value>
		<weight>20 lb</weight>
		<reference>UT82</reference>
		<notes>10B/10hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Armoury (Force Shields) Mini-Toolkit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>400</value>
		<weight>2 lb</weight>
		<reference>UT82</reference>
		<notes>-2 (quality). 5A/10hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Armoury (Force Shields) Portable Workshop</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<weight>100 lb</weight>
		<reference>UT82</reference>
		<notes>+2 (quality). 10B/100hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Armoury (Force Shields) Robotic Workshop</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>60000</value>
		<weight>200 lb</weight>
		<reference>UT82</reference>
		<notes>+3 (quality). 20B/100hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Armoury (Force Shields) Toolkit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1200</value>
		<weight>10 lb</weight>
		<reference>UT82</reference>
		<notes>10A/10hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Articulated Weapon Harness (@Weapon@)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>10 lb</weight>
		<reference>UT151</reference>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Artificial Grill</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>25 lb</weight>
		<reference>UT177</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>10</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>10</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ascepaline</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>20</value>
		<reference>UT205</reference>
		<categories>
			<category>Biotech</category>
			<category>Drug</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Assault Boots</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>150</value>
		<weight>3 lb</weight>
		<reference>UT173</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>50</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Assault Boots</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>150</value>
		<weight>3 lb</weight>
		<reference>UT173</reference>
		<notes>DR+6 vs. piercing and cutting.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Assault Boots</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>150</value>
		<weight>3 lb</weight>
		<reference>UT173</reference>
		<notes>DR+9 vs. piercing and cutting.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>9</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Assault Boots</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>150</value>
		<weight>3 lb</weight>
		<reference>UT173</reference>
		<notes>DR+15 vs. piercing and cutting.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>15</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Assault Cannon, 25mmCL</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>17000</value>
		<weight>75 lb</weight>
		<reference>UT138</reference>
		<ranged_weapon>
			<damage>10d pi++</damage>
			<strength>20M</strength>
			<accuracy>4</accuracy>
			<range>700/8,500</range>
			<rate_of_fire>8</rate_of_fire>
			<shots>34(5)</shots>
			<bulk>-8</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Machine Gun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Assault Carbine, 7mmCL</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>1600</value>
		<weight>7 lb</weight>
		<reference>UT137</reference>
		<ranged_weapon>
			<damage>6d pi</damage>
			<strength>9&#8224;</strength>
			<accuracy>4</accuracy>
			<range>700/4,000</range>
			<rate_of_fire>15</rate_of_fire>
			<shots>50+1(3)</shots>
			<bulk>-4</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Assault Flamer</description>
		<tech_level>9^</tech_level>
		<legality_class>2</legality_class>
		<value>2300</value>
		<weight>5.6 lb</weight>
		<reference>UT127</reference>
		<ranged_weapon>
			<damage>5d burn</damage>
			<strength>5&#8224;</strength>
			<accuracy>6</accuracy>
			<range>50/150</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>28(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/28 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Assault Laser</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>10 lb</weight>
		<reference>UT115</reference>
		<ranged_weapon>
			<damage>4d(2) burn</damage>
			<strength>7&#8224;</strength>
			<accuracy>12+1</accuracy>
			<range>700/2,100</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>40(5)</shots>
			<bulk>-5</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>4lb. backpack power cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Assembler Goo</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>1 lb</weight>
		<reference>UT85</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Attach&#233; Case</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>80</value>
		<weight>2 lb</weight>
		<reference>UT38</reference>
		<notes>DR8</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Attach&#233; Case</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>80</value>
		<weight>2 lb</weight>
		<reference>UT38</reference>
		<notes>DR12</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Attach&#233; Case</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>80</value>
		<weight>2 lb</weight>
		<reference>UT38</reference>
		<notes>DR16</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Attach&#233; Case</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>80</value>
		<weight>2 lb</weight>
		<reference>UT38</reference>
		<notes>DR24</notes>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Attach&#233; Case w/ hidden compartment</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>400</value>
		<weight>2 lb</weight>
		<reference>UT97</reference>
		<notes>Holds 2cf.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
		<prereq_list all="yes">
			<contained_weight_prereq has="yes" compare="at most">20 lb</contained_weight_prereq>
		</prereq_list>
		<equipment_container version="3" open="yes">
			<description>hidden compartment</description>
			<legality_class>4</legality_class>
			<value>0</value>
			<prereq_list all="yes">
				<contained_weight_prereq has="yes" compare="at most">2 lb</contained_weight_prereq>
			</prereq_list>
		</equipment_container>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Auto EMGL, 40mmG</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>54000</value>
		<weight>64 lb</weight>
		<reference>UT142</reference>
		<ranged_weapon>
			<damage>8d pi++</damage>
			<strength>14&#8224;</strength>
			<accuracy>4</accuracy>
			<range>300/2,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>20(5)</shots>
			<bulk>-8</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Cannon</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>D/20 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Autokitchen</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>100 lb</weight>
		<reference>UT69</reference>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Autokitchen</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>400 lb</weight>
		<reference>UT69</reference>
		<notes>External power.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Autokitchen</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>200 lb</weight>
		<reference>UT69</reference>
		<notes>External power.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>B cell</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<weight>0.05 lb</weight>
		<reference>UT19</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Backpack Psi Amplifier</description>
		<tech_level>9^</tech_level>
		<legality_class>3</legality_class>
		<value>40000</value>
		<weight>20 lb</weight>
		<reference>UT94</reference>
		<notes>D/1wk.</notes>
		<categories>
			<category>Psi Amplifiers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Backpack Vortex Projector</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>1200</value>
		<weight>12 lb</weight>
		<reference>UT134</reference>
		<ranged_weapon>
			<damage>spec. (2 yards)</damage>
			<strength>10&#8224;</strength>
			<accuracy>3</accuracy>
			<range>30</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>10(5)</shots>
			<bulk>-4</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Liquid Projector</name>
				<specialization>Sprayer</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<ranged_weapon>
			<damage>1d-3 cr dkb</damage>
			<usage>Linked</usage>
		</ranged_weapon>
		<notes>External ammo pack.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Backpack X-ray Laser Torch</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1600</value>
		<weight>12 lb</weight>
		<reference>UT85</reference>
		<melee_weapon>
			<damage>4d(5) burn rad sur</damage>
			<strength>7&#8224;</strength>
			<reach>C,1</reach>
			<parry>no</parry>
			<block>no</block>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<notes>D/15min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Backup Brain</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>25000</value>
		<reference>UT218</reference>
		<notes>Radical procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bandage Spray Can</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>15</value>
		<weight>0.5 lb</weight>
		<reference>UT197</reference>
		<notes>First Aid +2 (quality). Six applications.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Basic Neural VR</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT25</reference>
		<notes>Requires neural interface. Complexity 5.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Basic Neural VR</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT25</reference>
		<notes>Requires neural interface. Complexity 5.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Basic Neural VR</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT25</reference>
		<notes>Requires neural interface. Complexity 5.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Basic Neural VR</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT25</reference>
		<notes>Requires neural interface. Complexity 5.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Basic VR Suit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>1 lb</weight>
		<reference>UT54</reference>
		<notes>Requires Complexity 3+.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Beam-Adaptive Armor (@Beam type@)</description>
		<tech_level>10</tech_level>
		<value>1000</value>
		<reference>UT189</reference>
		<notes>Per pound of armor weight.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Beam-Adaptive Armor (@Four beam types@)</description>
		<tech_level>10</tech_level>
		<value>16000</value>
		<reference>UT189</reference>
		<notes>Per pound of armor weight.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Beam-Adaptive Armor (@Two beam types@)</description>
		<tech_level>10</tech_level>
		<value>4000</value>
		<reference>UT189</reference>
		<notes>Per pound of armor weight.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Biological Operating System (BOS) Implant</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<reference>UT217</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Biological Operating System (BOS) Implant</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<reference>UT217</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Biomedical Sensors</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>0.2 lb</weight>
		<reference>UT187</reference>
		<notes>A/24hr.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Biometric Cracker Tools</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>4000</value>
		<weight>10 lb</weight>
		<reference>UT95</reference>
		<notes>A/2hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Biomimetic Swimsuit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.2 lb</weight>
		<reference>UT39</reference>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Biomimetic Swimsuit + Fins</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>150</value>
		<weight>0.3 lb</weight>
		<reference>UT39</reference>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Biomonitor</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.1 lb</weight>
		<reference>UT199</reference>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Biomonitor Autoinjector</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>0.15 lb</weight>
		<reference>UT197</reference>
		<notes>Holds ten doses.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Biomonitor Bracelet</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.1 lb</weight>
		<reference>UT197</reference>
		<notes>+1 (quality) to diagnose the wearer.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Biomonitor Implant</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT208</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bionic Arm</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>12000</value>
		<reference>UT209</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Bionic Arm Mount</description>
		<tech_level>9</tech_level>
		<value>100</value>
		<reference>UT212</reference>
		<notes>Cost per pound of weapon weight. LC of weapon. Minor procedure.</notes>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bionic Ear</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<reference>UT209</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bionic Ear, Advanced</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<reference>UT209</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bionic Eye</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<reference>UT209</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bionic Hand</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>8000</value>
		<reference>UT209</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Bionic Hand Mount</description>
		<tech_level>9</tech_level>
		<value>100</value>
		<reference>UT212</reference>
		<notes>Cost per pound of weapon weight. LC of weapon. Minor procedure.</notes>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bionic Leg</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>8000</value>
		<reference>UT209</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bionic Vital Organs</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>7000</value>
		<reference>UT210</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bionic Vital Organs</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>7000</value>
		<reference>UT210</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bioplas Bodysuit</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1800</value>
		<weight>3 lb</weight>
		<reference>UT174</reference>
		<notes>DR+10 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>neck</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>arms</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>legs</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bioplas Contact Lenss</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<reference>UT38</reference>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bioplas Gloves</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>60</value>
		<reference>UT174</reference>
		<notes>DR+10 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bioplas Pressure Tent (for eight)</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>7000</value>
		<weight>25 lb</weight>
		<reference>UT77</reference>
		<notes>E/8wk.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bioplas Pressure Tent (for one)</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<weight>10 lb</weight>
		<reference>UT77</reference>
		<notes>D/6wk.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bioplas Pressure Tent (for three)</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>15 lb</weight>
		<reference>UT77</reference>
		<notes>3D/6wk.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bioplas Suit</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>2400</value>
		<weight>4 lb</weight>
		<reference>UT174</reference>
		<notes>DR+10 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bioplas Swimsuit</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.1 lb</weight>
		<reference>UT39</reference>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bioplas Swimsuit + Fins</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>150</value>
		<weight>0.2 lb</weight>
		<reference>UT39</reference>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bioplastic Skin</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<reference>UT212</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Biopresence Software</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<reference>UT109</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Biopresence Software</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<reference>UT109</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Biopresence Software</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<reference>UT109</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Biopresence Software</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<reference>UT109</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Black Hole Communicator</description>
		<tech_level>12</tech_level>
		<legality_class>1</legality_class>
		<value>2000000</value>
		<weight>2000 lb</weight>
		<reference>UT46</reference>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Blast Foam</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<weight>30 lb</weight>
		<reference>UT87</reference>
		<notes>Covers 3sqyd.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Blaster Cannon</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>2000000</value>
		<weight>4000 lb</weight>
		<reference>UT123</reference>
		<ranged_weapon>
			<damage>5dx10(5) burn, sur</damage>
			<strength>160M</strength>
			<accuracy>15</accuracy>
			<range>30,000/90,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>20(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>10 external F-cells.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Blaster Cannon</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>2000000</value>
		<weight>4000 lb</weight>
		<reference>UT123</reference>
		<ranged_weapon>
			<damage>5dx20(5) burn, sur</damage>
			<strength>160M</strength>
			<accuracy>15</accuracy>
			<range>120,000/360,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>20(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>10 external F-cells.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Blaster Carbine</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>9200</value>
		<weight>5.6 lb</weight>
		<reference>UT123</reference>
		<ranged_weapon>
			<damage>5d(5) burn, sur</damage>
			<strength>5&#8224;</strength>
			<accuracy>10+1</accuracy>
			<range>500/1,500</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>17(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/17 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Blaster Pistol</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>2200</value>
		<weight>1.6 lb</weight>
		<reference>UT123</reference>
		<ranged_weapon>
			<damage>3d(5) burn, sur</damage>
			<strength>4</strength>
			<accuracy>5</accuracy>
			<range>300/900</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>40(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/40 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Blaster Rifle</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>18000</value>
		<weight>10 lb</weight>
		<reference>UT123</reference>
		<ranged_weapon>
			<damage>6d(5) burn, sur</damage>
			<strength>7&#8224;</strength>
			<accuracy>10+2</accuracy>
			<range>700/2,100</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>10(3)</shots>
			<bulk>-4</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/10 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bomb Implant</description>
		<tech_level>9</tech_level>
		<value>0</value>
		<reference>UT210</reference>
		<notes>Use the cost and LC of a smart grenade. Simple procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Book Reader</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>0.1 lb</weight>
		<reference>UT51</reference>
		<notes>2A/100hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Boosted Heart</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<reference>UT210</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Boosted Heart</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<reference>UT210</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Boosted Reflexes</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>9000</value>
		<reference>UT210</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Boosted Reflexes</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>9000</value>
		<reference>UT210</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Brain Case</description>
		<tech_level>10</tech_level>
		<value>40000</value>
		<reference>UT219</reference>
		<notes>Major procedure.</notes>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Brain Case</description>
		<tech_level>9</tech_level>
		<value>40000</value>
		<reference>UT219</reference>
		<notes>Radical procedure.</notes>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Braintap Jack</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<reference>UT215</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Braintap Jack</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<reference>UT215</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Broken Translator Program</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT48</reference>
		<notes>Complexity 3. From @From language@ to @To language@.</notes>
		<categories>
			<category>Communication and Interface</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Broken Translator Program</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT48</reference>
		<notes>Complexity 3. From @From language@ to @To language@.</notes>
		<categories>
			<category>Communication and Interface</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Broken Translator Program</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT48</reference>
		<notes>Complexity 3. From @From language@ to @To language@.</notes>
		<categories>
			<category>Communication and Interface</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Broken Translator Program</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0.1</value>
		<reference>UT48</reference>
		<notes>Complexity 3. From @From language@ to @To language@.</notes>
		<categories>
			<category>Communication and Interface</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bubble Helmet</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>5 lb</weight>
		<reference>UT179</reference>
		<notes>B/24hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bubble Helmet</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>5 lb</weight>
		<reference>UT179</reference>
		<notes>B/36hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>9</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>9</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>9</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bubble Helmet</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<weight>5 lb</weight>
		<reference>UT179</reference>
		<notes>B/36hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>20</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>20</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>20</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bubble Helmet</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<weight>5 lb</weight>
		<reference>UT179</reference>
		<notes>B/36hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>30</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>30</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>30</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bughunter Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>4000</value>
		<weight>2 lb</weight>
		<reference>UT106</reference>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bush Robot</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>50 lb</weight>
		<reference>UT86</reference>
		<notes>3D/1mo.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bush Robot</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>50 lb</weight>
		<reference>UT86</reference>
		<notes>3D/1mo.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Bush Robot</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>150000</value>
		<weight>75 lb</weight>
		<reference>UT86</reference>
		<notes>3D/1wk.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>C cell</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>0.5 lb</weight>
		<reference>UT19</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cable Jack</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<reference>UT42</reference>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cannibal Swarm</description>
		<tech_level>12</tech_level>
		<legality_class>1</legality_class>
		<value>15000</value>
		<weight>2 lb</weight>
		<reference>UT169</reference>
		<categories>
			<category>Combat Robots</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Causality Communicator</description>
		<tech_level>10^</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>0.1 lb</weight>
		<reference>UT45</reference>
		<notes>1GB</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Causality Communicator</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>0.1 lb</weight>
		<reference>UT45</reference>
		<notes>1PB</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Causality Communicator</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>0.1 lb</weight>
		<reference>UT45</reference>
		<notes>1TB</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Chip Slot</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<reference>UT216</reference>
		<notes>Add $3,000 per point of abilities that a chip can hold. Major procedure.</notes>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Chip Slot</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<reference>UT216</reference>
		<notes>Add $3,000 per point of abilities that a chip can hold. Minor procedure.</notes>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Chrysalis Machine</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>500000</value>
		<weight>600 lb</weight>
		<reference>UT201</reference>
		<notes>Physician-13. 2E/200hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Chrysalis Machine</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>500000</value>
		<weight>600 lb</weight>
		<reference>UT201</reference>
		<notes>Physician-15. 2E/200hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Civilian Shotgun, 18.5mmPC</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>450</value>
		<weight>6 lb</weight>
		<reference>UT138</reference>
		<ranged_weapon>
			<damage>4d+4 pi++</damage>
			<strength>10&#8224;</strength>
			<accuracy>3</accuracy>
			<range>100/500</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>5+1(3)</shots>
			<bulk>-5</bulk>
			<recoil>4</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Shotgun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Civilian Vacc Suit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>25 lb</weight>
		<reference>UT179</reference>
		<notes>Flexible. 2C/24hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cleaning Gel</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>7</value>
		<weight>1.5 lb</weight>
		<reference>UT38</reference>
		<notes>7 applications.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cleaning Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>2 lb</weight>
		<reference>UT69</reference>
		<categories>
			<category>Domestic Equipment and Appliances</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Clinical Brainwipe Machine</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>100000</value>
		<weight>100 lb</weight>
		<reference>UT109</reference>
		<notes>D/10 days.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Clinical Mind Probe</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>200 lb</weight>
		<reference>UT109</reference>
		<notes>+1 (quality). D/10 days.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Clinical Mind Probe</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>200 lb</weight>
		<reference>UT109</reference>
		<notes>+2 (quality). D/10 days.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Clinical Mind Probe</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>200 lb</weight>
		<reference>UT109</reference>
		<notes>D/10 days.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Clinical Mind Probe</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>200 lb</weight>
		<reference>UT110</reference>
		<notes>Slow probe: 2 hours. Fast probe: 15 minutes. +2 (quality). D/10 days.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Clinical Mind Probe</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>200 lb</weight>
		<reference>UT110</reference>
		<notes>Slow probe: 4 hours. Fast probe: 30 minutes. +1 (quality). D/10 days.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Clinical Mind Probe</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>200 lb</weight>
		<reference>UT110</reference>
		<notes>Slow probe: 8 hours. Fast probe: 1 hour. D/10 days.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Clinical Mind Transference Equipment</description>
		<tech_level>10^</tech_level>
		<legality_class>3</legality_class>
		<value>500000</value>
		<weight>250 lb</weight>
		<reference>UT221</reference>
		<notes>E/200hr.</notes>
		<categories>
			<category>Biotech</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Close Assault Weapon, 18.5mmPC</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>800</value>
		<weight>10 lb</weight>
		<reference>UT138</reference>
		<ranged_weapon>
			<damage>4d+4 pi++</damage>
			<strength>11&#8224;</strength>
			<accuracy>3</accuracy>
			<range>100/500</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>10+1(3)</shots>
			<bulk>-5</bulk>
			<recoil>4</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Shotgun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Clothing Belt</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.5 lb</weight>
		<reference>UT40</reference>
		<notes>2B/2 days.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cognitive Enhancement</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<reference>UT217</reference>
		<notes>Multiply dollar cost by point cost (before applying Temporary Disadvantage). Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Colored Smoke</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>0.1</value>
		<reference>UT160</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Combat Android</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>300000</value>
		<weight>150 lb</weight>
		<reference>UT167</reference>
		<notes>2D/8hr. Weight varies up to 300lbs.</notes>
		<categories>
			<category>Robot</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Combat Android</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT167</reference>
		<notes>2D/24hr. Weight varies up to 300lbs.</notes>
		<categories>
			<category>Robot</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Combat Android</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>50000</value>
		<weight>50 lb</weight>
		<reference>UT167</reference>
		<notes>4D/1mo. Weight varies up to 300lbs.</notes>
		<categories>
			<category>Robot</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Combat Android</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>150000</value>
		<weight>70 lb</weight>
		<reference>UT167</reference>
		<notes>4D/1wk. Weight varies up to 300lbs.</notes>
		<categories>
			<category>Robot</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Combat Hardsuit</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>30 lb</weight>
		<reference>UT179</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>30</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>20</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Combat Hardsuit</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>30 lb</weight>
		<reference>UT179</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>45</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>30</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Combat Hardsuit</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>30 lb</weight>
		<reference>UT179</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>60</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>40</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Combat Hardsuit</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>30 lb</weight>
		<reference>UT179</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>90</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>60</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Combat Infantry Helmet</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>5 lb</weight>
		<reference>UT179</reference>
		<notes>B/12hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>18</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>12</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>12</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Combat Infantry Helmet</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>5 lb</weight>
		<reference>UT179</reference>
		<notes>B/18hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>27</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>18</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>18</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Combat Infantry Helmet</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>5 lb</weight>
		<reference>UT179</reference>
		<notes>B/24hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>36</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>24</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>24</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Combat Infantry Helmet</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>5 lb</weight>
		<reference>UT179</reference>
		<notes>B/36hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>54</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>36</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>36</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Combat Walker</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>300000</value>
		<weight>800 lb</weight>
		<reference>UT186</reference>
		<notes>Bad Grip 2. E/24hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>120</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>80</amount>
		</dr_bonus>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>20</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="striking only">st</attribute>
			<amount>20</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>move</attribute>
			<amount>1</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>sm</attribute>
			<amount>2</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Command Battlesuit</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>20000</value>
		<weight>480 lb</weight>
		<reference>UT184</reference>
		<notes>Super Jump 2. 10 yr. power supply.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>100</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>50</amount>
		</dr_bonus>
		<attribute_bonus>
			<attribute>sm</attribute>
			<amount>1</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="striking only">st</attribute>
			<amount>18</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>18</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>move</attribute>
			<amount>3</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>sm</attribute>
			<amount>1</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Commando Battlesuit</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>80000</value>
		<weight>150 lb</weight>
		<reference>UT186</reference>
		<notes>Super Jump 2. E/24hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>75</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>30</amount>
		</dr_bonus>
		<attribute_bonus>
			<attribute limitation="striking only">st</attribute>
			<amount>15</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>15</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Commando Battlesuit: Helmet</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>10000</value>
		<weight>15 lb</weight>
		<reference>UT186</reference>
		<notes>C/24hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>30</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Compact Targeting Scope</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.5 lb</weight>
		<reference>UT149</reference>
		<notes>+2 to aimed shots. A/100hr.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Compact Targeting Scope</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.5 lb</weight>
		<reference>UT149</reference>
		<notes>+2 to aimed shots. A/100hr.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Compact Targeting Scope</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.5 lb</weight>
		<reference>UT149</reference>
		<notes>+3 to aimed shots. A/100hr.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Compact Targeting Scope</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.5 lb</weight>
		<reference>UT149</reference>
		<notes>+4 to aimed shots. A/100hr.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complex Lock</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<reference>UT102</reference>
		<notes>Lockpicking -4.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 1 Software</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT25</reference>
		<notes>Complexity 1.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 1 Software</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT25</reference>
		<notes>Complexity 1.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 1 Software</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>0.1</value>
		<reference>UT25</reference>
		<notes>Complexity 1.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 1 Software</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0.01</value>
		<reference>UT25</reference>
		<notes>Complexity 1.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 2 Software</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<reference>UT25</reference>
		<notes>Complexity 2.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 2 Software</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<reference>UT25</reference>
		<notes>Complexity 2.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 2 Software</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>0.3</value>
		<reference>UT25</reference>
		<notes>Complexity 2.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 2 Software</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0.03</value>
		<reference>UT25</reference>
		<notes>Complexity 2.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 3 Software</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT25</reference>
		<notes>Complexity 3.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 3 Software</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT25</reference>
		<notes>Complexity 3.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 3 Software</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT25</reference>
		<notes>Complexity 3.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 3 Software</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0.1</value>
		<reference>UT25</reference>
		<notes>Complexity 3.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 4 Software</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<reference>UT25</reference>
		<notes>Complexity 4.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 4 Software</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<reference>UT25</reference>
		<notes>Complexity 4.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 4 Software</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<reference>UT25</reference>
		<notes>Complexity 4.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 4 Software</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0.3</value>
		<reference>UT25</reference>
		<notes>Complexity 4.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 5 Software</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT25</reference>
		<notes>Complexity 5.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 5 Software</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT25</reference>
		<notes>Complexity 5.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 5 Software</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT25</reference>
		<notes>Complexity 5.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 5 Software</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT25</reference>
		<notes>Complexity 5.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 6 Software</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<reference>UT25</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 6 Software</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<reference>UT25</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 6 Software</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<reference>UT25</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 6 Software</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<reference>UT25</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 7 Software</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<reference>UT25</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 7 Software</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT25</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 7 Software</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT25</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 7 Software</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT25</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 8 Software</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<reference>UT25</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 8 Software</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<reference>UT25</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 8 Software</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<reference>UT25</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 8 Software</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<reference>UT25</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 9 Software</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<reference>UT25</reference>
		<notes>Complexity 9.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 9 Software</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<reference>UT25</reference>
		<notes>Complexity 9.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 9 Software</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT25</reference>
		<notes>Complexity 9.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 9 Software</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT25</reference>
		<notes>Complexity 9.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 10 Software</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>300000</value>
		<reference>UT25</reference>
		<notes>Complexity 10.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 10 Software</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<reference>UT25</reference>
		<notes>Complexity 10.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 10 Software</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<reference>UT25</reference>
		<notes>Complexity 10.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 10 Software</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<reference>UT25</reference>
		<notes>Complexity 10.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 11 Software</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000000</value>
		<reference>UT25</reference>
		<notes>Complexity 11.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 11 Software</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<reference>UT25</reference>
		<notes>Complexity 11.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 11 Software</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<reference>UT25</reference>
		<notes>Complexity 11.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 11 Software</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT25</reference>
		<notes>Complexity 11.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 12 Software</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>300000</value>
		<reference>UT25</reference>
		<notes>Complexity 12.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 12 Software</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<reference>UT25</reference>
		<notes>Complexity 12.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 12 Software</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<reference>UT25</reference>
		<notes>Complexity 12.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 13 Software</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000000</value>
		<reference>UT25</reference>
		<notes>Complexity 13.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 13 Software</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<reference>UT25</reference>
		<notes>Complexity 13.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 13 Software</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<reference>UT25</reference>
		<notes>Complexity 13.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 14 Software</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>300000</value>
		<reference>UT25</reference>
		<notes>Complexity 14.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 14 Software</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<reference>UT25</reference>
		<notes>Complexity 14.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 15 Software</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1000000</value>
		<reference>UT25</reference>
		<notes>Complexity 15.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Complexity 15 Software</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<reference>UT25</reference>
		<notes>Complexity 15.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Computer Clothing</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.5 lb</weight>
		<reference>UT39</reference>
		<notes>Complexity 3. 10GB. 2B/20hr.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Computer Clothing</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.5 lb</weight>
		<reference>UT39</reference>
		<notes>Complexity 4. 10TB. 2B/20hr.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Computer Clothing</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.5 lb</weight>
		<reference>UT39</reference>
		<notes>Complexity 5. 10GB. 2B/20hr.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Computer Clothing</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.5 lb</weight>
		<reference>UT39</reference>
		<notes>Complexity 5. 10PB. 2B/20hr.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Computer Clothing</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.5 lb</weight>
		<reference>UT39</reference>
		<notes>Complexity 6. 1,000PB. 2B/20hr.</notes>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Computer Implant</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>4000</value>
		<reference>UT215</reference>
		<notes>Major procedure.</notes>
		<equipment version="3">
			<quantity>1</quantity>
			<description>Tiny Computer</description>
			<tech_level>9</tech_level>
			<legality_class>4</legality_class>
			<value>100</value>
			<weight>0.025 lb</weight>
			<reference>UT22</reference>
			<notes>Major procedure.</notes>
		</equipment>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Computer Implant</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>4000</value>
		<reference>UT215</reference>
		<notes>Minor procedure.</notes>
		<equipment version="3">
			<quantity>1</quantity>
			<description>Tiny Computer (Compact)</description>
			<tech_level>10</tech_level>
			<legality_class>4</legality_class>
			<value>100</value>
			<weight>0.025 lb</weight>
			<reference>UT22</reference>
			<notes>Minor procedure.</notes>
		</equipment>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Computerized Crew Station</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>50 lb</weight>
		<reference>UT24</reference>
		<notes>External power.</notes>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Construction Foam</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>5 lb</weight>
		<reference>UT83</reference>
		<notes>Hardens in 1min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Construction Foam</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>5 lb</weight>
		<reference>UT83</reference>
		<notes>Hardens in 2sec.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Construction Foam</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>5 lb</weight>
		<reference>UT83</reference>
		<notes>Hardens in 10sec.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Construction Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>2 lb</weight>
		<reference>UT86</reference>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Contact SQUID</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>5 lb</weight>
		<reference>UT100</reference>
		<notes>2C/10hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Contragrav Bush Robot</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>160000</value>
		<weight>75 lb</weight>
		<reference>UT86</reference>
		<notes>3D/1wk.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="yes">
		<description>Contragrav Module</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>15 lb</weight>
		<reference>UT75</reference>
		<notes>D/1hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
		<prereq_list all="yes">
			<contained_weight_prereq has="yes" compare="at most">1000 lb</contained_weight_prereq>
		</prereq_list>
	</equipment_container>
	<equipment_container version="3" open="yes">
		<description>Contragrav Module</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>25000</value>
		<weight>7.5 lb</weight>
		<reference>UT75</reference>
		<notes>D/3hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
		<prereq_list all="yes">
			<contained_weight_prereq has="yes" compare="at most">1000 lb</contained_weight_prereq>
		</prereq_list>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Contragrav Techbot</description>
		<tech_level>10^</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>50 lb</weight>
		<reference>UT86</reference>
		<notes>D/24hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cosmetic Filter</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>400</value>
		<reference>UT56</reference>
		<notes>Complexity 4.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Crash Kit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>10 lb</weight>
		<reference>UT198</reference>
		<notes>Surgery -5.</notes>
		<categories>
			<category>Medical</category>
		</categories>
		<skill_bonus>
			<name compare="is">First Aid</name>
			<specialization compare="is anything"></specialization>
			<amount>2</amount>
		</skill_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Credilene</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>240</value>
		<reference>UT205</reference>
		<categories>
			<category>Biotech</category>
			<category>Drug</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Critical Repair Nano</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<reference>UT206</reference>
		<categories>
			<category>Biotech</category>
			<category>Drug</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cufftape</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>10</value>
		<weight>0.5 lb</weight>
		<reference>UT107</reference>
		<notes>100-foot spool. DR 1. HP 6. ST 20.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cutting Wire Fence</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>15 lb</weight>
		<reference>UT102</reference>
		<notes>15-yard coil.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cyber Claws</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>6000</value>
		<reference>UT211</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cyberhair, Knee-Length</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<reference>UT213</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cyberhair, Knee-Length</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<reference>UT213</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cyberhair, Shoulder-Length</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<reference>UT212</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cyberhair, Shoulder-Length</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<reference>UT212</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cyberhair, Waist-Length</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>4000</value>
		<reference>UT213</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cyberhair, Waist-Length</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>4000</value>
		<reference>UT213</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cybersuit</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>35000</value>
		<weight>30 lb</weight>
		<reference>UT186</reference>
		<notes>Super Jump 1. Flexible. D/1wk.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>40</amount>
		</dr_bonus>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>5</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="striking only">st</attribute>
			<amount>5</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cybersuit</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>35000</value>
		<weight>30 lb</weight>
		<reference>UT186</reference>
		<notes>Super Jump 1. Flexible. D/1wk.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>40</amount>
		</dr_bonus>
		<attribute_bonus>
			<attribute limitation="striking only">st</attribute>
			<amount>8</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>8</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>move</attribute>
			<amount>1</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cybervoder</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT210</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cybervox</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>2.5 lb</weight>
		<reference>UT40</reference>
		<notes>C/10hr.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>D cell</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>5 lb</weight>
		<reference>UT19</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>D-Tag</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<reference>UT151</reference>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Data Bank</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT51</reference>
		<notes>Per 100PB.</notes>
		<categories>
			<category>Media and education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Data Bank</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT51</reference>
		<notes>Per 100TB.</notes>
		<categories>
			<category>Media and education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Data Bank</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT51</reference>
		<notes>Per 100XB.</notes>
		<categories>
			<category>Media and education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Data Bank</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT51</reference>
		<notes>Per 100ZB.</notes>
		<categories>
			<category>Media and education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Data Dot</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<weight>0.01 lb</weight>
		<reference>UT51</reference>
		<notes>1GB. AA/200hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Data Dot</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<weight>0.01 lb</weight>
		<reference>UT51</reference>
		<notes>1PB. AA/200hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Data Dot</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<weight>0.01 lb</weight>
		<reference>UT51</reference>
		<notes>1TB. AA/200hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Data Dot</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<weight>0.01 lb</weight>
		<reference>UT51</reference>
		<notes>1XB. AA/200hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Data Dot Drive</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<weight>0.01 lb</weight>
		<reference>UT51</reference>
		<notes>AA/200hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Data Player</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<weight>0.05 lb</weight>
		<reference>UT51</reference>
		<notes>A/100hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Datachip</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<weight>0.01 lb</weight>
		<reference>UT51</reference>
		<notes>1PB</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Datachip</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<weight>0.01 lb</weight>
		<reference>UT51</reference>
		<notes>1TB</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Datachip</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<weight>0.01 lb</weight>
		<reference>UT51</reference>
		<notes>1XB</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Datachip</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<weight>0.01 lb</weight>
		<reference>UT51</reference>
		<notes>1ZB</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Datachip Drive</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<weight>0.02 lb</weight>
		<reference>UT51</reference>
		<notes>AA/100hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Datapad</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>0.05 lb</weight>
		<reference>UT23</reference>
		<notes>2A/20hr.</notes>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dazzler Carbine</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>500</value>
		<weight>5 lb</weight>
		<reference>UT113</reference>
		<ranged_weapon>
			<damage>HT-5 aff (3 yd)</damage>
			<strength>6&#8224;</strength>
			<accuracy>6</accuracy>
			<range>1,500/4,500</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>9,000(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/9,000 shots</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Deceptive Radar Jammer</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>2.5 lb</weight>
		<reference>UT99</reference>
		<notes>C/10hr. Radar -4. Imaging radar -2.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Deceptive Radar Jammer</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>2.5 lb</weight>
		<reference>UT99</reference>
		<notes>C/10hr. Radar -6. Imaging radar -4.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Deceptive Radar Jammer</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>2.5 lb</weight>
		<reference>UT99</reference>
		<notes>C/10hr. Radar -8. Imaging radar -6.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Deceptive Radar Jammer</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>2.5 lb</weight>
		<reference>UT99</reference>
		<notes>C/10hr. Radar -10. Imaging radar -8.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Deceptive Sonar Jammer</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>2.5 lb</weight>
		<reference>UT99</reference>
		<notes>C/10hr. Sonar -4.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Deceptive Sonar Jammer</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>2.5 lb</weight>
		<reference>UT99</reference>
		<notes>C/10hr. Sonar -6.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Deceptive Sonar Jammer</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>2.5 lb</weight>
		<reference>UT99</reference>
		<notes>C/10hr. Sonar -8.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Deceptive Sonar Jammer</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>2.5 lb</weight>
		<reference>UT99</reference>
		<notes>C/10hr. Sonar -10.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Decontamination Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>2 lb</weight>
		<reference>UT87</reference>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Decryption Program</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>30</value>
		<reference>UT47</reference>
		<notes>Complexity 2.</notes>
		<categories>
			<category>Communication and Interface</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dedicated Chemsniffer</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.2 lb</weight>
		<reference>UT62</reference>
		<notes>+1 to detection. A/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dedicated Chemsniffer</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.2 lb</weight>
		<reference>UT62</reference>
		<notes>+2 to detection. A/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dedicated Chemsniffer</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.2 lb</weight>
		<reference>UT62</reference>
		<notes>+3 to detection. A/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dedicated Chemsniffer</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.2 lb</weight>
		<reference>UT62</reference>
		<notes>A/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dedicated Repair Paste (@Item@)</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>500</value>
		<weight>1 lb</weight>
		<reference>UT84</reference>
		<notes>Per application.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Defoliator Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>2 lb</weight>
		<reference>UT87</reference>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Depilatory Cream</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>0.1 lb</weight>
		<reference>UT38</reference>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Desert Environment Suit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>10 lb</weight>
		<reference>UT178</reference>
		<notes>Flexible. C/1wk.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Desert Environment System</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>2 lb</weight>
		<reference>UT189</reference>
		<notes>For battlesuits.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Desktop Doc-Fab</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>50 lb</weight>
		<reference>UT97</reference>
		<notes>4D/10hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Devourer Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>8000</value>
		<weight>2 lb</weight>
		<reference>UT169</reference>
		<categories>
			<category>Combat Robots</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Diagnostic Bed</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>25000</value>
		<weight>250 lb</weight>
		<reference>UT197</reference>
		<notes>+3 (quality) to diagnose the patient. E/100hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Diagnostic Probes</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<reference>UT197</reference>
		<notes>One dose. Diagnosis +3 (quality) after two hours.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Diagnostic Sensors</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.5 lb</weight>
		<reference>UT197</reference>
		<notes>+2 (quality) to diagnose the patient.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Diagnostic Smart Bandage</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>0.4 lb</weight>
		<reference>UT199</reference>
		<notes>Four applications.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Diagnostic Smart Bandage Spray</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<weight>0.1 lb</weight>
		<reference>UT199</reference>
		<notes>One application.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Diagnostic Web</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<weight>150 lb</weight>
		<reference>UT197</reference>
		<notes>+5 (quality) to diagnose the patient. E/100hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Diagnostic Web</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<weight>150 lb</weight>
		<reference>UT197</reference>
		<notes>+6 (quality) to diagnose the patient. E/100hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Digital Shampoo</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT38</reference>
		<notes>1 application.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dinosaur Graser</description>
		<tech_level>12</tech_level>
		<legality_class>1</legality_class>
		<value>28000</value>
		<weight>19 lb</weight>
		<reference>UT118</reference>
		<ranged_weapon>
			<damage>8d(10) burn, sur</damage>
			<strength>10&#8224;</strength>
			<accuracy>12</accuracy>
			<range>200/600 mi.</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>35(5)</shots>
			<bulk>-5</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dinosaur Laser</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>19000</value>
		<weight>19 lb</weight>
		<reference>UT115</reference>
		<ranged_weapon>
			<damage>8d(2) burn</damage>
			<strength>10&#8224;</strength>
			<accuracy>12</accuracy>
			<range>1,300/3,900</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>35(5)</shots>
			<bulk>-5</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>Backpack D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dinosaur Rainbow Laser</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>9000</value>
		<weight>9 lb</weight>
		<reference>UT117</reference>
		<ranged_weapon>
			<damage>8d(3) burn</damage>
			<strength>7&#8224;</strength>
			<accuracy>12</accuracy>
			<range>4,000/12,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>35(5)</shots>
			<bulk>-5</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dinosaur Stunner</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>20 lb</weight>
		<reference>UT126</reference>
		<ranged_weapon>
			<damage>HT-6(5) aff</damage>
			<strength>10&#8224;</strength>
			<accuracy>6</accuracy>
			<range>130/400</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>83(3)</shots>
			<bulk>-5</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Disassembler Nanoglop</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>10000</value>
		<reference>UT161</reference>
		<notes>Per square yard.</notes>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Disassembler Swarm</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>10000</value>
		<weight>2 lb</weight>
		<reference>UT169</reference>
		<categories>
			<category>Combat Robots</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Disguise Fabricator</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>800</value>
		<weight>50 lb</weight>
		<reference>UT97</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
		<skill_bonus>
			<name compare="is">Disguise</name>
			<specialization compare="is anything"></specialization>
			<amount>2</amount>
		</skill_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Disintegrator Field</description>
		<tech_level>12^</tech_level>
		<legality_class>1</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT103</reference>
		<notes>Covers 10 square yards. Damage 8dx10(&#8734;) cor. DR 280 vs. projectiles.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Disintegrator Pistol</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>5000</value>
		<weight>2.5 lb</weight>
		<reference>UT130</reference>
		<ranged_weapon>
			<damage>1d+2(&#8734;) cor</damage>
			<strength>4</strength>
			<accuracy>6</accuracy>
			<range>1,000/3,000</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>22(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/22 shots, cosmic power.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Disintegrator Rifle</description>
		<tech_level>12^</tech_level>
		<legality_class>1</legality_class>
		<value>4600</value>
		<weight>5.6 lb</weight>
		<reference>UT130</reference>
		<ranged_weapon>
			<damage>6dx7(&#8734;) cor</damage>
			<strength>5&#8224;</strength>
			<accuracy>12</accuracy>
			<range>5,000/15,000</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>10(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/10 shots, cosmic power.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Displacer Cannon</description>
		<tech_level>12^</tech_level>
		<legality_class>1</legality_class>
		<value>1.2E7</value>
		<weight>8000 lb</weight>
		<reference>UT132</reference>
		<ranged_weapon>
			<damage>spec. (10 yd.)</damage>
			<strength>M</strength>
			<accuracy>18</accuracy>
			<range>1,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>8(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>F/8 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Disposable Test Kit (@Disease, toxin, drug, or condition@)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<weight>0.1 lb</weight>
		<reference>UT197</reference>
		<notes>No skill required.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Distortion Chip</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>500</value>
		<weight>0.05 lb</weight>
		<reference>UT99</reference>
		<notes>A/4hr. Active sensors -</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Distortion Chip</description>
		<tech_level>10^</tech_level>
		<legality_class>2</legality_class>
		<value>500</value>
		<weight>0.05 lb</weight>
		<reference>UT99</reference>
		<notes>A/4hr. Active sensors -6.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Distortion Chip</description>
		<tech_level>11^</tech_level>
		<legality_class>2</legality_class>
		<value>500</value>
		<weight>0.05 lb</weight>
		<reference>UT99</reference>
		<notes>A/4hr. Active sensors -8.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Distortion Field Belt</description>
		<tech_level>10^</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>2.5 lb</weight>
		<reference>UT99</reference>
		<notes>C/10hr. Active sensors -6.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Distortion Field Belt</description>
		<tech_level>11^</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>2.5 lb</weight>
		<reference>UT99</reference>
		<notes>C/10hr. Active sensors -8.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Distortion Field Belt</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>2.5 lb</weight>
		<reference>UT99</reference>
		<notes>C/10hr. Active sensors -10</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Domestic Nanomist</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>5 lb</weight>
		<reference>UT69</reference>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dominator Nano</description>
		<tech_level>12</tech_level>
		<legality_class>1</legality_class>
		<value>100</value>
		<reference>UT162</reference>
		<notes>Multiply cost by the combined value of mental disadvantages affected.</notes>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Downloading Nanosurgery</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>100000</value>
		<reference>UT221</reference>
		<categories>
			<category>Biotech</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dreadnought Battlesuit</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>200000</value>
		<weight>500 lb</weight>
		<reference>UT186</reference>
		<notes>Super Jump 3. 10 yr. power supply.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>150</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>50</amount>
		</dr_bonus>
		<attribute_bonus>
			<attribute>sm</attribute>
			<amount>1</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>30</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="striking only">st</attribute>
			<amount>30</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>move</attribute>
			<amount>3</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dreadnought Battlesuit: Helmet</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>10000</value>
		<weight>15 lb</weight>
		<reference>UT186</reference>
		<notes>10 yr. power supply.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>50</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Net</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>70000</value>
		<weight>50 lb</weight>
		<reference>UT103</reference>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@-1 point disadvantage@)</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<reference>UT59</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@-1 point disadvantage@)</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<reference>UT59</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@-1 point disadvantage@)</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<reference>UT59</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@-1 point disadvantage@)</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>10</value>
		<reference>UT59</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@-2 to -10 point disadvantage@)</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>30000</value>
		<reference>UT59</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@-2 to -10 point disadvantage@)</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>3000</value>
		<reference>UT59</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@-2 to -10 point disadvantage@)</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>300</value>
		<reference>UT59</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@-2 to -10 point disadvantage@)</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>30</value>
		<reference>UT59</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Average espionage skill@)</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<reference>UT59</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Average espionage skill@)</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<reference>UT59</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Average espionage skill@)</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<reference>UT59</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Average espionage skill@)</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>10</value>
		<reference>UT59</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Average skill@)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<reference>UT59</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Average skill@)</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT59</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Average skill@)</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT59</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Average skill@)</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT59</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Disadvantage@)</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>100000</value>
		<reference>UT59</reference>
		<notes>Complexity 9.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Disadvantage@)</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<reference>UT59</reference>
		<notes>Complexity 9.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Disadvantage@)</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<reference>UT59</reference>
		<notes>Complexity 9.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Disadvantage@)</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<reference>UT59</reference>
		<notes>Complexity 9.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Easy espionage skill@)</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>3000</value>
		<reference>UT59</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Easy espionage skill@)</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>300</value>
		<reference>UT59</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Easy espionage skill@)</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>30</value>
		<reference>UT59</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Easy espionage skill@)</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>3</value>
		<reference>UT59</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Easy skill@)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<reference>UT59</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Easy skill@)</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<reference>UT59</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Easy skill@)</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<reference>UT59</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Easy skill@)</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<reference>UT59</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Hard espionage skill@)</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>30000</value>
		<reference>UT59</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Hard espionage skill@)</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>3000</value>
		<reference>UT59</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Hard espionage skill@)</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>300</value>
		<reference>UT59</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Hard espionage skill@)</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>30</value>
		<reference>UT59</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Hard skill@)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<reference>UT59</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Hard skill@)</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<reference>UT59</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Hard skill@)</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<reference>UT59</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Hard skill@)</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<reference>UT59</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Language@)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<reference>UT59</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Language@)</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<reference>UT59</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Language@)</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<reference>UT59</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Language@)</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<reference>UT59</reference>
		<notes>Complexity 8.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Very Hard espionage skill@)</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>100000</value>
		<reference>UT59</reference>
		<notes>Complexity 9.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Very Hard espionage skill@)</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<reference>UT59</reference>
		<notes>Complexity 9.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Very Hard espionage skill@)</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<reference>UT59</reference>
		<notes>Complexity 9.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Very Hard espionage skill@)</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<reference>UT59</reference>
		<notes>Complexity 9.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Very Hard skill@)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<reference>UT59</reference>
		<notes>Complexity 9.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Very Hard skill@)</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<reference>UT59</reference>
		<notes>Complexity 9.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Very Hard skill@)</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT59</reference>
		<notes>Complexity 9.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Dream Teacher (@Very Hard skill@)</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT59</reference>
		<notes>Complexity 9.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Drysuit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>5 lb</weight>
		<reference>UT178</reference>
		<notes>Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>E cell</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>20 lb</weight>
		<reference>UT19</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ecstacy Machine</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>500</value>
		<weight>0.5 lb</weight>
		<reference>UT40</reference>
		<notes>2A/24hr.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electric Stun Wand</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT165</reference>
		<melee_weapon>
			<damage>sw cr</damage>
			<strength>5</strength>
			<usage>Swing</usage>
			<reach>1</reach>
			<parry>0</parry>
			<block>No</block>
			<default>
				<type>Skill</type>
				<name>Shortsword</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Broadsword</name>
				<modifier>-2</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Force Sword</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Jitte/Sai</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Knife</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Saber</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Smallsword</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Tonfa</name>
				<modifier>-3</modifier>
			</default>
		</melee_weapon>
		<melee_weapon>
			<damage>thr cr</damage>
			<strength>5</strength>
			<usage>Thrust</usage>
			<reach>1</reach>
			<parry>0</parry>
			<block>No</block>
			<default>
				<type>Skill</type>
				<name>Shortsword</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Broadsword</name>
				<modifier>-2</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Force Sword</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Jitte/Sai</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Knife</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Saber</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Smallsword</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Tonfa</name>
				<modifier>-3</modifier>
			</default>
		</melee_weapon>
		<melee_weapon>
			<damage>HT-5(0.5) aff</damage>
			<usage>Linked</usage>
		</melee_weapon>
		<notes>B/20 hits.</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electrician (@Specialization@) Mini-Toolkit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>4 lb</weight>
		<reference>UT82</reference>
		<notes>-2 (quality). 5B/10hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electrician (@Specialization@) Portable Workshop</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>15000</value>
		<weight>200 lb</weight>
		<reference>UT82</reference>
		<notes>+2 (quality). 10C/100hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electrician (@Specialization@) Robotic Workshop</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<weight>400 lb</weight>
		<reference>UT82</reference>
		<notes>+3 (quality). 20C/100hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electrician (@Specialization@) Toolkit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>600</value>
		<weight>20 lb</weight>
		<reference>UT82</reference>
		<notes>10B/10hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electro-Optical Binoculars ("Televiewers")</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.6 lb</weight>
		<reference>UT60</reference>
		<notes>Night Vision 9. 64x magnification. 2B/100hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electro-Optical Binoculars ("Televiewers")</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.6 lb</weight>
		<reference>UT60</reference>
		<notes>Night Vision 9. 128x magnification. 2B/100hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electro-Optical Binoculars ("Televiewers")</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.6 lb</weight>
		<reference>UT60</reference>
		<notes>Night Vision 9. 256x magnification. 2B/100hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electro-Optical Surveillance Camera</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>0.6 lb</weight>
		<reference>UT60</reference>
		<notes>Night Vision 9. 4x magnification. 2B/100hr. or external power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electro-Optical Surveillance Camera</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>0.6 lb</weight>
		<reference>UT60</reference>
		<notes>Night Vision 9. 8x magnification. 2B/100hr. or external power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electro-Optical Surveillance Camera</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>0.6 lb</weight>
		<reference>UT60</reference>
		<notes>Night Vision 9. 16x magnification. 2B/100hr. or external power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electrolaser Carbine</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>3900</value>
		<weight>3.7 lb</weight>
		<reference>UT120</reference>
		<ranged_weapon>
			<damage>HT-4 (2) aff</damage>
			<strength>4&#8224;</strength>
			<accuracy>8</accuracy>
			<range>160/470</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>72(3)</shots>
			<bulk>-4</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<ranged_weapon>
			<damage>1d-3 burn</damage>
			<usage>Linked</usage>
		</ranged_weapon>
		<notes>C/72 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electrolaser Fence (open)</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<reference>UT101</reference>
		<notes>Per post.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electrolaser Fence (tight)</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<reference>UT101</reference>
		<notes>Per post.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electrolaser Pistol</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1800</value>
		<weight>2.2 lb</weight>
		<reference>UT120</reference>
		<ranged_weapon>
			<damage>HT-4 (2) aff</damage>
			<strength>4</strength>
			<accuracy>4</accuracy>
			<range>40/80</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>36(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<ranged_weapon>
			<damage>1d-3 burn</damage>
			<usage>Linked</usage>
		</ranged_weapon>
		<notes>C/36 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electromag Mortar, 64mm</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>40000</value>
		<weight>50 lb</weight>
		<reference>UT142</reference>
		<ranged_weapon>
			<damage>6dx3 pi++</damage>
			<strength>12M</strength>
			<accuracy>4</accuracy>
			<range>1,000/6,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>4(5)</shots>
			<bulk>-10</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Artillery</name>
				<specialization>Cannon</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
		</ranged_weapon>
		<notes>D/4 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electromagnetic Autograpnel</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>5 lb</weight>
		<reference>UT96</reference>
		<notes>5 yd/sec. C/15min.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electromagnetic Autograpnel</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>5 lb</weight>
		<reference>UT96</reference>
		<notes>7 yd/sec. C/15min.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electromagnetic Autograpnel</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>5 lb</weight>
		<reference>UT96</reference>
		<notes>10 yd/sec. C/15min.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electromagnetic Smoke</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>0.3</value>
		<reference>UT160</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electronic Cuffs</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>40</value>
		<weight>0.25 lb</weight>
		<reference>UT107</reference>
		<notes>ST 20. DR 10. A/1wk.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electronic Cuffs</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>40</value>
		<weight>0.25 lb</weight>
		<reference>UT107</reference>
		<notes>ST 25. DR 15. A/1wk.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electronic Cuffs</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>40</value>
		<weight>0.25 lb</weight>
		<reference>UT107</reference>
		<notes>ST 30. DR 20. A/1wk.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electronic Cuffs</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>40</value>
		<weight>0.25 lb</weight>
		<reference>UT107</reference>
		<notes>ST 35. DR 25. A/1wk.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electronic Lockpick</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>1500</value>
		<weight>0.2 lb</weight>
		<reference>UT95</reference>
		<notes>A/2hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electronic Thumb</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<weight>0.25 lb</weight>
		<reference>UT96</reference>
		<notes>A/100hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electronics Repair Mini-Toolkit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>400</value>
		<weight>2 lb</weight>
		<reference>UT82</reference>
		<notes>-2 (quality). 5A/10hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electronics Repair Portable Workshop</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<weight>100 lb</weight>
		<reference>UT82</reference>
		<notes>+2 (quality). 10B/100hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electronics Repair Robotic Workshop</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>60000</value>
		<weight>200 lb</weight>
		<reference>UT82</reference>
		<notes>+3 (quality). 20B/100hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Electronics Repair Toolkit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1200</value>
		<weight>10 lb</weight>
		<reference>UT82</reference>
		<notes>10A/10hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>EMGL, 40mmG</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>7000</value>
		<weight>10 lb</weight>
		<reference>UT142</reference>
		<ranged_weapon>
			<damage>4d pi++</damage>
			<strength>8&#8224;</strength>
			<accuracy>3</accuracy>
			<range>150/1,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>3(5)</shots>
			<bulk>-5</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Grenade Launcher</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/3 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>EMP Gun</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>650</value>
		<weight>1.8 lb</weight>
		<reference>UT121</reference>
		<ranged_weapon>
			<damage>HT-3 aff (1 yd)</damage>
			<strength>4</strength>
			<accuracy>6</accuracy>
			<range>90/270</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>33(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/33 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Energy Cloth Bodysuit</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>6 lb</weight>
		<reference>UT174</reference>
		<notes>Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>30</amount>
		</dr_bonus>
		<dr_bonus>
			<location>arms</location>
			<amount>30</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>30</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>30</amount>
		</dr_bonus>
		<dr_bonus>
			<location>neck</location>
			<amount>30</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Energy Cloth Gloves</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<reference>UT174</reference>
		<notes>Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>30</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Energy Cloth Jacket</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>1500</value>
		<weight>3 lb</weight>
		<reference>UT174</reference>
		<notes>Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>30</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>30</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Energy Cloth Suit</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1500</value>
		<weight>3 lb</weight>
		<reference>UT174</reference>
		<notes>Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>30</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Energy Cloth Trousers</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>1400</value>
		<weight>2.8 lb</weight>
		<reference>UT174</reference>
		<notes>Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>30</amount>
		</dr_bonus>
		<dr_bonus>
			<location>legs</location>
			<amount>30</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Energy Cloth Vest</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>2 lb</weight>
		<reference>UT174</reference>
		<notes>Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>30</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Energy Tacsuit</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>6000</value>
		<weight>15 lb</weight>
		<reference>UT178</reference>
		<notes>Flexible. C/36hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>50</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Energy Vacc Suit</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>12000</value>
		<weight>30 lb</weight>
		<reference>UT179</reference>
		<notes>Flexible. 2C/72hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>50</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Enhanced Targeting Scope</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>8000</value>
		<weight>2 lb</weight>
		<reference>UT149</reference>
		<notes>+3 to aimed shots. Hyperspectral Vision 8x. Tunnel Vision. B/400hr.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Enhanced Targeting Scope</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>8000</value>
		<weight>2 lb</weight>
		<reference>UT149</reference>
		<notes>+3 to aimed shots. Hyperspectral Vision 8x. Tunnel Vision. B/400hr.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Enhanced Targeting Scope</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>8000</value>
		<weight>2 lb</weight>
		<reference>UT149</reference>
		<notes>+4 to aimed shots. Hyperspectral Vision 16x. Tunnel Vision. B/400hr.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Enhanced Targeting Scope</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>8000</value>
		<weight>2 lb</weight>
		<reference>UT149</reference>
		<notes>+5 to aimed shots. Hyperspectral Vision 32x. Tunnel Vision. B/400hr.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Entertainment Console</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>1 lb</weight>
		<reference>UT51</reference>
		<notes>Complexity 4. 4B/5hr. or external power.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Entertainment Console</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>1 lb</weight>
		<reference>UT51</reference>
		<notes>Complexity 6. 4B/5hr. or external power.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Entertainment Console</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>1 lb</weight>
		<reference>UT51</reference>
		<notes>Complexity 8. 4B/5hr. or external power.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Entertainment Console</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>1 lb</weight>
		<reference>UT51</reference>
		<notes>Complexity 10. 4B/5hr. or external power.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Envirobag</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>1 lb</weight>
		<reference>UT75</reference>
		<notes>C/2wk.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Envirobag</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>40</value>
		<weight>1.5 lb</weight>
		<reference>UT75</reference>
		<notes>C/10 days.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Envirobag</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>160</value>
		<weight>3 lb</weight>
		<reference>UT75</reference>
		<notes>C/24hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Envirobag</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>80</value>
		<weight>2 lb</weight>
		<reference>UT75</reference>
		<notes>C/72hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>ESM Detector</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>250</value>
		<weight>0.25 lb</weight>
		<reference>UT62</reference>
		<notes>A/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Euphoria Machine</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<weight>0.1 lb</weight>
		<reference>UT40</reference>
		<notes>A/100hr.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Exofield Belt</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>100000</value>
		<weight>1 lb</weight>
		<reference>UT182</reference>
		<notes>C/1hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>50</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Exophase Field Generator</description>
		<tech_level>12^</tech_level>
		<legality_class>1</legality_class>
		<value>500000</value>
		<weight>10 lb</weight>
		<reference>UT96</reference>
		<notes>D/15min.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Expedition Suit</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1500</value>
		<weight>6 lb</weight>
		<reference>UT178</reference>
		<notes>Flexible. 2C/1wk.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Explorer Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>2 lb</weight>
		<reference>UT80</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Explosive Collar</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>200</value>
		<weight>0.25 lb</weight>
		<reference>UT107</reference>
		<notes>B/100hr.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Extensible Sensor Pod</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>50000</value>
		<weight>10 lb</weight>
		<reference>UT66</reference>
		<notes>1,000-yard range. 32x magnification. 2C/100hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Extensible Sensor Pod</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>50000</value>
		<weight>10 lb</weight>
		<reference>UT66</reference>
		<notes>100-yard range. 4x magnification. 2C/100hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Extensible Sensor Pod</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>50000</value>
		<weight>10 lb</weight>
		<reference>UT66</reference>
		<notes>200-yard range. 8x magnification. 2C/100hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Extensible Sensor Pod</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>50000</value>
		<weight>10 lb</weight>
		<reference>UT66</reference>
		<notes>500-yard range. 16x magnification. 2C/100hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>F cell</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>200 lb</weight>
		<reference>UT19</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Fast Regeneration Nano</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>500</value>
		<reference>UT206</reference>
		<categories>
			<category>Biotech</category>
			<category>Drug</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Filter Implant</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2500</value>
		<reference>UT211</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Filter Implant</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>2500</value>
		<reference>UT211</reference>
		<notes>Simple procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Filter Mask</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>3 lb</weight>
		<reference>UT177</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>10</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>10</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Filter Skin</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>1 lb</weight>
		<reference>UT177</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Filtration Canteen</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>180</value>
		<weight>1 lb</weight>
		<reference>UT75</reference>
		<notes>3lbs. full.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Finger Paws</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<reference>UT218</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Finger Paws</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<reference>UT218</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Fire Extinguisher Tube</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>1 lb</weight>
		<reference>UT87</reference>
		<notes>4-second discharge. 2-yard range.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Fire Extinguisher Tube</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>1 lb</weight>
		<reference>UT87</reference>
		<notes>6-second discharge. 2-yard range.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Fire Extinguisher Tube</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>1 lb</weight>
		<reference>UT87</reference>
		<notes>8-second discharge. 2-yard range.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Fire Extinguisher Tube</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>1 lb</weight>
		<reference>UT87</reference>
		<notes>12-second discharge. 2-yard range.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Firefly Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>2 lb</weight>
		<reference>UT74</reference>
		<categories>
			<category>Domestic Equipment and Appliances</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Firefoam</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT160</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>First Aid Kit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>2 lb</weight>
		<reference>UT198</reference>
		<categories>
			<category>Medical</category>
		</categories>
		<skill_bonus>
			<name compare="is">First Aid</name>
			<specialization compare="is anything"></specialization>
			<amount>1</amount>
		</skill_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Fission Generator</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>100000</value>
		<weight>1000 lb</weight>
		<reference>UT20</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Flatcam</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.1 lb</weight>
		<reference>UT51</reference>
		<notes>A/10hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Flesh Pocket</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>200</value>
		<reference>UT211</reference>
		<notes>Cost per level of Payload. Simple procedure.</notes>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Flexible A cell</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2</value>
		<weight>0.005 lb</weight>
		<reference>UT19</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Flexible AA Cell</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<weight>5.0E-4 lb</weight>
		<reference>UT19</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Flexible B cell</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>12</value>
		<weight>0.05 lb</weight>
		<reference>UT19</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Flexible C cell</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>40</value>
		<weight>0.5 lb</weight>
		<reference>UT19</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Flexible D cell</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>400</value>
		<weight>5 lb</weight>
		<reference>UT19</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Flexible E cell</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>8000</value>
		<weight>20 lb</weight>
		<reference>UT19</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Flexible F cell</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>80000</value>
		<weight>200 lb</weight>
		<reference>UT19</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Flexible Space Helmet</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.5 lb</weight>
		<reference>UT179</reference>
		<notes>Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Flexible Space Helmet</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.5 lb</weight>
		<reference>UT179</reference>
		<notes>Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>8</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>8</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>8</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Flexible Space Helmet</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.5 lb</weight>
		<reference>UT179</reference>
		<notes>Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>10</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>10</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>10</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Floater Chair</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>20 lb</weight>
		<reference>UT70</reference>
		<notes>D/1 day.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Floater Chair</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>10 lb</weight>
		<reference>UT70</reference>
		<notes>D/3 days.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="yes">
		<description>Floater Missile</description>
		<tech_level>10^</tech_level>
		<legality_class>1</legality_class>
		<value>5000</value>
		<weight>5 lb</weight>
		<reference>UT168</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="yes">
		<description>Floater Missile</description>
		<tech_level>11^</tech_level>
		<legality_class>1</legality_class>
		<value>1000</value>
		<weight>5 lb</weight>
		<reference>UT168</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Food Paste</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>0.75 lb</weight>
		<reference>UT73</reference>
		<notes>One day's supply.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Food Tablets</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>0.75 lb</weight>
		<reference>UT73</reference>
		<notes>One day's supply.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Force Beamer</description>
		<tech_level>10^</tech_level>
		<legality_class>4</legality_class>
		<value>150</value>
		<weight>0.35 lb</weight>
		<reference>UT129</reference>
		<ranged_weapon>
			<damage>3d cr dkb</damage>
			<strength>3</strength>
			<accuracy>3</accuracy>
			<range>100/300</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>22(3)</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>B/22 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Force Blade</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>0.5 lb</weight>
		<reference>UT166</reference>
		<melee_weapon>
			<damage>6d(5) burn</damage>
			<strength>2</strength>
			<reach>C, 1</reach>
			<parry>-1</parry>
			<block>No</block>
			<default>
				<type>Skill</type>
				<name>Force Sword</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Sword</name>
				<modifier>-3</modifier>
			</default>
		</melee_weapon>
		<notes>C/300 seconds.</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Force Cannon</description>
		<tech_level>10^</tech_level>
		<legality_class>1</legality_class>
		<value>500000</value>
		<weight>1000 lb</weight>
		<reference>UT129</reference>
		<ranged_weapon>
			<damage>6dx10 cr dkb</damage>
			<strength>70M</strength>
			<accuracy>18</accuracy>
			<range>18,000/54,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>66(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External F-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Force Glaive</description>
		<tech_level>11^</tech_level>
		<legality_class>2</legality_class>
		<value>14000</value>
		<weight>6 lb</weight>
		<reference>UT166</reference>
		<melee_weapon>
			<damage>9d(5) burn</damage>
			<strength>7&#8224;</strength>
			<reach>2,3</reach>
			<parry>0</parry>
			<block>No</block>
			<default>
				<type>Skill</type>
				<name>Force Sword</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Sword</name>
				<modifier>-3</modifier>
			</default>
		</melee_weapon>
		<notes>2C/420 seconds.</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Force Pistol</description>
		<tech_level>10^</tech_level>
		<legality_class>4</legality_class>
		<value>1200</value>
		<weight>3.3 lb</weight>
		<reference>UT129</reference>
		<ranged_weapon>
			<damage>4d+2 cr dkb</damage>
			<strength>6</strength>
			<accuracy>6</accuracy>
			<range>300/900</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>56(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/56 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Force Rifle</description>
		<tech_level>10^</tech_level>
		<legality_class>3</legality_class>
		<value>4000</value>
		<weight>8 lb</weight>
		<reference>UT129</reference>
		<ranged_weapon>
			<damage>8d cr dkb</damage>
			<strength>7&#8224;</strength>
			<accuracy>12</accuracy>
			<range>700/2,100</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>83(5)</shots>
			<bulk>-4</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Force Shield Bracelet</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>1500</value>
		<weight>0.5 lb</weight>
		<reference>UT192</reference>
		<notes>Hardened DR 100. B/30min.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<attribute_bonus>
			<attribute>dodge</attribute>
			<amount>3</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>parry</attribute>
			<amount>3</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>block</attribute>
			<amount>3</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Force Sword</description>
		<tech_level>11^</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>2 lb</weight>
		<reference>UT166</reference>
		<melee_weapon>
			<damage>8d(5) burn</damage>
			<strength>3</strength>
			<reach>1,2</reach>
			<parry>0</parry>
			<block>No</block>
			<default>
				<type>Skill</type>
				<name>Force Sword</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Sword</name>
				<modifier>-3</modifier>
			</default>
		</melee_weapon>
		<notes>C/300 seconds.</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Force Ward</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>25 lb</weight>
		<reference>UT192</reference>
		<notes>Hardened DR 100. D/24hr.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Force Whip</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>5000</value>
		<weight>1.25 lb</weight>
		<reference>UT166</reference>
		<melee_weapon>
			<damage>4d(5) burn</damage>
			<strength>3</strength>
			<reach>1-8*</reach>
			<parry>-2U</parry>
			<block>No</block>
			<default>
				<type>Skill</type>
				<name>Force Sword</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Sword</name>
				<modifier>-3</modifier>
			</default>
		</melee_weapon>
		<notes>B/100 seconds.</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Forensic Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>4000</value>
		<weight>2 lb</weight>
		<reference>UT107</reference>
		<notes>"Quantity" represents square yards. +3 (quality) to Forensics for gathering evidence.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Robot</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Fragwire Fence</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>200</value>
		<weight>30 lb</weight>
		<reference>UT102</reference>
		<notes>15-yard coil.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>FTL Radio</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>0.05 lb</weight>
		<reference>UT46</reference>
		<notes>200AU range. 2A*/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Full Neural VR</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT25</reference>
		<notes>Requires neural interface. Complexity 5.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Full Neural VR</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT25</reference>
		<notes>Requires neural interface. Complexity 5.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Full Neural VR</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT25</reference>
		<notes>Requires neural interface. Complexity 5.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Full Neural VR</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT25</reference>
		<notes>Requires neural interface. Complexity 5.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Full VR Suit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>5 lb</weight>
		<reference>UT54</reference>
		<notes>Requires Complexity 5+.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Fusion Cannon</description>
		<tech_level>11^</tech_level>
		<legality_class>1</legality_class>
		<value>2000000</value>
		<weight>5000 lb</weight>
		<reference>UT128</reference>
		<ranged_weapon>
			<damage>7dx50(2) burn ex</damage>
			<strength>240M</strength>
			<accuracy>12</accuracy>
			<range>10,000/30,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>40(5)</shots>
			<bulk>-10</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>10 external F-cells.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Fusion Gatling Gun</description>
		<tech_level>11^</tech_level>
		<legality_class>1</legality_class>
		<value>320000</value>
		<weight>250 lb</weight>
		<reference>UT128</reference>
		<ranged_weapon>
			<damage>8dx5(2) burn ex</damage>
			<strength>50M</strength>
			<accuracy>12</accuracy>
			<range>4,000/12,000</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-9</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>5 external E-cells.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Fusion Torch</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>40 lb</weight>
		<reference>UT80</reference>
		<melee_weapon>
			<damage>8d+2(5) burn</damage>
			<strength>8&#8224;</strength>
			<reach>C</reach>
			<parry>no</parry>
			<block>no</block>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<notes>D/15min.</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gatling Carbine, 5.7mmCL</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>2400</value>
		<weight>10 lb</weight>
		<reference>UT137</reference>
		<ranged_weapon>
			<damage>4d pi-</damage>
			<strength>9&#8224;</strength>
			<accuracy>4</accuracy>
			<range>350/3,000</range>
			<rate_of_fire>40</rate_of_fire>
			<shots>200(5)</shots>
			<bulk>-4</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gatling Laser</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>70000</value>
		<weight>70 lb</weight>
		<reference>UT116</reference>
		<ranged_weapon>
			<damage>6dx2(2) burn</damage>
			<strength>18M</strength>
			<accuracy>18</accuracy>
			<range>2,900/8,700</range>
			<rate_of_fire>4</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External E-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauss CAW, 18.5mm</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>2400</value>
		<weight>10 lb</weight>
		<reference>UT142</reference>
		<ranged_weapon>
			<damage>8d pi++</damage>
			<strength>10&#8224;</strength>
			<accuracy>4</accuracy>
			<range>200/1,000</range>
			<rate_of_fire>15</rate_of_fire>
			<shots>30(3)</shots>
			<bulk>-4</bulk>
			<recoil>3</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Shotgun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/30 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauss HMG, 7mm</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>44000</value>
		<weight>64 lb</weight>
		<reference>UT143</reference>
		<ranged_weapon>
			<damage>10d(3) pi-</damage>
			<strength>20M</strength>
			<accuracy>8</accuracy>
			<range>1,800/7,200</range>
			<rate_of_fire>100</rate_of_fire>
			<shots>1,000(5)</shots>
			<bulk>-8</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Machine Gun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>D/1,000 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauss HMG, 7mm</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>44000</value>
		<weight>64 lb</weight>
		<reference>UT143</reference>
		<ranged_weapon>
			<damage>16d(3) pi</damage>
			<strength>20M</strength>
			<accuracy>8</accuracy>
			<range>3,000/12,000</range>
			<rate_of_fire>20</rate_of_fire>
			<shots>200(5)</shots>
			<bulk>-8</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Machine Gun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>D/200 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauss LSW, 4mm</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>13000</value>
		<weight>20 lb</weight>
		<reference>UT142</reference>
		<ranged_weapon>
			<damage>6d+2(3) pi-</damage>
			<strength>12B&#8224;</strength>
			<accuracy>7+2</accuracy>
			<range>1,200/4,800</range>
			<rate_of_fire>20</rate_of_fire>
			<shots>300(5)</shots>
			<bulk>-5</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Light Machine Gun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/300 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauss Machine Pistol</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>1700</value>
		<weight>3 lb</weight>
		<reference>UT142</reference>
		<ranged_weapon>
			<damage>3d(3) pi-</damage>
			<strength>9</strength>
			<accuracy>3</accuracy>
			<range>500/2,100</range>
			<rate_of_fire>20</rate_of_fire>
			<shots>100(3)</shots>
			<bulk>-2</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Submachine Gun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2B/40 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauss Minineedler, 3mm</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>800</value>
		<weight>0.1 lb</weight>
		<reference>UT142</reference>
		<ranged_weapon>
			<damage>1d(3) pi-</damage>
			<strength>3</strength>
			<accuracy>1</accuracy>
			<range>50/200</range>
			<rate_of_fire>4</rate_of_fire>
			<shots>25(3)</shots>
			<bulk>-1</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>B/25 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauss Nail Gun</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1.5 lb</weight>
		<reference>UT83</reference>
		<ranged_weapon>
			<damage>1d+1(2)</damage>
			<strength>1</strength>
			<accuracy>0+3</accuracy>
			<range>5/25</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>50(5)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
		</ranged_weapon>
		<notes>Holds 50 nails. B/1,000 shots.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauss Nail Gun</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<weight>0.75 lb</weight>
		<reference>UT83</reference>
		<ranged_weapon>
			<damage>1d+1(2)</damage>
			<strength>1</strength>
			<accuracy>0+3</accuracy>
			<range>5/25</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>50(5)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
		</ranged_weapon>
		<notes>Holds 50 nails. B/3,000 shots.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauss Nail Gun</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<weight>3.5 lb</weight>
		<reference>UT83</reference>
		<ranged_weapon>
			<damage>1d+1(2)</damage>
			<strength>1</strength>
			<accuracy>0+3</accuracy>
			<range>5/25</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>50(5)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
		</ranged_weapon>
		<notes>Holds 50 nails. B/300 shots.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauss Needle Rifle, 3mm</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>3000</value>
		<weight>6 lb</weight>
		<reference>UT142</reference>
		<ranged_weapon>
			<damage>2d+1(3) pi-</damage>
			<strength>8&#8224;</strength>
			<accuracy>4</accuracy>
			<range>500/2,000</range>
			<rate_of_fire>20</rate_of_fire>
			<shots>100(3)</shots>
			<bulk>-3</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/100 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauss Pistol, 4mm</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1700</value>
		<weight>2 lb</weight>
		<reference>UT142</reference>
		<ranged_weapon>
			<damage>3d(3) pi-</damage>
			<strength>9</strength>
			<accuracy>3</accuracy>
			<range>500/2,100</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>40(3)</shots>
			<bulk>-2</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/40 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauss Rifle, 4mm</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>7100</value>
		<weight>8.5 lb</weight>
		<reference>UT142</reference>
		<ranged_weapon>
			<damage>6d+2(3) pi-</damage>
			<strength>10&#8224;</strength>
			<accuracy>7+2</accuracy>
			<range>1,200/4,800</range>
			<rate_of_fire>12</rate_of_fire>
			<shots>60(3)</shots>
			<bulk>-4</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/60 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauss Shotgun Pistol, 18.5mm</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>3 lb</weight>
		<reference>UT142</reference>
		<ranged_weapon>
			<damage>8d pi++</damage>
			<strength>10</strength>
			<accuracy>2</accuracy>
			<range>200/1,000</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>10(3)</shots>
			<bulk>-3</bulk>
			<recoil>4</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Shotgun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/10 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gecko Adhesive</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT83</reference>
		<notes>Per foot. 2" wide. Supports 800lbs.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gecko Adhesive</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>0.1</value>
		<reference>UT83</reference>
		<notes>Per square inch. Supports 800lbs.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gecko Gear (left boot)</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>500</value>
		<weight>0.1 lb</weight>
		<reference>UT96</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gecko Gear (left glove)</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>500</value>
		<weight>0.1 lb</weight>
		<reference>UT96</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gecko Gear (right boot)</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>500</value>
		<weight>0.1 lb</weight>
		<reference>UT96</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gecko Gear (right glove)</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>500</value>
		<weight>0.1 lb</weight>
		<reference>UT96</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ghost Compiler</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>300000</value>
		<reference>UT220</reference>
		<notes>Complexity 10.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ghost Particle Cannon</description>
		<tech_level>11^</tech_level>
		<legality_class>1</legality_class>
		<value>1000000</value>
		<weight>1000 lb</weight>
		<reference>UT131</reference>
		<ranged_weapon>
			<damage>6dx10(&#8734;) burn ex</damage>
			<strength>70M</strength>
			<accuracy>15</accuracy>
			<range>18,000/54,000</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>66(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Artillery</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
		</ranged_weapon>
		<notes>External F-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ghost-Editor Program</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>30000</value>
		<reference>UT220</reference>
		<notes>Complexity 10.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gill Implant</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>8000</value>
		<reference>UT213</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gill Implant</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>8000</value>
		<reference>UT213</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gill Suit</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>10 lb</weight>
		<reference>UT178</reference>
		<notes>Flexible. D/24hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Glow Stick</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2</value>
		<weight>0.1 lb</weight>
		<reference>UT74</reference>
		<notes>2-yard radius.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gourmet Foodfac</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>40000</value>
		<weight>10 lb</weight>
		<reference>UT70</reference>
		<notes>D/1,000 meals, or external power.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gourmet Foodfac</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>160000</value>
		<weight>25 lb</weight>
		<reference>UT70</reference>
		<notes>D/300 meals, or external power.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Graser Cannon</description>
		<tech_level>12</tech_level>
		<legality_class>1</legality_class>
		<value>1.2E7</value>
		<weight>8000 lb</weight>
		<reference>UT118</reference>
		<ranged_weapon>
			<damage>6dx10(10) burn, sur</damage>
			<strength>200M</strength>
			<accuracy>18</accuracy>
			<range>12,000/36,000 mi.</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>83(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>10 external F cells.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Graser Carbine</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>13000</value>
		<weight>5.6 lb</weight>
		<reference>UT118</reference>
		<ranged_weapon>
			<damage>4d(10) burn, sur</damage>
			<strength>5&#8224;</strength>
			<accuracy>12</accuracy>
			<range>80/240 mi.</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>28(5)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/28 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Graser Fence (open)</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>6000</value>
		<reference>UT102</reference>
		<notes>Per post.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Graser Fence (tight)</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>12000</value>
		<reference>UT102</reference>
		<notes>Per post.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Graser Pistol</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>3300</value>
		<weight>1.5 lb</weight>
		<reference>UT118</reference>
		<ranged_weapon>
			<damage>3d(10) burn, sur</damage>
			<strength>4</strength>
			<accuracy>6</accuracy>
			<range>10/30 mi.</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>33(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/33 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Graser Rifle</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>24000</value>
		<weight>8 lb</weight>
		<reference>UT118</reference>
		<ranged_weapon>
			<damage>5d(10) burn, sur</damage>
			<strength>7&#8224;</strength>
			<accuracy>12</accuracy>
			<range>120/360 mi.</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>83(5)</shots>
			<bulk>-4</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Graser Torch</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<weight>3 lb</weight>
		<reference>UT85</reference>
		<melee_weapon>
			<damage>2d(10) burn rad sur</damage>
			<strength>5</strength>
			<reach>C,1</reach>
			<parry>no</parry>
			<block>no</block>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<notes>C/15min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Grav Hammer</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1.5 lb</weight>
		<reference>UT84</reference>
		<ranged_weapon>
			<damage>2d cr</damage>
			<strength>1</strength>
			<accuracy>0</accuracy>
			<range>C/1</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>-</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/15min. Double knockback.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Grav Hammer</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1.5 lb</weight>
		<reference>UT84</reference>
		<ranged_weapon>
			<damage>3d cr</damage>
			<strength>1</strength>
			<accuracy>0</accuracy>
			<range>C/1</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>-</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/15min. Double knockback.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Grav Minineedler</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>200</value>
		<weight>0.1 lb</weight>
		<reference>UT143</reference>
		<ranged_weapon>
			<damage>2d(10) imp in</damage>
			<strength>3</strength>
			<accuracy>1</accuracy>
			<range>50/200</range>
			<rate_of_fire>4</rate_of_fire>
			<shots>100(3)</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Grav Needle Rifle</description>
		<tech_level>11^</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>6 lb</weight>
		<reference>UT143</reference>
		<ranged_weapon>
			<damage>4d(10) imp inc</damage>
			<strength>8&#8224;</strength>
			<accuracy>10</accuracy>
			<range>2,000/6,000</range>
			<rate_of_fire>20</rate_of_fire>
			<shots>1,000(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Grav Needler</description>
		<tech_level>11^</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>1.5 lb</weight>
		<reference>UT143</reference>
		<ranged_weapon>
			<damage>3d(10) imp in</damage>
			<strength>7&#8224;</strength>
			<accuracy>5</accuracy>
			<range>500/1,500</range>
			<rate_of_fire>20</rate_of_fire>
			<shots>500(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Submachine Gun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Grav Needler Round</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>0.01</value>
		<weight>0.001 lb</weight>
		<reference>UT143</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Grav Railgun Round</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>30</value>
		<weight>0.3 lb</weight>
		<reference>UT143</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Grav Ram</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>10 lb</weight>
		<reference>UT84</reference>
		<ranged_weapon>
			<damage>4d cr</damage>
			<strength>1</strength>
			<accuracy>0</accuracy>
			<range>C/1</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>-</shots>
			<bulk>-4</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
		</ranged_weapon>
		<notes>D/15min. Double knockback.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Grav Ram</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>10 lb</weight>
		<reference>UT84</reference>
		<ranged_weapon>
			<damage>6d cr</damage>
			<strength>1</strength>
			<accuracy>0</accuracy>
			<range>C/1</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>-</shots>
			<bulk>-4</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
		</ranged_weapon>
		<notes>D/15min. Double knockback.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gravitic Compensator</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT152</reference>
		<notes>B/10hr. per 10 pounds or fraction of loaded weight.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gravitic Railgun</description>
		<tech_level>11^</tech_level>
		<legality_class>1</legality_class>
		<value>2000000</value>
		<weight>1000 lb</weight>
		<reference>UT143</reference>
		<ranged_weapon>
			<damage>6dx15(10) imp inc</damage>
			<strength>34M</strength>
			<accuracy>15</accuracy>
			<range>10,000/30,000</range>
			<rate_of_fire>20</rate_of_fire>
			<shots>2,000(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Cannon</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>10 external F-cells.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gravitic Screwdriver</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.2 lb</weight>
		<reference>UT85</reference>
		<notes>B/2hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Graviton Beamer</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>600</value>
		<weight>0.35 lb</weight>
		<reference>UT129</reference>
		<ranged_weapon>
			<damage>1d(&#8734;) cr nkb</damage>
			<strength>3</strength>
			<accuracy>1</accuracy>
			<range>100/300</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>22(3)</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>B/22 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Graviton Cannon</description>
		<tech_level>11^</tech_level>
		<legality_class>1</legality_class>
		<value>1800000</value>
		<weight>8000 lb</weight>
		<reference>UT129</reference>
		<ranged_weapon>
			<damage>6dx5(&#8734;) cr nkb</damage>
			<strength>200M</strength>
			<accuracy>18</accuracy>
			<range>72,000/220,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>83(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>10 external F-cells.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Graviton Pistol</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>2200</value>
		<weight>1.5 lb</weight>
		<reference>UT129</reference>
		<ranged_weapon>
			<damage>1d+2(&#8734;) cr nkb</damage>
			<strength>4</strength>
			<accuracy>6</accuracy>
			<range>200/600</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>33(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/33 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Graviton Rifle</description>
		<tech_level>11^</tech_level>
		<legality_class>2</legality_class>
		<value>16000</value>
		<weight>8 lb</weight>
		<reference>UT129</reference>
		<ranged_weapon>
			<damage>3d(&#8734;) cr nkb</damage>
			<strength>7&#8224;</strength>
			<accuracy>12</accuracy>
			<range>700/2,100</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>83(5)</shots>
			<bulk>-4</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gravity Control</description>
		<tech_level>10^</tech_level>
		<legality_class>4</legality_class>
		<value>400</value>
		<weight>0.4 lb</weight>
		<reference>UT78</reference>
		<notes>1 cubic foot.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gravity Control</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.1 lb</weight>
		<reference>UT78</reference>
		<notes>1 cubic foot.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gravity Control</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>25</value>
		<weight>0.025 lb</weight>
		<reference>UT78</reference>
		<notes>1 cubic foot.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gravity Mat</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>27000</value>
		<weight>32 lb</weight>
		<reference>UT79</reference>
		<notes>D/1hr. or external power.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="yes">
		<description>Gravpack</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>15000</value>
		<weight>15 lb</weight>
		<reference>UT75</reference>
		<notes>C/12hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gremlin Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>2 lb</weight>
		<reference>UT164</reference>
		<categories>
			<category>Combat Robots</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gripboots</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>2 lb</weight>
		<reference>UT75</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
		<weapon_bonus>
			<name compare="is">Kicking</name>
			<specialization compare="is anything"></specialization>
			<level compare="at least">0</level>
			<amount per_level="yes">1</amount>
		</weapon_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Grooming Spray</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>0.1 lb</weight>
		<reference>UT38</reference>
		<notes>30 uses.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gyrobalance</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>7000</value>
		<reference>UT211</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gyroc Carbine, 15mm</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>500</value>
		<weight>4 lb</weight>
		<reference>UT145</reference>
		<ranged_weapon>
			<damage>6d pi++</damage>
			<strength>7&#8224;</strength>
			<accuracy>2</accuracy>
			<range>1,900</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>10(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Gyroc</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gyroc Launch Pistol, 15mm</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>300</value>
		<weight>2 lb</weight>
		<reference>UT145</reference>
		<ranged_weapon>
			<damage>6d pi++</damage>
			<strength>10</strength>
			<accuracy>1</accuracy>
			<range>1,900</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>7(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Gyroc</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gyroc LSW, 15mm</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>1400</value>
		<weight>1 lb</weight>
		<reference>UT145</reference>
		<ranged_weapon>
			<damage>6d pi++</damage>
			<strength>10&#8224;</strength>
			<accuracy>2</accuracy>
			<range>1,900</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>30(5)</shots>
			<bulk>-4</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Gyroc</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gyroc Pistol, 15mm</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>200</value>
		<weight>1 lb</weight>
		<reference>UT145</reference>
		<ranged_weapon>
			<damage>6d pi++</damage>
			<strength>9</strength>
			<accuracy>1</accuracy>
			<range>1,900</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>4(3i)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Gyroc</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gyrostabilized Weapon Harness</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT150</reference>
		<notes>Plus $200 and 1lb. per pound of loaded weight.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hand Flamer</description>
		<tech_level>9^</tech_level>
		<legality_class>3</legality_class>
		<value>1200</value>
		<weight>3.3 lb</weight>
		<reference>UT127</reference>
		<ranged_weapon>
			<damage>4d burn</damage>
			<strength>6</strength>
			<accuracy>3</accuracy>
			<range>30/90</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>56(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/56 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Harvester Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>2 lb</weight>
		<reference>UT87</reference>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Head-Up Display (HUD)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<reference>UT24</reference>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heatsuit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>10 lb</weight>
		<reference>UT178</reference>
		<notes>Flexible. C/24hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Battlesuit</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>20000</value>
		<weight>480 lb</weight>
		<reference>UT186</reference>
		<notes>Super Jump 1. 10 yr. power supply.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>100</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>50</amount>
		</dr_bonus>
		<attribute_bonus>
			<attribute>sm</attribute>
			<amount>1</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="striking only">st</attribute>
			<amount>20</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>20</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>move</attribute>
			<amount>2</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>sm</attribute>
			<amount>1</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Battlesuit: Helmet</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>10000</value>
		<weight>20 lb</weight>
		<reference>UT186</reference>
		<notes>10 yr. power supply.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>50</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Blaster</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>40000</value>
		<weight>20 lb</weight>
		<reference>UT123</reference>
		<ranged_weapon>
			<damage>8d(5) burn, sur</damage>
			<strength>10&#8224;</strength>
			<accuracy>10+4</accuracy>
			<range>1,200/3,600</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>20(5)</shots>
			<bulk>-6</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Blaster Pistol</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>5600</value>
		<weight>3.3 lb</weight>
		<reference>UT123</reference>
		<ranged_weapon>
			<damage>4d(5) burn, sur</damage>
			<strength>6</strength>
			<accuracy>5</accuracy>
			<range>500/1,500</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>33(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/33 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Chaingun, 15mmCL</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>34000</value>
		<weight>75 lb</weight>
		<reference>UT138</reference>
		<ranged_weapon>
			<damage>15d pi+</damage>
			<strength>20M</strength>
			<accuracy>6</accuracy>
			<range>2,000/9,000</range>
			<rate_of_fire>12</rate_of_fire>
			<shots>50(5)</shots>
			<bulk>-8</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Machine Gun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Clamshell</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>900</value>
		<weight>18 lb</weight>
		<reference>UT176</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>45</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Clamshell</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>900</value>
		<weight>18 lb</weight>
		<reference>UT176</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>60</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Clamshell</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>900</value>
		<weight>18 lb</weight>
		<reference>UT176</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>90</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Disintegrator Cannon</description>
		<tech_level>12^</tech_level>
		<legality_class>0</legality_class>
		<value>4.0E7</value>
		<weight>8000 lb</weight>
		<reference>UT130</reference>
		<ranged_weapon>
			<damage>6dx200(&#8734;) cor</damage>
			<strength>200M</strength>
			<accuracy>18</accuracy>
			<range>720,000/2,200,000</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>83(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>10 external F-cells, cosmic power.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Electrolaser</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>20 lb</weight>
		<reference>UT120</reference>
		<ranged_weapon>
			<damage>HT-6 (2) aff</damage>
			<strength>10&#8224;</strength>
			<accuracy>8</accuracy>
			<range>400/1,100</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>72(3)</shots>
			<bulk>-5</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<ranged_weapon>
			<damage>1d-3 burn</damage>
			<usage>Linked</usage>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Exoskeleton</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>50000</value>
		<weight>200 lb</weight>
		<reference>UT182</reference>
		<notes>Ham-Fisted. DR20 vs. swinging melee attacks, falls, and collisions only. E/24hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>12</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="striking only">st</attribute>
			<amount>8</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Flamer</description>
		<tech_level>9^</tech_level>
		<legality_class>1</legality_class>
		<value>10000</value>
		<weight>20 lb</weight>
		<reference>UT127</reference>
		<ranged_weapon>
			<damage>8d burn</damage>
			<strength>10&#8224;</strength>
			<accuracy>6</accuracy>
			<range>130/390</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>35(5)</shots>
			<bulk>-5</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Flashlight</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>1 lb</weight>
		<reference>UT74</reference>
		<melee_weapon>
			<damage>sw cr</damage>
			<strength>6</strength>
			<usage>Swung</usage>
			<reach>1</reach>
			<parry>0</parry>
			<block>No</block>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Shortsword</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Broadsword</name>
				<modifier>-2</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Force Sword</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Jitte/Sai</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Knife</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Saber</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Smallsword</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Tonfa</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Sword!</name>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<melee_weapon>
			<damage>thr cr</damage>
			<strength>6</strength>
			<usage>Thrust</usage>
			<reach>1</reach>
			<parry>0</parry>
			<block>No</block>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Shortsword</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Broadsword</name>
				<modifier>-2</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Force Sword</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Jitte/Sai</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Knife</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Saber</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Smallsword</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Tonfa</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Sword!</name>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<notes>50-yard beam. 2B/24hr.</notes>
		<categories>
			<category>Housing and Food</category>
			<category>Melee Weapon</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Force Cannon</description>
		<tech_level>10^</tech_level>
		<legality_class>1</legality_class>
		<value>4000000</value>
		<weight>8000 lb</weight>
		<reference>UT129</reference>
		<ranged_weapon>
			<damage>6dx20 cr dkb</damage>
			<strength>200M</strength>
			<accuracy>18</accuracy>
			<range>72,000/220,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>83(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>10 external F-cells.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Force Screen</description>
		<tech_level>11^</tech_level>
		<legality_class>1</legality_class>
		<value>1500000</value>
		<weight>1500 lb</weight>
		<reference>UT191</reference>
		<notes>DR4,000.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Fusion Gun</description>
		<tech_level>11^</tech_level>
		<legality_class>1</legality_class>
		<value>40000</value>
		<weight>20 lb</weight>
		<reference>UT128</reference>
		<ranged_weapon>
			<damage>20d(2) burn ex</damage>
			<strength>15&#8224;</strength>
			<accuracy>8+4</accuracy>
			<range>1,000/3,000</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>20(5)</shots>
			<bulk>-6</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Ghost Particle Cannon</description>
		<tech_level>12^</tech_level>
		<legality_class>1</legality_class>
		<value>8000000</value>
		<weight>8000 lb</weight>
		<reference>UT131</reference>
		<ranged_weapon>
			<damage>6dx20(&#8734;) burn ex</damage>
			<strength>200M</strength>
			<accuracy>15</accuracy>
			<range>72,000/220,000</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>83(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Artillery</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
		</ranged_weapon>
		<notes>10 external F-cells.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Graser Pistol</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>7200</value>
		<weight>3.3 lb</weight>
		<reference>UT118</reference>
		<ranged_weapon>
			<damage>4d(10) burn, sur</damage>
			<strength>6</strength>
			<accuracy>6</accuracy>
			<range>50/150 mi.</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>56(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/56 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Graser Torch</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>2400</value>
		<weight>12 lb</weight>
		<reference>UT85</reference>
		<melee_weapon>
			<damage>4d(10) burn rad sur</damage>
			<strength>7&#8224;</strength>
			<reach>C,1</reach>
			<parry>no</parry>
			<block>no</block>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<notes>D/15min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Grav Needler</description>
		<tech_level>11^</tech_level>
		<legality_class>1</legality_class>
		<value>32000</value>
		<weight>10 lb</weight>
		<reference>UT143</reference>
		<ranged_weapon>
			<damage>8d(10) imp inc</damage>
			<strength>11&#8224;</strength>
			<accuracy>10</accuracy>
			<range>4,000/12,000</range>
			<rate_of_fire>100</rate_of_fire>
			<shots>4,000(5)</shots>
			<bulk>-5</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Light Machine Gun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Laser Flashlight</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>1 lb</weight>
		<reference>UT113</reference>
		<ranged_weapon>
			<damage>HT-5 aff (1 yd)</damage>
			<strength>1</strength>
			<accuracy>6</accuracy>
			<range>330/1,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>3,600(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2B/3,600 shots</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Laser Pistol</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>2400</value>
		<weight>3.3 lb</weight>
		<reference>UT115</reference>
		<ranged_weapon>
			<damage>4d(2) burn</damage>
			<strength>6</strength>
			<accuracy>6</accuracy>
			<range>300/900</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>56(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/56 shots</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Laser Torch</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>800</value>
		<weight>12 lb</weight>
		<reference>UT80</reference>
		<melee_weapon>
			<damage>4d(2) burn</damage>
			<strength>7&#8224;</strength>
			<reach>C,1</reach>
			<parry>no</parry>
			<block>no</block>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<notes>D/15min.</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Mind Disruptor</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>100000</value>
		<weight>20 lb</weight>
		<reference>UT132</reference>
		<ranged_weapon>
			<damage>Will-6 aff</damage>
			<strength>10&#8224;</strength>
			<accuracy>12</accuracy>
			<range>90/270</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>83(3)</shots>
			<bulk>-5</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Molecular Bonder</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>15000</value>
		<weight>20 lb</weight>
		<reference>UT85</reference>
		<ranged_weapon>
			<damage>-</damage>
			<strength>1</strength>
			<usage>Bond</usage>
			<accuracy>2</accuracy>
			<range>1</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>-</shots>
			<bulk>-</bulk>
			<recoil>-</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
		</ranged_weapon>
		<notes>D/1min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Pistol, 10mmCLP</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>540</value>
		<weight>2.5 lb</weight>
		<reference>UT137</reference>
		<ranged_weapon>
			<damage>3d pi+</damage>
			<strength>10</strength>
			<accuracy>2</accuracy>
			<range>180/2,000</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>20+1(3)</shots>
			<bulk>-2</bulk>
			<recoil>3</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Plasma Gun</description>
		<tech_level>10^</tech_level>
		<legality_class>1</legality_class>
		<value>40000</value>
		<weight>20 lb</weight>
		<reference>UT128</reference>
		<ranged_weapon>
			<damage>3dx5(2) burn ex</damage>
			<strength>15&#8224;</strength>
			<accuracy>8+3</accuracy>
			<range>750/2,250</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>20(5)</shots>
			<bulk>-6</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Plasma Pistol</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>5600</value>
		<weight>3.3 lb</weight>
		<reference>UT128</reference>
		<ranged_weapon>
			<damage>10d(2) burn ex</damage>
			<strength>9</strength>
			<accuracy>4</accuracy>
			<range>500/1,500</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>33(3)</shots>
			<bulk>-3</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/33 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Plasma Torch</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>40 lb</weight>
		<reference>UT80</reference>
		<melee_weapon>
			<damage>4d+1(5) burn</damage>
			<strength>8&#8224;</strength>
			<reach>C,1</reach>
			<parry>no</parry>
			<block>no</block>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<notes>D/15min.</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Pressor Beam</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>5000000</value>
		<weight>20000 lb</weight>
		<reference>UT88</reference>
		<notes>ST400. 10,000-yard range. External power.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Pressor Beam</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>5000000</value>
		<weight>20000 lb</weight>
		<reference>UT88</reference>
		<notes>ST800. 100,000-yard range. External power.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Pulsar</description>
		<tech_level>12</tech_level>
		<legality_class>1</legality_class>
		<value>60000</value>
		<weight>20 lb</weight>
		<reference>UT124</reference>
		<ranged_weapon>
			<damage>8dx2(3) cr ex</damage>
			<strength>10&#8224;</strength>
			<accuracy>10+4</accuracy>
			<range>1,200/3,600</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>20(5)</shots>
			<bulk>-6</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Pulsar Pistol</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>5600</value>
		<weight>3.3 lb</weight>
		<reference>UT124</reference>
		<ranged_weapon>
			<damage>8d(3) cr ex</damage>
			<strength>6</strength>
			<accuracy>5</accuracy>
			<range>400/1,200</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>33(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Pistol</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/33 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Rainbow Laser Pistol</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>2400</value>
		<weight>3.3 lb</weight>
		<reference>UT117</reference>
		<ranged_weapon>
			<damage>4d(3) burn</damage>
			<strength>6</strength>
			<accuracy>6</accuracy>
			<range>90/2,700</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>56(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/56 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Tractor Beam</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>5000000</value>
		<weight>20000 lb</weight>
		<reference>UT88</reference>
		<notes>ST400. 10,000-yard range. Vehicle power.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Tractor Beam</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>5000000</value>
		<weight>20000 lb</weight>
		<reference>UT88</reference>
		<notes>ST800. 100,000-yard range. External power.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Tractor-Pressor Beam</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>1.0E7</value>
		<weight>20000 lb</weight>
		<reference>UT88</reference>
		<notes>ST400. 10,000-yard range. External power.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy Tractor-Pressor Beam</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>1.0E7</value>
		<weight>20000 lb</weight>
		<reference>UT88</reference>
		<notes>ST800. 100,000-yard range. External power.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Heavy Weapon Arm</description>
		<tech_level>9</tech_level>
		<value>100</value>
		<reference>UT212</reference>
		<notes>Cost per pound of weapon weight. LC of weapon. Minor procedure.</notes>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy X-Ray Laser Pistol</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>4800</value>
		<weight>3.3 lb</weight>
		<reference>UT118</reference>
		<ranged_weapon>
			<damage>4d(5) burn, sur</damage>
			<strength>6</strength>
			<accuracy>6</accuracy>
			<range>17/50 mi.</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>56(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/56 shots</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy-Duty Electronic Cuffs</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<weight>0.5 lb</weight>
		<reference>UT107</reference>
		<notes>ST 40. DR 15. A/1wk.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy-Duty Electronic Cuffs</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<weight>0.5 lb</weight>
		<reference>UT107</reference>
		<notes>ST 45. DR 20. A/1wk.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy-Duty Electronic Cuffs</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<weight>0.5 lb</weight>
		<reference>UT107</reference>
		<notes>ST 50. DR 20. A/1wk.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Heavy-Duty Electronic Cuffs</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<weight>0.5 lb</weight>
		<reference>UT107</reference>
		<notes>ST 55. DR 30. A/1wk.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>HEX Suit</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>200000</value>
		<weight>2000 lb</weight>
		<reference>UT186</reference>
		<notes>2E/1wk.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>140</amount>
		</dr_bonus>
		<attribute_bonus>
			<attribute>sm</attribute>
			<amount>1</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>8</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="striking only">st</attribute>
			<amount>4</amount>
		</attribute_bonus>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Hibernation Case (@Creature class@)</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>125 lb</weight>
		<reference>UT198</reference>
		<notes>5D/1mo.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Hibernation Chamber (@Creature class@)</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>200 lb</weight>
		<reference>UT198</reference>
		<notes>External power.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Hidden Compartments (@Prosthetic limb@)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<reference>UT211</reference>
		<notes>No operation required if purchased with the limb. Simple procedure.</notes>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>High-Energy Explosive</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>40</value>
		<weight>1 lb</weight>
		<reference>UT88</reference>
		<notes>REF6</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hive Implant</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>8000</value>
		<reference>UT213</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holdout Blaster</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>600</value>
		<weight>0.35 lb</weight>
		<reference>UT123</reference>
		<ranged_weapon>
			<damage>2d(5) burn, sur</damage>
			<strength>3</strength>
			<accuracy>3</accuracy>
			<range>130/500</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>13(3)</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>B/13 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holdout Disintegrator</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>1500</value>
		<weight>1 lb</weight>
		<reference>UT130</reference>
		<ranged_weapon>
			<damage>7dx5(&#8734;) cor</damage>
			<strength>3</strength>
			<accuracy>3</accuracy>
			<range>500/1,500</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>17(3)</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/17 shots, cosmic power.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holdout Electrolaser</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>0.3 lb</weight>
		<reference>UT120</reference>
		<ranged_weapon>
			<damage>HT-2 (2) aff</damage>
			<strength>3</strength>
			<accuracy>2</accuracy>
			<range>10/20</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>22(3)</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<ranged_weapon>
			<damage>1d-3 burn</damage>
			<usage>Linked</usage>
		</ranged_weapon>
		<notes>B/22 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holdout Graser</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>900</value>
		<weight>0.35 lb</weight>
		<reference>UT118</reference>
		<ranged_weapon>
			<damage>2d(10) burn, sur</damage>
			<strength>3</strength>
			<accuracy>3</accuracy>
			<range>17/50 mi.</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>22(3)</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>B/22 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holdout Gyroc, 15mm</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>50</value>
		<weight>0.25 lb</weight>
		<reference>UT145</reference>
		<ranged_weapon>
			<damage>6d pi++</damage>
			<strength>6</strength>
			<accuracy>0</accuracy>
			<range>1,900</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>1(3i)</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Gyroc</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holdout Laser</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>300</value>
		<weight>0.35 lb</weight>
		<reference>UT115</reference>
		<ranged_weapon>
			<damage>2d(2) burn</damage>
			<strength>3</strength>
			<accuracy>3</accuracy>
			<range>100/300</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>22(3)</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>B/22 shots</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holdout Mind Disruptor</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>1200</value>
		<weight>0.3 lb</weight>
		<reference>UT132</reference>
		<ranged_weapon>
			<damage>Will-2 aff</damage>
			<strength>3</strength>
			<accuracy>3</accuracy>
			<range>10/30</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>22(3)</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>B/22 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holdout Nerve Disruptor</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.3 lb</weight>
		<reference>UT122</reference>
		<ranged_weapon>
			<damage>HT-2 aff (1 yd)</damage>
			<strength>3</strength>
			<accuracy>3</accuracy>
			<range>10/30</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>22(3)</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>B/22 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holdout Pistol, 7.5mmCLP</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>240</value>
		<weight>1 lb</weight>
		<reference>UT137</reference>
		<ranged_weapon>
			<damage>2d pi-</damage>
			<strength>6</strength>
			<accuracy>1</accuracy>
			<range>100/1,200</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>18+1(3)</shots>
			<bulk>-1</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holdout Pulsar</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>900</value>
		<weight>0.35 lb</weight>
		<reference>UT124</reference>
		<ranged_weapon>
			<damage>4d(3) cr ex</damage>
			<strength>3</strength>
			<accuracy>3</accuracy>
			<range>130/500</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>13(3)</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Pistol</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>B/13 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holdout Rainbow Laser</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>300</value>
		<weight>0.35 lb</weight>
		<reference>UT117</reference>
		<ranged_weapon>
			<damage>2d(3) burn</damage>
			<strength>3</strength>
			<accuracy>3</accuracy>
			<range>300/900</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>22(3)</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>B/22 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holdout X-Ray Laser</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>600</value>
		<weight>0.35 lb</weight>
		<reference>UT118</reference>
		<ranged_weapon>
			<damage>2d(5) burn, sur</damage>
			<strength>3</strength>
			<accuracy>3</accuracy>
			<range>1/3 mi.</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>22(3)</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>B/22 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holo-Distort Belt</description>
		<tech_level>10^</tech_level>
		<legality_class>3</legality_class>
		<value>12000</value>
		<weight>3 lb</weight>
		<reference>UT99</reference>
		<notes>2C/10hr. Active sensors -6.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holo-Distort Belt</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>12000</value>
		<weight>3 lb</weight>
		<reference>UT99</reference>
		<notes>2C/10hr. Active sensors -8.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holo-Distort Belt</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>12000</value>
		<weight>3 lb</weight>
		<reference>UT99</reference>
		<notes>2C/10hr. Active sensors -10.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holobelt</description>
		<tech_level>10^</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>2.5 lb</weight>
		<reference>UT98</reference>
		<notes>C/10hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holodisk</description>
		<tech_level>10^</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<reference>UT98</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holofield</description>
		<tech_level>10^</tech_level>
		<legality_class>3</legality_class>
		<value>50000</value>
		<weight>25 lb</weight>
		<reference>UT98</reference>
		<notes>D/10hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holographic Crew Station</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>50 lb</weight>
		<reference>UT24</reference>
		<notes>External power.</notes>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>HoloPaper</description>
		<tech_level>11^</tech_level>
		<legality_class>2</legality_class>
		<value>100</value>
		<weight>0.1 lb</weight>
		<reference>UT97</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holoprojector</description>
		<tech_level>10^</tech_level>
		<legality_class>4</legality_class>
		<value>8000</value>
		<weight>4 lb</weight>
		<reference>UT52</reference>
		<notes>C/1 day.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holotech Editing Program</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<reference>UT25</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holotech Editing Program</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<reference>UT25</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holotech Editing Program</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<reference>UT25</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Holotech Player</description>
		<tech_level>10^</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>0.1 lb</weight>
		<reference>UT52</reference>
		<notes>A/1 day.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hospital ESU</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>15000</value>
		<weight>120 lb</weight>
		<reference>UT198</reference>
		<notes>Physician or HT +2 (quality) for trauma maintenance; roll daily. 4D/200hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hospital HyMRI</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>250000</value>
		<weight>500 lb</weight>
		<reference>UT198</reference>
		<notes>2E/10hr. or external power.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hot Smoke</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>0.15</value>
		<reference>UT160</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Housebot</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>20 lb</weight>
		<reference>UT69</reference>
		<notes>C/1wk.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Housebot</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>4000</value>
		<weight>20 lb</weight>
		<reference>UT69</reference>
		<notes>C/8hr.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Housebot</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>20 lb</weight>
		<reference>UT69</reference>
		<notes>C/24hr.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="yes">
		<description>Hovercart</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<weight>4 lb</weight>
		<reference>UT75</reference>
		<notes>C/12hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
		<prereq_list all="yes">
			<contained_weight_prereq has="yes" compare="at most">500 lb</contained_weight_prereq>
		</prereq_list>
	</equipment_container>
	<equipment_container version="3" open="yes">
		<description>Hovercart (Robo)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>600</value>
		<weight>4 lb</weight>
		<reference>UT75</reference>
		<notes>Move 4. C/12hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
		<prereq_list all="yes">
			<contained_weight_prereq has="yes" compare="at most">500 lb</contained_weight_prereq>
		</prereq_list>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Human Embryo</description>
		<value>25000</value>
		<weight>0.001 lb</weight>
		<reference>UT204</reference>
		<categories>
			<category>Biotech</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="yes">
		<description>Hunter Missile</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>2500</value>
		<weight>5 lb</weight>
		<reference>UT168</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="yes">
		<description>Hunter Missile</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>500</value>
		<weight>5 lb</weight>
		<reference>UT168</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hunting Rifle, 7mmCL</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>800</value>
		<weight>7 lb</weight>
		<reference>UT137</reference>
		<ranged_weapon>
			<damage>6d+1 pi</damage>
			<strength>9&#8224;</strength>
			<accuracy>4</accuracy>
			<range>750/4,200</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>10+1(3)</shots>
			<bulk>-5</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Binoculars</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>3 lb</weight>
		<reference>UT61</reference>
		<notes>16x magnification. C/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Binoculars</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>3 lb</weight>
		<reference>UT61</reference>
		<notes>32x magnification. C/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Binoculars</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>3 lb</weight>
		<reference>UT61</reference>
		<notes>64x magnification. C/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Binoculars</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>3 lb</weight>
		<reference>UT61</reference>
		<notes>128x magnification. C/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Contacts</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1200</value>
		<reference>UT61</reference>
		<notes>1x magnification.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Contacts</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1200</value>
		<reference>UT61</reference>
		<notes>2x magnification.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Eyes</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>12000</value>
		<reference>UT215</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Eyes</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>12000</value>
		<reference>UT215</reference>
		<notes>Replaces existing bionic eyes. Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Goggles</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>0.6 lb</weight>
		<reference>UT61</reference>
		<notes>1x magnification. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Goggles</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>0.6 lb</weight>
		<reference>UT61</reference>
		<notes>2x magnification. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Goggles</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>0.6 lb</weight>
		<reference>UT61</reference>
		<notes>4x magnification. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Goggles</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>0.6 lb</weight>
		<reference>UT61</reference>
		<notes>8x magnification. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Imaging Sensor Array</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>160000</value>
		<weight>50 lb</weight>
		<reference>UT61</reference>
		<notes>32x magnification. 2D/12hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Imaging Sensor Array</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>160000</value>
		<weight>50 lb</weight>
		<reference>UT61</reference>
		<notes>64x magnification. 2D/12hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Imaging Sensor Array</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>160000</value>
		<weight>50 lb</weight>
		<reference>UT61</reference>
		<notes>128x magnification. 2D/12hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Imaging Sensor Array</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>160000</value>
		<weight>50 lb</weight>
		<reference>UT61</reference>
		<notes>256x magnification. 2D/12hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Surveillance Camera</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT61</reference>
		<notes>4x magnification. C/100hr. or external power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Surveillance Camera</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT61</reference>
		<notes>8x magnification. C/100hr. or external power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Surveillance Camera</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT61</reference>
		<notes>16x magnification. C/100hr. or external power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Surveillance Camera</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT61</reference>
		<notes>32x magnification. C/100hr. or external power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Video Glasses</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.1 lb</weight>
		<reference>UT61</reference>
		<notes>1x magnification. A/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Video Glasses</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.1 lb</weight>
		<reference>UT61</reference>
		<notes>2x magnification. A/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Visor</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>0.6 lb</weight>
		<reference>UT61</reference>
		<notes>1x magnification. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Visor</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>0.6 lb</weight>
		<reference>UT61</reference>
		<notes>2x magnification. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Visor</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>0.6 lb</weight>
		<reference>UT61</reference>
		<notes>4x magnification. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperspectral Visor</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>0.6 lb</weight>
		<reference>UT61</reference>
		<notes>8x magnification. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hyperstim</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>100</value>
		<reference>UT205</reference>
		<categories>
			<category>Biotech</category>
			<category>Drug</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ice Gun, 3mm ice</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>600</value>
		<weight>1 lb</weight>
		<reference>UT140</reference>
		<ranged_weapon>
			<damage>1d-1(0.2) pi-</damage>
			<strength>7</strength>
			<accuracy>1</accuracy>
			<range>50/150</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>20(3)</shots>
			<bulk>-2</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>IFF Comm Software</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>500</value>
		<reference>UT188</reference>
		<categories>
			<category>Defenses</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>IFF Interrogator</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT151</reference>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>IML, 64mm</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>2000</value>
		<weight>4 lb</weight>
		<reference>UT146</reference>
		<ranged_weapon>
			<damage>6dx3 pi++</damage>
			<strength>7&#8224;</strength>
			<accuracy>3</accuracy>
			<range>500/4,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>1(5)</shots>
			<bulk>-4</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Artillery</name>
				<specialization>Guided Missile</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Artillery</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>IML, 64mm</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>2000</value>
		<weight>4 lb</weight>
		<reference>UT146</reference>
		<ranged_weapon>
			<damage>6dx5 pi++</damage>
			<strength>7&#8224;</strength>
			<accuracy>3</accuracy>
			<range>750/6,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>1(5)</shots>
			<bulk>-4</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Artillery</name>
				<specialization>Guided Missile</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Artillery</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Implant Radio</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT211</reference>
		<notes>Simple procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Implant Video Camera</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<reference>UT211</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Implant Video Camera</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<reference>UT211</reference>
		<notes>Simple procedure.</notes>
	</equipment>
	<equipment_container version="3" open="yes">
		<description>Imprint Circuit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT38</reference>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Incubator Biofab</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>50 lb</weight>
		<reference>UT204</reference>
		<notes>D/20hr. or external power.</notes>
		<categories>
			<category>Biotech</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Incubator Growth Tank</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>10 lb</weight>
		<reference>UT204</reference>
		<notes>External power.</notes>
		<categories>
			<category>Biotech</category>
		</categories>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Individual Reality Stabilizer</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>2 lb</weight>
		<reference>UT195</reference>
		<notes>1-yard radius. C/12hr.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Industrial Fabricator</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>500000</value>
		<weight>1000 lb</weight>
		<reference>UT90</reference>
		<notes>5lbs or $500 of finished product per hour. Industrial power.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Industrial Fabricator</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>500000</value>
		<weight>1000 lb</weight>
		<reference>UT90</reference>
		<notes>10lbs or $1,000 of finished product per hour. Industrial power.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Industrial Nanocleanser</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT83</reference>
		<notes>Covers 30sqft.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Industrial Nanofac</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>2000000</value>
		<weight>1000 lb</weight>
		<reference>UT92</reference>
		<notes>20lbs. or $10,000 finished goods per hour. Needs feedstock. Industrial power.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Industrial Nanofac</description>
		<tech_level>12</tech_level>
		<legality_class>1</legality_class>
		<value>2000000</value>
		<weight>1000 lb</weight>
		<reference>UT92</reference>
		<notes>20lbs. or $20,000 finished goods per hour. Needs feedstock. Industrial power.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Industrial Robofac</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1000000</value>
		<weight>1000 lb</weight>
		<reference>UT90</reference>
		<notes>10lbs. or $1,000lbs. finished goods per hour. Industrial power.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Industrial Robofac</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>1000000</value>
		<weight>1000 lb</weight>
		<reference>UT90</reference>
		<notes>20lbs. or $2,000 finished goods per hour. Industrial power.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Industrial Robofac</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>1000000</value>
		<weight>1000 lb</weight>
		<reference>UT90</reference>
		<notes>40lbs. or $4,000 finished goods per hour. Industrial power.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Industrial Universal Replicator</description>
		<tech_level>12^</tech_level>
		<legality_class>1</legality_class>
		<value>1.0E8</value>
		<weight>10000 lb</weight>
		<reference>UT93</reference>
		<notes>500lbs. capacity. 10F*/150sec.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Industrial Water Knife</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>160</value>
		<weight>4 lb</weight>
		<reference>UT81</reference>
		<melee_weapon>
			<damage>4d(2) cut</damage>
			<strength>10&#8224;</strength>
			<reach>C</reach>
			<parry>no</parry>
			<block>no</block>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Axe/Mace</name>
				<modifier>-4</modifier>
			</default>
		</melee_weapon>
		<notes>C/10hr.</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Industrial Water Knife Backpack</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>40</value>
		<weight>18 lb</weight>
		<reference>UT81</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Industrial Water Knife Backpack (self-sterilizing)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>40</value>
		<weight>18 lb</weight>
		<reference>UT81</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Industrial Water Knife replacement filter</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<reference>UT81</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Inertial Compass</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>120</value>
		<weight>0.2 lb</weight>
		<reference>UT75</reference>
		<notes>A/200hr.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Air</specialization>
			<amount>3</amount>
		</skill_bonus>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Land</specialization>
			<amount>3</amount>
		</skill_bonus>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Sea</specialization>
			<amount>3</amount>
		</skill_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Inertial Compass</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>60</value>
		<weight>0.1 lb</weight>
		<reference>UT75</reference>
		<notes>A/200hr.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Air</specialization>
			<amount>3</amount>
		</skill_bonus>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Land</specialization>
			<amount>3</amount>
		</skill_bonus>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Sea</specialization>
			<amount>3</amount>
		</skill_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Inertial Compass</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<weight>0.05 lb</weight>
		<reference>UT75</reference>
		<notes>A/200hr.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Air</specialization>
			<amount>3</amount>
		</skill_bonus>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Land</specialization>
			<amount>3</amount>
		</skill_bonus>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Sea</specialization>
			<amount>3</amount>
		</skill_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Inertial Compass</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>15</value>
		<weight>0.025 lb</weight>
		<reference>UT75</reference>
		<notes>A/200hr.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Air</specialization>
			<amount>3</amount>
		</skill_bonus>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Land</specialization>
			<amount>3</amount>
		</skill_bonus>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Sea</specialization>
			<amount>3</amount>
		</skill_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Inertial Navigation System</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>20 lb</weight>
		<reference>UT75</reference>
		<notes>B/100hr.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Air</specialization>
			<amount>4</amount>
		</skill_bonus>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Land</specialization>
			<amount>4</amount>
		</skill_bonus>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Sea</specialization>
			<amount>4</amount>
		</skill_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Inertial Navigation System</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>20 lb</weight>
		<reference>UT75</reference>
		<notes>B/100hr.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Air</specialization>
			<amount>5</amount>
		</skill_bonus>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Land</specialization>
			<amount>5</amount>
		</skill_bonus>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Sea</specialization>
			<amount>5</amount>
		</skill_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Inertial Navigation System</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>20 lb</weight>
		<reference>UT75</reference>
		<notes>B/100hr.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Air</specialization>
			<amount>5</amount>
		</skill_bonus>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Land</specialization>
			<amount>5</amount>
		</skill_bonus>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Sea</specialization>
			<amount>5</amount>
		</skill_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Inertial Navigation System</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>20 lb</weight>
		<reference>UT75</reference>
		<notes>B/100hr.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Air</specialization>
			<amount>6</amount>
		</skill_bonus>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Land</specialization>
			<amount>6</amount>
		</skill_bonus>
		<skill_bonus>
			<name compare="is">Navigation</name>
			<specialization compare="is anything">Sea</specialization>
			<amount>6</amount>
		</skill_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Binoculars</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2500</value>
		<weight>3 lb</weight>
		<reference>UT61</reference>
		<notes>16x magnification. C/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Binoculars</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2500</value>
		<weight>3 lb</weight>
		<reference>UT61</reference>
		<notes>32x magnification. C/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Binoculars</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>2500</value>
		<weight>3 lb</weight>
		<reference>UT61</reference>
		<notes>64x magnification. C/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Cloaking</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>1500</value>
		<weight>3 lb</weight>
		<reference>UT99</reference>
		<notes>Thermal detection -4.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Cloaking</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1500</value>
		<weight>3 lb</weight>
		<reference>UT99</reference>
		<notes>Thermal detection -6.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Cloaking</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>1500</value>
		<weight>3 lb</weight>
		<reference>UT99</reference>
		<notes>Thermal detection -8.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Cloaking</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>1500</value>
		<weight>3 lb</weight>
		<reference>UT99</reference>
		<notes>Thermal detection -10.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Contacts</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<weight>0.1 lb</weight>
		<reference>UT61</reference>
		<notes>1x magnification. A/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Contacts</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<weight>0.1 lb</weight>
		<reference>UT61</reference>
		<notes>2x magnification. A/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Contacts</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<weight>0.1 lb</weight>
		<reference>UT61</reference>
		<notes>4x magnification. A/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Goggles</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.6 lb</weight>
		<reference>UT61</reference>
		<notes>2x magnification. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Goggles</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.6 lb</weight>
		<reference>UT61</reference>
		<notes>4x magnification. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Goggles</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.6 lb</weight>
		<reference>UT61</reference>
		<notes>8x magnification. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Imaging Sensor Array</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>40000</value>
		<weight>50 lb</weight>
		<reference>UT61</reference>
		<notes>64x magnification. 2D/12hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Imaging Sensor Array</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>40000</value>
		<weight>50 lb</weight>
		<reference>UT61</reference>
		<notes>128x magnification. 2D/12hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Imaging Sensor Array</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>40000</value>
		<weight>50 lb</weight>
		<reference>UT61</reference>
		<notes>256x magnification. 2D/12hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Surveillance Camera</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>0.6 lb</weight>
		<reference>UT61</reference>
		<notes>4x magnification. 2B/100hr. or external power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Surveillance Camera</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>0.6 lb</weight>
		<reference>UT61</reference>
		<notes>8x magnification. 2B/100hr. or external power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Surveillance Camera</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>0.6 lb</weight>
		<reference>UT61</reference>
		<notes>16x magnification. 2B/100hr. or external power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Video Glasses</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.1 lb</weight>
		<reference>UT61</reference>
		<notes>1x magnification. A/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Video Glasses</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.1 lb</weight>
		<reference>UT61</reference>
		<notes>2x magnification. A/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Video Glasses</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.1 lb</weight>
		<reference>UT61</reference>
		<notes>4x magnification. A/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Visor</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.6 lb</weight>
		<reference>UT61</reference>
		<notes>2x magnification. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Visor</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.6 lb</weight>
		<reference>UT61</reference>
		<notes>4x magnification. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Infrared Visor</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.6 lb</weight>
		<reference>UT61</reference>
		<notes>8x magnification. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Instaskill Nano</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>30000</value>
		<reference>UT59</reference>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Interphase</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT189</reference>
		<notes>For biosuits and nanosuits.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Interphase</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<reference>UT189</reference>
		<notes>For smartsuits and cybersuits.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Intestinal Recycler</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>4000</value>
		<reference>UT213</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Intestinal Recycler</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>4000</value>
		<reference>UT213</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Invisibility Cloak</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>4 lb</weight>
		<reference>UT100</reference>
		<notes>C/15min.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Invisibility Cloak</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>4 lb</weight>
		<reference>UT100</reference>
		<notes>C/15min.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Invisibility Cloak</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>4 lb</weight>
		<reference>UT100</reference>
		<notes>C/15min.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Invisibility Net</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>50 lb</weight>
		<reference>UT100</reference>
		<notes>2D/8hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Invisibility Net</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>50 lb</weight>
		<reference>UT100</reference>
		<notes>2D/8hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Invisibility Net</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>50 lb</weight>
		<reference>UT100</reference>
		<notes>2D/8hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Invisibility Surface</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>4 lb</weight>
		<reference>UT100</reference>
		<notes>2C/10min</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Invisibility Surface</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>4 lb</weight>
		<reference>UT100</reference>
		<notes>2C/10min</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Invisibility Surface</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>4 lb</weight>
		<reference>UT100</reference>
		<notes>2C/10min</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Karatand</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<reference>UT163</reference>
		<melee_weapon>
			<damage>thr cr</damage>
			<usage>Punch</usage>
			<reach>C</reach>
			<parry>0</parry>
			<block>No</block>
			<default>
				<type>DX</type>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Boxing</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Brawling</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Karate</name>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<categories>
			<category>Melee Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Keyboard Bug</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>200</value>
		<reference>UT100</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Kitchen Foodfac</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>10 lb</weight>
		<reference>UT70</reference>
		<notes>D/1,000 meals, or external power.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Kitchen Foodfac</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>40000</value>
		<weight>25 lb</weight>
		<reference>UT70</reference>
		<notes>D/300 meals, or external power.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Fire Extinguisher</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>10 lb</weight>
		<reference>UT87</reference>
		<notes>30-second discharge. 3-yard range.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Fire Extinguisher</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>10 lb</weight>
		<reference>UT87</reference>
		<notes>45-second discharge. 3-yard range.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Fire Extinguisher</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>10 lb</weight>
		<reference>UT87</reference>
		<notes>60-second discharge. 3-yard range.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Fire Extinguisher</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>10 lb</weight>
		<reference>UT87</reference>
		<notes>90-second discharge. 3-yard range.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large FTL Radio</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>1000000</value>
		<weight>50 lb</weight>
		<reference>UT46</reference>
		<notes>1-parsec range. 2D*/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Gravity-Ripple Communicator</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>50000</value>
		<weight>50 lb</weight>
		<reference>UT45</reference>
		<notes>100.000-mile range. 2D/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Gravity-Ripple Communicator</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>50000</value>
		<weight>50 lb</weight>
		<reference>UT45</reference>
		<notes>200.000-mile range. 2D/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Gravscanner</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>50000</value>
		<weight>100 lb</weight>
		<reference>UT63</reference>
		<notes>+12 to detection. D/24hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Gravscanner</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>50000</value>
		<weight>100 lb</weight>
		<reference>UT63</reference>
		<notes>+18 to detection. D/24hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Hydrophone</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>100000</value>
		<weight>100 lb</weight>
		<reference>UT63</reference>
		<notes>+12 to detection. D/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Hydrophone</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>100000</value>
		<weight>100 lb</weight>
		<reference>UT63</reference>
		<notes>+14 to detection. D/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Hydrophone</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>100000</value>
		<weight>100 lb</weight>
		<reference>UT63</reference>
		<notes>+16 to detection. D/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Hydrophone</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>100000</value>
		<weight>100 lb</weight>
		<reference>UT63</reference>
		<notes>+18 to detection. D/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large IR Communicator</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>50 lb</weight>
		<reference>UT44</reference>
		<notes>25-mile range. 2D/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large IR Communicator</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>50 lb</weight>
		<reference>UT44</reference>
		<notes>50-mile range. 2D/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large IR Communicator</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>50 lb</weight>
		<reference>UT44</reference>
		<notes>125-mile range. 2D/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large IR Communicator</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>50 lb</weight>
		<reference>UT44</reference>
		<notes>250-mile range. 2D/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Ladar</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT64</reference>
		<notes>1,000-mile range. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Ladar</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT64</reference>
		<notes>100-mile range. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Ladar</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT64</reference>
		<notes>200-mile range. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Ladar</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT64</reference>
		<notes>500-mile range. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Laser Communicator</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>50 lb</weight>
		<reference>UT44</reference>
		<notes>5,000-mile range. 2D/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Laser Communicator</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>50 lb</weight>
		<reference>UT44</reference>
		<notes>10,000-mile range. 2D/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Laser Communicator</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>50 lb</weight>
		<reference>UT44</reference>
		<notes>25,000-mile range. 2D/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Laser Communicator</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>50 lb</weight>
		<reference>UT44</reference>
		<notes>50,000-mile range. 2D/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Mental Translator</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>1000000</value>
		<weight>50 lb</weight>
		<reference>UT46</reference>
		<notes>10-mile range. 2D/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Neural Communicator</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>100000</value>
		<weight>50 lb</weight>
		<reference>UT46</reference>
		<notes>10-mile range. 2D/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Neutrino Communicator</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>100000</value>
		<weight>50 lb</weight>
		<reference>UT45</reference>
		<notes>100,000-mile range. 2D/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Neutrino Communicator</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>100000</value>
		<weight>50 lb</weight>
		<reference>UT45</reference>
		<notes>200,000-mile range. 2D/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Radar</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>1,000-mile search range. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Radar</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>100-mile search range. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Radar</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>200-mile search range. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Radar</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>500-mile search range. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Radio Communicator</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>4000</value>
		<weight>50 lb</weight>
		<reference>UT44</reference>
		<notes>1,000-mile range. 2D/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Radio Communicator</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>4000</value>
		<weight>50 lb</weight>
		<reference>UT44</reference>
		<notes>2,000-mile range. 2D/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Radio Communicator</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>4000</value>
		<weight>50 lb</weight>
		<reference>UT44</reference>
		<notes>5,000-mile range. 2D/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Radio Communicator</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>4000</value>
		<weight>50 lb</weight>
		<reference>UT44</reference>
		<notes>10,000-mile range. 2D/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Radscanner</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>150 lb</weight>
		<reference>UT63</reference>
		<notes>+18 to detection. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Radscanner</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>150 lb</weight>
		<reference>UT63</reference>
		<notes>+20 to detection. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Radscanner</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>150 lb</weight>
		<reference>UT63</reference>
		<notes>+22 to detection. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Search Hydrophone</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<reference>UT63</reference>
		<notes>D/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Sonar</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>20,000-yard range. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Sonar</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>40,000-yard range. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Sonar</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>100,000-yard range. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Sonar</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>200,000-yard range. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Sonic Projector</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>2 lb</weight>
		<reference>UT52</reference>
		<notes>200-yard range. 2C/10hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Sonic Projector</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>2 lb</weight>
		<reference>UT52</reference>
		<notes>300-yard range. 2C/10hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Sonic Projector</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>2 lb</weight>
		<reference>UT52</reference>
		<notes>400-yard range. 2C/10hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Sonic Projector</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>2 lb</weight>
		<reference>UT52</reference>
		<notes>600-yard range. 2C/10hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Tactical Ladar</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>1000000</value>
		<weight>100 lb</weight>
		<reference>UT64</reference>
		<notes>1,000-mile range. +3 Acc. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Tactical Ladar</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>1000000</value>
		<weight>100 lb</weight>
		<reference>UT64</reference>
		<notes>100-mile range. +3 Acc. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Tactical Ladar</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>1000000</value>
		<weight>100 lb</weight>
		<reference>UT64</reference>
		<notes>200-mile range. +3 Acc. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Tactical Ladar</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>1000000</value>
		<weight>100 lb</weight>
		<reference>UT64</reference>
		<notes>500-mile range. +3 Acc. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Tactical Radar</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>1,000-mile search range. +3 Acc. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Tactical Radar</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>1,000-mile search range. +3 Acc. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Tactical Radar</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>100-mile search range. +3 Acc. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Tactical Radar</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>500-mile search range. +3 Acc. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Tactical Sonar</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>20,000-yard range. +3 Acc. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Tactical Sonar</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>40,000-yard range. +3 Acc. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Tactical Sonar</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>100,000-yard range. +3 Acc. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Tactical Sonar</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>200,000-yard range. +3 Acc. D/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Tactical Terahertz Radar</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>1000000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>2,000-yard range. +3 Acc. D/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Tactical Terahertz Radar</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>1000000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>4,000-yard range. +3 Acc. D/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Tactical Terahertz Radar</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>1000000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>10,000-yard range. +3 Acc. D/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Tactical Terahertz Radar</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>1000000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>20,000-yard range. +3 Acc. D/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Tactical Ultrascanner</description>
		<tech_level>11^</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT66</reference>
		<notes>10-mile range. +12 to detection. +3 Acc. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Tactical Ultrascanner</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT66</reference>
		<notes>20-mile range. +14 to detection. +3 Acc. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Terahertz Radar</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>2,000-yard range. D/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Terahertz Radar</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>4,000-yard range. D/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Terahertz Radar</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>10,000-yard range. D/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Terahertz Radar</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT65</reference>
		<notes>20,000-yard range. D/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Ultrascanner</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT66</reference>
		<notes>10-mile range. +12 to detection. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Large Ultrascanner</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT66</reference>
		<notes>20-mile range. +14 to detection. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Laser Cannon</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>4000000</value>
		<weight>8000 lb</weight>
		<reference>UT116</reference>
		<ranged_weapon>
			<damage>6dx10(2) burn</damage>
			<strength>200M</strength>
			<accuracy>18</accuracy>
			<range>72,000/220,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>83(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External F-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Laser Carbine</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>4600</value>
		<weight>5.6 lb</weight>
		<reference>UT115</reference>
		<ranged_weapon>
			<damage>5d(2) burn</damage>
			<strength>5&#8224;</strength>
			<accuracy>12</accuracy>
			<range>500/1,500</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>28(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/28 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Laser Crystal</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>100</value>
		<reference>UT115</reference>
		<ranged_weapon>
			<damage>1d-1(2) burn</damage>
			<strength>0</strength>
			<accuracy>3</accuracy>
			<range>15/45</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>1</shots>
			<bulk>0</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Laser Fence (open)</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<reference>UT101</reference>
		<notes>Per post.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Laser Fence (tight)</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<reference>UT101</reference>
		<notes>Per post.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Laser Penlight</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<weight>0.1 lb</weight>
		<reference>UT113</reference>
		<ranged_weapon>
			<damage>HT-4 aff (1 yd)</damage>
			<strength>1</strength>
			<accuracy>6</accuracy>
			<range>100/300</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>900(3)</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>A/900 shots</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Laser Pistol</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1100</value>
		<weight>1.5 lb</weight>
		<reference>UT115</reference>
		<ranged_weapon>
			<damage>3d(2) burn</damage>
			<strength>4</strength>
			<accuracy>6</accuracy>
			<range>200/600</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>33(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/33 shots</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Laser Rifle</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>8000</value>
		<weight>8 lb</weight>
		<reference>UT115</reference>
		<ranged_weapon>
			<damage>6d(2) burn</damage>
			<strength>7&#8224;</strength>
			<accuracy>12</accuracy>
			<range>500/1,500</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>83(5)</shots>
			<bulk>-4</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>Backpack D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Laser Searchlight</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>10 lb</weight>
		<reference>UT113</reference>
		<ranged_weapon>
			<damage>HT-5 aff (2 yd)</damage>
			<strength>1</strength>
			<accuracy>12</accuracy>
			<range>7,000/20,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>1,800(3)</shots>
			<bulk>-5</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/1,800 shots</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Laser Sniper Rifle</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>20000</value>
		<weight>20 lb</weight>
		<reference>UT115</reference>
		<ranged_weapon>
			<damage>5d(2) burn</damage>
			<strength>10&#8224;</strength>
			<accuracy>12+2</accuracy>
			<range>1,100/3,300</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>20(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>4lb. backpack power cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Laser Torch</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>3 lb</weight>
		<reference>UT80</reference>
		<melee_weapon>
			<damage>2d(2) burn</damage>
			<strength>5</strength>
			<reach>C,1</reach>
			<parry>no</parry>
			<block>no</block>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<notes>C/15min.</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Life Jacket</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>2 lb</weight>
		<reference>UT188</reference>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Life Support Belt</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.25 lb</weight>
		<reference>UT194</reference>
		<notes>B/12hr.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Life Support Belt: safety module</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT194</reference>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Clamshell</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>600</value>
		<weight>12 lb</weight>
		<reference>UT176</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>30</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Clamshell</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>600</value>
		<weight>12 lb</weight>
		<reference>UT176</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>45</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Clamshell</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>600</value>
		<weight>12 lb</weight>
		<reference>UT176</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>60</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Disintegrator Cannon</description>
		<tech_level>12^</tech_level>
		<legality_class>0</legality_class>
		<value>5000000</value>
		<weight>1000 lb</weight>
		<reference>UT130</reference>
		<ranged_weapon>
			<damage>6dx100(&#8734;) cor</damage>
			<strength>70M</strength>
			<accuracy>18</accuracy>
			<range>180,000/540,000</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>66(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External F-cell, cosmic power.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Exoskeleton</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>25000</value>
		<weight>50 lb</weight>
		<reference>UT182</reference>
		<notes>DR10 vs. swinging melee attacks, falls, and collisions only. Does not cover extremities. D/12hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>10</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>6</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Force Screen</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>25000</value>
		<weight>25 lb</weight>
		<reference>UT191</reference>
		<notes>DR200.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Infantry Helmet</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>250</value>
		<weight>3 lb</weight>
		<reference>UT176</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>18</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Infantry Helmet</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>250</value>
		<weight>3 lb</weight>
		<reference>UT176</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>24</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Infantry Helmet</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>250</value>
		<weight>3 lb</weight>
		<reference>UT176</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>36</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Infantry Helmet</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>250</value>
		<weight>3 lb</weight>
		<reference>UT176</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>48</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Infantry Helmet: Visor</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<weight>3 lb</weight>
		<reference>UT176</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>15</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>15</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Infantry Helmet: Visor</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<weight>3 lb</weight>
		<reference>UT176</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>20</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>20</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Infantry Helmet: Visor</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<weight>3 lb</weight>
		<reference>UT176</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>30</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>30</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Infantry Helmet: Visor</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<weight>3 lb</weight>
		<reference>UT176</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>40</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>40</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Pressor Beam</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>220 lb</weight>
		<reference>UT88</reference>
		<notes>ST100. 100-yard range. E/15min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Pressor Beam</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>220 lb</weight>
		<reference>UT88</reference>
		<notes>ST200. 1,000-yard range. E/15min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Support Weapon, 7mmCL</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>3000</value>
		<weight>15 lb</weight>
		<reference>UT138</reference>
		<ranged_weapon>
			<damage>6d pi</damage>
			<strength>9B&#8224;</strength>
			<accuracy>4</accuracy>
			<range>700/4,000</range>
			<rate_of_fire>15</rate_of_fire>
			<shots>200(5)</shots>
			<bulk>-5</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Light Machine Gun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Tractor Beam</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>220 lb</weight>
		<reference>UT88</reference>
		<notes>ST100. 100-yard range. E/15min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Tractor Beam</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>220 lb</weight>
		<reference>UT88</reference>
		<notes>ST200. 1,000-yard range. E/15min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Tractor-Pressor Beam</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>220 lb</weight>
		<reference>UT88</reference>
		<notes>ST100. 100-yard range. E/15min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Light Tractor-Pressor Beam</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>220 lb</weight>
		<reference>UT88</reference>
		<notes>ST200. 1,000-yard range. E/15min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Limpet Mine Dispenser</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>2 lb</weight>
		<reference>UT163</reference>
		<melee_weapon>
			<damage>varies</damage>
			<reach>C,1</reach>
			<parry>No</parry>
			<block>No</block>
			<default>
				<type>DX</type>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Brawling</name>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<categories>
			<category>Melee Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Living Metal Skin</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>40000</value>
		<reference>UT215</reference>
		<notes>Radical procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Living Slicksuit Suitspray</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>40</value>
		<weight>0.25 lb</weight>
		<reference>UT39</reference>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Living Suitspray</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>0.25 lb</weight>
		<reference>UT39</reference>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Living Video Suitspray</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>40</value>
		<weight>0.25 lb</weight>
		<reference>UT39</reference>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Living Video/Slicksuit Suitspray</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<weight>0.25 lb</weight>
		<reference>UT39</reference>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Local Hypertime Field Generator</description>
		<tech_level>12^</tech_level>
		<legality_class>1</legality_class>
		<value>1000000</value>
		<weight>100 lb</weight>
		<reference>UT195</reference>
		<notes>External power.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Local MT Interceptor</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>1000000</value>
		<weight>2000 lb</weight>
		<reference>UT104</reference>
		<notes>200-yard radius.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Local Reality Stabilizer</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>2000000</value>
		<weight>400 lb</weight>
		<reference>UT195</reference>
		<notes>200-yard radius. External power.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Long-Range Mindripper</description>
		<tech_level>12^</tech_level>
		<legality_class>1</legality_class>
		<value>700000</value>
		<weight>70 lb</weight>
		<reference>UT122</reference>
		<ranged_weapon>
			<damage>HT-4 aff (3 yd)</damage>
			<strength>18M</strength>
			<accuracy>18</accuracy>
			<range>70/200</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Long-Range Scanner</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>5000</value>
		<weight>5 lb</weight>
		<reference>UT100</reference>
		<notes>1,000-yard range. C/10hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="yes">
		<description>Lower Body Exoskeleton</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>12000</value>
		<weight>30 lb</weight>
		<reference>UT182</reference>
		<notes>2D/24hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Cargo</category>
			<category>Defenses</category>
		</categories>
		<prereq_list all="yes">
			<contained_weight_prereq has="yes" compare="at most">70 lb</contained_weight_prereq>
		</prereq_list>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Machine Pistol, 10mmCLP</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>750</value>
		<weight>3 lb</weight>
		<reference>UT137</reference>
		<ranged_weapon>
			<damage>3d pi+</damage>
			<strength>10</strength>
			<accuracy>2</accuracy>
			<range>180/2,000</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>30+1(3)</shots>
			<bulk>-2</bulk>
			<recoil>3</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Submachine Gun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Machinist (@Specialization@) Mini-Toolkit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>4 lb</weight>
		<reference>UT82</reference>
		<notes>-2 (quality). 5B/10hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Machinist (@Specialization@) Portable Workshop</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>15000</value>
		<weight>200 lb</weight>
		<reference>UT82</reference>
		<notes>+2 (quality). 10C/100hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Machinist (@Specialization@) Robotic Workshop</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<weight>400 lb</weight>
		<reference>UT82</reference>
		<notes>+3 (quality). 20C/100hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Machinist (@Specialization@) Toolkit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>600</value>
		<weight>20 lb</weight>
		<reference>UT82</reference>
		<notes>10B/10hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Macroframe</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>1000000</value>
		<weight>4000 lb</weight>
		<reference>UT22</reference>
		<notes>Complexity 8. 100,000TB. External power.</notes>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Magnetized Plates</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.5 lb</weight>
		<reference>UT187</reference>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Magnum Pistol, 15mmCLP</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>870</value>
		<weight>1 lb</weight>
		<reference>UT137</reference>
		<ranged_weapon>
			<damage>4d+1 pi++</damage>
			<strength>11</strength>
			<accuracy>2</accuracy>
			<range>235/2,600</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>9+1(3)</shots>
			<bulk>-2</bulk>
			<recoil>4</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mainframe</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>100000</value>
		<weight>400 lb</weight>
		<reference>UT22</reference>
		<notes>Complexity 7. 10,000TB. External power.</notes>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Marine Combat Walker</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>320000</value>
		<weight>900 lb</weight>
		<reference>UT186</reference>
		<notes>E/24hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>120</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>80</amount>
		</dr_bonus>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>20</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="striking only">st</attribute>
			<amount>20</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>move</attribute>
			<amount>1</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>sm</attribute>
			<amount>2</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mask</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>30</value>
		<reference>UT160</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Massage Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>2 lb</weight>
		<reference>UT41</reference>
		<categories>
			<category>Robots</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Meal Pack</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2</value>
		<weight>1 lb</weight>
		<reference>UT73</reference>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mechanic (@Specialization@) Mini-Toolkit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>4 lb</weight>
		<reference>UT82</reference>
		<notes>-2 (quality). 5B/10hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mechanic (@Specialization@) Portable Workshop</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>15000</value>
		<weight>200 lb</weight>
		<reference>UT82</reference>
		<notes>+2 (quality). 10C/100hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mechanic (@Specialization@) Robotic Workshop</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<weight>400 lb</weight>
		<reference>UT82</reference>
		<notes>+3 (quality). 20C/100hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mechanic (@Specialization@) Toolkit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>600</value>
		<weight>20 lb</weight>
		<reference>UT82</reference>
		<notes>10B/10hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mechanic (Micromachines) Mini-Toolkit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>400</value>
		<weight>2 lb</weight>
		<reference>UT82</reference>
		<notes>-2 (quality). 5A/10hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mechanic (Micromachines) Portable Workshop</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<weight>100 lb</weight>
		<reference>UT82</reference>
		<notes>+2 (quality). 10B/100hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mechanic (Micromachines) Robotic Workshop</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>60000</value>
		<weight>200 lb</weight>
		<reference>UT82</reference>
		<notes>+3 (quality). 20B/100hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mechanic (Micromachines) Toolkit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1200</value>
		<weight>10 lb</weight>
		<reference>UT82</reference>
		<notes>10A/10hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mechanic (Nanomachines) Mini-Toolkit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>400</value>
		<weight>2 lb</weight>
		<reference>UT82</reference>
		<notes>-2 (quality). 5A/10hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mechanic (Nanomachines) Portable Workshop</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>30000</value>
		<weight>100 lb</weight>
		<reference>UT82</reference>
		<notes>+2 (quality). 10B/100hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mechanic (Nanomachines) Robotic Workshop</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>60000</value>
		<weight>200 lb</weight>
		<reference>UT82</reference>
		<notes>+3 (quality). 20B/100hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mechanic (Nanomachines) Toolkit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1200</value>
		<weight>10 lb</weight>
		<reference>UT82</reference>
		<notes>10A/10hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="yes">
		<description>Medical Bed</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>100 lb</weight>
		<reference>UT199</reference>
		<notes>Physician +3 (quality) when treating this patient.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medical Supplies</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>5 lb</weight>
		<reference>UT199</reference>
		<notes>Lasts 50 patient-days.</notes>
		<categories>
			<category>Medical</category>
		</categories>
		<skill_bonus>
			<name compare="is">Surgery</name>
			<specialization compare="is anything"></specialization>
			<amount>1</amount>
		</skill_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medical Supplies</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>5 lb</weight>
		<reference>UT199</reference>
		<notes>Lasts 100 patient-days.</notes>
		<categories>
			<category>Medical</category>
		</categories>
		<skill_bonus>
			<name compare="is">Surgery</name>
			<specialization compare="is anything"></specialization>
			<amount>1</amount>
		</skill_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medical Supplies</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>5 lb</weight>
		<reference>UT199</reference>
		<notes>Lasts 200 patient-days.</notes>
		<categories>
			<category>Medical</category>
		</categories>
		<skill_bonus>
			<name compare="is">Surgery</name>
			<specialization compare="is anything"></specialization>
			<amount>1</amount>
		</skill_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Force Screen</description>
		<tech_level>11^</tech_level>
		<legality_class>2</legality_class>
		<value>250000</value>
		<weight>250 lb</weight>
		<reference>UT191</reference>
		<notes>DR1,000.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium FTL Radio</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>200000</value>
		<weight>5 lb</weight>
		<reference>UT46</reference>
		<notes>0.1-parsec range. 2C*/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Gravity-Ripple Communicator</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>5 lb</weight>
		<reference>UT45</reference>
		<notes>10,000-mile range. 2C/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Gravity-Ripple Communicator</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>5 lb</weight>
		<reference>UT45</reference>
		<notes>20,000-mile range. 2C/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Gravscanner</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>10 lb</weight>
		<reference>UT63</reference>
		<notes>+6 to detection. C/24hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Gravscanner</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>10 lb</weight>
		<reference>UT63</reference>
		<notes>+12 to detection. C/24hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Hydrophone</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>25000</value>
		<weight>25 lb</weight>
		<reference>UT63</reference>
		<notes>+10 to detection. C/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Hydrophone</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>25000</value>
		<weight>25 lb</weight>
		<reference>UT63</reference>
		<notes>+12 to detection. C/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Hydrophone</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>25000</value>
		<weight>25 lb</weight>
		<reference>UT63</reference>
		<notes>+14 to detection. C/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Hydrophone</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>25000</value>
		<weight>25 lb</weight>
		<reference>UT63</reference>
		<notes>+16 to detection. C/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium IR Communicator</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>5 lb</weight>
		<reference>UT44</reference>
		<notes>2.5-mile range. 2C/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium IR Communicator</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>5 lb</weight>
		<reference>UT44</reference>
		<notes>5-mile range. 2C/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium IR Communicator</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>5 lb</weight>
		<reference>UT44</reference>
		<notes>12.5-mile range. 2C/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium IR Communicator</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>5 lb</weight>
		<reference>UT44</reference>
		<notes>25-mile range. 2C/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Ladar</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>100000</value>
		<weight>10 lb</weight>
		<reference>UT64</reference>
		<notes>30-mile range. +3 Acc. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Ladar</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT64</reference>
		<notes>30-mile range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Ladar</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>100000</value>
		<weight>10 lb</weight>
		<reference>UT64</reference>
		<notes>60-mile range. +3 Acc. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Ladar</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT64</reference>
		<notes>60-mile range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Ladar</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>100000</value>
		<weight>10 lb</weight>
		<reference>UT64</reference>
		<notes>150-mile range. +3 Acc. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Ladar</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT64</reference>
		<notes>150-mile range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Ladar</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>100000</value>
		<weight>10 lb</weight>
		<reference>UT64</reference>
		<notes>300-mile range. +3 Acc. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Ladar</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT64</reference>
		<notes>300-mile range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Laser Communicator</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>5 lb</weight>
		<reference>UT44</reference>
		<notes>1,000-mile range. 2C/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Laser Communicator</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>5 lb</weight>
		<reference>UT44</reference>
		<notes>5,000-mile range. 2C/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Laser Communicator</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>5 lb</weight>
		<reference>UT44</reference>
		<notes>500-mile range. 2C/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Laser Communicator</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>5 lb</weight>
		<reference>UT44</reference>
		<notes>2500-mile range. 2C/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Mental Translator</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>400000</value>
		<weight>5 lb</weight>
		<reference>UT46</reference>
		<notes>1-mile range. 2C/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Neural Communicator</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>40000</value>
		<weight>5 lb</weight>
		<reference>UT46</reference>
		<notes>1-mile range. 2C/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Neutrino Communicator</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>5 lb</weight>
		<reference>UT45</reference>
		<notes>10,000-mile range. 2C/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Neutrino Communicator</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>5 lb</weight>
		<reference>UT45</reference>
		<notes>20,000-mile range. 2C/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Pistol, 7.5mmCLP</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>450</value>
		<weight>2 lb</weight>
		<reference>UT137</reference>
		<ranged_weapon>
			<damage>2d+2 pi-</damage>
			<strength>9</strength>
			<accuracy>2</accuracy>
			<range>150/1,900</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>30+1(3)</shots>
			<bulk>-2</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Radar</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>30-mile search range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Radar</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>60-mile search range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Radar</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>150-mile search range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Radar</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>300-mile search range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Radio Communicator</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>5 lb</weight>
		<reference>UT44</reference>
		<notes>1,000-mile range. 2C/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Radio Communicator</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>5 lb</weight>
		<reference>UT44</reference>
		<notes>100-mile range. 2C/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Radio Communicator</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>5 lb</weight>
		<reference>UT44</reference>
		<notes>200-mile range. 2C/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Radio Communicator</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>5 lb</weight>
		<reference>UT44</reference>
		<notes>500-mile range. 2C/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Radscanner</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>5 lb</weight>
		<reference>UT63</reference>
		<notes>+12 to detection. B/24hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Radscanner</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>5 lb</weight>
		<reference>UT63</reference>
		<notes>+14 to detection. B/24hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Radscanner</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>5 lb</weight>
		<reference>UT63</reference>
		<notes>+16 to detection. B/24hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Search Hydrophone</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2500</value>
		<reference>UT63</reference>
		<notes>C/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Sonar</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>2,000-yard range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Sonar</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>4,000-yard range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Sonar</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>10,000-yard range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Sonar</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>20,000-yard range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Sonic Projector</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>0.5 lb</weight>
		<reference>UT52</reference>
		<notes>100-yard range. 2B/10hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Sonic Projector</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>0.5 lb</weight>
		<reference>UT52</reference>
		<notes>150-yard range. 2B/10hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Sonic Projector</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>0.5 lb</weight>
		<reference>UT52</reference>
		<notes>200-yard range. 2B/10hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Sonic Projector</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>0.5 lb</weight>
		<reference>UT52</reference>
		<notes>300-yard range. 2B/10hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Tactical Radar</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>30-mile search range. +3 Acc. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Tactical Radar</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>60-mile search range. +3 Acc. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Tactical Radar</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>150-mile search range. +3 Acc. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Tactical Radar</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>300-mile search range. +3 Acc. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Tactical Sonar</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>2,000-yard range. +3 Acc. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Tactical Sonar</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>4,000-yard range. +3 Acc. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Tactical Sonar</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>10,000-yard range. +3 Acc. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Tactical Sonar</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>20,000-yard range. +3 Acc. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Tactical Terahertz Radar</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>100000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>1,200-yard range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Tactical Terahertz Radar</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>100000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>3,000-yard range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Tactical Terahertz Radar</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>100000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>6,000-yard range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Tactical Terahertz Radar</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>100000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>600-yard range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Terahertz Radar</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>1,200-yard range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Terahertz Radar</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>3,000-yard range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Terahertz Radar</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>6,000-yard range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Terahertz Radar</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT65</reference>
		<notes>600-yard range. C/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Ultrascanner</description>
		<tech_level>11^</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT66</reference>
		<notes>3-mile range. +9 to detection. +3 Acc. C/4hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Ultrascanner</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT66</reference>
		<notes>3-mile range. +9 to detection. C/4hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Ultrascanner</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT66</reference>
		<notes>6-mile range. +11 to detection. +3 Acc. C/4hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medium Ultrascanner</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT66</reference>
		<notes>6-mile range. +11 to detection. C/4hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Medscanner</description>
		<tech_level>10^</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.25 lb</weight>
		<reference>UT200</reference>
		<notes>B/10hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
		<skill_bonus>
			<name compare="is">Diagnosis</name>
			<specialization compare="is anything"></specialization>
			<amount>3</amount>
		</skill_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Megacomputer</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>1.0E7</value>
		<weight>40000 lb</weight>
		<reference>UT22</reference>
		<notes>Complexity 9. 1,000,000TB. External power.</notes>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Megacomputer</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>1.0E7</value>
		<weight>40000 lb</weight>
		<reference>UT22</reference>
		<notes>Complexity 11. 1,000,000TB. External power.</notes>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Memory Flesh</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<reference>UT211</reference>
		<notes>Radical procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Memory Flesh</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<reference>UT211</reference>
		<notes>Requires bioplastic skin. Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Memory-Beta</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>250</value>
		<reference>UT205</reference>
		<categories>
			<category>Biotech</category>
			<category>Drug</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Metal Embrittlement Agent</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>5</value>
		<reference>UT161</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Micro Gravity-Ripple Communicator</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<reference>UT45</reference>
		<notes>10-mile range. AA/100hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Micro Gravity-Ripple Communicator</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<reference>UT45</reference>
		<notes>20-mile range. AA/100hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Micro IR Communicator</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<reference>UT44</reference>
		<notes>5-yard range. AA/100hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Micro IR Communicator</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<reference>UT44</reference>
		<notes>10-yard range. AA/100hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Micro IR Communicator</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<reference>UT44</reference>
		<notes>25-yard range. AA/100hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Micro IR Communicator</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<reference>UT44</reference>
		<notes>50-yard range. AA/100hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Micro Laser Communicator</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<reference>UT44</reference>
		<notes>1,000-yard range. AA/100hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Micro Laser Communicator</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<reference>UT44</reference>
		<notes>1-mile range. AA/100hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Micro Laser Communicator</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<reference>UT44</reference>
		<notes>5,000-yard range. AA/100hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Micro Laser Communicator</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<reference>UT44</reference>
		<notes>10,000-yard range. AA/100hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Micro Radio Communicator</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT44</reference>
		<notes>1,000-yard range. AA/100hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Micro Radio Communicator</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT44</reference>
		<notes>1-mile range. AA/100hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Micro Radio Communicator</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT44</reference>
		<notes>200-yard range. AA/100hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Micro Radio Communicator</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT44</reference>
		<notes>400-yard range. AA/100hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Micro-Manipulator Tool Bench</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>4 lb</weight>
		<reference>UT82</reference>
		<notes>High Manual Dexterity 4</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Micro-Manipulator Tool Bench</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>4 lb</weight>
		<reference>UT82</reference>
		<notes>High Manual Dexterity 5</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Micro-Manipulator Tool Bench</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>4 lb</weight>
		<reference>UT82</reference>
		<notes>High Manual Dexterity 5</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Micro-Manipulator Tool Bench</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>4 lb</weight>
		<reference>UT82</reference>
		<notes>High Manual Dexterity 6</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Microbot Arteries</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<reference>UT189</reference>
		<notes>For battlesuits. Maximum of two per suit.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Microframe</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>40 lb</weight>
		<reference>UT22</reference>
		<notes>Complexity 6. 1,000TB. External power.</notes>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Military Cybersuit</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>50000</value>
		<weight>50 lb</weight>
		<reference>UT186</reference>
		<notes>Super Jump 2. Flexible. 10 yr. power supply.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>80</amount>
		</dr_bonus>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>10</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="striking only">st</attribute>
			<amount>10</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>move</attribute>
			<amount>1</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mind Disruptor Pistol</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>6500</value>
		<weight>1.8 lb</weight>
		<reference>UT132</reference>
		<ranged_weapon>
			<damage>Will-3 aff</damage>
			<strength>4</strength>
			<accuracy>6</accuracy>
			<range>23/70</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>66(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/66 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mind Disruptor Rifle</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>5 lb</weight>
		<reference>UT132</reference>
		<ranged_weapon>
			<damage>Will-4 aff</damage>
			<strength>5&#8224;</strength>
			<accuracy>12</accuracy>
			<range>40/120</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>56(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/56 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mind Shield Circuitry</description>
		<tech_level>9^</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.5 lb</weight>
		<reference>UT188</reference>
		<notes>2B/100hr.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mind Shield Headband</description>
		<tech_level>10^</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>0.1 lb</weight>
		<reference>UT188</reference>
		<notes>B/100hr.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mind Shield Helmet</description>
		<tech_level>9^</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>1 lb</weight>
		<reference>UT188</reference>
		<notes>2B/100hr.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mini Flashlight</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>0.25 lb</weight>
		<reference>UT74</reference>
		<notes>15-yard beam. B/24hr.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mini Holoprojector</description>
		<tech_level>10^</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT52</reference>
		<notes>B/1 day.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mini Laser Flashlight</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>0.25 lb</weight>
		<reference>UT113</reference>
		<ranged_weapon>
			<damage>HT-5 aff (1 yd)</damage>
			<strength>1</strength>
			<accuracy>6</accuracy>
			<range>170/500</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>3,600(3)</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>B/3,600 shots</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mini Laser Torch</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.25 lb</weight>
		<reference>UT80</reference>
		<melee_weapon>
			<damage>1d(2) burn</damage>
			<strength>1</strength>
			<reach>C</reach>
			<parry>no</parry>
			<block>no</block>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<notes>B/3min</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mini Plasma Torch</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT80</reference>
		<melee_weapon>
			<damage>1d+2(5) burn</damage>
			<strength>3</strength>
			<reach>C</reach>
			<parry>no</parry>
			<block>no</block>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<notes>B/3min</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mini Scanner</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>500</value>
		<weight>0.1 lb</weight>
		<reference>UT100</reference>
		<notes>100-yard range. A/10hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Minifac</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>50000</value>
		<weight>100 lb</weight>
		<reference>UT90</reference>
		<notes>1lb or $50 finished product per hour. External power.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Minifac</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>50000</value>
		<weight>100 lb</weight>
		<reference>UT90</reference>
		<notes>2lbs or $100 of finished product per hour. External power.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Minifac</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>50000</value>
		<weight>100 lb</weight>
		<reference>UT90</reference>
		<notes>4lbs or $200 of finished product per hour. External power.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Minifac</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>50000</value>
		<weight>100 lb</weight>
		<reference>UT90</reference>
		<notes>8lbs or $400 of finished product per hour. External power.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Minigun, 7mmCL</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>14000</value>
		<weight>33 lb</weight>
		<reference>UT138</reference>
		<ranged_weapon>
			<damage>6d pi</damage>
			<strength>15M</strength>
			<accuracy>4</accuracy>
			<range>700/4,000</range>
			<rate_of_fire>100</rate_of_fire>
			<shots>400(5)</shots>
			<bulk>-7</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Machine Gun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>MLAWS, 64mm</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>23000</value>
		<weight>35 lb</weight>
		<reference>UT146</reference>
		<ranged_weapon>
			<damage>6dx3 pi++</damage>
			<strength>11B&#8224;</strength>
			<accuracy>3</accuracy>
			<range>500/4,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>6(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Artillery</name>
				<specialization>Guided Missile</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Artillery</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>MLAWS, 64mm</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>23000</value>
		<weight>35 lb</weight>
		<reference>UT146</reference>
		<ranged_weapon>
			<damage>6dx5 pi++</damage>
			<strength>11B&#8224;</strength>
			<accuracy>3</accuracy>
			<range>750/6,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>6(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Artillery</name>
				<specialization>Guided Missile</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Artillery</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mobile Lab (@Scientific Skill@)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>75000</value>
		<weight>200 lb</weight>
		<reference>UT67</reference>
		<notes>External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Modular Cage</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>200 lb</weight>
		<reference>UT76</reference>
		<notes>DR70</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Modular Cage</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>200 lb</weight>
		<reference>UT76</reference>
		<notes>DR100</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Modular Cage</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>200 lb</weight>
		<reference>UT76</reference>
		<notes>DR150</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Modular Cage</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>200 lb</weight>
		<reference>UT76</reference>
		<notes>DR200</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Modular Environmental Cage</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>400 lb</weight>
		<reference>UT76</reference>
		<notes>DR70</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Modular Environmental Cage</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>400 lb</weight>
		<reference>UT76</reference>
		<notes>DR100</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Modular Environmental Cage</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>400 lb</weight>
		<reference>UT76</reference>
		<notes>DR150</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Modular Environmental Cage</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>400 lb</weight>
		<reference>UT76</reference>
		<notes>DR200</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Molecular Glue</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>0.5</value>
		<reference>UT83</reference>
		<notes>Per application.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Molecular Glue Solvent</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT83</reference>
		<notes>Removes 10 applications.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Monocrys Bodysuit</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>900</value>
		<weight>6 lb</weight>
		<reference>UT172</reference>
		<notes>DR+16 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>8</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>8</amount>
		</dr_bonus>
		<dr_bonus>
			<location>arms</location>
			<amount>8</amount>
		</dr_bonus>
		<dr_bonus>
			<location>legs</location>
			<amount>8</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Monocrys Gloves</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<reference>UT172</reference>
		<notes>DR+8 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Monocrys Jacket</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>450</value>
		<weight>3 lb</weight>
		<reference>UT172</reference>
		<notes>DR+16 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>8</amount>
		</dr_bonus>
		<dr_bonus>
			<location>arms</location>
			<amount>8</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Monocrys Subdermal Armor</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<reference>UT215</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Monocrys Suit</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1200</value>
		<weight>8 lb</weight>
		<reference>UT172</reference>
		<notes>DR+16 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>8</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Monocrys Tacsuit</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>3000</value>
		<weight>15 lb</weight>
		<reference>UT178</reference>
		<notes>Flexible. Double DR vs. cutting and piercing damage. C/24hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>20</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Monocrys Tactical Vest</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>900</value>
		<weight>9 lb</weight>
		<reference>UT173</reference>
		<notes>DR+21 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>15</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>15</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Monocrys Trousers</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>280</value>
		<weight>2.8 lb</weight>
		<reference>UT172</reference>
		<notes>DR+16 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>8</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>8</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Monocrys Vacc Suit</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>12000</value>
		<weight>30 lb</weight>
		<reference>UT179</reference>
		<notes>Flexible. DR+20 vs. piercing and cutting damage. 2C/48hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>20</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Monocrys Vest</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>300</value>
		<weight>2 lb</weight>
		<reference>UT172</reference>
		<notes>DR+16 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>8</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Monowire Razortape</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>80</value>
		<weight>0.5 lb</weight>
		<reference>UT107</reference>
		<notes>100-foot spool. ST 20.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Monowire Spool</description>
		<tech_level>9^</tech_level>
		<legality_class>3</legality_class>
		<value>10</value>
		<weight>0.001 lb</weight>
		<reference>UT82</reference>
		<notes>Per yard. Supports 1,000lbs.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Monowire Switchblade</description>
		<tech_level>10^</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>0.5 lb</weight>
		<reference>UT164</reference>
		<melee_weapon>
			<damage>sw+1d+R(10) cut</damage>
			<strength>5</strength>
			<usage>Sword</usage>
			<reach>C-5</reach>
			<parry>0</parry>
			<block>No</block>
			<default>
				<type>Skill</type>
				<name>Force Sword</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Sword</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
		</melee_weapon>
		<melee_weapon>
			<damage>sw+1d-2(10) cut</damage>
			<strength>5</strength>
			<usage>Whip</usage>
			<reach>1-7*</reach>
			<parry>-2U</parry>
			<block>No</block>
			<default>
				<type>Skill</type>
				<name>Monowire Whip</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-6</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Kusari</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Whip</name>
				<modifier>-3</modifier>
			</default>
		</melee_weapon>
		<notes>B/10hr.</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Monowire Whip</description>
		<tech_level>9^</tech_level>
		<legality_class>2</legality_class>
		<value>900</value>
		<weight>0.5 lb</weight>
		<reference>UT163</reference>
		<melee_weapon>
			<damage>sw+1d-2(10) cut</damage>
			<strength>5</strength>
			<reach>1-7*</reach>
			<parry>-2U</parry>
			<block>No</block>
			<default>
				<type>Skill</type>
				<name>Monowire Whip</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-6</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Kusari</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Whip</name>
				<modifier>-3</modifier>
			</default>
		</melee_weapon>
		<categories>
			<category>Melee Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Morph Axe</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>2 lb</weight>
		<reference>UT83</reference>
		<melee_weapon>
			<damage>sw+1</damage>
			<strength>8</strength>
			<usage>Swung</usage>
			<reach>1</reach>
			<parry>0</parry>
			<block>No</block>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Axe/Mace</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Flail</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Two-Handed Axe/Mace</name>
				<modifier>-3</modifier>
			</default>
		</melee_weapon>
		<ranged_weapon>
			<damage>sw+1</damage>
			<strength>8</strength>
			<usage>Thrown</usage>
			<accuracy>1</accuracy>
			<range>x1.5/x2.5</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>T(1)</shots>
			<bulk>-2</bulk>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Thrown Weapon</name>
				<specialization>Axe/Mace</specialization>
				<modifier>0</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Expedition Gear</category>
			<category>Melee Weapon</category>
			<category>Missile Weapon</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Morphazine</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>10</value>
		<reference>UT205</reference>
		<categories>
			<category>Biotech</category>
			<category>Drug</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Morphwear</description>
		<tech_level>10</tech_level>
		<value>1000</value>
		<reference>UT189</reference>
		<notes>For biosuits and nanosuits.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Morphwear</description>
		<tech_level>10</tech_level>
		<value>5000</value>
		<reference>UT189</reference>
		<notes>For smartsuits and cybersuits.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mortar Box, 40mmPLB</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>1000</value>
		<weight>12 lb</weight>
		<reference>UT138</reference>
		<ranged_weapon>
			<damage>1d pi++</damage>
			<strength>12M</strength>
			<accuracy>2</accuracy>
			<range>75/450</range>
			<rate_of_fire>4x4</rate_of_fire>
			<shots>16(20)</shots>
			<bulk>-6</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Artillery</name>
				<specialization>Cannon</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mortar Box, 64mmPLB</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>1000</value>
		<weight>12 lb</weight>
		<reference>UT138</reference>
		<ranged_weapon>
			<damage>6dx2 pi++</damage>
			<strength>25M</strength>
			<accuracy>3</accuracy>
			<range>160/80</range>
			<rate_of_fire>6x5</rate_of_fire>
			<shots>30(30)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Artillery</name>
				<specialization>Cannon</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Multi-Media Wall</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>0.05 lb</weight>
		<reference>UT51</reference>
		<notes>Per square foot. External power.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Multisensory Holographic Crew Station</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>50000</value>
		<weight>100 lb</weight>
		<reference>UT24</reference>
		<notes>External power.</notes>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Multispectral Chameleon Cloak</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>3000</value>
		<weight>2 lb</weight>
		<reference>UT99</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Multispectral Chameleon Net</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>60000</value>
		<weight>40 lb</weight>
		<reference>UT99</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Multispectral Chameleon Surface</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>6000</value>
		<weight>4 lb</weight>
		<reference>UT99</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Musk</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2</value>
		<reference>UT160</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nanoburn</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>5</value>
		<reference>UT161</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nanofac Workbench</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT92</reference>
		<notes>1lb. or $1,000 finished product per hour. Needs feedstock. External power.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nanofac Workbench</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT92</reference>
		<notes>1lb. or $500 finished product per hour. Needs feedstock. External power.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Nanostasis Pod</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>500000</value>
		<weight>500 lb</weight>
		<reference>UT201</reference>
		<notes>DR50. PF100. Five hours to freeze the patient, eight hours to thaw him. Physician-14 to revive the patient. E/200hrs.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Nanostasis Tank</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>300000</value>
		<weight>250 lb</weight>
		<reference>UT200</reference>
		<notes>Five hours to freeze the patient, eight hours to thaw him. E/200hrs.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nanostasis Tank: nanomachine package</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<weight>0.1 lb</weight>
		<reference>UT201</reference>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nanosuit</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>70000</value>
		<weight>20 lb</weight>
		<reference>UT186</reference>
		<notes>Enhanced Move (Ground) 1. Super Jump 2. Flexible. D/4wk.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>100</amount>
		</dr_bonus>
		<attribute_bonus>
			<attribute limitation="striking only">st</attribute>
			<amount>10</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>10</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nanotracers</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT161</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nanoweave Bodysuit</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>900</value>
		<weight>6 lb</weight>
		<reference>UT172</reference>
		<notes>DR+12 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>arms</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>legs</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nanoweave Gloves</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<weight>6 lb</weight>
		<reference>UT172</reference>
		<notes>DR+6 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nanoweave Jacket</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>450</value>
		<weight>3 lb</weight>
		<reference>UT172</reference>
		<notes>DR+12 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>arms</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nanoweave Subdermal Armor</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<reference>UT213</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nanoweave Subdermal Armor</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<reference>UT213</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nanoweave Suit</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1200</value>
		<weight>8 lb</weight>
		<reference>UT172</reference>
		<notes>DR+12 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nanoweave Tacsuit</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>3000</value>
		<weight>15 lb</weight>
		<reference>UT178</reference>
		<notes>Flexible. Double DR vs. cutting and piercing damage. C/18hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>15</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nanoweave Tactical Vest</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>900</value>
		<weight>9 lb</weight>
		<reference>UT173</reference>
		<notes>DR+14 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>10</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>10</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nanoweave Trousers</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>280</value>
		<weight>2.8 lb</weight>
		<reference>UT172</reference>
		<notes>DR+12 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nanoweave Vacc Suit</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>12000</value>
		<weight>30 lb</weight>
		<reference>UT179</reference>
		<notes>Flexible. DR+15 vs. piercing and cutting damage. 2C/36hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>15</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nanoweave Vest</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>300</value>
		<weight>2 lb</weight>
		<reference>UT172</reference>
		<notes>DR+12 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nasal Filter Plugs</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT188</reference>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Native Translator Program</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT48</reference>
		<notes>Complexity 5. From @From language@ to @To language@.</notes>
		<categories>
			<category>Communication and Interface</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Native Translator Program</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT48</reference>
		<notes>Complexity 5. From @From language@ to @To language@.</notes>
		<categories>
			<category>Communication and Interface</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Native Translator Program</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT25</reference>
		<notes>Complexity 5. From @From language@ to @To language@.</notes>
		<categories>
			<category>Communication and Interface</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Native Translator Program</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT48</reference>
		<notes>From @From language@ to @To language@.</notes>
		<categories>
			<category>Communication and Interface</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nausea Carbine</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>5 lb</weight>
		<reference>UT126</reference>
		<ranged_weapon>
			<damage>HT-4 aff (1 yd)</damage>
			<strength>5&#8224;</strength>
			<accuracy>6</accuracy>
			<range>17/50</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>56(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/56 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nausea Pistol</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>650</value>
		<weight>1.8 lb</weight>
		<reference>UT126</reference>
		<ranged_weapon>
			<damage>HT-3 aff (1 yd)</damage>
			<strength>4</strength>
			<accuracy>3</accuracy>
			<range>9/27</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>66(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/66 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Near Miss Indicator</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT188</reference>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Needle Rifle, 3mmN</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>600</value>
		<weight>5 lb</weight>
		<reference>UT140</reference>
		<ranged_weapon>
			<damage>2d pi-</damage>
			<strength>7&#8224;</strength>
			<accuracy>4</accuracy>
			<range>75/300</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>100(3)</shots>
			<bulk>-4</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Needler, 3mmN</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>500</value>
		<weight>1 lb</weight>
		<reference>UT140</reference>
		<ranged_weapon>
			<damage>1d+2 pi-</damage>
			<strength>7</strength>
			<accuracy>1</accuracy>
			<range>50/150</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>100(3)</shots>
			<bulk>-2</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nerve Gas, Lethal</description>
		<tech_level>9</tech_level>
		<legality_class>0</legality_class>
		<value>10</value>
		<reference>UT160</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nerve Pistol</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>2600</value>
		<weight>1.8 lb</weight>
		<reference>UT122</reference>
		<ranged_weapon>
			<damage>HT-3 aff (1 yd)</damage>
			<strength>4</strength>
			<accuracy>6</accuracy>
			<range>23/70</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>66(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/66 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nerve Poison</description>
		<tech_level>9</tech_level>
		<legality_class>0</legality_class>
		<value>10</value>
		<reference>UT161</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nerve Rifle</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>8000</value>
		<weight>5 lb</weight>
		<reference>UT122</reference>
		<ranged_weapon>
			<damage>HT-4 aff (1 yd)</damage>
			<strength>5&#8224;</strength>
			<accuracy>12</accuracy>
			<range>40/120</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>56(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/56 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Disruptor Field</description>
		<tech_level>10^</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<reference>UT103</reference>
		<notes>Per square yard. $10,000 to install. Do not carry.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Induction Field</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>50000</value>
		<weight>25 lb</weight>
		<reference>UT49</reference>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Induction Helmet</description>
		<tech_level>10^</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<weight>2 lb</weight>
		<reference>UT49</reference>
		<notes>B/100hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Induction Pad</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<reference>UT49</reference>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Inhibitor</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>200</value>
		<weight>0.1 lb</weight>
		<reference>UT201</reference>
		<melee_weapon>
			<damage>HT-6 aff</damage>
			<strength>-</strength>
			<usage>Paralyze</usage>
			<reach>C</reach>
			<parry>No</parry>
			<block>No</block>
			<default>
				<type>DX</type>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Brawling</name>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<notes>First Aid +1 (quality) to treat shock.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Input Pad</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<reference>UT48</reference>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Input Receiver</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.1 lb</weight>
		<reference>UT48</reference>
		<notes>A/100hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Interface Helmet</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>2 lb</weight>
		<reference>UT49</reference>
		<notes>C/100hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Jack</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>4000</value>
		<reference>UT217</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Jack</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>4000</value>
		<reference>UT217</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Pacifier</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>500</value>
		<weight>0.25 lb</weight>
		<reference>UT108</reference>
		<notes>B/100hr.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Programmer Software</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>10000</value>
		<reference>UT110</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Programmer Software</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>1000</value>
		<reference>UT110</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Programmer Software</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>100</value>
		<reference>UT110</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Programmer Software</description>
		<tech_level>12</tech_level>
		<legality_class>1</legality_class>
		<value>10</value>
		<reference>UT110</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Programmer Software</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>100000</value>
		<reference>UT110</reference>
		<notes>Complexity 9. +1 (quality).</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Programmer Software</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>10000</value>
		<reference>UT110</reference>
		<notes>Complexity 9. +1 (quality).</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Programmer Software</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>1000</value>
		<reference>UT110</reference>
		<notes>Complexity 9. +1 (quality).</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Programmer Software</description>
		<tech_level>12</tech_level>
		<legality_class>1</legality_class>
		<value>100</value>
		<reference>UT110</reference>
		<notes>Complexity 9. +1 (quality).</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Programmer Software</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>1000000</value>
		<reference>UT110</reference>
		<notes>Complexity 11. +2 (quality).</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Programmer Software</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>100000</value>
		<reference>UT110</reference>
		<notes>Complexity 11. +2 (quality).</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Programmer Software</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>10000</value>
		<reference>UT110</reference>
		<notes>Complexity 11. +2 (quality).</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Programmer Software</description>
		<tech_level>12</tech_level>
		<legality_class>1</legality_class>
		<value>1000</value>
		<reference>UT110</reference>
		<notes>Complexity 11. +2 (quality).</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Uplift</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<reference>UT218</reference>
		<notes>Cost per average racial IQ before uplift. Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Uplift</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<reference>UT218</reference>
		<notes>Cost per average racial IQ before uplift. Radical procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Veridicator Helmet</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>12000</value>
		<weight>2 lb</weight>
		<reference>UT107</reference>
		<notes>+10 to Detect Lies. B/24hr.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neural Veridicator Program</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>300</value>
		<reference>UT107</reference>
		<notes>+10 to Detect Lies. Complexity 6.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neuroglove</description>
		<tech_level>10^</tech_level>
		<legality_class>2</legality_class>
		<value>500</value>
		<weight>0.5 lb</weight>
		<reference>UT165</reference>
		<melee_weapon>
			<damage>HT-6(2) aff</damage>
			<strength>2</strength>
			<reach>C</reach>
			<parry>No</parry>
			<block>No</block>
			<default>
				<type>Skill</type>
				<name>Boxing</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Brawling</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Karate</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<notes>B/20 hits.</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neurolash Baton</description>
		<tech_level>10^</tech_level>
		<legality_class>3</legality_class>
		<value>520</value>
		<weight>1.5 lb</weight>
		<reference>UT166</reference>
		<melee_weapon>
			<damage>sw cr</damage>
			<strength>6</strength>
			<usage>Swing</usage>
			<reach>1</reach>
			<parry>0</parry>
			<block>No</block>
			<default>
				<type>Skill</type>
				<name>Shortsword</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Broadsword</name>
				<modifier>-2</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Force Sword</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Jitte/Sai</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Knife</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Saber</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Smallsword</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Tonfa</name>
				<modifier>-3</modifier>
			</default>
		</melee_weapon>
		<melee_weapon>
			<damage>thr cr</damage>
			<strength>6</strength>
			<usage>Thrust</usage>
			<reach>1</reach>
			<parry>0</parry>
			<block>No</block>
			<default>
				<type>Skill</type>
				<name>Shortsword</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Broadsword</name>
				<modifier>-2</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Force Sword</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Jitte/Sai</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Knife</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Saber</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Smallsword</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Tonfa</name>
				<modifier>-3</modifier>
			</default>
		</melee_weapon>
		<melee_weapon>
			<damage>HT-5(2) aff</damage>
			<usage>Linked</usage>
		</melee_weapon>
		<notes>B/20 hits.</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neurolash Whip</description>
		<tech_level>10^</tech_level>
		<legality_class>3</legality_class>
		<value>560</value>
		<weight>6.5 lb</weight>
		<reference>UT166</reference>
		<melee_weapon>
			<damage>sw-2(0.5) cr</damage>
			<strength>8</strength>
			<usage>Swing</usage>
			<reach>1-3*</reach>
			<parry>-2U</parry>
			<block>No</block>
			<default>
				<type>Skill</type>
				<name>Shortsword</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Broadsword</name>
				<modifier>-2</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Force Sword</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Jitte/Sai</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Knife</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Saber</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Smallsword</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Tonfa</name>
				<modifier>-3</modifier>
			</default>
		</melee_weapon>
		<melee_weapon>
			<damage>HT-5(2) aff</damage>
			<usage>Linked</usage>
		</melee_weapon>
		<notes>B/20 hits.</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neurostimulator</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<weight>0.2 lb</weight>
		<reference>UT40</reference>
		<notes>A/1hr.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neurotherapy Implant (@Neurological Disadvantage@)</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>4000</value>
		<reference>UT217</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Neurotherapy Implant (@Neurological Disadvantage@)</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>4000</value>
		<reference>UT217</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Night Vision Contacts</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<reference>UT60</reference>
		<notes>Night Vision 7. 1x magnification.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Night Vision Contacts</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<reference>UT60</reference>
		<notes>Night Vision 7. 2x magnification.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Night Vision Contacts</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<reference>UT60</reference>
		<notes>Night Vision 7. 4x magnification.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Night Vision Glasses ("Night Shades")</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>0.1 lb</weight>
		<reference>UT60</reference>
		<notes>Night Vision 8. 2x magnification. A/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Night Vision Glasses ("Night Shades")</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>0.1 lb</weight>
		<reference>UT60</reference>
		<notes>Night Vision 8. 4x magnification. A/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Night Vision Glasses ("Night Shades")</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>0.1 lb</weight>
		<reference>UT60</reference>
		<notes>Night Vision 8. 8x magnification. A/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Night Vision Goggles</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.3 lb</weight>
		<reference>UT60</reference>
		<notes>Night Vision 9. 4x magnification. 2B/100hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Night Vision Goggles</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.3 lb</weight>
		<reference>UT60</reference>
		<notes>Night Vision 9. 8x magnification. 2B/100hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Night Vision Goggles</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.3 lb</weight>
		<reference>UT60</reference>
		<notes>Night Vision 9. 16x magnification. 2B/100hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Night Vision Visor</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.3 lb</weight>
		<reference>UT60</reference>
		<notes>Night Vision 9. 4x magnification. 2B/100hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Night Vision Visor</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.3 lb</weight>
		<reference>UT60</reference>
		<notes>Night Vision 9. 8x magnification. 2B/100hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Night Vision Visor</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.3 lb</weight>
		<reference>UT60</reference>
		<notes>Night Vision 9. 16x magnification. 2B/100hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nuclear Damper Field</description>
		<tech_level>11^</tech_level>
		<legality_class>1</legality_class>
		<value>2.0E7</value>
		<weight>4000 lb</weight>
		<reference>UT193</reference>
		<notes>External power.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Nuclear Damper Projector</description>
		<tech_level>10^</tech_level>
		<legality_class>1</legality_class>
		<value>1.0E7</value>
		<weight>2000 lb</weight>
		<reference>UT193</reference>
		<ranged_weapon>
			<damage>Special</damage>
			<strength>-</strength>
			<accuracy>24</accuracy>
			<range>5mi</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>-</shots>
			<bulk>-</bulk>
			<recoil>-</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External power.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Odor Synthesizer</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>1 lb</weight>
		<reference>UT52</reference>
		<notes>100 mixes. B/100hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>One-Use Bandage Spray</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<weight>0.1 lb</weight>
		<reference>UT197</reference>
		<notes>First Aid +2 (quality).</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Operating Theater</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200000</value>
		<weight>1000 lb</weight>
		<reference>UT200</reference>
		<notes>Surgery +2 (quality). 20C/40hr. or external power.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Optical Cable</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>0.1</value>
		<weight>0.01 lb</weight>
		<reference>UT43</reference>
		<notes>"Quantity" represents yards.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Paint Carbine, 15mm</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>400</value>
		<weight>4 lb</weight>
		<reference>UT140</reference>
		<ranged_weapon>
			<damage>1d-4 pi++</damage>
			<strength>6&#8224;</strength>
			<accuracy>2</accuracy>
			<range>20/130</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>50+1(3i)</shots>
			<bulk>-2</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Paint Pistol, 15mm</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT140</reference>
		<ranged_weapon>
			<damage>1d-4 pi++</damage>
			<strength>8</strength>
			<accuracy>1</accuracy>
			<range>14/90</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>20+1(3i)</shots>
			<bulk>-2</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Painter Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>2 lb</weight>
		<reference>UT87</reference>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Paralysis Gas</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>10</value>
		<reference>UT160</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Paramedical Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>6000</value>
		<weight>2 lb</weight>
		<reference>UT201</reference>
		<categories>
			<category>Biomedical Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Paramedical Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>6000</value>
		<reference>UT201</reference>
		<notes>Diagnosis-10. First Aid-10.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Paramedical Swarm</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>6000</value>
		<reference>UT201</reference>
		<notes>Diagnosis-11. First Aid-11.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Paramedical Swarm</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>6000</value>
		<reference>UT201</reference>
		<notes>Diagnosis-12. First Aid-12.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Parasite Seed</description>
		<tech_level>12</tech_level>
		<legality_class>1</legality_class>
		<value>10000</value>
		<reference>UT162</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Parasite Seed (Mind-trapping)</description>
		<tech_level>12</tech_level>
		<legality_class>1</legality_class>
		<value>100000</value>
		<reference>UT162</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Partisan Needler, 3mmN</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1500</value>
		<weight>12 lb</weight>
		<reference>UT140</reference>
		<ranged_weapon>
			<damage>2d pi-</damage>
			<strength>10&#8224;</strength>
			<accuracy>4</accuracy>
			<range>75/300</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>140(3)</shots>
			<bulk>-5</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Payload Rifle, 25mmCL</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>8000</value>
		<weight>38 lb</weight>
		<reference>UT137</reference>
		<ranged_weapon>
			<damage>10d pi++</damage>
			<strength>12B&#8224;</strength>
			<accuracy>4</accuracy>
			<range>700/8,500</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>8+1(3)</shots>
			<bulk>-6</bulk>
			<recoil>4</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Penlight</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<weight>0.1 lb</weight>
		<reference>UT74</reference>
		<notes>5-yard beam. 2A/24hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Personal Chemsniffer</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>2 lb</weight>
		<reference>UT62</reference>
		<notes>+1 to detection. A/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Personal Chemsniffer</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>2 lb</weight>
		<reference>UT62</reference>
		<notes>+2 to detection. A/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Personal Chemsniffer</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>2 lb</weight>
		<reference>UT62</reference>
		<notes>+3 to detection. A/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Personal Chemsniffer</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>2 lb</weight>
		<reference>UT62</reference>
		<notes>A/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Personal Computer</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>5 lb</weight>
		<reference>UT22</reference>
		<notes>Complexity 5. 100TB. 2C/20hr or external power.</notes>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Personal Computer</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>5 lb</weight>
		<reference>UT22</reference>
		<notes>Complexity 7. 100TB. 2C/20hr or external power.</notes>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Personal Defense Weapon, 5.7mmCL</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>1000</value>
		<weight>4.5 lb</weight>
		<reference>UT137</reference>
		<ranged_weapon>
			<damage>4d pi-</damage>
			<strength>9&#8224;</strength>
			<accuracy>4</accuracy>
			<range>350/3,000</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>100+1(5)</shots>
			<bulk>-3</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Submachine Gun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Personal Force Screen</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>8000</value>
		<weight>2.5 lb</weight>
		<reference>UT191</reference>
		<notes>C/15min.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>60</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Personal Hypertime Field Generator</description>
		<tech_level>12^</tech_level>
		<legality_class>1</legality_class>
		<value>400000</value>
		<weight>50 lb</weight>
		<reference>UT195</reference>
		<notes>2D/8hr.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Personal Radar/Laser Detector</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.5 lb</weight>
		<reference>UT188</reference>
		<notes>A/10 days.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Personal Sound Detector</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>1 lb</weight>
		<reference>UT62</reference>
		<notes>8x amplification. Requires Complexity 4+. A/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Personal Sound Detector</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>1 lb</weight>
		<reference>UT62</reference>
		<notes>16x amplification. Requires Complexity 4+. A/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Personal Sound Detector</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>1 lb</weight>
		<reference>UT62</reference>
		<notes>32x amplification. Requires Complexity 4+. A/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Personal Sound Detector</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>1 lb</weight>
		<reference>UT62</reference>
		<notes>64x amplification. Requires Complexity 4+. A/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>PESA Binoculars</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>3 lb</weight>
		<reference>UT61</reference>
		<notes>16x magnification. C/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>PESA Goggles</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>0.6 lb</weight>
		<reference>UT61</reference>
		<notes>1x magnification. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>PESA Sensor Array</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>160000</value>
		<weight>50 lb</weight>
		<reference>UT61</reference>
		<notes>32x magnification. 2D/12hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>PESA Surveillance Camera</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT61</reference>
		<notes>4x magnification. C/100hr. or external power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>PESA Video Glasses</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.1 lb</weight>
		<reference>UT61</reference>
		<notes>1x magnification. A/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pesticide Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>2 lb</weight>
		<reference>UT87</reference>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Petbot</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>15000</value>
		<weight>20 lb</weight>
		<reference>UT41</reference>
		<notes>2C/8hr.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Petbot</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>20 lb</weight>
		<reference>UT41</reference>
		<notes>3C/24hr.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Petbot</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>20 lb</weight>
		<reference>UT41</reference>
		<notes>D/1mo.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Petbot</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>7000</value>
		<weight>20 lb</weight>
		<reference>UT41</reference>
		<notes>D/1wk.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pheromone Spray</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>20</value>
		<reference>UT160</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plasma Battle Rifle</description>
		<tech_level>11^</tech_level>
		<legality_class>2</legality_class>
		<value>18000</value>
		<weight>10 lb</weight>
		<reference>UT128</reference>
		<ranged_weapon>
			<damage>3dx5(2) burn ex</damage>
			<strength>10&#8224;</strength>
			<accuracy>8+2</accuracy>
			<range>750/2,250</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>10(3)</shots>
			<bulk>-4</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/10 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plasma Cannon</description>
		<tech_level>10^</tech_level>
		<legality_class>1</legality_class>
		<value>2000000</value>
		<weight>5000 lb</weight>
		<reference>UT128</reference>
		<ranged_weapon>
			<damage>6dx25(2) burn ex</damage>
			<strength>240M</strength>
			<accuracy>12</accuracy>
			<range>7,500/22,500</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>40(5)</shots>
			<bulk>-10</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>10 external F-cells.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plasma Explosive</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT88</reference>
		<notes>REF10</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plasma Explosive</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT88</reference>
		<notes>REF20</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plasma Gatling Gun</description>
		<tech_level>10^</tech_level>
		<legality_class>1</legality_class>
		<value>320000</value>
		<weight>250 lb</weight>
		<reference>UT128</reference>
		<ranged_weapon>
			<damage>6dx5(2) burn ex</damage>
			<strength>50M</strength>
			<accuracy>12</accuracy>
			<range>1,500/4,500</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-9</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>5 external E-cells.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plasma Pistol</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>2200</value>
		<weight>1.6 lb</weight>
		<reference>UT128</reference>
		<ranged_weapon>
			<damage>7d+2(2) burn ex</damage>
			<strength>6</strength>
			<accuracy>4</accuracy>
			<range>375/1,100</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>40(3)</shots>
			<bulk>-2</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/40 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plasma Torch</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>5 lb</weight>
		<reference>UT80</reference>
		<melee_weapon>
			<damage>2d(5) burn</damage>
			<strength>6</strength>
			<reach>C,1</reach>
			<parry>no</parry>
			<block>no</block>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<notes>C/15min.</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plastex B</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>20</value>
		<weight>1 lb</weight>
		<reference>UT88</reference>
		<notes>REF4</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plasti-Skin</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2</value>
		<weight>0.125 lb</weight>
		<reference>UT198</reference>
		<notes>Four applications.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Play Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>2 lb</weight>
		<reference>UT41</reference>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pneumohypo</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>0.1 lb</weight>
		<reference>UT199</reference>
		<melee_weapon>
			<damage>Spec</damage>
			<strength>-</strength>
			<usage>Stab</usage>
			<reach>C</reach>
			<parry>No</parry>
			<block>No</block>
			<default>
				<type>Skill</type>
				<name>Knife</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</melee_weapon>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pneumohypo: air cartridge</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT199</reference>
		<notes>100 charges.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pocket Aerosol</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>0.1 lb</weight>
		<reference>UT134</reference>
		<ranged_weapon>
			<damage>spec.</damage>
			<strength>1</strength>
			<accuracy>Jet</accuracy>
			<range>1</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>1</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Liquid Projector</name>
				<specialization>Sprayer</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pocket Analyzer (@Scientific Skill@)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.6 lb</weight>
		<reference>UT67</reference>
		<notes>2B/5hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pocket Graser Torch</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>150</value>
		<weight>0.25 lb</weight>
		<reference>UT85</reference>
		<melee_weapon>
			<damage>1d(10) burn rad sur</damage>
			<strength>1</strength>
			<reach>C</reach>
			<parry>no</parry>
			<block>no</block>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<notes>B/3min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pocket Medic</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1200</value>
		<weight>2 lb</weight>
		<reference>UT200</reference>
		<notes>First Aid-12. B/10hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pocket Medic</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1200</value>
		<weight>2 lb</weight>
		<reference>UT200</reference>
		<notes>First Aid-13. B/10hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pocket Medic</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1200</value>
		<weight>2 lb</weight>
		<reference>UT200</reference>
		<notes>First Aid-14. B/10hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pocket Medic</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1200</value>
		<weight>2 lb</weight>
		<reference>UT200</reference>
		<notes>First Aid-15. B/10hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pocket Molecular Bonder</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>3000</value>
		<weight>4 lb</weight>
		<reference>UT85</reference>
		<ranged_weapon>
			<damage>-</damage>
			<strength>1</strength>
			<usage>Bond</usage>
			<accuracy>2</accuracy>
			<range>1</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>-</shots>
			<bulk>-</bulk>
			<recoil>-</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
		</ranged_weapon>
		<notes>C/1min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Pocket Pack</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>0</value>
		<reference>UT38</reference>
		<equipment version="3">
			<quantity>1</quantity>
			<description>Candy bar</description>
			<tech_level>9</tech_level>
			<legality_class>4</legality_class>
			<value>1</value>
			<weight>0.125 lb</weight>
			<reference>UT38</reference>
		</equipment>
		<equipment version="3">
			<quantity>1</quantity>
			<description>Food tablets</description>
			<tech_level>9</tech_level>
			<legality_class>4</legality_class>
			<value>5</value>
			<weight>0.25 lb</weight>
			<reference>UT38</reference>
		</equipment>
		<equipment version="3">
			<quantity>1</quantity>
			<description>Marking pen</description>
			<tech_level>9</tech_level>
			<legality_class>4</legality_class>
			<value>4</value>
			<weight>0.0625 lb</weight>
			<reference>UT38</reference>
		</equipment>
		<equipment version="3">
			<quantity>1</quantity>
			<description>Penlight</description>
			<tech_level>9</tech_level>
			<legality_class>4</legality_class>
			<value>3</value>
			<weight>0.1 lb</weight>
			<reference>UT74</reference>
			<notes>5-yard beam. 2A/24hr.</notes>
			<categories>
				<category>Housing Tools and Survival Gear</category>
			</categories>
		</equipment>
		<equipment version="3">
			<quantity>1</quantity>
			<description>Swiss army knife</description>
			<tech_level>9</tech_level>
			<legality_class>4</legality_class>
			<value>10</value>
			<weight>0.125 lb</weight>
			<reference>UT38</reference>
		</equipment>
		<equipment version="3">
			<quantity>1</quantity>
			<description>Vacuum-proof sticky tape</description>
			<tech_level>9</tech_level>
			<legality_class>4</legality_class>
			<value>2</value>
			<weight>0.125 lb</weight>
			<reference>UT38</reference>
			<notes>150yd. x 2"</notes>
		</equipment>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pocket Regenerator</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.5 lb</weight>
		<reference>UT202</reference>
		<notes>B/15min.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pocket X-ray Laser Torch</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.25 lb</weight>
		<reference>UT85</reference>
		<melee_weapon>
			<damage>1d(5) burn rad sur</damage>
			<strength>1</strength>
			<reach>C</reach>
			<parry>no</parry>
			<block>no</block>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<notes>B/3min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pocketcam</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>0.25 lb</weight>
		<reference>UT51</reference>
		<notes>B/10hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Point Defense Laser</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>250000</value>
		<weight>1000 lb</weight>
		<reference>UT116</reference>
		<ranged_weapon>
			<damage>3dx5(2) burn</damage>
			<strength>70M</strength>
			<accuracy>18</accuracy>
			<range>9,000/27,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>66(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External F-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pollinator Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>2 lb</weight>
		<reference>UT87</reference>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Polyskin Body</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>36000</value>
		<reference>UT214</reference>
		<notes>Radical procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Polyskin Body</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>36000</value>
		<reference>UT214</reference>
		<notes>Requires bioplastic or living metal skin. Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Polyskin Face</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>15000</value>
		<reference>UT214</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Antimatter Generator</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>10 lb</weight>
		<reference>UT20</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Antimatter Storage Field</description>
		<tech_level>10^</tech_level>
		<legality_class>3</legality_class>
		<value>40000</value>
		<weight>20 lb</weight>
		<reference>UT82</reference>
		<notes>Stores 1g. 2D/1,000hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Antimatter Storage Field</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>40000</value>
		<weight>20 lb</weight>
		<reference>UT82</reference>
		<notes>Stores 10g. 2D/1,000hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Antimatter Storage Field</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>40000</value>
		<weight>20 lb</weight>
		<reference>UT82</reference>
		<notes>Stores 100g. 2D/1,000hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Antimatter Trap</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>20 lb</weight>
		<reference>UT82</reference>
		<notes>Stores 1mg. 2D/10,000hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Antimatter Trap</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>20 lb</weight>
		<reference>UT82</reference>
		<notes>Stores 10mg. 2D/10,000hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Antimatter Trap</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>20 lb</weight>
		<reference>UT82</reference>
		<notes>Stores 10&#181;g. 2D/10,000hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Antimatter Trap</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>20 lb</weight>
		<reference>UT82</reference>
		<notes>Stores 100&#181;g. 2D/10,000hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Brainwipe Machine</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>5 lb</weight>
		<reference>UT109</reference>
		<notes>C/24hr.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Displacer</description>
		<tech_level>12^</tech_level>
		<legality_class>1</legality_class>
		<value>100000</value>
		<weight>70 lb</weight>
		<reference>UT132</reference>
		<ranged_weapon>
			<damage>spec. (2yd)</damage>
			<strength>15&#8224;</strength>
			<accuracy>18</accuracy>
			<range>200</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>8(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2 external D-cells.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Fusion Reactor</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>100000</value>
		<weight>50 lb</weight>
		<reference>UT20</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable HyMRI</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>25000</value>
		<weight>50 lb</weight>
		<reference>UT198</reference>
		<notes>2D/1hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable MAD</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>20 lb</weight>
		<reference>UT120</reference>
		<ranged_weapon>
			<damage>HT-3 aff (1 yd)</damage>
			<strength>10&#8224;</strength>
			<accuracy>12</accuracy>
			<range>400/800</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>83(5)</shots>
			<bulk>-5</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Mind Probe</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT109</reference>
		<notes>C/24hr.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Mind Probe</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT110</reference>
		<notes>Slow probe: 2 hours. Fast probe: 15 minutes. C/24hrs.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Mind Probe</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT110</reference>
		<notes>Slow probe: 4 hours. Fast probe: 30 minutes. C/24hrs.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Mind Transference Equipment</description>
		<tech_level>11^</tech_level>
		<legality_class>2</legality_class>
		<value>50000</value>
		<weight>25 lb</weight>
		<reference>UT221</reference>
		<notes>D/20hr.</notes>
		<categories>
			<category>Biotech</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Nuclear Damper Projector</description>
		<tech_level>10^</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>50 lb</weight>
		<reference>UT193</reference>
		<ranged_weapon>
			<damage>Special</damage>
			<strength>-</strength>
			<accuracy>18</accuracy>
			<range>200</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>2D/24hrs.</shots>
			<bulk>-</bulk>
			<recoil>-</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2D/24hrs.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Railgun, 10mm</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>18000</value>
		<weight>20 lb</weight>
		<reference>UT142</reference>
		<ranged_weapon>
			<damage>5dx3(3) pi+</damage>
			<strength>10&#8224;</strength>
			<accuracy>4</accuracy>
			<range>3,000/12,000</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>25(3)</shots>
			<bulk>-6</bulk>
			<recoil>3</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/25 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Reality Stabilizer</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>50000</value>
		<weight>20 lb</weight>
		<reference>UT195</reference>
		<notes>5-yard radius. D/12hr.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Robofac</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>10 lb</weight>
		<reference>UT90</reference>
		<notes>0.1lbs. or $10 finished product per hour. C/8hrs.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Robofac</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>10 lb</weight>
		<reference>UT90</reference>
		<notes>0.2lbs. or $20 finished product per hour. C/8hrs.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Surgery</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>50000</value>
		<weight>250 lb</weight>
		<reference>UT200</reference>
		<notes>Surgery +1 (quality). First Aid +2 (quality). 5min. to unpack. 5C/40hr. or external power.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Terminal</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.5 lb</weight>
		<reference>UT24</reference>
		<notes>2B/20hr.</notes>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portable Universal Tool</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>12000</value>
		<weight>2 lb</weight>
		<reference>UT85</reference>
		<notes>C/100hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Portacam</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>4 lb</weight>
		<reference>UT51</reference>
		<notes>C/40hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Power Holster (@Weapon@)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>2 lb</weight>
		<reference>UT151</reference>
		<notes>B/100 uses.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Power Sleeve</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>2 lb</weight>
		<reference>UT182</reference>
		<notes>Arm ST+6 to ONE arm. DR8 vs. swinging melee attacks, falls, and collisions on one arm and hand only. C/12hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Power Tool Box</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>700</value>
		<weight>7 lb</weight>
		<reference>UT81</reference>
		<notes>2C/7hr.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Power Tool Box</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>5 lb</weight>
		<reference>UT81</reference>
		<notes>2C/20hr.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Power Tool Box</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>10 lb</weight>
		<reference>UT81</reference>
		<notes>3C/3hr.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Power Tool Box</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<weight>3 lb</weight>
		<reference>UT81</reference>
		<notes>C/30hr.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Power-Damper Band</description>
		<tech_level>9^</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>0.1 lb</weight>
		<reference>UT108</reference>
		<notes>Will 18. B/100hr.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Power-Damper Band</description>
		<tech_level>10^</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>0.1 lb</weight>
		<reference>UT108</reference>
		<notes>Will 18. B/100hr.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Power-Damper Band</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>0.1 lb</weight>
		<reference>UT108</reference>
		<notes>Will 18. B/100hr.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Power-Damper Band</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>0.1 lb</weight>
		<reference>UT108</reference>
		<notes>Will 18. B/100hr.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Power-Damping Field</description>
		<tech_level>9^</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>70 lb</weight>
		<reference>UT108</reference>
		<notes>2-yard radius. Will 20. E/100hr.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Power-Damping Field</description>
		<tech_level>10^</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>70 lb</weight>
		<reference>UT108</reference>
		<notes>2-yard radius. Will 20. E/100hr.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Power-Damping Field</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>70 lb</weight>
		<reference>UT108</reference>
		<notes>2-yard radius. Will 20. E/100hr.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Power-Damping Field</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>70 lb</weight>
		<reference>UT108</reference>
		<notes>2-yard radius. Will 20. E/100hr.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Powered Combat Armor</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>80000</value>
		<weight>150 lb</weight>
		<reference>UT186</reference>
		<notes>Super Jump 1. E/18hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>50</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>20</amount>
		</dr_bonus>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>10</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="striking only">st</attribute>
			<amount>10</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>sm</attribute>
			<amount>1</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Powered Combat Armor: Helmet</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>10000</value>
		<weight>15 lb</weight>
		<reference>UT186</reference>
		<notes>C/18hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>20</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Powered Tripod Mount</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>50 lb</weight>
		<reference>UT151</reference>
		<notes>D/100 hr.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="yes">
		<description>Pressure Box</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>600</value>
		<weight>7 lb</weight>
		<reference>UT75</reference>
		<notes>2'x1'x1'. 2C/1wk.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="yes">
		<description>Pressure Box</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>900</value>
		<weight>10 lb</weight>
		<reference>UT75</reference>
		<notes>2'x1'x1'. 2C/2 days.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="yes">
		<description>Pressure Box</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>450</value>
		<weight>5 lb</weight>
		<reference>UT75</reference>
		<notes>2'x1'x1'. 2C/2wk.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="yes">
		<description>Pressure Box</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<weight>2.5 lb</weight>
		<reference>UT75</reference>
		<notes>2'x1'x1'. 2C/2wk.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pressure Tent (for eight)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>15000</value>
		<weight>200 lb</weight>
		<reference>UT76</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pressure Tent (for one)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1500</value>
		<weight>60 lb</weight>
		<reference>UT76</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pressure Tent (for three)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<weight>100 lb</weight>
		<reference>UT76</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Prism Smoke</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>0.2</value>
		<reference>UT160</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Programmable Camouflage</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>2 lb</weight>
		<reference>UT99</reference>
		<notes>Changes in 1sec.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Programmable Camouflage</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>2 lb</weight>
		<reference>UT99</reference>
		<notes>Changes in 2sec.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Programmable Camouflage</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>2 lb</weight>
		<reference>UT99</reference>
		<notes>Changes in 3sec.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Programmable Camouflage</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>2 lb</weight>
		<reference>UT99</reference>
		<notes>Changes in 4sec.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Programmable Immune Machines</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>500</value>
		<reference>UT205</reference>
		<categories>
			<category>Biotech</category>
			<category>Drug</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Programmable Perfume</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>0.1 lb</weight>
		<reference>UT52</reference>
		<notes>A/100hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Programmable Repair Paste (@Repair Skill@)</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>1 lb</weight>
		<reference>UT84</reference>
		<notes>Per application.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Programmable Wallet</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>500</value>
		<weight>0.2 lb</weight>
		<reference>UT97</reference>
		<notes>2B/15min.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Protective Suit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>3 lb</weight>
		<reference>UT178</reference>
		<notes>Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Provisions Dispenser</description>
		<tech_level>9</tech_level>
		<value>50</value>
		<weight>1 lb</weight>
		<reference>UT187</reference>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Psi-Amplifier Belt</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>6000</value>
		<weight>1 lb</weight>
		<reference>UT94</reference>
		<notes>B/1 day.</notes>
		<categories>
			<category>Psi Amplifiers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Psi-Amplifier Headband</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>6000</value>
		<weight>1 lb</weight>
		<reference>UT94</reference>
		<notes>B/1 day.</notes>
		<categories>
			<category>Psi Amplifiers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Psi-Amplifier Helmet</description>
		<tech_level>10^</tech_level>
		<legality_class>3</legality_class>
		<value>25000</value>
		<weight>4 lb</weight>
		<reference>UT94</reference>
		<notes>C/1wk.</notes>
		<categories>
			<category>Psi Amplifiers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Psych Implant (@Mental Disadvantage@)</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<reference>UT217</reference>
		<notes>Cost per -1 point added or mitigated. Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Psych Implant (@Mental Disadvantage@)</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<reference>UT217</reference>
		<notes>Cost per -1 point added or mitigated. Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Psychosonic Instrument</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>5 lb</weight>
		<reference>UT41</reference>
		<notes>B/10hr.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pulsar Carbine</description>
		<tech_level>12</tech_level>
		<legality_class>1</legality_class>
		<value>14000</value>
		<weight>5.6 lb</weight>
		<reference>UT124</reference>
		<ranged_weapon>
			<damage>10d(3) cr ex</damage>
			<strength>5&#8224;</strength>
			<accuracy>10+1</accuracy>
			<range>500/1,500</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>17(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/17 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pulsar Pistol</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>3300</value>
		<weight>1.6 lb</weight>
		<reference>UT124</reference>
		<ranged_weapon>
			<damage>6d(3) cr ex</damage>
			<strength>4</strength>
			<accuracy>5</accuracy>
			<range>300/900</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>40(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Pistol</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/40 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pulsar Rifle</description>
		<tech_level>12</tech_level>
		<legality_class>1</legality_class>
		<value>27000</value>
		<weight>10 lb</weight>
		<reference>UT124</reference>
		<ranged_weapon>
			<damage>6dx2(3) cr ex</damage>
			<strength>7&#8224;</strength>
			<accuracy>10+2</accuracy>
			<range>700/2,100</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>10(3)</shots>
			<bulk>-4</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/10 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Pulse Carbine</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>5 lb</weight>
		<reference>UT121</reference>
		<ranged_weapon>
			<damage>HT-4 aff (1 yd)</damage>
			<strength>5&#8224;</strength>
			<accuracy>12</accuracy>
			<range>160/480</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>28(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/28 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Puppet Implant</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>45000</value>
		<reference>UT218</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Puppet Implant</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>45000</value>
		<reference>UT218</reference>
		<notes>Radical procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Purge</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<reference>UT205</reference>
		<categories>
			<category>Biotech</category>
			<category>Drug</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Quickheal</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT206</reference>
		<categories>
			<category>Biotech</category>
			<category>Drug</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Radar Stealth</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>1500</value>
		<weight>3 lb</weight>
		<reference>UT100</reference>
		<notes>Detection -4.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Radar Stealth</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1500</value>
		<weight>3 lb</weight>
		<reference>UT100</reference>
		<notes>Detection -6.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Radar Stealth</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>1500</value>
		<weight>3 lb</weight>
		<reference>UT100</reference>
		<notes>Detection -8.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Radar Stealth</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>1500</value>
		<weight>3 lb</weight>
		<reference>UT100</reference>
		<notes>Detection -10.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Radiant Prism</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>3</value>
		<reference>UT160</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Radiation Badge</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT188</reference>
		<notes>AA/1mo.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Railgun, 40mm</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>630000</value>
		<weight>4000 lb</weight>
		<reference>UT142</reference>
		<ranged_weapon>
			<damage>6dx25(3) pi++</damage>
			<strength>57M</strength>
			<accuracy>8</accuracy>
			<range>8,000/29,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>200(5)</shots>
			<bulk>-10</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Cannon</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External power.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rainbow</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>400</value>
		<reference>UT189</reference>
		<notes>For biosuits and nanosuits.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rainbow</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<reference>UT189</reference>
		<notes>For smartsuits and cybersuits.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rainbow Gatling Laser</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>70000</value>
		<weight>70 lb</weight>
		<reference>UT117</reference>
		<ranged_weapon>
			<damage>12d(3) burn</damage>
			<strength>16M</strength>
			<accuracy>18</accuracy>
			<range>8,000/24,000</range>
			<rate_of_fire>4</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External E-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rainbow Laser Cannon</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>2000000</value>
		<weight>4000 lb</weight>
		<reference>UT117</reference>
		<ranged_weapon>
			<damage>6dx10(3) burn</damage>
			<strength>45M</strength>
			<accuracy>18</accuracy>
			<range>200,000/600,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>83(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>10 external F-cells.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rainbow Laser Carbine</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>4600</value>
		<weight>5.6 lb</weight>
		<reference>UT117</reference>
		<ranged_weapon>
			<damage>5d(3) burn</damage>
			<strength>5&#8224;</strength>
			<accuracy>12</accuracy>
			<range>1,500/4,500</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>28(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/28 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rainbow Laser Crystal</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>100</value>
		<reference>UT117</reference>
		<ranged_weapon>
			<damage>1d-1(3) burn</damage>
			<strength>0</strength>
			<accuracy>3</accuracy>
			<range>50/150</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>1</shots>
			<bulk>0</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rainbow Laser Fence (open)</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>3000</value>
		<reference>UT101</reference>
		<notes>Per post.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rainbow Laser Fence (tight)</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>6000</value>
		<reference>UT101</reference>
		<notes>Per post.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rainbow Laser Pistol</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>1100</value>
		<weight>1.5 lb</weight>
		<reference>UT117</reference>
		<ranged_weapon>
			<damage>3d(3) burn</damage>
			<strength>4</strength>
			<accuracy>6</accuracy>
			<range>600/1,800</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>33(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/33 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rainbow Laser Rifle</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>8000</value>
		<weight>8 lb</weight>
		<reference>UT117</reference>
		<ranged_weapon>
			<damage>6d(3) burn</damage>
			<strength>7&#8224;</strength>
			<accuracy>12</accuracy>
			<range>2,000/6,000</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>83(5)</shots>
			<bulk>-4</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rainbow Strike Laser</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>250000</value>
		<weight>500 lb</weight>
		<reference>UT117</reference>
		<ranged_weapon>
			<damage>6dx5(3) burn</damage>
			<strength>27M</strength>
			<accuracy>18</accuracy>
			<range>50,000/150,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>45(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External F-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rainbow Survival Laser</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>2400</value>
		<weight>3.3 lb</weight>
		<reference>UT117</reference>
		<ranged_weapon>
			<damage>4d(3) burn</damage>
			<strength>6&#8224;</strength>
			<accuracy>12</accuracy>
			<range>900/2,700</range>
			<rate_of_fire>6</rate_of_fire>
			<shots>56(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/56 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ranged SQUID</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>50 lb</weight>
		<reference>UT100</reference>
		<notes>10-yard range. 2D/10hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ranged SQUID</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>50 lb</weight>
		<reference>UT100</reference>
		<notes>100-yard range. 2D/10hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ranger Exoskeleton</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>50000</value>
		<weight>50 lb</weight>
		<reference>UT182</reference>
		<notes>Super Jump 2. DR20 vs. swinging melee attacks, falls, and collisions only. Does not cover extremities. D/12hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>12</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="striking only">st</attribute>
			<amount>12</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Razortape</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>40</value>
		<weight>0.5 lb</weight>
		<reference>UT107</reference>
		<notes>100-foot spool. ST 20.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reactive Armor Paste</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>200</value>
		<weight>4 lb</weight>
		<reference>UT189</reference>
		<notes>One dose gives full body coverage. DR20. DR200 vs. shaped charges.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reactive Armor Paste</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>200</value>
		<weight>4 lb</weight>
		<reference>UT189</reference>
		<notes>One dose gives full body coverage. DR30. DR300 vs. shaped charges.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reactive Armor Paste</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>200</value>
		<weight>4 lb</weight>
		<reference>UT189</reference>
		<notes>One dose gives full body coverage. DR40. DR400 vs. shaped charges.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Recognition Grip</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT150</reference>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reducing Respirator</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>5 lb</weight>
		<reference>UT177</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>10</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>10</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reflec Helmet</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>25</value>
		<weight>0.5 lb</weight>
		<reference>UT174</reference>
		<notes>DR20 vs. microwave and laser only. Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reflec Jacket</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>150</value>
		<weight>1 lb</weight>
		<reference>UT174</reference>
		<notes>DR20 vs. microwave and laser only. Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reflec Suit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<weight>2 lb</weight>
		<reference>UT174</reference>
		<notes>DR20 vs. microwave and laser only. Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reflective Force Shield Bracelet</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>3000</value>
		<weight>0.5 lb</weight>
		<reference>UT192</reference>
		<notes>Hardened DR 100. B/30min.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<attribute_bonus>
			<attribute>dodge</attribute>
			<amount>3</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>parry</attribute>
			<amount>3</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>block</attribute>
			<amount>3</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reflex Bodysuit</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>900</value>
		<weight>6 lb</weight>
		<reference>UT172</reference>
		<notes>DR+8 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>arms</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>legs</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reflex Gloves</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<reference>UT172</reference>
		<notes>DR+4 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reflex Jacket</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>450</value>
		<weight>3 lb</weight>
		<reference>UT172</reference>
		<notes>DR+8 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reflex Suit</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>1200</value>
		<weight>8 lb</weight>
		<reference>UT172</reference>
		<notes>DR+8 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reflex Tacsuit</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>3000</value>
		<weight>15 lb</weight>
		<reference>UT178</reference>
		<notes>Flexible. Double DR vs. cutting and piercing damage. C/12hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>10</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reflex Tactical Vest</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>900</value>
		<weight>9 lb</weight>
		<reference>UT173</reference>
		<notes>DR+11 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>7</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>7</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reflex Trousers</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>280</value>
		<weight>2.8 lb</weight>
		<reference>UT172</reference>
		<notes>DR+8 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>legs</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reflex Vacc Suit</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>12000</value>
		<weight>30 lb</weight>
		<reference>UT179</reference>
		<notes>Flexible. DR+10 vs. piercing and cutting damage. 2C/24hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>10</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reflex Vest</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>300</value>
		<weight>2 lb</weight>
		<reference>UT172</reference>
		<notes>DR+8 vs. piercing and cutting. Flexible.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Regeneration Ray</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>1000000</value>
		<weight>2000 lb</weight>
		<reference>UT202</reference>
		<notes>First Aid +2 (quality). Physician +6 (quality). E/20hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Regional MT Interceptor</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>1.0E9</value>
		<weight>200000 lb</weight>
		<reference>UT104</reference>
		<notes>10-mile radius.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reinforced Skeleton</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>50000</value>
		<reference>UT214</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Reinforced Skeleton</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>50000</value>
		<reference>UT214</reference>
		<notes>Radical procedure.</notes>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Rejuvenation Tank</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>300000</value>
		<weight>600 lb</weight>
		<reference>UT201</reference>
		<notes>Treatment takes 1wk. 2E/200hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Rejuvenation Tank</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>300000</value>
		<weight>600 lb</weight>
		<reference>UT201</reference>
		<notes>Treatment takes 3mo. 2E/200hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Rejuvenation Tank</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>300000</value>
		<weight>600 lb</weight>
		<reference>UT201</reference>
		<notes>Treatment takes 6wk. 2E/200hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Repair Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>2 lb</weight>
		<reference>UT87</reference>
		<notes>+$250 for each equipment type it can repair.</notes>
		<categories>
			<category>Tools and Construction Materials</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Replicator Nanoglop</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>15000</value>
		<reference>UT161</reference>
		<notes>Per square yard.</notes>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rescue Bubble</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>800</value>
		<weight>4 lb</weight>
		<reference>UT77</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rescue Bubble</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>600</value>
		<weight>3 lb</weight>
		<reference>UT77</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rescue Bubble</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>400</value>
		<weight>2 lb</weight>
		<reference>UT77</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rescue Bubble</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<weight>1.5 lb</weight>
		<reference>UT77</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Respirator</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<weight>3 lb</weight>
		<reference>UT177</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>eyes</location>
			<amount>10</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>10</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Respirocytes</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<reference>UT206</reference>
		<categories>
			<category>Biotech</category>
			<category>Drug</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Responsive Bed, Double</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>700</value>
		<weight>140 lb</weight>
		<reference>UT69</reference>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Responsive Bed, Single</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>100 lb</weight>
		<reference>UT69</reference>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Restraint Mask</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>500</value>
		<weight>2 lb</weight>
		<reference>UT108</reference>
		<notes>+2 (quality) to Interrogation vs. wearer. 2C/100hr.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Retro-Reflective Helmet</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>0.5 lb</weight>
		<reference>UT174</reference>
		<notes>DR40 vs. piercing and cutting only. Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Retro-Reflective Jacket</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>1500</value>
		<weight>1 lb</weight>
		<reference>UT174</reference>
		<notes>DR40 vs. piercing and cutting only. Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Retro-Reflective Suit</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<weight>2 lb</weight>
		<reference>UT174</reference>
		<notes>DR40 vs. piercing and cutting only. Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Riot Gas</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>2</value>
		<reference>UT159</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Riot Shield</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>4 lb</weight>
		<reference>UT188</reference>
		<notes>DR30. HP60. Lasers pass through.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<attribute_bonus>
			<attribute>block</attribute>
			<amount>3</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>dodge</attribute>
			<amount>3</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>parry</attribute>
			<amount>3</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ripsnake</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>26000</value>
		<reference>UT214</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Robobug</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.01 lb</weight>
		<reference>UT109</reference>
		<notes>2A/1hr.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Robot</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Robot Mule</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<weight>150 lb</weight>
		<reference>UT80</reference>
		<notes>D/8hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Robotic Minifac</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>100 lb</weight>
		<reference>UT90</reference>
		<notes>10lb. or $100 finished product per hour. External power.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Robotic Minifac</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>100 lb</weight>
		<reference>UT90</reference>
		<notes>20lb. or $200 finished product per hour. External power.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Robotic Minifac</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>100 lb</weight>
		<reference>UT90</reference>
		<notes>40lb. or $400 finished product per hour. External power.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rocket Piton</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>40</value>
		<weight>2 lb</weight>
		<reference>UT76</reference>
		<ranged_weapon>
			<damage>1d+2</damage>
			<strength>0</strength>
			<accuracy>2</accuracy>
			<range>70/200</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>1(5)</shots>
			<bulk>-3</bulk>
			<recoil>2</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rocket Piton reload</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<weight>0.5 lb</weight>
		<reference>UT76</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Rocket Striker</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>500</value>
		<weight>1 lb</weight>
		<reference>UT163</reference>
		<notes>Attach to a great axe, pick, scythe, spear, or warhammer. +6 to Striking ST. +3 to Minimum ST unless thrown.</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Saucer Grenade</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>40</value>
		<weight>0.5 lb</weight>
		<reference>UT147</reference>
		<ranged_weapon>
			<damage>40mm warhead</damage>
			<strength>5</strength>
			<accuracy>2</accuracy>
			<range>x3/x5</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>T(1)</shots>
			<bulk>-1</bulk>
			<default>
				<type>Skill</type>
				<name>Throwing</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Dropping</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scanning Net</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>6000</value>
		<weight>4 lb</weight>
		<reference>UT204</reference>
		<notes>External power.</notes>
		<categories>
			<category>Biotech</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scent Masking</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>1 lb</weight>
		<reference>UT100</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scout Battlesuit</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>20000</value>
		<weight>480 lb</weight>
		<reference>UT184</reference>
		<notes>Super Jump 3. 10 yr. power supply.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>100</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>50</amount>
		</dr_bonus>
		<attribute_bonus>
			<attribute>sm</attribute>
			<amount>1</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="striking only">st</attribute>
			<amount>16</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>16</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>move</attribute>
			<amount>4</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>sm</attribute>
			<amount>1</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scout Robot (Aerial)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>4 lb</weight>
		<reference>UT80</reference>
		<notes>2B/8hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scout Robot (Contragrav)</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>4 lb</weight>
		<reference>UT80</reference>
		<notes>2B/8hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scout Robot (Submarine)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>4 lb</weight>
		<reference>UT80</reference>
		<notes>2B/8hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scrambler</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>120</value>
		<weight>0.3 lb</weight>
		<reference>UT121</reference>
		<ranged_weapon>
			<damage>HT-2 aff (1 yd)</damage>
			<strength>3</strength>
			<accuracy>3</accuracy>
			<range>40/120</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>11(3)</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>B/11 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Screamer Carbine</description>
		<tech_level>9^</tech_level>
		<legality_class>4</legality_class>
		<value>4000</value>
		<weight>5 lb</weight>
		<reference>UT126</reference>
		<ranged_weapon>
			<damage>4d cor (1yd)</damage>
			<strength>5&#8224;</strength>
			<accuracy>6</accuracy>
			<range>33/100</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>56(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/56 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Screamer Pistol</description>
		<tech_level>9^</tech_level>
		<legality_class>4</legality_class>
		<value>1300</value>
		<weight>1.8 lb</weight>
		<reference>UT126</reference>
		<ranged_weapon>
			<damage>3d cor (1yd)</damage>
			<strength>4</strength>
			<accuracy>3</accuracy>
			<range>18/54</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>66(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/66 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Security Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>2 lb</weight>
		<reference>UT104</reference>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Self-Destruct Anti-Theft</description>
		<tech_level>10^</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<reference>UT150</reference>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Semi-Portable Antimatter Generator</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT29</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Semi-Portable Blaster</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>140000</value>
		<weight>70 lb</weight>
		<reference>UT123</reference>
		<ranged_weapon>
			<damage>6dx2(5) burn, sur</damage>
			<strength>18M</strength>
			<accuracy>15</accuracy>
			<range>2,800/8,400</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>20(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External E-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Semi-Portable Disintegrator</description>
		<tech_level>12^</tech_level>
		<legality_class>1</legality_class>
		<value>320000</value>
		<weight>70 lb</weight>
		<reference>UT130</reference>
		<ranged_weapon>
			<damage>6dx40(&#8734;) cor</damage>
			<strength>18M</strength>
			<accuracy>18</accuracy>
			<range>30,000/90,000</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External E-cell, cosmic power.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Semi-Portable Electrolaser</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>70000</value>
		<weight>70 lb</weight>
		<reference>UT120</reference>
		<ranged_weapon>
			<damage>HT-8 (2) aff</damage>
			<strength>18M</strength>
			<accuracy>12</accuracy>
			<range>600/1,900</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<ranged_weapon>
			<damage>1d-3 burn</damage>
			<usage>Linked</usage>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Semi-Portable Flamer</description>
		<tech_level>9^</tech_level>
		<legality_class>1</legality_class>
		<value>35000</value>
		<weight>70 lb</weight>
		<reference>UT127</reference>
		<ranged_weapon>
			<damage>6dx3 burn</damage>
			<strength>18M</strength>
			<accuracy>12</accuracy>
			<range>150/450</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External E-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Semi-Portable Force Beam</description>
		<tech_level>10^</tech_level>
		<legality_class>1</legality_class>
		<value>32000</value>
		<weight>70 lb</weight>
		<reference>UT129</reference>
		<ranged_weapon>
			<damage>8dx2 cr dkb</damage>
			<strength>18M</strength>
			<accuracy>18</accuracy>
			<range>2,900/8,700</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External E-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Semi-Portable Fusion Gun</description>
		<tech_level>11^</tech_level>
		<legality_class>1</legality_class>
		<value>140000</value>
		<weight>70 lb</weight>
		<reference>UT128</reference>
		<ranged_weapon>
			<damage>6dx5(2) burn ex</damage>
			<strength>27M</strength>
			<accuracy>12</accuracy>
			<range>1,500/4,500</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External E-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Semi-Portable Fusion Reactor</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT20</reference>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Semi-Portable Graser</description>
		<tech_level>12</tech_level>
		<legality_class>1</legality_class>
		<value>190000</value>
		<weight>70 lb</weight>
		<reference>UT118</reference>
		<ranged_weapon>
			<damage>12d(10) burn, sur</damage>
			<strength>18M</strength>
			<accuracy>18</accuracy>
			<range>480/1,400 mi.</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External E-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Semi-Portable Graviton Beam</description>
		<tech_level>11^</tech_level>
		<legality_class>1</legality_class>
		<value>130000</value>
		<weight>70 lb</weight>
		<reference>UT129</reference>
		<ranged_weapon>
			<damage>6d(&#8734;) cr nkb</damage>
			<strength>18M</strength>
			<accuracy>18</accuracy>
			<range>2,900</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External E-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Semi-Portable Lab (@Scientific Skill@)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>15000</value>
		<weight>40 lb</weight>
		<reference>UT67</reference>
		<notes>2D/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Semi-Portable Laser</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>32000</value>
		<weight>70 lb</weight>
		<reference>UT116</reference>
		<ranged_weapon>
			<damage>6d(2) burn</damage>
			<strength>18M</strength>
			<accuracy>18</accuracy>
			<range>1,400/4,300</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External E-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Semi-Portable Plasma Gun</description>
		<tech_level>10^</tech_level>
		<legality_class>1</legality_class>
		<value>140000</value>
		<weight>70 lb</weight>
		<reference>UT128</reference>
		<ranged_weapon>
			<damage>20d(2) burn ex</damage>
			<strength>27M</strength>
			<accuracy>12</accuracy>
			<range>1,000/3,000</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External E-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Semi-Portable Pulsar</description>
		<tech_level>12</tech_level>
		<legality_class>1</legality_class>
		<value>100000</value>
		<weight>70 lb</weight>
		<reference>UT124</reference>
		<ranged_weapon>
			<damage>6dx4(3) cr ex</damage>
			<strength>18M</strength>
			<accuracy>15</accuracy>
			<range>2,800/8,400</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>60(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External E-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Semi-Portable X-Ray Laser</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>130000</value>
		<weight>70 lb</weight>
		<reference>UT118</reference>
		<ranged_weapon>
			<damage>12d(5) burn, sur</damage>
			<strength>18M</strength>
			<accuracy>18</accuracy>
			<range>160/480 mi.</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External E-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensie Editor</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<reference>UT58</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensie Player</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<reference>UT25</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensie Player</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<reference>UT25</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensie Player</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<reference>UT25</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensie Player</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<reference>UT25</reference>
		<notes>Complexity 6.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensie Transcever Jack</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2500</value>
		<reference>UT217</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensie Transcever Jack</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2500</value>
		<reference>UT217</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensie Uplink</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<reference>UT25</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensie Uplink</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT25</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensie Uplink</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT25</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensie Uplink</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT25</reference>
		<notes>Complexity 7.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensor Glove (left)</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.2 lb</weight>
		<reference>UT67</reference>
		<notes>A/2wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensor Glove (right)</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.2 lb</weight>
		<reference>UT67</reference>
		<notes>A/2wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensor Periscope</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>350000</value>
		<weight>150 lb</weight>
		<reference>UT66</reference>
		<notes>10-mile range. 10x magnification. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensor Periscope</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>350000</value>
		<weight>150 lb</weight>
		<reference>UT66</reference>
		<notes>20-mile range. 20x magnification. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensor Periscope</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>350000</value>
		<weight>150 lb</weight>
		<reference>UT66</reference>
		<notes>50-mile range. 50x magnification. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensor Periscope</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>350000</value>
		<weight>150 lb</weight>
		<reference>UT66</reference>
		<notes>100-mile range. 100x magnification. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensor Wire Fence</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>150</value>
		<weight>15 lb</weight>
		<reference>UT102</reference>
		<notes>15-yard coil.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sensory Deprivation Tank</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>200 lb</weight>
		<reference>UT108</reference>
		<notes>+2 (quality) to Interrogation vs. wearer, +3 after 1hr. D/100hr.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sentry Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<weight>2 lb</weight>
		<reference>UT169</reference>
		<categories>
			<category>Combat Robots</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sexmorph</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<reference>UT214</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sexmorph</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<reference>UT214</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Shipping Container w/ hidden compartment</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>1000 lb</weight>
		<reference>UT97</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
		<prereq_list all="yes">
			<contained_weight_prereq has="yes" compare="at most">10000 lb</contained_weight_prereq>
		</prereq_list>
		<equipment_container version="3" open="yes">
			<description>hidden compartment</description>
			<legality_class>4</legality_class>
			<value>0</value>
			<prereq_list all="yes">
				<contained_weight_prereq has="yes" compare="at most">1000 lb</contained_weight_prereq>
			</prereq_list>
		</equipment_container>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Short-Range Mindripper</description>
		<tech_level>12^</tech_level>
		<legality_class>1</legality_class>
		<value>40000</value>
		<weight>5 lb</weight>
		<reference>UT122</reference>
		<ranged_weapon>
			<damage>HT-2 aff (1 yd)</damage>
			<strength>7</strength>
			<accuracy>6</accuracy>
			<range>4/12</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>56(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/56 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Shotgun Pistol, 18.5mmPC</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>330</value>
		<weight>4 lb</weight>
		<reference>UT138</reference>
		<ranged_weapon>
			<damage>4d pi++</damage>
			<strength>10</strength>
			<accuracy>1</accuracy>
			<range>100/500</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>5+1(3)</shots>
			<bulk>-3</bulk>
			<recoil>5</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Shotgun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Shoulder Servomount</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<reference>UT152</reference>
		<notes>Plus $1,000 and 3lbs. per pound of weapon loaded weight.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Shrike Nano</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>500</value>
		<reference>UT162</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Silhouette</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<reference>UT149</reference>
		<notes>Complexity 5.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Silhouette</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<reference>UT149</reference>
		<notes>Complexity 5.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Silhouette</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<reference>UT149</reference>
		<notes>Complexity 5.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Silhouette</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>2</value>
		<reference>UT149</reference>
		<notes>Complexity 5.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Silvertongue Implant</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<reference>UT210</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Simple Lock</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>25</value>
		<reference>UT102</reference>
		<notes>Lockpicking +0.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Skinsuit</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>1500</value>
		<weight>4 lb</weight>
		<reference>UT179</reference>
		<notes>Flexible.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Skip Slot</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>17000</value>
		<reference>UT216</reference>
		<notes>Major procedure.</notes>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Skip Slot</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>17000</value>
		<reference>UT216</reference>
		<notes>Minor procedure.</notes>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sleep Gas</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>0.5</value>
		<reference>UT160</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sleep Poison</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>0.5</value>
		<reference>UT161</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sleep Set</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>400</value>
		<weight>0.4 lb</weight>
		<reference>UT69</reference>
		<notes>A/1 day.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sleep Set</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>0.1 lb</weight>
		<reference>UT69</reference>
		<notes>A/3 days.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sleep Set</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.025 lb</weight>
		<reference>UT69</reference>
		<notes>A/10 days.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sleeve Display</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<reference>UT24</reference>
		<notes>A/10hr.</notes>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Slickskin</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>12000</value>
		<reference>UT214</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Slickskin</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>12000</value>
		<reference>UT214</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Slicksuit Spray</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>40</value>
		<weight>0.25 lb</weight>
		<reference>UT39</reference>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Slipspray</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>30</value>
		<weight>0.5 lb</weight>
		<reference>UT83</reference>
		<notes>Covers 100sqft.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Computer</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.5 lb</weight>
		<reference>UT22</reference>
		<notes>Complexity 4. 10TB. 2B/20hr.</notes>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Computer</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.5 lb</weight>
		<reference>UT22</reference>
		<notes>Complexity 6. 10TB. 2B/20hr.</notes>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Fire Extinguisher</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>3 lb</weight>
		<reference>UT87</reference>
		<notes>10-second discharge. 3-yard range.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Fire Extinguisher</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>3 lb</weight>
		<reference>UT87</reference>
		<notes>15-second discharge. 3-yard range.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Fire Extinguisher</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>3 lb</weight>
		<reference>UT87</reference>
		<notes>20-second discharge. 3-yard range.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Fire Extinguisher</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>3 lb</weight>
		<reference>UT87</reference>
		<notes>30-second discharge. 3-yard range.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small FTL Radio</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>40000</value>
		<weight>0.5 lb</weight>
		<reference>UT46</reference>
		<notes>200AU range. 2B*/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Gravity-Ripple Communicator</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.5 lb</weight>
		<reference>UT45</reference>
		<notes>1,000-mile range. 2B/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Gravity-Ripple Communicator</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.5 lb</weight>
		<reference>UT45</reference>
		<notes>2,000-mile range. 2B/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Gravscanner</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>1 lb</weight>
		<reference>UT63</reference>
		<notes>+6 to detection. B/24hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Gravscanner</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>1 lb</weight>
		<reference>UT63</reference>
		<notes>B/24hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Hydrophone</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<weight>5 lb</weight>
		<reference>UT63</reference>
		<notes>+8 to detection. B/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Hydrophone</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<weight>5 lb</weight>
		<reference>UT63</reference>
		<notes>+10 to detection. B/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Hydrophone</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<weight>5 lb</weight>
		<reference>UT63</reference>
		<notes>+12 to detection. B/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Hydrophone</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<weight>5 lb</weight>
		<reference>UT63</reference>
		<notes>+14 to detection. B/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small IR Communicator</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.5 lb</weight>
		<reference>UT44</reference>
		<notes>2,500-yard range. 2B/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small IR Communicator</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.5 lb</weight>
		<reference>UT44</reference>
		<notes>5,000-yard range. 2B/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small IR Communicator</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.5 lb</weight>
		<reference>UT44</reference>
		<notes>500-yard range. 2B/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small IR Communicator</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.5 lb</weight>
		<reference>UT44</reference>
		<notes>1000-yard range. 2B/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Ladar</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>1 lb</weight>
		<reference>UT64</reference>
		<notes>10-mile range. +3 Acc. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Ladar</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT64</reference>
		<notes>10-mile range. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Ladar</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>1 lb</weight>
		<reference>UT64</reference>
		<notes>20-mile range. +3 Acc. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Ladar</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT64</reference>
		<notes>20-mile range. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Ladar</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>1 lb</weight>
		<reference>UT64</reference>
		<notes>50-mile range. +3 Acc. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Ladar</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT64</reference>
		<notes>50-mile range. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Ladar</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>1 lb</weight>
		<reference>UT64</reference>
		<notes>100-mile range. +3 Acc. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Ladar</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT64</reference>
		<notes>100-mile range. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Laser Communicator</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>400</value>
		<weight>0.5 lb</weight>
		<reference>UT44</reference>
		<notes>50-mile range. 2B/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Laser Communicator</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>400</value>
		<weight>0.5 lb</weight>
		<reference>UT44</reference>
		<notes>100-mile range. 2B/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Laser Communicator</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>400</value>
		<weight>0.5 lb</weight>
		<reference>UT44</reference>
		<notes>250-mile range. 2B/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Laser Communicator</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>400</value>
		<weight>0.5 lb</weight>
		<reference>UT44</reference>
		<notes>500-mile range. 2B/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Mental Translator</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>100000</value>
		<weight>0.5 lb</weight>
		<reference>UT46</reference>
		<notes>200-yard range. 2B/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Neural Communicator</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>0.5 lb</weight>
		<reference>UT46</reference>
		<notes>200-yard range. 2B/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Neutrino Communicator</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>0.5 lb</weight>
		<reference>UT45</reference>
		<notes>1,000-mile range. 2B/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Neutrino Communicator</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>0.5 lb</weight>
		<reference>UT45</reference>
		<notes>2,000-mile range. 2B/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Radar</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>10-mile search range. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Radar</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>50-mile search range. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Radar</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>100-mile search range. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Radar</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>100-mile search range. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Radio Communicator</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>0.5 lb</weight>
		<reference>UT44</reference>
		<notes>10-mile range. 2B/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Radio Communicator</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>0.5 lb</weight>
		<reference>UT44</reference>
		<notes>20-mile range. 2B/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Radio Communicator</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>0.5 lb</weight>
		<reference>UT44</reference>
		<notes>50-mile range. 2B/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Radio Communicator</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>0.5 lb</weight>
		<reference>UT44</reference>
		<notes>100-mile range. 2B/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Radscanner</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.5 lb</weight>
		<reference>UT63</reference>
		<notes>+6 to detection. AA/24hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Radscanner</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.5 lb</weight>
		<reference>UT63</reference>
		<notes>+8 to detection. AA/24hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Radscanner</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.5 lb</weight>
		<reference>UT63</reference>
		<notes>+10 to detection. AA/24hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Small Safe</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>1000 lb</weight>
		<reference>UT102</reference>
		<notes>Holds 5cf. DR300. 80HP.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Small Safe</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>1000 lb</weight>
		<reference>UT102</reference>
		<notes>Holds 5cf. DR450. 80HP.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Small Safe</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>1000 lb</weight>
		<reference>UT102</reference>
		<notes>Holds 5cf. DR600. 80HP.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Small Safe</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>1000 lb</weight>
		<reference>UT102</reference>
		<notes>Holds 5cf. DR900. 80HP.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Search Hydrophone</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<reference>UT63</reference>
		<notes>B/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Sonar</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>1,000-yard range. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Sonar</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>2,000-yard range. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Sonar</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>200-yard range. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Sonar</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>400-yard range. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Sonic Projector</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.05 lb</weight>
		<reference>UT52</reference>
		<notes>10-yard range. 2A/10hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Sonic Projector</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.05 lb</weight>
		<reference>UT52</reference>
		<notes>15-yard range. 2A/10hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Sonic Projector</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.05 lb</weight>
		<reference>UT52</reference>
		<notes>20-yard range. 2A/10hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Sonic Projector</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.05 lb</weight>
		<reference>UT52</reference>
		<notes>30-yard range. 2A/10hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Tactical Radar</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>10-mile search range. +3 Acc. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Tactical Radar</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>50-mile search range. +3 Acc. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Tactical Radar</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>100-mile search range. +3 Acc. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Tactical Radar</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>100-mile search range. +3 Acc. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Tactical Sonar</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>1,000-yard range. +3 Acc. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Tactical Sonar</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>2,000-yard range. +3 Acc. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Tactical Sonar</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>200-yard range. +3 Acc. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Tactical Sonar</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>400-yard range. +3 Acc. B/8hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Tactical Terahertz Radar</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>1,000-yard range. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Tactical Terahertz Radar</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>2,000-yard range. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Tactical Terahertz Radar</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>200-yard range. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Tactical Terahertz Radar</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>10000</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>400-yard range. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Terahertz Radar</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>1,000-yard range. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Terahertz Radar</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>2,000-yard range. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Terahertz Radar</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>200-yard range. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Terahertz Radar</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT65</reference>
		<notes>400-yard range. B/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Ultrascanner</description>
		<tech_level>11^</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT66</reference>
		<notes>2,000-yard range. +6 to detection. +3 Acc. B/4hrs.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Ultrascanner</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT66</reference>
		<notes>2,000-yard range. +6 to detection. B/4hrs.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Ultrascanner</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT66</reference>
		<notes>4,000-yard range. +8 to detection. +3 Acc. B/4hrs.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Small Ultrascanner</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT66</reference>
		<notes>4,000-yard range. +8 to detection. B/4hrs.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Smart Blindfold</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>100</value>
		<weight>1.5 lb</weight>
		<reference>UT108</reference>
		<notes>+1 (quality) to Interrogation vs. wearer. C/100hr.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Smart Brush</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.5 lb</weight>
		<reference>UT38</reference>
		<notes>B/24hr.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Smart Hairspray</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2</value>
		<reference>UT38</reference>
		<notes>1 application. Lasts 1 week.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Smart Nail Gun</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>4 lb</weight>
		<reference>UT83</reference>
		<ranged_weapon>
			<damage>1d+1(2)</damage>
			<strength>1</strength>
			<accuracy>0+3</accuracy>
			<range>5/25</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>50(5)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
		</ranged_weapon>
		<notes>Holds 50 nails. 1 propellant bottle/1,000 shots.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Smart Nail Gun Propellant</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>0</value>
		<weight>1 lb</weight>
		<reference>UT83</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Smart Piton</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>0.1 lb</weight>
		<reference>UT76</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Smart Shuriken</description>
		<tech_level>11^</tech_level>
		<legality_class>2</legality_class>
		<value>500</value>
		<weight>0.1 lb</weight>
		<reference>UT169</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Smart Tattoos</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<reference>UT211</reference>
		<notes>Simple procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Smart Vacc Suit</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>15 lb</weight>
		<reference>UT179</reference>
		<notes>Flexible. 2C/36hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Smartcloak</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<reference>UT189</reference>
		<notes>For biosuits and nanosuits.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Smartcloak</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<reference>UT189</reference>
		<notes>For smartsuits and cybersuits.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Smartgrip</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<reference>UT152</reference>
		<notes>Reduces minimum ST by 1.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sniper Grav Gun</description>
		<tech_level>11^</tech_level>
		<legality_class>1</legality_class>
		<value>18000</value>
		<weight>10 lb</weight>
		<reference>UT143</reference>
		<ranged_weapon>
			<damage>8d(10) imp inc</damage>
			<strength>9&#8224;</strength>
			<accuracy>11</accuracy>
			<range>4,000/12,000</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>1,000(3)</shots>
			<bulk>-4</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sniper Mirror</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>1 lb</weight>
		<reference>UT151</reference>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sniper Railgun, 7mm</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>18000</value>
		<weight>20 lb</weight>
		<reference>UT142</reference>
		<ranged_weapon>
			<damage>6dx2(3) pi</damage>
			<strength>11B&#8224;</strength>
			<accuracy>7+3</accuracy>
			<range>2,400/10,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>30(3)</shots>
			<bulk>-6</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>D/30 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Solar Power Array</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>500 lb</weight>
		<reference>UT20</reference>
		<notes>400sq.ft.</notes>
		<categories>
			<category>Power</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sonic Barrier</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<weight>10 lb</weight>
		<reference>UT102</reference>
		<notes>Covers 10 square yards.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sonic Probe</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>0.25 lb</weight>
		<reference>UT84</reference>
		<notes>B/12hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sonic Screen</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<weight>2.5 lb</weight>
		<reference>UT96</reference>
		<notes>C/1hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sonic Shower Head</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>400</value>
		<weight>10 lb</weight>
		<reference>UT70</reference>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sonic Shuriken</description>
		<tech_level>10^</tech_level>
		<legality_class>2</legality_class>
		<value>400</value>
		<weight>0.1 lb</weight>
		<reference>UT166</reference>
		<ranged_weapon>
			<damage>thr(3) cut</damage>
			<strength>5</strength>
			<accuracy>1</accuracy>
			<range>x0.5/x1</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>T(1)</shots>
			<bulk>0</bulk>
			<default>
				<type>Skill</type>
				<name>Thrown Weapon</name>
				<specialization>Shuriken</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Throwing</name>
				<modifier>-2</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sonic Stinger</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>15</value>
		<weight>0.02 lb</weight>
		<reference>UT126</reference>
		<ranged_weapon>
			<damage>HT-1(5) aff</damage>
			<strength>1</strength>
			<accuracy>1</accuracy>
			<range>2/6</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>18(3)</shots>
			<bulk>0</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>A/18 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sonic Stun Cannon</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>32000</value>
		<weight>70 lb</weight>
		<reference>UT126</reference>
		<ranged_weapon>
			<damage>HT-8(5) aff</damage>
			<strength>18M</strength>
			<accuracy>9</accuracy>
			<range>230/700</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sonic Stun Pistol</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>650</value>
		<weight>1.8 lb</weight>
		<reference>UT126</reference>
		<ranged_weapon>
			<damage>HT-3(5) aff</damage>
			<strength>4</strength>
			<accuracy>3</accuracy>
			<range>30/100</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>66(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/66 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sonic Stun Rifle</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>5 lb</weight>
		<reference>UT126</reference>
		<ranged_weapon>
			<damage>HT-4(5) aff</damage>
			<strength>5&#8224;</strength>
			<accuracy>6</accuracy>
			<range>60/180</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>56(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/56 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sonic Stunner</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>120</value>
		<weight>0.3 lb</weight>
		<reference>UT126</reference>
		<ranged_weapon>
			<damage>HT-2(5) aff</damage>
			<strength>3</strength>
			<accuracy>1</accuracy>
			<range>10/30</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>22(3)</shots>
			<bulk>-1</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>B/22 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Soothe</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>15</value>
		<reference>UT205</reference>
		<categories>
			<category>Biotech</category>
			<category>Drug</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Space Armor</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>45 lb</weight>
		<reference>UT179</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>30</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>20</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Space Armor</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>45 lb</weight>
		<reference>UT179</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>45</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>30</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Space Armor</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>45 lb</weight>
		<reference>UT179</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>60</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>40</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Space Armor</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>45 lb</weight>
		<reference>UT179</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>90</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>60</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Space Biosuit</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>5 lb</weight>
		<reference>UT179</reference>
		<notes>Flexible. DR+12 vs. piercing and cutting damage. 2C/6wk.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Space Combat Helmet</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>3000</value>
		<weight>7 lb</weight>
		<reference>UT179</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>40</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>30</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>30</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Space Combat Helmet</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>3000</value>
		<weight>7 lb</weight>
		<reference>UT179</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>60</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>45</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>45</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Space Combat Helmet</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>3000</value>
		<weight>7 lb</weight>
		<reference>UT179</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>80</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>60</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>60</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Space Combat Helmet</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>3000</value>
		<weight>7 lb</weight>
		<reference>UT179</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>100</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>60</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>60</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Space Combat Walker</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>330000</value>
		<weight>950 lb</weight>
		<reference>UT186</reference>
		<notes>2E/48hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>120</amount>
		</dr_bonus>
		<dr_bonus>
			<location>torso</location>
			<amount>80</amount>
		</dr_bonus>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>20</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="striking only">st</attribute>
			<amount>20</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>move</attribute>
			<amount>1</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>sm</attribute>
			<amount>2</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Specialized Operating Theater</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000000</value>
		<weight>1000 lb</weight>
		<reference>UT200</reference>
		<notes>Surgery (@Specialty@) +4 (quality). 20C/40hr. or external power.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Specialized Operating Theater</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000000</value>
		<weight>1000 lb</weight>
		<reference>UT200</reference>
		<notes>Surgery (@Specialty@) +5 (quality). 20C/40hr. or external power.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Specialized Operating Theater</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1000000</value>
		<weight>1000 lb</weight>
		<reference>UT200</reference>
		<notes>Surgery (@Specialty@) +5 (quality). 20C/40hr. or external power.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Specialized Operating Theater</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1000000</value>
		<weight>1000 lb</weight>
		<reference>UT200</reference>
		<notes>Surgery (@Specialty@) +6 (quality). 20C/40hr. or external power.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Specialized Portable Surgery</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>250 lb</weight>
		<reference>UT200</reference>
		<notes>Surgery (@Specialty@) +2 (quality). First Aid +2 (quality). 5min. to unpack. 5C/40hr. or external power.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Spider Cage</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<weight>10 lb</weight>
		<reference>UT76</reference>
		<notes>For SM0</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Splat Gun, 15mmPLB</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>3000</value>
		<weight>20 lb</weight>
		<reference>UT138</reference>
		<ranged_weapon>
			<damage>3d+2 pi++</damage>
			<strength>10&#8224;</strength>
			<accuracy>4</accuracy>
			<range>220/2,000</range>
			<rate_of_fire>30</rate_of_fire>
			<shots>30(30)</shots>
			<bulk>-6</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Light Anti-armor Weapon</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Splat Piton</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>0.05 lb</weight>
		<reference>UT76</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Splatter Nano</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>100</value>
		<reference>UT162</reference>
		<categories>
			<category>Biochemical and Nanotech Weapons</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Spray Can</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>25</value>
		<weight>1 lb</weight>
		<reference>UT134</reference>
		<ranged_weapon>
			<damage>spec. (1 yd.)</damage>
			<strength>4</strength>
			<accuracy>Jet</accuracy>
			<range>2</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>10(5)</shots>
			<bulk>-4</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Liquid Projector</name>
				<specialization>Sprayer</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Spray Tank</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>400</value>
		<weight>8 lb</weight>
		<reference>UT134</reference>
		<ranged_weapon>
			<damage>spec. (1 yd.)</damage>
			<strength>4</strength>
			<accuracy>Jet</accuracy>
			<range>2</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>10(5)</shots>
			<bulk>-4</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Liquid Projector</name>
				<specialization>Sprayer</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Stasis Belt</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>3.5 lb</weight>
		<reference>UT194</reference>
		<notes>C/10 uses.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="yes">
		<description>Stasis Chamber</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>200000</value>
		<weight>20 lb</weight>
		<reference>UT194</reference>
		<notes>10cf. 2D/10 uses.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="yes">
		<description>Stasis Cube</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>40000</value>
		<weight>5 lb</weight>
		<reference>UT194</reference>
		<notes>C/10 uses.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
		<prereq_list all="yes">
			<contained_weight_prereq has="yes" compare="at most">40 lb</contained_weight_prereq>
		</prereq_list>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Stasis Disruptor</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>5000000</value>
		<weight>540 lb</weight>
		<reference>UT96</reference>
		<notes>10-yard range. 2E/15min.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Stasis Grid</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<weight>0.2 lb</weight>
		<reference>UT194</reference>
		<notes>Per square foot. External power.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Stasis Key</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<weight>1 lb</weight>
		<reference>UT96</reference>
		<notes>Contact range. 2B/15min.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Stasis Switchblade</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>0.5 lb</weight>
		<reference>UT164</reference>
		<melee_weapon>
			<damage>sw+1d+R(10) cut</damage>
			<strength>5</strength>
			<usage>Sword</usage>
			<reach>C-5</reach>
			<parry>0</parry>
			<block>No</block>
			<default>
				<type>Skill</type>
				<name>Force Sword</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Sword</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
		</melee_weapon>
		<melee_weapon>
			<damage>sw+1d-1(10) cut</damage>
			<strength>5</strength>
			<usage>Whip</usage>
			<reach>1-30*</reach>
			<parry>-2U</parry>
			<block>No</block>
			<default>
				<type>Skill</type>
				<name>Monowire Whip</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-6</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Kusari</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Whip</name>
				<modifier>-3</modifier>
			</default>
		</melee_weapon>
		<categories>
			<category>Melee Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Stealth Exoskeleton</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>10 lb</weight>
		<reference>UT182</reference>
		<notes>DR12 vs. swinging melee attacks, falls, and collisions only. Does not cover extremities. 2C/8hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Stinger</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>1500</value>
		<weight>2 lb</weight>
		<reference>UT169</reference>
		<categories>
			<category>Combat Robots</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Stinger</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>500</value>
		<reference>UT211</reference>
		<notes>Holds one hypodermic needle. Minor procedure.</notes>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Storm Carbine, 10mmCL</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>1800</value>
		<weight>8 lb</weight>
		<reference>UT137</reference>
		<ranged_weapon>
			<damage>7d pi+</damage>
			<strength>10&#8224;</strength>
			<accuracy>4</accuracy>
			<range>700/2,100</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>50+1(3)</shots>
			<bulk>-4</bulk>
			<recoil>3</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Storm Chaingun, 10mmCLR</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>11000</value>
		<weight>20 lb</weight>
		<reference>UT138</reference>
		<ranged_weapon>
			<damage>9d pi+</damage>
			<strength>11B&#8224;</strength>
			<accuracy>5</accuracy>
			<range>1,300/5,800</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>60(5)</shots>
			<bulk>-6</bulk>
			<recoil>3</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Light Machine Gun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Storm Rifle, 10mmCLR</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>2700</value>
		<weight>10 lb</weight>
		<reference>UT137</reference>
		<ranged_weapon>
			<damage>9d pi++</damage>
			<strength>10&#8224;</strength>
			<accuracy>5</accuracy>
			<range>1,300/5,800</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>12+1(3)</shots>
			<bulk>-4</bulk>
			<recoil>3</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Strike Graser</description>
		<tech_level>12</tech_level>
		<legality_class>1</legality_class>
		<value>1500000</value>
		<weight>1000 lb</weight>
		<reference>UT118</reference>
		<ranged_weapon>
			<damage>6dx5(10) burn, sur</damage>
			<strength>70M</strength>
			<accuracy>18</accuracy>
			<range>3,000/9,000 mi</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>66(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External F-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Strike Laser</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>500000</value>
		<weight>1000 lb</weight>
		<reference>UT116</reference>
		<ranged_weapon>
			<damage>6dx5(2) burn</damage>
			<strength>70M</strength>
			<accuracy>18</accuracy>
			<range>18,000/54,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>66(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External F-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="yes">
		<description>Striker Missile</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>17000</value>
		<weight>17 lb</weight>
		<reference>UT168</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="yes">
		<description>Striker Missile</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>3400</value>
		<weight>17 lb</weight>
		<reference>UT168</reference>
		<categories>
			<category>Ammunition</category>
			<category>Weaponry</category>
		</categories>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Subdermal Armor</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<reference>UT211</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Subdermal Armor</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>2000</value>
		<reference>UT211</reference>
		<notes>Radical procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Suit Doc</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<weight>5 lb</weight>
		<reference>UT199</reference>
		<notes>Physician 10. C/100hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Suit Doc: drug pack</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>50</value>
		<weight>0.5 lb</weight>
		<reference>UT199</reference>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Suit Patches</description>
		<tech_level>9</tech_level>
		<value>10</value>
		<weight>0.1 lb</weight>
		<reference>UT188</reference>
		<notes>For battlesuits. Packet of ten.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Suitcase Disguise Kit</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>200</value>
		<weight>10 lb</weight>
		<reference>UT97</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
		<skill_bonus>
			<name compare="is">Disguise</name>
			<specialization compare="is anything"></specialization>
			<amount>1</amount>
		</skill_bonus>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Suitcase Doc</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>20 lb</weight>
		<reference>UT201</reference>
		<notes>Holds 10 uses of bandage spray, 20 doses of drugs. 2C/10hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Suitcase Doc-Fab</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>4000</value>
		<weight>10 lb</weight>
		<reference>UT97</reference>
		<notes>4C/10hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Suitcase ESU</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>12 lb</weight>
		<reference>UT198</reference>
		<notes>Roll daily for trauma maintenance. D/50hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Suitcase Lab (@Scientific Skill@)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<weight>10 lb</weight>
		<reference>UT67</reference>
		<notes>4C/10hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Suitcase Minifac</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>5000</value>
		<weight>10 lb</weight>
		<reference>UT90</reference>
		<notes>0.1lbs. or $10 of finished product per hour. C/8hrs.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Suitcase Minifac</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>5000</value>
		<weight>10 lb</weight>
		<reference>UT90</reference>
		<notes>0.2lbs. or $20 of finished product per hour. C/8hrs.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Suitcase Minifac</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>5000</value>
		<weight>10 lb</weight>
		<reference>UT90</reference>
		<notes>0.4lbs. or $40 of finished product per hour. C/8hrs.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Suitcase Nanofac</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT92</reference>
		<notes>0.1lbs. or $50 finished product per hour. Needs feedstock. D/4hrs.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Suitcase Nanofac</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT92</reference>
		<notes>0.1lbs. or $100 finished product per hour. Needs feedstock. D/4hrs.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Suitcase Universal Replicator</description>
		<tech_level>12^</tech_level>
		<legality_class>1</legality_class>
		<value>200000</value>
		<weight>2 lb</weight>
		<reference>UT93</reference>
		<notes>0.25lbs. capacity. C*/300sec.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Suitspray</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>4</value>
		<weight>0.25 lb</weight>
		<reference>UT39</reference>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Super Holoprojector</description>
		<tech_level>10^</tech_level>
		<legality_class>4</legality_class>
		<value>200000</value>
		<weight>100 lb</weight>
		<reference>UT52</reference>
		<notes>D/6hr.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Surgical Instruments</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<weight>15 lb</weight>
		<reference>UT199</reference>
		<notes>5B/20hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Surveillance Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>10</value>
		<weight>2 lb</weight>
		<reference>UT106</reference>
		<categories>
			<category>Enforcement and Coercion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Survival Cocoon</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>1500</value>
		<weight>3 lb</weight>
		<reference>UT78</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Survival Cocoon</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>2 lb</weight>
		<reference>UT78</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Survival Foam</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>700</value>
		<weight>2 lb</weight>
		<reference>UT77</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Survival Foam Neutralizer</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>0.5 lb</weight>
		<reference>UT77</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Survival Foodfac</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>10 lb</weight>
		<reference>UT70</reference>
		<notes>C/30 meals.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Survival Foodfac</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<weight>3 lb</weight>
		<reference>UT70</reference>
		<notes>C/100 meals.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Survival Foodfac Flavor Packets</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>0.1</value>
		<weight>0.05 lb</weight>
		<reference>UT70</reference>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Survival Laser</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>2400</value>
		<weight>3.3 lb</weight>
		<reference>UT115</reference>
		<ranged_weapon>
			<damage>4d(2) burn</damage>
			<strength>6&#8224;</strength>
			<accuracy>12</accuracy>
			<range>300/900</range>
			<rate_of_fire>6</rate_of_fire>
			<shots>56(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/56 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Survival Module</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>600</value>
		<weight>4 lb</weight>
		<reference>UT77</reference>
		<notes>C/2wk.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Survival Rations</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<weight>0.5 lb</weight>
		<reference>UT73</reference>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Survival Watch</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<weight>0.5 lb</weight>
		<reference>UT77</reference>
		<notes>B/3mo.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Suspended Animation Tube (@Creature class@)</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>50000</value>
		<weight>750 lb</weight>
		<reference>UT198</reference>
		<notes>5E/10yrs. or external power.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Swarmbot Hive</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>10 lb</weight>
		<reference>UT37</reference>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>TacNet</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<reference>UT149</reference>
		<notes>+1 Tactics. Complexity 5.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>TacNet</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<reference>UT149</reference>
		<notes>+1 Tactics. Complexity 5.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>TacNet</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>100</value>
		<reference>UT149</reference>
		<notes>+1 Tactics. Complexity 5.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>TacNet</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>10</value>
		<reference>UT149</reference>
		<notes>+1 Tactics. Complexity 5.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>TacNet</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>30000</value>
		<reference>UT149</reference>
		<notes>+2 Tactics. Complexity 6.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>TacNet</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>3000</value>
		<reference>UT149</reference>
		<notes>+2 Tactics. Complexity 6.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>TacNet</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>300</value>
		<reference>UT149</reference>
		<notes>+2 Tactics. Complexity 6.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>TacNet</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>30</value>
		<reference>UT149</reference>
		<notes>+2 Tactics. Complexity 6.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical Chemsniffer</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>100000</value>
		<weight>40 lb</weight>
		<reference>UT62</reference>
		<notes>+1 to detection. B/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical Chemsniffer</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>100000</value>
		<weight>40 lb</weight>
		<reference>UT62</reference>
		<notes>+2 to detection. B/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical Chemsniffer</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>100000</value>
		<weight>40 lb</weight>
		<reference>UT62</reference>
		<notes>+3 to detection. B/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical Chemsniffer</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>100000</value>
		<weight>40 lb</weight>
		<reference>UT62</reference>
		<notes>B/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical Disruptor</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>32000</value>
		<weight>70 lb</weight>
		<reference>UT121</reference>
		<ranged_weapon>
			<damage>HT-8 aff (3 yd)</damage>
			<strength>18M</strength>
			<accuracy>18</accuracy>
			<range>600/1,200</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>50(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical ESM Detector</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>2 lb</weight>
		<reference>UT62</reference>
		<notes>B/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical Force Screen</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>20000</value>
		<weight>10 lb</weight>
		<reference>UT191</reference>
		<notes>D/1hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>150</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical MAD</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>70000</value>
		<weight>70 lb</weight>
		<reference>UT120</reference>
		<ranged_weapon>
			<damage>HT-4 aff (3 yd)</damage>
			<strength>18M</strength>
			<accuracy>18</accuracy>
			<range>600/1,200</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical Mind Disruptor</description>
		<tech_level>12^</tech_level>
		<legality_class>1</legality_class>
		<value>320000</value>
		<weight>70 lb</weight>
		<reference>UT132</reference>
		<ranged_weapon>
			<damage>Will-8 aff</damage>
			<strength>18M</strength>
			<accuracy>18</accuracy>
			<range>160/480</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical Nauseator</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>35000</value>
		<weight>70 lb</weight>
		<reference>UT126</reference>
		<ranged_weapon>
			<damage>HT-8 aff (3 yd)</damage>
			<strength>18M</strength>
			<accuracy>9</accuracy>
			<range>70/200</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical Neural Disruptor</description>
		<tech_level>11^</tech_level>
		<legality_class>1</legality_class>
		<value>130000</value>
		<weight>70 lb</weight>
		<reference>UT122</reference>
		<ranged_weapon>
			<damage>HT-8 aff (3 yd)</damage>
			<strength>18M</strength>
			<accuracy>18</accuracy>
			<range>160/480</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical Screamer</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>70000</value>
		<weight>70 lb</weight>
		<reference>UT126</reference>
		<ranged_weapon>
			<damage>8d cor (3 yd)</damage>
			<strength>18M</strength>
			<accuracy>9</accuracy>
			<range>130/400</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>100(5)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical Sensor Turret</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>300000</value>
		<weight>70 lb</weight>
		<reference>UT66</reference>
		<notes>10-mile range. 10x magnification. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical Sensor Turret</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>300000</value>
		<weight>70 lb</weight>
		<reference>UT66</reference>
		<notes>20-mile range. 20x magnification. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical Sensor Turret</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>300000</value>
		<weight>70 lb</weight>
		<reference>UT66</reference>
		<notes>50-mile range. 50x magnification. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical Sensor Turret</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>300000</value>
		<weight>70 lb</weight>
		<reference>UT66</reference>
		<notes>100-mile range. 100x magnification. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical Sound Detector</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>30000</value>
		<weight>30 lb</weight>
		<reference>UT62</reference>
		<notes>32x amplification. Requires Complexity 4+. B/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical Sound Detector</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>30000</value>
		<weight>30 lb</weight>
		<reference>UT62</reference>
		<notes>64x amplification. Requires Complexity 4+. B/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical Sound Detector</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>30000</value>
		<weight>30 lb</weight>
		<reference>UT62</reference>
		<notes>128x amplification. Requires Complexity 4+. B/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tactical Sound Detector</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>30000</value>
		<weight>30 lb</weight>
		<reference>UT62</reference>
		<notes>256x amplification. Requires Complexity 4+. B/1wk.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tailored Immune Machines (@Disease@)</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<reference>UT205</reference>
		<categories>
			<category>Biotech</category>
			<category>Drug</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tailored Immune Machines (@Rare Disease@)</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<reference>UT205</reference>
		<categories>
			<category>Biotech</category>
			<category>Drug</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tangler Pistol, 25mmT</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<weight>2 lb</weight>
		<reference>UT140</reference>
		<ranged_weapon>
			<damage>1d pi++</damage>
			<strength>10</strength>
			<accuracy>1</accuracy>
			<range>20/130</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>4+1(3i)</shots>
			<bulk>-3</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tangler, 25mmT</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>600</value>
		<weight>5 lb</weight>
		<reference>UT140</reference>
		<ranged_weapon>
			<damage>1d pi++</damage>
			<strength>7&#8224;</strength>
			<accuracy>2</accuracy>
			<range>30/190</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>8+1(3i)</shots>
			<bulk>-4</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tank Cannon, 100mmCL</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>100000</value>
		<weight>2500 lb</weight>
		<reference>UT138</reference>
		<ranged_weapon>
			<damage>6dx25 pi++</damage>
			<strength>150M</strength>
			<accuracy>6</accuracy>
			<range>3,000/10,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>1(4)</shots>
			<bulk>-10</bulk>
			<recoil>4</recoil>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Cannon</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Target Tracking</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>150</value>
		<reference>UT150</reference>
		<notes>Complexity 2.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Target Tracking</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>15</value>
		<reference>UT150</reference>
		<notes>Complexity 2.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Target Tracking</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1.5</value>
		<reference>UT150</reference>
		<notes>Complexity 2.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Target Tracking</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0.15</value>
		<reference>UT150</reference>
		<notes>Complexity 2.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Targeting</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>500</value>
		<reference>UT149</reference>
		<notes>+1 skill. Complexity 3.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Targeting</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>50</value>
		<reference>UT149</reference>
		<notes>+1 skill. Complexity 3.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Targeting</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>5</value>
		<reference>UT149</reference>
		<notes>+1 skill. Complexity 3.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Targeting</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>0.5</value>
		<reference>UT149</reference>
		<notes>+1 skill. Complexity 3.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Targeting</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>1500</value>
		<reference>UT149</reference>
		<notes>+2 skill. Complexity 4.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Targeting</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>150</value>
		<reference>UT149</reference>
		<notes>+2 skill. Complexity 4.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Targeting</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>15</value>
		<reference>UT149</reference>
		<notes>+2 skill. Complexity 4.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Targeting</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>1.5</value>
		<reference>UT149</reference>
		<notes>+2 skill. Complexity 4.</notes>
		<categories>
			<category>Firearm Accessories</category>
			<category>Software</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tau-Shield</description>
		<tech_level>12^</tech_level>
		<legality_class>2</legality_class>
		<value>500000</value>
		<weight>2 lb</weight>
		<reference>UT195</reference>
		<notes>Altered Time Rate 1-9. C/180min. (subjective)</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Techbot</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>20000</value>
		<weight>50 lb</weight>
		<reference>UT86</reference>
		<notes>D/8hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Techbot</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>50 lb</weight>
		<reference>UT86</reference>
		<notes>D/24hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Telepathic Barrier</description>
		<tech_level>9^</tech_level>
		<value>1000</value>
		<weight>0.5 lb</weight>
		<reference>UT188</reference>
		<notes>One square foot. External power.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Terminator Swarm</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>1500</value>
		<weight>2 lb</weight>
		<reference>UT169</reference>
		<categories>
			<category>Combat Robots</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>The Flexible House</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<reference>UT71</reference>
		<notes>Don't try to carry it.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>The House that Lives</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>50000</value>
		<reference>UT72</reference>
		<notes>Don't try to carry it.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Thermal Imaging Eyes</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>8000</value>
		<reference>UT214</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Thermal Imaging Eyes</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>8000</value>
		<reference>UT214</reference>
		<notes>Replaces existing bionic eyes. Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Thermo-Optic Chameleon Cloak</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>2 lb</weight>
		<reference>UT99</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Thermo-Optic Chameleon Net</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>40000</value>
		<weight>40 lb</weight>
		<reference>UT99</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Thermo-Optic Chameleon Surface</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>4000</value>
		<weight>4 lb</weight>
		<reference>UT99</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Thought Processor</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT51</reference>
		<notes>Complexity 9. Requires neural interface.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Thought Processor</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT51</reference>
		<notes>Complexity 9. Requires neural interface.</notes>
		<categories>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Time Viewer</description>
		<tech_level>11^</tech_level>
		<legality_class>2</legality_class>
		<value>100000</value>
		<weight>100 lb</weight>
		<reference>UT67</reference>
		<notes>E/32 days.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Timescanner</description>
		<tech_level>9^</tech_level>
		<legality_class>2</legality_class>
		<value>800000</value>
		<weight>10000 lb</weight>
		<reference>UT67</reference>
		<notes>External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny Computer</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.05 lb</weight>
		<reference>UT22</reference>
		<notes>Complexity 3. 1TB. 2A/20hr.</notes>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny Computer</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.05 lb</weight>
		<reference>UT22</reference>
		<notes>Complexity 5. 1TB. 2A/20hr.</notes>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny Gravity-Ripple Communicator</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>0.05 lb</weight>
		<reference>UT45</reference>
		<notes>100-mile range. 2A/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny Gravity-Ripple Communicator</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>0.05 lb</weight>
		<reference>UT45</reference>
		<notes>200-mile range. 2A/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny IR Communicator</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>0.05 lb</weight>
		<reference>UT44</reference>
		<notes>50-yard range. 2A/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny IR Communicator</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>0.05 lb</weight>
		<reference>UT44</reference>
		<notes>100-yard range. 2A/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny IR Communicator</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>0.05 lb</weight>
		<reference>UT44</reference>
		<notes>250-yard range. 2A/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny IR Communicator</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>0.05 lb</weight>
		<reference>UT44</reference>
		<notes>500-yard range. 2A/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny Laser Communicator</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.05 lb</weight>
		<reference>UT44</reference>
		<notes>5-mile range. 2A/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny Laser Communicator</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.05 lb</weight>
		<reference>UT44</reference>
		<notes>10-mile range. 2A/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny Laser Communicator</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.05 lb</weight>
		<reference>UT44</reference>
		<notes>25-mile range. 2A/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny Laser Communicator</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.05 lb</weight>
		<reference>UT44</reference>
		<notes>50-mile range. 2A/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny Mental Translator</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>0.05 lb</weight>
		<reference>UT46</reference>
		<notes>20-yard range. 2A/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny Neural Communicator</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>0.05 lb</weight>
		<reference>UT46</reference>
		<notes>20-yard range. 2A/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny Neutrino Communicator</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.05 lb</weight>
		<reference>UT45</reference>
		<notes>100-mile range. 2A/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny Neutrino Communicator</description>
		<tech_level>12^</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>0.05 lb</weight>
		<reference>UT45</reference>
		<notes>200-mile range. 2A/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny Radio Communicator</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.05 lb</weight>
		<reference>UT44</reference>
		<notes>1-mile range. 2A/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny Radio Communicator</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.05 lb</weight>
		<reference>UT44</reference>
		<notes>2-mile range. 2A/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny Radio Communicator</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.05 lb</weight>
		<reference>UT44</reference>
		<notes>5-mile range. 2A/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tiny Radio Communicator</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.05 lb</weight>
		<reference>UT44</reference>
		<notes>10-mile range. 2A/10hr.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>TML, 100mm</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>10000</value>
		<weight>35 lb</weight>
		<reference>UT146</reference>
		<ranged_weapon>
			<damage>6dx30 pi++</damage>
			<strength>11B&#8224;</strength>
			<accuracy>3</accuracy>
			<range>2,000/10,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>1(20)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Artillery</name>
				<specialization>Guided Missile</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Artillery</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>TML, 100mm</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>10000</value>
		<weight>35 lb</weight>
		<reference>UT146</reference>
		<ranged_weapon>
			<damage>6dx50 pi++</damage>
			<strength>11B&#8224;</strength>
			<accuracy>3</accuracy>
			<range>3,000/15,000</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>1(20)</shots>
			<bulk>-8</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Artillery</name>
				<specialization>Guided Missile</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Artillery</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Torpine</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>250</value>
		<reference>UT206</reference>
		<categories>
			<category>Biotech</category>
			<category>Drug</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Total VR</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<reference>UT25</reference>
		<notes>Requires neural interface. Complexity 6.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Total VR</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<reference>UT25</reference>
		<notes>Requires neural interface. Complexity 6.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Total VR</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<reference>UT25</reference>
		<notes>Requires neural interface. Complexity 6.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Total VR</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<reference>UT25</reference>
		<notes>Requires neural interface. Complexity 6.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Transponder Ring</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT150</reference>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Transport ESU</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>60 lb</weight>
		<reference>UT198</reference>
		<notes>Physician or HT +1 (quality) for trauma maintenance; roll daily. 2D/100hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Trauma Maintenance System</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>2000</value>
		<reference>UT189</reference>
		<notes>For battlesuits. A/1yr.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Trauma Plates for Monocrys Tactical Vest</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>600</value>
		<weight>9 lb</weight>
		<reference>UT173</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>69</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Trauma Plates for Nanoweave Tactical Vest</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>600</value>
		<weight>9 lb</weight>
		<reference>UT173</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>46</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Trauma Plates for Reflex Tactical Vest</description>
		<tech_level>9</tech_level>
		<legality_class>42</legality_class>
		<value>600</value>
		<weight>9 lb</weight>
		<reference>UT173</reference>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>34</amount>
		</dr_bonus>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Travel Bag w/ hidden compartment</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>1200</value>
		<weight>100 lb</weight>
		<reference>UT97</reference>
		<notes>Holds 5cf.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
		<prereq_list all="yes">
			<contained_weight_prereq has="yes" compare="at most">100 lb</contained_weight_prereq>
		</prereq_list>
		<equipment_container version="3" open="yes">
			<description>hidden compartment</description>
			<legality_class>4</legality_class>
			<value>0</value>
			<prereq_list all="yes">
				<contained_weight_prereq has="yes" compare="at most">10 lb</contained_weight_prereq>
			</prereq_list>
		</equipment_container>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Tripod</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1250</value>
		<weight>25 lb</weight>
		<reference>UT151</reference>
		<categories>
			<category>Firearm Accessories</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Trunk w/ hidden compartment</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>4000</value>
		<weight>40 lb</weight>
		<reference>UT97</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
		<prereq_list all="yes">
			<contained_weight_prereq has="yes" compare="at most">400 lb</contained_weight_prereq>
		</prereq_list>
		<equipment_container version="3" open="yes">
			<description>hidden compartment</description>
			<legality_class>4</legality_class>
			<value>0</value>
			<prereq_list all="yes">
				<contained_weight_prereq has="yes" compare="at most">40 lb</contained_weight_prereq>
			</prereq_list>
		</equipment_container>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ultimate Chameleon Cloak</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<weight>2 lb</weight>
		<reference>UT99</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ultimate Chameleon Net</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>100000</value>
		<weight>40 lb</weight>
		<reference>UT99</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ultimate Chameleon Surface</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>4 lb</weight>
		<reference>UT99</reference>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ultra-ESP</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>50000</value>
		<weight>10 lb</weight>
		<reference>UT66</reference>
		<notes>1,000-yard range. 32x magnification. 2C/100hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Ultra-ESP</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>50000</value>
		<weight>10 lb</weight>
		<reference>UT66</reference>
		<notes>500-yard range. 16x magnification. 2C/100hr.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Umbrella Field</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>25 lb</weight>
		<reference>UT194</reference>
		<notes>External power.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Umbrella Shield</description>
		<tech_level>11^</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.1 lb</weight>
		<reference>UT194</reference>
		<notes>B/24hrs.</notes>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Underbarrel Electrolaser</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1300</value>
		<weight>1.8 lb</weight>
		<reference>UT120</reference>
		<ranged_weapon>
			<damage>HT-3 (2) aff</damage>
			<accuracy>4</accuracy>
			<range>90/270</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>66(3)</shots>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<ranged_weapon>
			<damage>1d-3 burn</damage>
			<usage>Linked</usage>
		</ranged_weapon>
		<notes>C/66 shots. Attach to some other rifle weapon with Bulk -3 or more; use that weapon's Bulk, ST, and sighting bonuses.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Underbarrel EMGL, 25mmG</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>1000</value>
		<weight>2 lb</weight>
		<reference>UT142</reference>
		<ranged_weapon>
			<damage>4d pi++</damage>
			<strength>10</strength>
			<accuracy>4+2</accuracy>
			<range>360/2,200</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>3(3)</shots>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Grenade Launcher</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/3 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Underbarrel Grenade Launcher, 25mmPC</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>300</value>
		<weight>1.5 lb</weight>
		<reference>UT138</reference>
		<ranged_weapon>
			<damage>4d pi++</damage>
			<strength>10</strength>
			<accuracy>4+2</accuracy>
			<range>360/2,200</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>3(3)</shots>
			<recoil>3</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Grenade Launcher</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>Use the Bulk, ST, and sighting bonuses of the weapon it is installed in.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Underbarrel Grenade Launcher, 40mmPLB</description>
		<tech_level>9</tech_level>
		<legality_class>1</legality_class>
		<value>200</value>
		<weight>3 lb</weight>
		<reference>UT138</reference>
		<ranged_weapon>
			<damage>1d pi++</damage>
			<strength>10</strength>
			<accuracy>2</accuracy>
			<range>75/450</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>5(5)</shots>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Grenade Launcher</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>Use the Bulk, ST, and sighting bonuses of the weapon it is installed in.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Underbarrel Gyroc, 15mm</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>150</value>
		<weight>1.5 lb</weight>
		<reference>UT145</reference>
		<ranged_weapon>
			<damage>6d pi++</damage>
			<strength>6&#8224;</strength>
			<accuracy>2</accuracy>
			<range>1,900</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>6(3)</shots>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Gyroc</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>May be attached to any weapon of Bulk -3 to -6; use that weapon's Bulk.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Underbarrel Shotgun, 18.5mmPC</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>330</value>
		<weight>4 lb</weight>
		<reference>UT138</reference>
		<ranged_weapon>
			<damage>4d pi++</damage>
			<strength>10&#8224;</strength>
			<accuracy>1</accuracy>
			<range>100/500</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>5+1(3)</shots>
			<recoil>5</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Shotgun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>Use the host weapon's Bulk, ST, and sighting bonuses.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Underbarrel Vortex Projector</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>150</value>
		<weight>5 lb</weight>
		<reference>UT134</reference>
		<ranged_weapon>
			<damage>spec. (1 yd.)</damage>
			<accuracy>2</accuracy>
			<range>20/40</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>10(3)</shots>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Liquid Projector</name>
				<specialization>Sprayer</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<ranged_weapon>
			<damage>1d-3 cr dkb</damage>
			<usage>Linked</usage>
		</ranged_weapon>
		<notes>Use the Bulk, ST, and sighting bonuses of the weapon it is installed in.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Universal Mini-Tool</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>4000</value>
		<weight>0.25 lb</weight>
		<reference>UT85</reference>
		<notes>B/100hr.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Universal Repair Paste</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>1 lb</weight>
		<reference>UT84</reference>
		<notes>Per application.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Universal Translator Program</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT48</reference>
		<notes>Complexity 9.</notes>
		<categories>
			<category>Communication and Interface</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Universal Translator Program</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT48</reference>
		<notes>Complexity 9.</notes>
		<categories>
			<category>Communication and Interface</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Urban Assault Weapon</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>2100</value>
		<weight>8 lb</weight>
		<reference>UT137</reference>
		<ranged_weapon>
			<damage>3d pi+</damage>
			<strength>9&#8224;</strength>
			<usage>SMG barrel, 10mmCLP</usage>
			<accuracy>4</accuracy>
			<range>200/2,100</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>40+1(3)</shots>
			<bulk>-3</bulk>
			<recoil>3</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Submachine Gun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<ranged_weapon>
			<damage>4d+4 pi++</damage>
			<strength>10&#8224;</strength>
			<usage>Shotgun barrel, 18.5mmPC</usage>
			<accuracy>2</accuracy>
			<range>100/500</range>
			<rate_of_fire>2</rate_of_fire>
			<shots>5+1(3i)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Submachine Gun</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Utility Fog</description>
		<tech_level>12</tech_level>
		<value>10000</value>
		<reference>UT71</reference>
		<notes>Per square yard.</notes>
		<categories>
			<category>Housing and Food</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Utility Pressor Beam</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>25 lb</weight>
		<reference>UT88</reference>
		<notes>ST50. 10-yard range. D/15min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Utility Pressor Beam</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>25 lb</weight>
		<reference>UT88</reference>
		<notes>ST100. 100-yard range. D/15min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Utility Tractor Beam</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>25 lb</weight>
		<reference>UT88</reference>
		<notes>ST50. 10-yard range. D/15min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Utility Tractor Beam</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>10000</value>
		<weight>25 lb</weight>
		<reference>UT88</reference>
		<notes>ST100. 100-yard range. D/15min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Utility Tractor-Pressor Beam</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>25 lb</weight>
		<reference>UT88</reference>
		<notes>ST50. 10-yard range. D/15min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Utility Tractor-Pressor Beam</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>25 lb</weight>
		<reference>UT88</reference>
		<notes>ST100. 100-yard range. D/15min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Vapor Canteen</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>450</value>
		<weight>2 lb</weight>
		<reference>UT76</reference>
		<notes>4lbs full.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Vapor Collector</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<weight>120 lb</weight>
		<reference>UT76</reference>
		<notes>E/30 days.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Variable Lockpick</description>
		<tech_level>10</tech_level>
		<legality_class>2</legality_class>
		<value>50</value>
		<reference>UT96</reference>
		<notes>A/12hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Variskin</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT213</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Variskin</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT213</reference>
		<notes>Simple procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Vatfac</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<weight>200 lb</weight>
		<reference>UT91</reference>
		<notes>External power.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Verifier Software</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>300</value>
		<reference>UT106</reference>
		<notes>Detect Lies-12. Complexity 4.</notes>
		<categories>
			<category>Enforcement and Coercion</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large FTL Radio</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>4000000</value>
		<weight>400 lb</weight>
		<reference>UT46</reference>
		<notes>2-parsec range. External power.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large FTL Radio</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>4000000</value>
		<weight>400 lb</weight>
		<reference>UT46</reference>
		<notes>10-parsec range. External power.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large Gravity-Ripple Communicator</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>200000</value>
		<weight>400 lb</weight>
		<reference>UT45</reference>
		<notes>1,000,000-mile range. External power.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large Gravity-Ripple Communicator</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>200000</value>
		<weight>400 lb</weight>
		<reference>UT45</reference>
		<notes>2,000,000-mile range. External power.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large Gravity-Ripple Communicator</description>
		<tech_level>10^</tech_level>
		<legality_class>3</legality_class>
		<value>200000</value>
		<weight>400 lb</weight>
		<reference>UT45</reference>
		<notes>100,000-mile range. External power.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large Gravscanner</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500000</value>
		<weight>1000 lb</weight>
		<reference>UT63</reference>
		<notes>+6 to detection. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large Gravscanner</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>500000</value>
		<weight>1000 lb</weight>
		<reference>UT63</reference>
		<notes>+12 to detection. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large Gravscanner</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>500000</value>
		<weight>1000 lb</weight>
		<reference>UT63</reference>
		<notes>+18 to detection. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large Gravscanner</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>500000</value>
		<weight>1000 lb</weight>
		<reference>UT63</reference>
		<notes>+24 to detection. External power.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large Laser Communicator</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>40000</value>
		<weight>400 lb</weight>
		<reference>UT44</reference>
		<notes>50,000-mile range. External power.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large Laser Communicator</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>40000</value>
		<weight>400 lb</weight>
		<reference>UT44</reference>
		<notes>100,000-mile range. External power.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large Laser Communicator</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>40000</value>
		<weight>400 lb</weight>
		<reference>UT44</reference>
		<notes>250,000-mile range. External power.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large Laser Communicator</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>40000</value>
		<weight>400 lb</weight>
		<reference>UT44</reference>
		<notes>500,000-mile range. External power.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large Neutrino Communicator</description>
		<tech_level>11^</tech_level>
		<legality_class>3</legality_class>
		<value>500000</value>
		<weight>400 lb</weight>
		<reference>UT45</reference>
		<notes>1,000,000-mile range. External power.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large Neutrino Communicator</description>
		<tech_level>12^</tech_level>
		<legality_class>3</legality_class>
		<value>500000</value>
		<weight>400 lb</weight>
		<reference>UT45</reference>
		<notes>2,000,000-mile range. External power.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large Neutrino Communicator</description>
		<tech_level>10^</tech_level>
		<legality_class>3</legality_class>
		<value>500000</value>
		<weight>400 lb</weight>
		<reference>UT45</reference>
		<notes>100,000-mile range. External power.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large Radio Communicator</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>400 lb</weight>
		<reference>UT44</reference>
		<notes>10,000-mile range. External power.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large Radio Communicator</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>400 lb</weight>
		<reference>UT44</reference>
		<notes>20,000-mile range. External power.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large Radio Communicator</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>400 lb</weight>
		<reference>UT44</reference>
		<notes>50,000-mile range. External power.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Very Large Radio Communicator</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>20000</value>
		<weight>400 lb</weight>
		<reference>UT44</reference>
		<notes>100,000-mile range. External power.</notes>
		<categories>
			<category>Communication and Interface</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Video Masking</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>800</value>
		<reference>UT56</reference>
		<notes>Complexity 5.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Video Suitspray</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>0.25 lb</weight>
		<reference>UT39</reference>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Video Wall</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>0.05 lb</weight>
		<reference>UT51</reference>
		<notes>Per square foot. External power.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual character</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT55</reference>
		<notes>0.001TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual character</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>0.001</value>
		<reference>UT55</reference>
		<notes>0.001TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual character</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>0</value>
		<reference>UT55</reference>
		<notes>0.001TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual character</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0</value>
		<reference>UT55</reference>
		<notes>0.001TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual city</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000000</value>
		<reference>UT55</reference>
		<notes>1,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual city</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT55</reference>
		<notes>1,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual city</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT55</reference>
		<notes>1,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual city</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0.001</value>
		<reference>UT55</reference>
		<notes>1,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual galactic empire</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1.0E11</value>
		<reference>UT55</reference>
		<notes>1,000,000,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual galactic empire</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1.0E8</value>
		<reference>UT55</reference>
		<notes>1,000,000,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual galactic empire</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<reference>UT55</reference>
		<notes>1,000,000,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual galactic empire</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT55</reference>
		<notes>1,000,000,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual house or park</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT55</reference>
		<notes>0.01TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual house or park</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>0.01</value>
		<reference>UT55</reference>
		<notes>0.01TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual house or park</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1.0E-5</value>
		<reference>UT55</reference>
		<notes>0.01TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual house or park</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0</value>
		<reference>UT55</reference>
		<notes>0.01TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual interplanetary state</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1.0E10</value>
		<reference>UT55</reference>
		<notes>10,000,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual interplanetary state</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1.0E7</value>
		<reference>UT55</reference>
		<notes>10,000,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual interplanetary state</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<reference>UT55</reference>
		<notes>10,000,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual interplanetary state</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT55</reference>
		<notes>10,000,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual interstellar state</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1.0E11</value>
		<reference>UT55</reference>
		<notes>100,000,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual interstellar state</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1.0E8</value>
		<reference>UT55</reference>
		<notes>100,000,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual interstellar state</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<reference>UT55</reference>
		<notes>100,000,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual interstellar state</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT55</reference>
		<notes>100,000,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual large nation</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1.0E8</value>
		<reference>UT55</reference>
		<notes>100,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual large nation</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<reference>UT55</reference>
		<notes>100,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual large nation</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT55</reference>
		<notes>100,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual large nation</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0.1</value>
		<reference>UT55</reference>
		<notes>100,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual mansion or wilderness</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT55</reference>
		<notes>0.1TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual mansion or wilderness</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>0.1</value>
		<reference>UT55</reference>
		<notes>0.1TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual mansion or wilderness</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1.0E-4</value>
		<reference>UT55</reference>
		<notes>0.1TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual mansion or wilderness</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0</value>
		<reference>UT55</reference>
		<notes>0.1TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual neighborhood</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<reference>UT55</reference>
		<notes>10TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual neighborhood</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT55</reference>
		<notes>10TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual neighborhood</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>0.01</value>
		<reference>UT55</reference>
		<notes>10TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual neighborhood</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1.0E-5</value>
		<reference>UT55</reference>
		<notes>10TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual planet</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1.0E9</value>
		<reference>UT55</reference>
		<notes>1,000,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual planet</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1000000</value>
		<reference>UT55</reference>
		<notes>1,000,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual planet</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT55</reference>
		<notes>1,000,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual planet</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT55</reference>
		<notes>1,000,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual roo</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0</value>
		<reference>UT55</reference>
		<notes>0.001TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual room</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT55</reference>
		<notes>0.001TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual room</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>0.001</value>
		<reference>UT55</reference>
		<notes>0.001TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual room</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>0</value>
		<reference>UT55</reference>
		<notes>0.001TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual small natio</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT55</reference>
		<notes>10,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual small nation</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1.0E7</value>
		<reference>UT55</reference>
		<notes>10,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual small nation</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10000</value>
		<reference>UT55</reference>
		<notes>10,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual small nation</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0.01</value>
		<reference>UT55</reference>
		<notes>10,000TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual street or mall</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT55</reference>
		<notes>1TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual street or mall</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT55</reference>
		<notes>1TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual street or mall</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>0.001</value>
		<reference>UT55</reference>
		<notes>1TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual street or mall</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0</value>
		<reference>UT55</reference>
		<notes>1TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual town</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100000</value>
		<reference>UT55</reference>
		<notes>100TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual town</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT55</reference>
		<notes>100TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual town</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1.0E-4</value>
		<reference>UT55</reference>
		<notes>100TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual town</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>0.1</value>
		<reference>UT55</reference>
		<notes>100TB</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual Tutor (@Average+ Skill@)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<reference>UT57</reference>
		<notes>Complexity 4.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual Tutor (@Average+ Skill@)</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<reference>UT57</reference>
		<notes>Complexity 4.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual Tutor (@Average+ Skill@)</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<reference>UT57</reference>
		<notes>Complexity 4.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual Tutor (@Average+ Skill@)</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0.3</value>
		<reference>UT57</reference>
		<notes>Complexity 4.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual Tutor (@Easy skill@)</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT57</reference>
		<notes>Complexity 3.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual Tutor (@Easy skill@)</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT57</reference>
		<notes>Complexity 3.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual Tutor (@Easy skill@)</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT57</reference>
		<notes>Complexity 3.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Virtual Tutor (@Easy skill@)</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0.1</value>
		<reference>UT57</reference>
		<notes>Complexity 3.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Visored Space Helmet</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>4 lb</weight>
		<reference>UT179</reference>
		<notes>B/24hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>20</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>15</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>15</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Visored Space Helmet</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>4 lb</weight>
		<reference>UT179</reference>
		<notes>B/36hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>30</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>22</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>22</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Visored Space Helmet</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>4 lb</weight>
		<reference>UT179</reference>
		<notes>B/48hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>40</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>30</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>30</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Visored Space Helmet</description>
		<tech_level>12</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>4 lb</weight>
		<reference>UT179</reference>
		<notes>B/48hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>60</amount>
		</dr_bonus>
		<dr_bonus>
			<location>eyes</location>
			<amount>45</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>45</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Visual Enhancement</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT56</reference>
		<notes>Complexity 4.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
		<attribute_bonus>
			<attribute>vision</attribute>
			<amount>1</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Voice Mask</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>200</value>
		<weight>0.1 lb</weight>
		<reference>UT98</reference>
		<notes>B/20hr.</notes>
		<categories>
			<category>Deception and Intrusion</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Voice Processor</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT51</reference>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Voice Processor</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT51</reference>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Voice Processor</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT51</reference>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Voice Processor</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0.1</value>
		<reference>UT51</reference>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Vortex Pistol</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>1.8 lb</weight>
		<reference>UT134</reference>
		<ranged_weapon>
			<damage>spec. (1 yd.)</damage>
			<strength>7</strength>
			<accuracy>2</accuracy>
			<range>15</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>5(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>Skill</type>
				<name>Liquid Projector</name>
				<specialization>Sprayer</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<ranged_weapon>
			<damage>1d-3 cr dkb</damage>
			<usage>Linked</usage>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>VR Gloves</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>0.3 lb</weight>
		<reference>UT54</reference>
		<notes>Requires Complexity 2+.</notes>
		<categories>
			<category>Media and Education</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>VR Manager</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<reference>UT25</reference>
		<notes>Supports up to full VR. Complexity 5.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>VR Manager</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT25</reference>
		<notes>Supports up to full VR. Complexity 5.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>VR Manager</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<reference>UT25</reference>
		<notes>Supports up to full VR. Complexity 5.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>VR Manager</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>1</value>
		<reference>UT25</reference>
		<notes>Supports up to full VR. Complexity 5.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>VR Manager</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>3000</value>
		<reference>UT25</reference>
		<notes>Supports up to total VR. Complexity 6.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>VR Manager</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<reference>UT25</reference>
		<notes>Supports up to total VR. Complexity 6.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>VR Manager</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<reference>UT25</reference>
		<notes>Supports up to total VR. Complexity 6.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>VR Manager</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<reference>UT25</reference>
		<notes>Supports up to total VR. Complexity 6.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>VR Manager</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<reference>UT25</reference>
		<notes>Supports VR gloves or basic VR. Complexity 4.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>VR Manager</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<reference>UT25</reference>
		<notes>Supports VR gloves or basic VR. Complexity 4.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>VR Manager</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<reference>UT25</reference>
		<notes>Supports VR gloves or basic VR. Complexity 4.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>VR Manager</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>0.3</value>
		<reference>UT25</reference>
		<notes>Supports VR gloves or basic VR. Complexity 4.</notes>
		<categories>
			<category>Media and Education</category>
			<category>Software</category>
		</categories>
	</equipment>
	<equipment_container version="3" open="no">
		<description>Wall Safe</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>50 lb</weight>
		<reference>UT102</reference>
		<notes>Holds 1cf. DR100. 25HP.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Wall Safe</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>50 lb</weight>
		<reference>UT102</reference>
		<notes>Holds 1cf. DR150. 25HP.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Wall Safe</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>50 lb</weight>
		<reference>UT102</reference>
		<notes>Holds 1cf. DR200. 25HP.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment_container>
	<equipment_container version="3" open="no">
		<description>Wall Safe</description>
		<tech_level>12</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>50 lb</weight>
		<reference>UT102</reference>
		<notes>Holds 1cf. DR250. 25HP.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment_container>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Warbot</description>
		<tech_level>9</tech_level>
		<legality_class>2</legality_class>
		<value>200000</value>
		<weight>1000 lb</weight>
		<reference>UT167</reference>
		<notes>Also buy a Microframe Computer for the brain.</notes>
		<categories>
			<category>Robot</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Warsuit</description>
		<tech_level>12</tech_level>
		<legality_class>1</legality_class>
		<value>500000</value>
		<weight>500 lb</weight>
		<reference>UT186</reference>
		<notes>Super Jump 4. 5 yr. power supply.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>300</amount>
		</dr_bonus>
		<attribute_bonus>
			<attribute limitation="lifting only">st</attribute>
			<amount>40</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute limitation="striking only">st</attribute>
			<amount>40</amount>
		</attribute_bonus>
		<attribute_bonus>
			<attribute>move</attribute>
			<amount>3</amount>
		</attribute_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Waste-Relief System</description>
		<tech_level>9</tech_level>
		<value>1000</value>
		<weight>2 lb</weight>
		<reference>UT187</reference>
		<categories>
			<category>Defenses</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wearable Life Support Unit</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>5000</value>
		<weight>12 lb</weight>
		<reference>UT198</reference>
		<notes>Mitigates @Organ failure@. 4C/100hr.</notes>
		<categories>
			<category>Medical</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Weather Control Satellite</description>
		<tech_level>10</tech_level>
		<legality_class>1</legality_class>
		<value>2.5E8</value>
		<weight>200000 lb</weight>
		<reference>UT79</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Weather Control Satellite</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>7.5E7</value>
		<weight>60000 lb</weight>
		<reference>UT79</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Weather Control Satellite</description>
		<tech_level>12</tech_level>
		<legality_class>2</legality_class>
		<value>2.5E7</value>
		<weight>20000 lb</weight>
		<reference>UT79</reference>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wireless Braintap</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>12000</value>
		<reference>UT215</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wireless Braintap</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>12000</value>
		<reference>UT215</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wireless Neural Interface</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<reference>UT217</reference>
		<notes>Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wireless Neural Interface</description>
		<tech_level>10</tech_level>
		<legality_class>3</legality_class>
		<value>5000</value>
		<reference>UT217</reference>
		<notes>Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wireless Sensie Transcever</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>4500</value>
		<reference>UT217</reference>
		<notes>A/1yr. Major procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wireless Sensie Transcever</description>
		<tech_level>10</tech_level>
		<legality_class>4</legality_class>
		<value>4500</value>
		<reference>UT217</reference>
		<notes>A/1yr. Minor procedure.</notes>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Workbench Universal Replicator</description>
		<tech_level>12^</tech_level>
		<legality_class>1</legality_class>
		<value>2000000</value>
		<weight>100 lb</weight>
		<reference>UT93</reference>
		<notes>5lb. capacity. D*/150sec.</notes>
		<categories>
			<category>Manufacturing</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Workstation Terminal</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>5 lb</weight>
		<reference>UT24</reference>
		<notes>C/10hr. or external power.</notes>
		<categories>
			<category>Computers</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wrist Needler, 3mmN</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>200</value>
		<weight>0.1 lb</weight>
		<reference>UT140</reference>
		<ranged_weapon>
			<damage>1d-2 pi-</damage>
			<strength>3</strength>
			<accuracy>1</accuracy>
			<range>25/100</range>
			<rate_of_fire>3</rate_of_fire>
			<shots>25(3)</shots>
			<bulk>-1</bulk>
			<recoil>2</recoil>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wristwatch Rad Counter</description>
		<tech_level>9</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<reference>UT67</reference>
		<notes>A/6mo.</notes>
		<categories>
			<category>Sensors and Scientific Equipment</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>X-Ray Dino Laser</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>38000</value>
		<weight>19 lb</weight>
		<reference>UT118</reference>
		<ranged_weapon>
			<damage>8d(5) burn, sur</damage>
			<strength>10&#8224;</strength>
			<accuracy>12</accuracy>
			<range>72/220 mi.</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>35(5)</shots>
			<bulk>-5</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>X-Ray Laser Cannon</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>8000000</value>
		<weight>8000 lb</weight>
		<reference>UT118</reference>
		<ranged_weapon>
			<damage>6dx10(5) burn, sur</damage>
			<strength>200M</strength>
			<accuracy>18</accuracy>
			<range>4,000/12,000 mi</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>83(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External F-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>X-Ray Laser Carbine</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>9000</value>
		<weight>5.6 lb</weight>
		<reference>UT118</reference>
		<ranged_weapon>
			<damage>5d(5) burn, sur</damage>
			<strength>5&#8224;</strength>
			<accuracy>12</accuracy>
			<range>27/83 mi.</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>28(3)</shots>
			<bulk>-3</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>2C/28 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>X-ray Laser Fence (open)</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>4000</value>
		<reference>UT101</reference>
		<notes>Per post.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>X-ray Laser Fence (tight)</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>8000</value>
		<reference>UT101</reference>
		<notes>Per post.</notes>
		<categories>
			<category>Security and Surveillance</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>X-Ray Laser Pistol</description>
		<tech_level>11</tech_level>
		<legality_class>3</legality_class>
		<value>2200</value>
		<weight>1.5 lb</weight>
		<reference>UT118</reference>
		<ranged_weapon>
			<damage>3d(5) burn, sur</damage>
			<strength>4</strength>
			<accuracy>6</accuracy>
			<range>5.5/17 mi.</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>33(3)</shots>
			<bulk>-2</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Pistol</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Pistol</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>C/33 shots.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>X-Ray Laser Rifle</description>
		<tech_level>11</tech_level>
		<legality_class>2</legality_class>
		<value>16000</value>
		<weight>8 lb</weight>
		<reference>UT118</reference>
		<ranged_weapon>
			<damage>6d(5) burn, sur</damage>
			<strength>7&#8224;</strength>
			<accuracy>12</accuracy>
			<range>40/120 mi.</range>
			<rate_of_fire>10</rate_of_fire>
			<shots>83(5)</shots>
			<bulk>-4</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Rifle</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Guns</name>
				<specialization>Rifle</specialization>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External D-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>X-ray Laser Torch</description>
		<tech_level>11</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>3 lb</weight>
		<reference>UT85</reference>
		<melee_weapon>
			<damage>2d(5) burn rad sur</damage>
			<strength>5</strength>
			<reach>C,1</reach>
			<parry>no</parry>
			<block>no</block>
			<default>
				<type>Skill</type>
				<name>Beam Weapons</name>
				<specialization>Projector</specialization>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<notes>C/15min.</notes>
		<categories>
			<category>Expedition Gear</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>X-Ray Strike Laser</description>
		<tech_level>11</tech_level>
		<legality_class>1</legality_class>
		<value>1000000</value>
		<weight>1000 lb</weight>
		<reference>UT118</reference>
		<ranged_weapon>
			<damage>6dx5(5) burn, sur</damage>
			<strength>70M</strength>
			<accuracy>18</accuracy>
			<range>1,000/3,000 mi.</range>
			<rate_of_fire>1</rate_of_fire>
			<shots>66(5)</shots>
			<bulk>-10</bulk>
			<recoil>1</recoil>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<specialization>Beams</specialization>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Gunner</name>
				<modifier>-4</modifier>
			</default>
		</ranged_weapon>
		<notes>External F-cell.</notes>
		<categories>
			<category>Missile Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Zap Glove</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>400</value>
		<weight>1 lb</weight>
		<reference>UT165</reference>
		<melee_weapon>
			<damage>HT-6(2) aff</damage>
			<strength>2</strength>
			<usage>Zap</usage>
			<reach>C</reach>
			<parry>No</parry>
			<block>No</block>
			<default>
				<type>Skill</type>
				<name>Boxing</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Brawling</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Karate</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<melee_weapon>
			<damage>2d burn</damage>
			<strength>2</strength>
			<usage>Kill</usage>
			<reach>C</reach>
			<parry>No</parry>
			<block>No</block>
			<default>
				<type>Skill</type>
				<name>Boxing</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Brawling</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Crawling</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>0</modifier>
			</default>
		</melee_weapon>
		<notes>B/10 zaps. "Kill" mode delivers two zaps at once.</notes>
		<categories>
			<category>Melee Weapon</category>
			<category>Weaponry</category>
		</categories>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Zero-G Worksuit</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>60000</value>
		<weight>150 lb</weight>
		<reference>UT186</reference>
		<notes>E/48hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>40</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Zero-G Worksuit</description>
		<tech_level>9</tech_level>
		<legality_class>3</legality_class>
		<value>60000</value>
		<weight>150 lb</weight>
		<reference>UT186</reference>
		<notes>Three extra arms with ST 15, DX -3. E/48hr.</notes>
		<categories>
			<category>Armor</category>
			<category>Defenses</category>
		</categories>
		<dr_bonus>
			<location>full body</location>
			<amount>40</amount>
		</dr_bonus>
	</equipment>
</equipment_list>
