<?xml version="1.0" encoding="US-ASCII" ?>
<equipment_list unique_id="hv8irnjw:-jks2hyo6kqxr" version="1">
	<equipment version="3">
		<quantity>1</quantity>
		<description>Arming Doublet Torso Armor</description>
		<tech_level>4</tech_level>
		<legality_class>5</legality_class>
		<value>160</value>
		<weight>3 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 15 secs; Holdout: 0; Required for suit of plate. Light mail protects armpits and inside elbows.</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>0</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>0</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Boots, Leather </description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>80</value>
		<weight>3 lb</weight>
		<reference>LTIA16</reference>
		<notes>Don: 6 secs; Holdout: -4; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.</notes>
		<categories>
			<category>Footwear</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Boots, Light Leather </description>
		<tech_level>1</tech_level>
		<legality_class>5</legality_class>
		<value>50</value>
		<weight>1.5 lb</weight>
		<reference>LTIA16</reference>
		<notes>Don: 6 secs; Holdout: -1; Flexible and susceptible to blunt trauma (p. B379); +1 DR vs. cutting.</notes>
		<categories>
			<category>Footwear</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>0</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Brigandine, Light Arm Armor</description>
		<tech_level>4</tech_level>
		<legality_class>4</legality_class>
		<value>450</value>
		<weight>5 lb</weight>
		<reference>LTIA8</reference>
		<notes>Don: 15 secs; Holdout: -2; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Brigandine, Light Bascinet</description>
		<tech_level>4</tech_level>
		<legality_class>4</legality_class>
		<value>225</value>
		<weight>2.5 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Brigandine, Light Bascinet, Padded</description>
		<tech_level>4</tech_level>
		<legality_class>4</legality_class>
		<value>238</value>
		<weight>2.7 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Brigandine, Light Groin Armor</description>
		<tech_level>4</tech_level>
		<legality_class>4</legality_class>
		<value>45</value>
		<weight>0.5 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -2; Reaction Pen.-1</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Brigandine, Light Leg Armor</description>
		<tech_level>4</tech_level>
		<legality_class>4</legality_class>
		<value>900</value>
		<weight>10 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 30 secs; Holdout: -2; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Brigandine, Light Neck Armor</description>
		<tech_level>4</tech_level>
		<legality_class>4</legality_class>
		<value>45</value>
		<weight>0.5 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Brigandine, Light Pot Helm</description>
		<tech_level>4</tech_level>
		<legality_class>4</legality_class>
		<value>180</value>
		<weight>2 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Brigandine, Light Pot Helm, Padded</description>
		<tech_level>4</tech_level>
		<legality_class>4</legality_class>
		<value>190</value>
		<weight>3.2 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Brigandine, Light Torso Armor</description>
		<tech_level>4</tech_level>
		<legality_class>4</legality_class>
		<value>900</value>
		<weight>10 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 30 secs; Holdout: -2; Reaction Pen.-2</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Brigandine, Medium Arm Armor</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>900</value>
		<weight>10 lb</weight>
		<reference>LTIA8</reference>
		<notes>Don: 15 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Brigandine, Medium Bascinet</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>450</value>
		<weight>5 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Brigandine, Medium Bascinet, Padded</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>463</value>
		<weight>5.2 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Brigandine, Medium Groin Armor</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>90</value>
		<weight>1 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Brigandine, Medium Leg Armor</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>1800</value>
		<weight>20 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 30 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Brigandine, Medium Neck Armor</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>90</value>
		<weight>1 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Brigandine, Medium Pot Helm</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>360</value>
		<weight>4 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Brigandine, Medium Pot Helm, Padded</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>370</value>
		<weight>5.2 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Brigandine, Medium Torso Armor</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>1800</value>
		<weight>20 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 30 secs; Holdout: -4; Reaction Pen.-2</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cane Arm Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>18</value>
		<weight>6 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 15 secs; Holdout: -4; Reaction Pen.-1; Combustible. See Making Things Burn (p. B433); treat as resistant.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cane Bascinet</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>9</value>
		<weight>3 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -5; Reaction Pen.-1; Combustible. See Making Things Burn (p. B433); treat as resistant.</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>1</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cane Bascinet, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>22</value>
		<weight>3.2 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>2</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cane Leg Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>35</value>
		<weight>12 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 30 secs; Holdout: -4; Reaction Pen.-1; Combustible. See Making Things Burn (p. B433); treat as resistant.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cane Neck Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>2</value>
		<weight>0.6 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -5; Reaction Pen.-1; Combustible. See Making Things Burn (p. B433); treat as resistant.</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cane Pot Helm</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>7</value>
		<weight>2.4 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -5; Reaction Pen.-1; Combustible. See Making Things Burn (p. B433); treat as resistant.</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cane Pot Helm, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>17</value>
		<weight>3.6 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cane Torso Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>35</value>
		<weight>12 lb</weight>
		<reference>LTIA4</reference>
		<notes>Don: 30 secs; Holdout: -4; Reaction Pen.-2; Combustible. See Making Things Burn (p. B433); treat as resistant.</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>1</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cloth, Padded Arm Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>25</value>
		<weight>3 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 8 secs; Holdout: 0; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cloth, Padded Bascinet</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>13</value>
		<weight>1.5 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 4 secs; Holdout: -1; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>1</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cloth, Padded Bascinet, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>26</value>
		<weight>1.7 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 4 secs; Holdout: -1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>2</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cloth, Padded Groin Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<weight>0.3 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: 0; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cloth, Padded Leg Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>6 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 15 secs; Holdout: 0; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cloth, Padded Neck Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>3</value>
		<weight>0.3 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -1; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cloth, Padded Pot Helm</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>1.2 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 3 secs; Holdout: -1; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cloth, Padded Pot Helm, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>2.4 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 3 secs; Holdout: -1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Cloth, Padded Torso Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>6 lb</weight>
		<reference>LTIA4</reference>
		<notes>Don: 15 secs; Holdout: 0; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>1</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauntlets, Hardened Leather </description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>13</value>
		<weight>1.5 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 10 secs; Holdout: -4; Gives Ham-Fisted 2 (p. B138).</notes>
		<categories>
			<category>Gloves</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauntlets, Heavy Mail </description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>120</value>
		<weight>1.8 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 10 secs; Holdout: -4; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing; Gives Ham-Fisted 2 (p. B138).</notes>
		<categories>
			<category>Gloves</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauntlets, Light Plate </description>
		<tech_level>4</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.8 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 10 secs; Holdout: -4; Gives Ham-Fisted 2 (p. B138).</notes>
		<categories>
			<category>Gloves</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauntlets, Light Segmented </description>
		<tech_level>3</tech_level>
		<legality_class>4</legality_class>
		<value>60</value>
		<weight>1.6 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 10 secs; Holdout: -4; Gives Ham-Fisted 2 (p. B138).</notes>
		<categories>
			<category>Gloves</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauntlets, Medium Plate </description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>250</value>
		<weight>2 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 10 secs; Holdout: -6; Gives Ham-Fisted 2 (p. B138).</notes>
		<categories>
			<category>Gloves</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauntlets, Medium Segmented </description>
		<tech_level>3</tech_level>
		<legality_class>4</legality_class>
		<value>90</value>
		<weight>2.4 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 10 secs; Holdout: -5; Gives Ham-Fisted 2 (p. B138).</notes>
		<categories>
			<category>Gloves</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauntlets, Padded Cloth </description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<weight>0.6 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 10 secs; Holdout: -2; Flexible and susceptible to blunt trauma (p. B379); Gives Ham-Fisted 1 (p. B138).</notes>
		<categories>
			<category>Gloves</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauntlets,Fine Mail </description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>90</value>
		<weight>1.5 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 10 secs; Holdout: -3; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing; Gives Ham-Fisted 2 (p. B138).</notes>
		<categories>
			<category>Gloves</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauntlets,Light Mail </description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>1.2 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 10 secs; Holdout: -2; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing; Gives Ham-Fisted 2 (p. B138).</notes>
		<categories>
			<category>Gloves</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gauntlets,Light Scale </description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>32</value>
		<weight>1.6 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 10 secs; Holdout: -4; -1 DR vs. crushing; Gives Ham-Fisted 2 (p. B138).</notes>
		<categories>
			<category>Gloves</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gloves, Cloth </description>
		<tech_level>1</tech_level>
		<legality_class>5</legality_class>
		<value>15</value>
		<weight>0.5 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 10 secs; Holdout: -1; Flexible and susceptible to blunt trauma (p. B379); +1 DR vs. cutting; Enclosedmittens andgloves protectvs.cold,heat,contactpoison,etc.,but giveBadGrip1(p.B123); Gives Ham-Fisted 1 (p. B138).</notes>
		<categories>
			<category>Gloves</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>0</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Gloves, Light Leather </description>
		<tech_level>1</tech_level>
		<legality_class>5</legality_class>
		<value>15</value>
		<weight>0.5 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 10 secs; Holdout: -1; Flexible and susceptible to blunt trauma (p. B379); +1 DR vs. cutting; Enclosedmittens andgloves protectvs.cold,heat,contactpoison,etc.,but giveBadGrip1(p.B123); Gives Ham-Fisted 1 (p. B138).</notes>
		<categories>
			<category>Gloves</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>0</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Heavy Arm Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>125</value>
		<weight>12.5 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 15 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Heavy Bascinet</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>63</value>
		<weight>6.3 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Heavy Bascinet, Padded</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>76</value>
		<weight>6.5 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Heavy Full Helm</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>75</value>
		<weight>7.5 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 9 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Full Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Heavy Full Helm, Padded</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>90</value>
		<weight>9.3 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 9 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Full Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Heavy Groin Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>13</value>
		<weight>1.3 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Heavy Leg Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>25 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 30 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Heavy Neck Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>13</value>
		<weight>1.3 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Heavy Pot Helm</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>5 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Heavy Pot Helm, Padded</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>60</value>
		<weight>6.2 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Heavy Torso Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>25 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 30 secs; Holdout: -4; Reaction Pen.-2</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Medium Arm Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>63</value>
		<weight>7.5 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 15 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Medium Bascinet</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>31</value>
		<weight>3.8 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>2</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Medium Bascinet, Padded</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>44</value>
		<weight>4 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Medium Full Helm</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>38</value>
		<weight>4.5 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 9 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Full Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>2</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Medium Full Helm, Padded</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>53</value>
		<weight>6.3 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 9 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Full Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Medium Groin Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>6</value>
		<weight>0.8 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Medium Leg Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>125</value>
		<weight>15 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 30 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Medium Neck Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>6</value>
		<weight>0.8 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Medium Pot Helm</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>25</value>
		<weight>3 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Medium Pot Helm, Padded</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>35</value>
		<weight>4.2 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Hardened Leather, Medium Torso Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>125</value>
		<weight>15 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 30 secs; Holdout: -3; Reaction Pen.-2</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>2</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Horn Arm Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>125</value>
		<weight>12.5 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 15 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Horn Bascinet</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>63</value>
		<weight>6.3 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Horn Bascinet, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>76</value>
		<weight>6.5 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Horn Leg Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>25 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 30 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Horn Pot Helm</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>5 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Horn Pot Helm, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>60</value>
		<weight>6.2 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Horn Torso Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>25 lb</weight>
		<reference>LTIA4</reference>
		<notes>Don: 30 secs; Holdout: -4; Reaction Pen.-2</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Jack of Plates Arm Armor</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>150</value>
		<weight>9 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 15 secs; Holdout: -3; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Jack of Plates Leg Armor</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<weight>18 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 30 secs; Holdout: -3; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Jack of Plates Neck Armor</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>15</value>
		<weight>0.9 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -4; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Jack of Plates Torso Armor</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<weight>18 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 30 secs; Holdout: -3; Reaction Pen.-2; -1 DR vs. crushing.</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Heavy Groin Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<weight>1.4 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Heavy Pot Helm</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>120</value>
		<weight>5.6 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Heavy Pot Helm, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>130</value>
		<weight>6.8 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Heavy Torso Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>600</value>
		<weight>28 lb</weight>
		<reference>LTIA4</reference>
		<notes>Don: 30 secs; Holdout: -4; Reaction Pen.-2</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Light Arm Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>75</value>
		<weight>6 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 10 secs; Holdout: 0; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Light Bascinet</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>38</value>
		<weight>3 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 5 secs; Holdout: -1; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>2</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Light Bascinet, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>51</value>
		<weight>3.2 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 5 secs; Holdout: -1; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Light Groin Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>8</value>
		<weight>0.6 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: 0; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Light Leg Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>150</value>
		<weight>12 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 20 secs; Holdout: 0; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Light Neck Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>8</value>
		<weight>0.6 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -1; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Light Pot Helm</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<weight>2.4 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 4 secs; Holdout: -1; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Light Pot Helm, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>40</value>
		<weight>3.6 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 4 secs; Holdout: -1; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Light Torso Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>150</value>
		<weight>12 lb</weight>
		<reference>LTIA4</reference>
		<notes>Don: 20 secs; Holdout: 0; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>2</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Medium Arm Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>175</value>
		<weight>10 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 15 secs; Holdout: -2; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Medium Bascinet</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>88</value>
		<weight>5 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Medium Bascinet, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>101</value>
		<weight>5.2 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Medium Groin Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>18</value>
		<weight>1 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -2; Reaction Pen.-1</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Medium Leg Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>350</value>
		<weight>20 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 30 secs; Holdout: -2; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Medium Neck Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>18</value>
		<weight>1 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Medium Pot Helm</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>70</value>
		<weight>4 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Medium Pot Helm, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>80</value>
		<weight>5.2 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Cloth, Medium Torso Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>350</value>
		<weight>20 lb</weight>
		<reference>LTIA4</reference>
		<notes>Don: 30 secs; Holdout: -2; Reaction Pen.-2</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Heavy Groin Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>26</value>
		<weight>1.8 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Heavy Pot Helm</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>105</value>
		<weight>7 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Heavy Pot Helm, Padded</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>115</value>
		<weight>8.2 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Heavy Torso Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>525</value>
		<weight>35 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 30 secs; Holdout: -4; Reaction Pen.-2</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Light Arm Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>60</value>
		<weight>7.5 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 10 secs; Holdout: -1; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Light Bascinet</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<weight>3.8 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 5 secs; Holdout: -2; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>2</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Light Bascinet, Padded</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>43</value>
		<weight>4 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 5 secs; Holdout: -2; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Light Groin Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>6</value>
		<weight>0.8 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -1; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Light Leg Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>120</value>
		<weight>15 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 20 secs; Holdout: -1; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Light Neck Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>6</value>
		<weight>0.8 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -2; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Light Pot Helm</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>24</value>
		<weight>3 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 4 secs; Holdout: -2; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Light Pot Helm, Padded</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>34</value>
		<weight>4.2 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 4 secs; Holdout: -2; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Light Torso Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>120</value>
		<weight>15 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 20 secs; Holdout: -1; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379)</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>2</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Medium Arm Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>110</value>
		<weight>13 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 15 secs; Holdout: -2; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Medium Bascinet</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>55</value>
		<weight>6.5 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Medium Bascinet, Padded</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>68</value>
		<weight>6.7 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Medium Groin Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>11</value>
		<weight>1.3 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -2; Reaction Pen.-1</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Medium Leg Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>220</value>
		<weight>26 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 30 secs; Holdout: -2; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Medium Neck Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>11</value>
		<weight>1.3 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Medium Pot Helm</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>44</value>
		<weight>5.2 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Medium Pot Helm, Padded</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>54</value>
		<weight>6.4 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Layered Leather, Medium Torso Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>220</value>
		<weight>26 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 30 secs; Holdout: -2; Reaction Pen.-2</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Heavy Arm Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>10 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 15 secs; Holdout: -4; Reaction Pen.-1; -1 DR vs. impaling.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Heavy Bascinet</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>5 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -5; Reaction Pen.-1; -1 DR vs. impaling.</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Heavy Bascinet, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>63</value>
		<weight>5.2 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Heavy Groin Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>1 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -4; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Heavy Leg Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>20 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 30 secs; Holdout: -4; Reaction Pen.-1; -1 DR vs. impaling.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Heavy Neck Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>10</value>
		<weight>1 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -5; Reaction Pen.-1; -1 DR vs. impaling.</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Heavy Pot Helm</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>40</value>
		<weight>4 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -5; Reaction Pen.-1; -1 DR vs. impaling.</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Heavy Pot Helm, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>5.2 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Heavy Torso Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>20 lb</weight>
		<reference>LTIA4</reference>
		<notes>Don: 30 secs; Holdout: -4; Reaction Pen.-2; -1 DR vs. impaling.</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Light Arm Armor</description>
		<tech_level>0</tech_level>
		<legality_class>5</legality_class>
		<value>90</value>
		<weight>1.7 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 15 secs; Holdout: 0; Flexible and susceptible to blunt trauma (p. B379); +1 DR vs. cutting.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>0</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Light Bascinet</description>
		<tech_level>0</tech_level>
		<legality_class>5</legality_class>
		<value>45</value>
		<weight>0.8 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -1; Flexible and susceptible to blunt trauma (p. B379); +1 DR vs. cutting.</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>0</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>0</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Light Bascinet, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>5</legality_class>
		<value>58</value>
		<weight>1 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>1</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Light Groin Armor</description>
		<tech_level>0</tech_level>
		<legality_class>5</legality_class>
		<value>9</value>
		<weight>0.2 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: 0; Flexible and susceptible to blunt trauma (p. B379); +1 DR vs. cutting.</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>0</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Light Leg Armor</description>
		<tech_level>0</tech_level>
		<legality_class>5</legality_class>
		<value>180</value>
		<weight>3.3 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 30 secs; Holdout: 0; Flexible and susceptible to blunt trauma (p. B379); +1 DR vs. cutting.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>0</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Light Neck Armor</description>
		<tech_level>0</tech_level>
		<legality_class>5</legality_class>
		<value>9</value>
		<weight>0.2 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -1; Flexible and susceptible to blunt trauma (p. B379); +1 DR vs. cutting.</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>0</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Light Pot Helm</description>
		<tech_level>0</tech_level>
		<legality_class>5</legality_class>
		<value>36</value>
		<weight>0.7 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -1; Flexible and susceptible to blunt trauma (p. B379); +1 DR vs. cutting.</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>0</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Light Pot Helm, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>5</legality_class>
		<value>46</value>
		<weight>1.9 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Light Torso Armor</description>
		<tech_level>0</tech_level>
		<legality_class>5</legality_class>
		<value>180</value>
		<weight>3.3 lb</weight>
		<reference>LTIA4</reference>
		<notes>Don: 30 secs; Holdout: 0; Flexible and susceptible to blunt trauma (p. B379); +1 DR vs. cutting.</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>0</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>0</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Medium Arm Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>6 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 15 secs; Holdout: -2; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Medium Bascinet</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>25</value>
		<weight>3 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -3; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>2</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Medium Bascinet, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>38</value>
		<weight>3.2 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Medium Groin Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<weight>0.6 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -2; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Medium Leg Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>12 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 30 secs; Holdout: -2; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Medium Neck Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<weight>0.6 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -3; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Medium Pot Helm</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>2.4 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -3; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Medium Pot Helm, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<weight>3.6 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Leather, Medium Torso Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>12 lb</weight>
		<reference>LTIA4</reference>
		<notes>Don: 30 secs; Holdout: -2; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>2</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail and Plates Arm Armor</description>
		<tech_level>3</tech_level>
		<legality_class>3</legality_class>
		<value>500</value>
		<weight>10 lb</weight>
		<reference>LTIA8</reference>
		<notes>Don: 10 secs; Holdout: -3; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail and Plates Coif</description>
		<tech_level>3</tech_level>
		<legality_class>3</legality_class>
		<value>300</value>
		<weight>6 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 6 secs; Holdout: -4; Reaction Pen.-2; -1 DR vs. crushing.</notes>
		<categories>
			<category>Coif</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>neck</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail and Plates Coif, Padded</description>
		<tech_level>3</tech_level>
		<legality_class>3</legality_class>
		<value>315</value>
		<weight>7.8 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 6 secs; Holdout: -4; Reaction Pen.-2</notes>
		<categories>
			<category>Coif</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>neck</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail and Plates Groin Armor</description>
		<tech_level>3</tech_level>
		<legality_class>3</legality_class>
		<value>50</value>
		<weight>1 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -3; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail and Plates Leg Armor</description>
		<tech_level>3</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>20 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 20 secs; Holdout: -3; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail and Plates Neck Armor</description>
		<tech_level>3</tech_level>
		<legality_class>3</legality_class>
		<value>50</value>
		<weight>1 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -4; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail and Plates Torso Armor</description>
		<tech_level>3</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>20 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 20 secs; Holdout: -3; Reaction Pen.-2; -1 DR vs. crushing.</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Fine Arm Armor</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>450</value>
		<weight>7.5 lb</weight>
		<reference>LTIA8</reference>
		<notes>Don: 8 secs; Holdout: -2; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Fine Coif</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>270</value>
		<weight>4.5 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 5 secs; Holdout: -3; Reaction Pen.-2; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Coif</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>neck</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Fine Coif, Padded</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>285</value>
		<weight>6.3 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 5 secs; Holdout: -3; Reaction Pen.-2</notes>
		<categories>
			<category>Coif</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>neck</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Fine Groin Armor</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>45</value>
		<weight>0.8 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -2; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Fine Leg Armor</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>900</value>
		<weight>15 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 15 secs; Holdout: -2; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Fine Neck Armor</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>45</value>
		<weight>0.8 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -3; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Fine Torso Armor</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>900</value>
		<weight>15 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 15 secs; Holdout: -2; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Heavy Arm Armor</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>600</value>
		<weight>9 lb</weight>
		<reference>LTIA8</reference>
		<notes>Don: 8 secs; Holdout: -3; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Heavy Coif</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>360</value>
		<weight>5.4 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 5 secs; Holdout: -4; Reaction Pen.-2; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Coif</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>neck</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Heavy Coif, Padded</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>375</value>
		<weight>7.2 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 5 secs; Holdout: -4; Reaction Pen.-2</notes>
		<categories>
			<category>Coif</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>neck</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Heavy Groin Armor</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>60</value>
		<weight>0.9 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -3; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Heavy Leg Armor</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>1200</value>
		<weight>18 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 15 secs; Holdout: -3; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Heavy Neck Armor</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>60</value>
		<weight>0.9 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -4; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Heavy Torso Armor</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>1200</value>
		<weight>18 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 15 secs; Holdout: -3; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Jousting Coif</description>
		<tech_level>3</tech_level>
		<legality_class>3</legality_class>
		<value>450</value>
		<weight>9 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 9 secs; Holdout: -4; Reaction Pen.-2; Gives -1 DX, except for Lance skill.ushing</notes>
		<categories>
			<category>Coif</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>neck</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Jousting Coif, Padded</description>
		<tech_level>3</tech_level>
		<legality_class>3</legality_class>
		<value>465</value>
		<weight>10.8 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 9 secs; Holdout: -4; Reaction Pen.-2</notes>
		<categories>
			<category>Coif</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>7</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>7</amount>
		</dr_bonus>
		<dr_bonus>
			<location>neck</location>
			<amount>7</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Jousting Groin Armor</description>
		<tech_level>3</tech_level>
		<legality_class>3</legality_class>
		<value>75</value>
		<weight>1.5 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -3; Reaction Pen.-1; Gives -1 DX, except for Lance skill.ushing</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Jousting Torso Armor</description>
		<tech_level>3</tech_level>
		<legality_class>3</legality_class>
		<value>1500</value>
		<weight>30 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 30 secs; Holdout: -3; Reaction Pen.-2; Gives -1 DX, except for Lance skill.ushing</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Light Arm Armor</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>6 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 8 secs; Holdout: -1; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Light Coif</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>150</value>
		<weight>3.6 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 5 secs; Holdout: -2; Reaction Pen.-2; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Coif</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>neck</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Light Coif, Padded</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>165</value>
		<weight>5.4 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 5 secs; Holdout: -2; Reaction Pen.-2</notes>
		<categories>
			<category>Coif</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>neck</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Light Groin Armor</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>25</value>
		<weight>0.6 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -1; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Light Leg Armor</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>12 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 15 secs; Holdout: -1; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Light Neck Armor</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>25</value>
		<weight>0.6 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -2; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mail, Light Torso Armor</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>12 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 15 secs; Holdout: -1; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mittens </description>
		<tech_level>0</tech_level>
		<legality_class>5</legality_class>
		<value>8</value>
		<weight>0.5 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 6 secs; Holdout: -3; Flexible and susceptible to blunt trauma (p. B379); +1 DR vs. cutting; Enclosedmittens andgloves protectvs.cold,heat,contactpoison,etc.,but giveBadGrip1(p.B123); Gives Ham-Fisted 2 (p. B138).</notes>
		<categories>
			<category>Gloves</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>0</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mittens, Padded Cloth </description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>1 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 6 secs; Holdout: -3; Flexible and susceptible to blunt trauma (p. B379); Enclosedmittens andgloves protectvs.cold,heat,contactpoison,etc.,but giveBadGrip1(p.B123); Gives Ham-Fisted 2 (p. B138).</notes>
		<categories>
			<category>Gloves</category>
		</categories>
		<dr_bonus>
			<location>hands</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Moccasins </description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>40</value>
		<weight>1 lb</weight>
		<reference>LTIA16</reference>
		<notes>Don: 6 secs; Holdout: -1; Flexible and susceptible to blunt trauma (p. B379); Gives +1 to Stealth.</notes>
		<categories>
			<category>Footwear</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Mukluks </description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>2 lb</weight>
		<reference>LTIA16</reference>
		<notes>Don: 6 secs; Holdout: -5; Flexible and susceptible to blunt trauma (p. B379); Erases -2 in Stealth penalties when walking on snow.</notes>
		<categories>
			<category>Footwear</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Paper, Proofed Pot Helm</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>400</value>
		<weight>9 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 4 secs; Holdout: -7; Reaction Pen.-1; Combustible. See Making Things Burn (p. B433); treat as resistant.</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Paper, Proofed Pot Helm, Padded</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>410</value>
		<weight>10.2 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 4 secs; Holdout: -7; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>7</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Paper, Proofed Torso Armor</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>2000</value>
		<weight>45 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 20 secs; Holdout: -6; Reaction Pen.-2; Combustible. See Making Things Burn (p. B433); treat as resistant.</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Heavy Bascinet</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>1000</value>
		<weight>8 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 11 secs; Holdout: -8; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>9</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>9</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Heavy Bascinet, Padded</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>1013</value>
		<weight>8.2 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 11 secs; Holdout: -8; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>10</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>10</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Heavy Full Helm</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>1200</value>
		<weight>9.6 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 14 secs; Holdout: -8; Reaction Pen.-1</notes>
		<categories>
			<category>Full Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>9</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>9</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Heavy Full Helm, Padded</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>1215</value>
		<weight>11.4 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 14 secs; Holdout: -8; Reaction Pen.-1</notes>
		<categories>
			<category>Full Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>10</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>10</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Heavy Greathelm</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>1400</value>
		<weight>11.2 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 16 secs; Holdout: 0; Reaction Pen.-2</notes>
		<categories>
			<category>Greathelm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>9</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>9</amount>
		</dr_bonus>
		<dr_bonus>
			<location>neck</location>
			<amount>9</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Heavy Groin Armor</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>200</value>
		<weight>1.6 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -7; Reaction Pen.-1</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>9</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Heavy Pot Helm</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>800</value>
		<weight>6.4 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 9 secs; Holdout: -8; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>9</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Heavy Pot Helm, Padded</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>810</value>
		<weight>7.6 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 9 secs; Holdout: -8; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>10</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Heavy Torso Armor</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>4000</value>
		<weight>32 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 45 secs; Holdout: -7; Reaction Pen.-2</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>9</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>9</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Light Arm Armor</description>
		<tech_level>4</tech_level>
		<legality_class>4</legality_class>
		<value>500</value>
		<weight>4 lb</weight>
		<reference>LTIA8</reference>
		<notes>Don: 23 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Light Bascinet</description>
		<tech_level>3</tech_level>
		<legality_class>4</legality_class>
		<value>250</value>
		<weight>2 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 11 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Light Bascinet, Padded</description>
		<tech_level>3</tech_level>
		<legality_class>4</legality_class>
		<value>263</value>
		<weight>2.2 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 11 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Light Full Helm</description>
		<tech_level>3</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<weight>2.4 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 14 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Full Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Light Full Helm, Padded</description>
		<tech_level>3</tech_level>
		<legality_class>4</legality_class>
		<value>315</value>
		<weight>4.2 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 14 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Full Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Light Greathelm</description>
		<tech_level>3</tech_level>
		<legality_class>4</legality_class>
		<value>350</value>
		<weight>2.8 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 16 secs; Holdout: 0; Reaction Pen.-2</notes>
		<categories>
			<category>Greathelm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>neck</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Light Groin Armor</description>
		<tech_level>3</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.4 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Light Leg Armor</description>
		<tech_level>4</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>8 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 45 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Light Neck Armor</description>
		<tech_level>4</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>0.4 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Light Pot Helm</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>200</value>
		<weight>1.6 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 9 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Light Pot Helm, Padded</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>210</value>
		<weight>2.8 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 9 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Light Torso Armor</description>
		<tech_level>4</tech_level>
		<legality_class>4</legality_class>
		<value>1000</value>
		<weight>8 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 45 secs; Holdout: -3; Reaction Pen.-2</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Medium Arm Armor</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>1250</value>
		<weight>10 lb</weight>
		<reference>LTIA8</reference>
		<notes>Don: 23 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Medium Bascinet</description>
		<tech_level>3</tech_level>
		<legality_class>3</legality_class>
		<value>625</value>
		<weight>5 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 11 secs; Holdout: -6; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Medium Bascinet, Padded</description>
		<tech_level>3</tech_level>
		<legality_class>3</legality_class>
		<value>638</value>
		<weight>5.2 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 11 secs; Holdout: -6; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>7</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>7</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Medium Full Helm</description>
		<tech_level>3</tech_level>
		<legality_class>3</legality_class>
		<value>750</value>
		<weight>6 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 14 secs; Holdout: -6; Reaction Pen.-1</notes>
		<categories>
			<category>Full Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Medium Full Helm, Padded</description>
		<tech_level>3</tech_level>
		<legality_class>3</legality_class>
		<value>765</value>
		<weight>7.8 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 14 secs; Holdout: -6; Reaction Pen.-1</notes>
		<categories>
			<category>Full Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>7</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>7</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Medium Greathelm</description>
		<tech_level>3</tech_level>
		<legality_class>3</legality_class>
		<value>875</value>
		<weight>7 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 16 secs; Holdout: 0; Reaction Pen.-2</notes>
		<categories>
			<category>Greathelm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>neck</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Medium Groin Armor</description>
		<tech_level>3</tech_level>
		<legality_class>3</legality_class>
		<value>125</value>
		<weight>1 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Medium Leg Armor</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>2500</value>
		<weight>20 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 45 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Medium Neck Armor</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>125</value>
		<weight>1 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -6; Reaction Pen.-1</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Medium Pot Helm</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>500</value>
		<weight>4 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 9 secs; Holdout: -6; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Medium Pot Helm, Padded</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>510</value>
		<weight>5.2 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 9 secs; Holdout: -6; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>7</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Plate, Medium Torso Armor</description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>2500</value>
		<weight>20 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 45 secs; Holdout: -5; Reaction Pen.-2</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>6</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sabatons, Light Plate </description>
		<tech_level>4</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>0.8 lb</weight>
		<reference>LTIA16</reference>
		<notes>Don: 10 secs; Holdout: -4</notes>
		<categories>
			<category>Footwear</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sabatons, Light Segmented </description>
		<tech_level>3</tech_level>
		<legality_class>4</legality_class>
		<value>60</value>
		<weight>1.6 lb</weight>
		<reference>LTIA16</reference>
		<notes>Don: 10 secs; Holdout: -4</notes>
		<categories>
			<category>Footwear</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sabatons, Medium Plate </description>
		<tech_level>4</tech_level>
		<legality_class>3</legality_class>
		<value>250</value>
		<weight>2 lb</weight>
		<reference>LTIA16</reference>
		<notes>Don: 10 secs; Holdout: -6</notes>
		<categories>
			<category>Footwear</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sabatons, Medium Segmented </description>
		<tech_level>3</tech_level>
		<legality_class>3</legality_class>
		<value>90</value>
		<weight>2.4 lb</weight>
		<reference>LTIA16</reference>
		<notes>Don: 10 secs; Holdout: -5</notes>
		<categories>
			<category>Footwear</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sandals </description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>25</value>
		<weight>0.5 lb</weight>
		<reference>LTIA16</reference>
		<notes>Don: 10 secs; Holdout: -2; Flexible and susceptible to blunt trauma (p. B379); DR applies to underside only.</notes>
		<categories>
			<category>Footwear</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sandals, Hobnailed </description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>1.5 lb</weight>
		<reference>LTIA16</reference>
		<notes>Don: 10 secs; Holdout: -2; Flexible and susceptible to blunt trauma (p. B379); DR applies to underside only; Lets wearer ignore -2 to attacks and -1 to defenses for bad terrain.</notes>
		<categories>
			<category>Footwear</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Heavy Groin Armor</description>
		<tech_level>1</tech_level>
		<legality_class>3</legality_class>
		<value>55</value>
		<weight>2 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -6; Reaction Pen.-1</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Heavy Pot Helm</description>
		<tech_level>1</tech_level>
		<legality_class>3</legality_class>
		<value>220</value>
		<weight>8 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -7; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Heavy Pot Helm, Padded</description>
		<tech_level>1</tech_level>
		<legality_class>3</legality_class>
		<value>230</value>
		<weight>9.2 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -7; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>6</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Heavy Torso Armor</description>
		<tech_level>1</tech_level>
		<legality_class>3</legality_class>
		<value>1100</value>
		<weight>40 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 30 secs; Holdout: -6; Reaction Pen.-2</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Light Arm Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>160</value>
		<weight>8 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 15 secs; Holdout: -3; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Light Bascinet</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>80</value>
		<weight>4 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -4; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Light Bascinet, Padded</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>93</value>
		<weight>4.2 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Light Groin Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>16</value>
		<weight>0.8 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -3; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Light Leg Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>320</value>
		<weight>16 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 30 secs; Holdout: -3; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Light Neck Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>16</value>
		<weight>0.8 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -4; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Light Pot Helm</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>64</value>
		<weight>3.2 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -4; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Light Pot Helm, Padded</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>74</value>
		<weight>4.4 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Light Torso Armor</description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>320</value>
		<weight>16 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 30 secs; Holdout: -3; Reaction Pen.-2; -1 DR vs. crushing.</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Medium Arm Armor</description>
		<tech_level>1</tech_level>
		<legality_class>3</legality_class>
		<value>275</value>
		<weight>14 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 15 secs; Holdout: -4; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Medium Bascinet</description>
		<tech_level>1</tech_level>
		<legality_class>3</legality_class>
		<value>138</value>
		<weight>7 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -5; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Medium Bascinet, Padded</description>
		<tech_level>1</tech_level>
		<legality_class>3</legality_class>
		<value>151</value>
		<weight>7.2 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Medium Groin Armor</description>
		<tech_level>1</tech_level>
		<legality_class>3</legality_class>
		<value>28</value>
		<weight>1.4 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -4; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Medium Leg Armor</description>
		<tech_level>1</tech_level>
		<legality_class>3</legality_class>
		<value>550</value>
		<weight>28 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 30 secs; Holdout: -4; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Medium Neck Armor</description>
		<tech_level>1</tech_level>
		<legality_class>3</legality_class>
		<value>28</value>
		<weight>1.4 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -5; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Medium Pot Helm</description>
		<tech_level>1</tech_level>
		<legality_class>3</legality_class>
		<value>110</value>
		<weight>5.6 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -5; Reaction Pen.-1; -1 DR vs. crushing.</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Medium Pot Helm, Padded</description>
		<tech_level>1</tech_level>
		<legality_class>3</legality_class>
		<value>120</value>
		<weight>6.8 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Scale, Medium Torso Armor</description>
		<tech_level>1</tech_level>
		<legality_class>3</legality_class>
		<value>550</value>
		<weight>28 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 30 secs; Holdout: -4; Reaction Pen.-2; -1 DR vs. crushing.</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Segmented Plate, Heavy Torso Armor</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>1200</value>
		<weight>32 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 45 secs; Holdout: -5; Reaction Pen.-2</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>5</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Segmented Plate, Light Arm Armor</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>300</value>
		<weight>8 lb</weight>
		<reference>LTIA8</reference>
		<notes>Don: 23 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Segmented Plate, Light Leg Armor</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>600</value>
		<weight>16 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 45 secs; Holdout: -3; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Segmented Plate, Light Neck Armor</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<weight>0.8 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Segmented Plate, Light Torso Armor</description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>600</value>
		<weight>16 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 45 secs; Holdout: -3; Reaction Pen.-2</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Segmented Plate, Medium Arm Armor</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>450</value>
		<weight>12 lb</weight>
		<reference>LTIA8</reference>
		<notes>Don: 23 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Segmented Plate, Medium Leg Armor</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>900</value>
		<weight>24 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 45 secs; Holdout: -4; Reaction Pen.-1</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Segmented Plate, Medium Neck Armor</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>45</value>
		<weight>1.2 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -5; Reaction Pen.-1</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Segmented Plate, Medium Torso Armor</description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>900</value>
		<weight>24 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 45 secs; Holdout: -4; Reaction Pen.-2</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Shoes </description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>40</value>
		<weight>2 lb</weight>
		<reference>LTIA16</reference>
		<notes>Don: 6 secs; Holdout: -3; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.</notes>
		<categories>
			<category>Footwear</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Shoes, Hobnailed </description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>65</value>
		<weight>3 lb</weight>
		<reference>LTIA16</reference>
		<notes>Don: 6 secs; Holdout: -3; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling; Lets wearer ignore -2 to attacks and -1 to defenses for bad terrain.</notes>
		<categories>
			<category>Footwear</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>1</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Shoes, Medium Leather </description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>45</value>
		<weight>2.5 lb</weight>
		<reference>LTIA16</reference>
		<notes>Don: 6 secs; Holdout: -3; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.</notes>
		<categories>
			<category>Footwear</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sollerets, Fine Mail </description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>90</value>
		<weight>1.5 lb</weight>
		<reference>LTIA16</reference>
		<notes>Don: 6 secs; Holdout: -3; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Footwear</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sollerets, Heavy Mail </description>
		<tech_level>2</tech_level>
		<legality_class>3</legality_class>
		<value>120</value>
		<weight>1.8 lb</weight>
		<reference>LTIA16</reference>
		<notes>Don: 6 secs; Holdout: -4; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Footwear</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>5</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sollerets, Light Mail </description>
		<tech_level>2</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>1.2 lb</weight>
		<reference>LTIA16</reference>
		<notes>Don: 6 secs; Holdout: -2; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.</notes>
		<categories>
			<category>Footwear</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Sollerets, Light Scale </description>
		<tech_level>1</tech_level>
		<legality_class>4</legality_class>
		<value>32</value>
		<weight>1.6 lb</weight>
		<reference>LTIA16</reference>
		<notes>Don: 10 secs; Holdout: -4; -1 DR vs. crushing.</notes>
		<categories>
			<category>Footwear</category>
		</categories>
		<dr_bonus>
			<location>feet</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Straw Torso Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>20 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 30 secs; Holdout: -9; Reaction Pen.-2; Combustible. See Making Things Burn (p. B433); treat as resistant.</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>2</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>2</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wood Arm Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>50</value>
		<weight>15 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 15 secs; Holdout: -8; Reaction Pen.-1; Semi-ablative. Loses 1 DR per 10 points of basic damage it resists (see p. B47).</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>arms</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wood Bascinet</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>25</value>
		<weight>7.5 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -9; Reaction Pen.-1; Semi-ablative. Loses 1 DR per 10 points of basic damage it resists (see p. B47).</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wood Bascinet, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>38</value>
		<weight>7.7 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 8 secs; Holdout: -9; Reaction Pen.-1</notes>
		<categories>
			<category>Bascinet</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wood Full Helm</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<weight>9 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 9 secs; Holdout: -9; Reaction Pen.-1; Semi-ablative. Loses 1 DR per 10 points of basic damage it resists (see p. B47).</notes>
		<categories>
			<category>Full Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wood Full Helm, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>45</value>
		<weight>10.8 lb</weight>
		<reference>LTIA14</reference>
		<notes>Don: 9 secs; Holdout: -9; Reaction Pen.-1</notes>
		<categories>
			<category>Full Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
		<dr_bonus>
			<location>face</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wood Groin Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<weight>1.5 lb</weight>
		<reference>LTIA7</reference>
		<notes>Don: 3 secs; Holdout: -8; Reaction Pen.-1; Semi-ablative. Loses 1 DR per 10 points of basic damage it resists (see p. B47).</notes>
		<categories>
			<category>Groin Armor</category>
		</categories>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wood Leg Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>30 lb</weight>
		<reference>LTIA10</reference>
		<notes>Don: 30 secs; Holdout: -9; Reaction Pen.-1; Semi-ablative. Loses 1 DR per 10 points of basic damage it resists (see p. B47).</notes>
		<categories>
			<category>Limb Armor</category>
		</categories>
		<dr_bonus>
			<location>legs</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wood Neck Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>5</value>
		<weight>1.5 lb</weight>
		<reference>LTIA15</reference>
		<notes>Don: 3 secs; Holdout: -9; Reaction Pen.-1; Semi-ablative. Loses 1 DR per 10 points of basic damage it resists (see p. B47).</notes>
		<categories>
			<category>Neck Armor</category>
		</categories>
		<dr_bonus>
			<location>neck</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wood Pot Helm</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>20</value>
		<weight>6 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -9; Reaction Pen.-1; Semi-ablative. Loses 1 DR per 10 points of basic damage it resists (see p. B47).</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wood Pot Helm, Padded</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>30</value>
		<weight>7.2 lb</weight>
		<reference>LTIA13</reference>
		<notes>Don: 6 secs; Holdout: -9; Reaction Pen.-1</notes>
		<categories>
			<category>Pot Helm</category>
		</categories>
		<dr_bonus>
			<location>skull</location>
			<amount>4</amount>
		</dr_bonus>
	</equipment>
	<equipment version="3">
		<quantity>1</quantity>
		<description>Wood Torso Armor</description>
		<tech_level>0</tech_level>
		<legality_class>4</legality_class>
		<value>100</value>
		<weight>30 lb</weight>
		<reference>LTIA5</reference>
		<notes>Don: 30 secs; Holdout: -8; Reaction Pen.-2; Semi-ablative. Loses 1 DR per 10 points of basic damage it resists (see p. B47).</notes>
		<categories>
			<category>Body Armor</category>
		</categories>
		<dr_bonus>
			<location>torso</location>
			<amount>3</amount>
		</dr_bonus>
		<dr_bonus>
			<location>groin</location>
			<amount>3</amount>
		</dr_bonus>
	</equipment>
</equipment_list>
