<?xml version="1.0" encoding="US-ASCII" ?>
<advantage_list unique_id="hv8sj23c:-zdp2zo7jsnlg" version="1">
	<advantage_container version="2" open="no" type="race">
		<name>Андроид</name>
		<reference>UT41</reference>
		<categories>
			<category>Race</category>
			<category>Robot</category>
		</categories>
		<advantage_container version="2" open="yes">
			<name>Advantages</name>
			<advantage version="2">
				<name>Чувство направления</name>
				<type>Mental/Physical</type>
				<base_points>5</base_points>
				<modifier version="1" enabled="no">
					<name>Требует сигнала</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B34</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Чувства пространства</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>B34</reference>
					<skill_bonus>
						<name compare="starts with">Пилотирование</name>
						<specialization compare="is anything"></specialization>
						<amount>1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Аэробатика</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Свободное падение</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Гиперпространство</specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Космическая</specialization>
						<amount>2</amount>
					</skill_bonus>
				</modifier>
				<reference>B34</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Чувство тела</name>
					<specialization compare="is anything"></specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Воздушная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Наземная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Морская</specialization>
					<amount>3</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Сопротивление повреждениям</name>
				<type>Physical, Exotic</type>
				<levels>5</levels>
				<points_per_level>5</points_per_level>
				<modifier version="1" enabled="no">
					<name>Разрушающаяся</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances @Trait@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances any trait</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Healing only</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Не может носить броню</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>Front</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Гибкая</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Укрепленный</name>
					<cost type="percentage">20</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-60</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Occasional Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Rare Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Very Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Отражение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Полуразрушающаяся</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жесткая кожа</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<reference>B47</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<dr_bonus>
					<location>full_body_except_eyes</location>
					<amount per_level="yes">1</amount>
				</dr_bonus>
			</advantage>
			<advantage version="2">
				<name>Не дышит</name>
				<type>Physical, Exotic</type>
				<base_points>20</base_points>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="points">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Suffocates in air</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение кислорода</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 25 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 50 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 100 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 200 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 300 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сжигание  кислорода</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<reference>B49</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage_container version="2" open="yes" type="metatrait">
				<name>Мета-черта: Машина</name>
				<reference>B263</reference>
				<advantage version="2">
					<name>Восьми-часовой запас энергии, заправляться 3 раза в день</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Нет крови)</name>
					<type>Physical, Exotic</type>
					<base_points>5</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Неживой)</name>
					<type>Physical, Exotic</type>
					<base_points>20</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Нет очков усталости</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость (иммунитет к Метаболическим опасности)</name>
					<type>Физическое</type>
					<base_points>30</base_points>
					<reference>B81</reference>
				</advantage>
				<advantage version="2">
					<name>Неисцеляемый (Полная)</name>
					<type>Physical, Exotic</type>
					<base_points>-30</base_points>
					<reference>B160</reference>
				</advantage>
				<advantage version="2">
					<name>Изнашивается вместо старения</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
			</advantage_container>
			<advantage version="2">
				<name>Полезный груз</name>
				<type>Physical, Exotic</type>
				<levels>1</levels>
				<points_per_level>1</points_per_level>
				<modifier version="1" enabled="no">
					<name>Незащищенный</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B74</reference>
				</modifier>
				<reference>B74</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Защита чувств (Зрение)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B78</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Телекоммуникация</name>
				<type>Mental/Physical, Exotic</type>
				<modifier version="1" enabled="no">
					<name>Широковещание</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Взрыв</name>
					<cost type="percentage">30</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Однонаправленый звук</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхсветовой</name>
					<cost type="percentage">120</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Gravity Ripple</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Инфракрасное</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Лазерное</name>
					<cost type="points">15</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нейтронно</name>
					<cost type="points">25</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расовое</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Радио</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только прием</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Защита</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только передача</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ощущение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткие  волны</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сонар</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Телесвязь</name>
					<cost type="points">30</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нечеткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Видео</name>
					<cost type="percentage">40</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<reference>B91</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Attribute Modifiers</name>
			<advantage version="2">
				<name>Повысить Силу</name>
				<type>Физическое</type>
				<levels>3</levels>
				<points_per_level>10</points_per_level>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B15</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Кол-во</name>
					<cost type="percentage">-10</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B15</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхусиление</name>
					<cost type="percentage">300</cost>
					<affects>total</affects>
					<reference>Sup24</reference>
				</modifier>
				<reference>B14</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>st</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Configuration Lenses</name>
			<advantage_container version="2" open="yes">
				<name>Lens: Artificial Womb (TL10)</name>
				<reference>UT41</reference>
				<notes>$10,000. LC3.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Грузоподъемность (Womb: @Womb Capacity@)</name>
					<type>Physical, Exotic</type>
					<levels>2</levels>
					<points_per_level>1</points_per_level>
					<modifier version="1" enabled="no">
						<name>Незащищенный</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B74</reference>
					</modifier>
					<reference>B74</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: Child Body</name>
				<reference>UT41</reference>
				<notes>-40% to cost.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>No ST bonus</name>
					<type>Физическое</type>
					<prereq_list all="yes">
						<advantage_prereq has="no">
							<name compare="is">Повысить Силу</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
			</advantage_container>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Disadvantages</name>
			<advantage version="2">
				<name>Электроприборы</name>
				<type>Physical, Exotic</type>
				<base_points>-20</base_points>
				<reference>B134</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Ограниченый рацион питания (Элементы питания)</name>
				<type>Физическое</type>
				<base_points>-10</base_points>
				<modifier version="1" enabled="no">
					<name>Замена</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<reference>B151</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Perks</name>
			<advantage version="2">
				<name>Аксессуар (персональный компьютер)</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<reference>B100</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Secondary Characteristic Modifiers</name>
			<advantage version="2">
				<name>Дополнитеные очки жизни</name>
				<type>Физическое</type>
				<levels>7</levels>
				<points_per_level>2</points_per_level>
				<modifier version="1" enabled="no">
					<name>Кол-во</name>
					<cost type="percentage">-10</cost>
					<levels>1</levels>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<reference>B16</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>hp</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>TL Lenses</name>
			<advantage_container version="2" open="yes">
				<name>Lens: TL9 Model</name>
				<reference>UT41</reference>
				<notes>$75,000. 150-250lbs. 2D/8hr. LC4.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: TL10 Model</name>
				<reference>UT41</reference>
				<notes>$50,000. 100-250lbs. 2D/24hr. LC4.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Повысить Здоровье</name>
					<type>Физическое</type>
					<levels>1</levels>
					<points_per_level>10</points_per_level>
					<reference>B14</reference>
					<categories>
						<category>Advantage</category>
						<category>Attribute</category>
					</categories>
					<attribute_bonus>
						<attribute>ht</attribute>
						<amount per_level="yes">1</amount>
					</attribute_bonus>
				</advantage>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>2</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: TL11 Model</name>
				<reference>UT41</reference>
				<notes>$30,000. 70-250lbs. 4D/1 week. LC4.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Повысить Здоровье</name>
					<type>Физическое</type>
					<levels>2</levels>
					<points_per_level>10</points_per_level>
					<reference>B14</reference>
					<categories>
						<category>Advantage</category>
						<category>Attribute</category>
					</categories>
					<attribute_bonus>
						<attribute>ht</attribute>
						<amount per_level="yes">1</amount>
					</attribute_bonus>
				</advantage>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>3</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: TL12 Model</name>
				<reference>UT41</reference>
				<notes>$25,000. 50-250lbs. 4D/1 month. LC4.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Повысить Здоровье</name>
					<type>Физическое</type>
					<levels>3</levels>
					<points_per_level>10</points_per_level>
					<reference>B14</reference>
					<categories>
						<category>Advantage</category>
						<category>Attribute</category>
					</categories>
					<attribute_bonus>
						<attribute>ht</attribute>
						<amount per_level="yes">1</amount>
					</attribute_bonus>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>4</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
	</advantage_container>
	<advantage_container version="2" open="no" type="race">
		<name>Bush Robot</name>
		<reference>UT86</reference>
		<categories>
			<category>Race</category>
			<category>Robot</category>
		</categories>
		<advantage_container version="2" open="yes">
			<name>Advantages</name>
			<advantage version="2">
				<name>Круговой обзор</name>
				<type>Physical, Exotic</type>
				<base_points>25</base_points>
				<modifier version="1" enabled="no">
					<name>Легко  попасть</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B34</reference>
					<notes>Others can target your eyes at -6</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Всеохватывающий 1</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P39</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Всеохватывающий 2</name>
					<cost type="percentage">60</cost>
					<affects>total</affects>
					<reference>P39</reference>
				</modifier>
				<reference>B34</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Чувство направления</name>
				<type>Mental/Physical</type>
				<base_points>5</base_points>
				<modifier version="1" enabled="no">
					<name>Требует сигнала</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B34</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Чувства пространства</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>B34</reference>
					<skill_bonus>
						<name compare="starts with">Пилотирование</name>
						<specialization compare="is anything"></specialization>
						<amount>1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Аэробатика</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Свободное падение</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Гиперпространство</specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Космическая</specialization>
						<amount>2</amount>
					</skill_bonus>
				</modifier>
				<reference>B34</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Чувство тела</name>
					<specialization compare="is anything"></specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Воздушная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Наземная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Морская</specialization>
					<amount>3</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Обоюдорукость</name>
				<type>Физическое</type>
				<base_points>5</base_points>
				<reference>B39</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Сопротивление повреждениям</name>
				<type>Physical, Exotic</type>
				<levels>15</levels>
				<points_per_level>5</points_per_level>
				<modifier version="1" enabled="no">
					<name>Разрушающаяся</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances @Trait@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances any trait</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Healing only</notes>
				</modifier>
				<modifier version="1">
					<name>Не может носить броню</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>Front</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Гибкая</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Укрепленный</name>
					<cost type="percentage">20</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-60</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Occasional Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Rare Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Very Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Отражение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Полуразрушающаяся</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жесткая кожа</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<reference>B47</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<dr_bonus>
					<location>full_body_except_eyes</location>
					<amount per_level="yes">1</amount>
				</dr_bonus>
			</advantage>
			<advantage version="2">
				<name>Необычный вкус</name>
				<type>Physical, Exotic</type>
				<base_points>10</base_points>
				<modifier version="1" enabled="no">
					<name>Профилирование</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>P47</reference>
				</modifier>
				<reference>B49</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Не дышит</name>
				<type>Physical, Exotic</type>
				<base_points>20</base_points>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="points">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Suffocates in air</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение кислорода</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 25 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 50 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 100 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 200 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 300 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сжигание  кислорода</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<reference>B49</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Улучшенное слежение</name>
				<type>Physical, Exotic</type>
				<levels>2</levels>
				<points_per_level>5</points_per_level>
				<modifier version="1" enabled="no">
					<name>Несколько целей</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P49</reference>
				</modifier>
				<reference>B53</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Дополнительные руки</name>
				<type>Physical, Exotic</type>
				<levels>4</levels>
				<points_per_level>10</points_per_level>
				<modifier version="1">
					<name>Очень гибкий</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Длинный</name>
					<cost type="percentage">100</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ноги-манипуляторы </name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нет физической атаки</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Слабый</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B53</reference>
					<notes>Half body ST</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Слабый</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
					<notes>Quarter body ST</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Встроенное оружие</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<reference>B53</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Дополнительная атака</name>
				<type>Физическое</type>
				<levels>2</levels>
				<points_per_level>25</points_per_level>
				<modifier version="1" enabled="no">
					<name>Multi-Strike</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Одно уменее</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>P49</reference>
					<notes>@Skill@</notes>
				</modifier>
				<reference>B53</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Гибкость (Фантастическая)</name>
				<type>Физическое</type>
				<base_points>15</base_points>
				<reference>B56</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Лазание</name>
					<specialization compare="is anything"></specialization>
					<amount>5</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Побег</name>
					<specialization compare="is anything"></specialization>
					<amount>5</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Изобретатель</name>
				<type>Mental</type>
				<base_points>25</base_points>
				<modifier version="1">
					<name>Гениальный</name>
					<cost type="points">25</cost>
					<affects>total</affects>
					<reference>B57</reference>
				</modifier>
				<modifier version="1">
					<name>Не изобретает новые гаджеты</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>UT86</reference>
				</modifier>
				<reference>B57</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Высокая ловкость рук</name>
				<type>Физическое</type>
				<levels>4</levels>
				<points_per_level>5</points_per_level>
				<reference>B59</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="contains">Изобразительное искусство</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Ювелир</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Вязание узлов</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Кожевник</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Взлом</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Карманное воровство</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Шитье</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Ловкость рук</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Хирургия</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Слесарь</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="contains">Механик</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Гиперспектральное зрение</name>
				<type>Physical, Exotic</type>
				<base_points>25</base_points>
				<modifier version="1" enabled="no">
					<name>Расширенный  нижний  диапазон</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>B60</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расширенный  верхний  диапазон</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>B60</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расширенное</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>P52</reference>
					<notes>@Special@</notes>
				</modifier>
				<reference>B60</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<prereq_list all="yes">
					<advantage_prereq has="no">
						<name compare="is">Инфразрение</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
					<advantage_prereq has="no">
						<name compare="is">Ультразрение</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
				</prereq_list>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к ранениям (Нет Мозга)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B61</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к ранениям (Нет Глаз)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B61</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage_container version="2" open="yes" type="metatrait">
				<name>Мета-черта: Машина</name>
				<reference>B263</reference>
				<advantage version="2">
					<name>Восьми-часовой запас энергии, заправляться 3 раза в день</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Нет крови)</name>
					<type>Physical, Exotic</type>
					<base_points>5</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Неживой)</name>
					<type>Physical, Exotic</type>
					<base_points>20</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Нет очков усталости</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость (иммунитет к Метаболическим опасности)</name>
					<type>Физическое</type>
					<base_points>30</base_points>
					<reference>B81</reference>
				</advantage>
				<advantage version="2">
					<name>Неисцеляемый (Полная)</name>
					<type>Physical, Exotic</type>
					<base_points>-30</base_points>
					<reference>B160</reference>
				</advantage>
				<advantage version="2">
					<name>Изнашивается вместо старения</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
			</advantage_container>
			<advantage version="2">
				<name>Микроскопическое зрение</name>
				<type>Physical, Exotic</type>
				<levels>6</levels>
				<points_per_level>5</points_per_level>
				<reference>B68</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Защита чувств (Зрение)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B78</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Сканирование</name>
				<type>Physical, Exotic</type>
				<modifier version="1" enabled="no">
					<name>Точный радар</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>B81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Радар</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>B81</reference>
				</modifier>
				<modifier version="1">
					<name>Ладар</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>B81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Пара-радар</name>
					<cost type="points">40</cost>
					<affects>total</affects>
					<reference>B81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сонар</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>B81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расширенный  сектор</name>
					<cost type="percentage">75</cost>
					<affects>total</affects>
					<reference>B82</reference>
					<notes>240&#176;</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расширенный  сектор</name>
					<cost type="percentage">125</cost>
					<affects>total</affects>
					<reference>B82</reference>
					<notes>360&#176;</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Низкая  возможность  перехвата</name>
					<cost type="percentage">10</cost>
					<affects>total</affects>
					<reference>B82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Мульти-режим</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Проницание</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Наведение</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>B82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только наведение</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Active IR</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>P72</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>T-Ray Vision</name>
					<cost type="points">25</cost>
					<affects>total</affects>
					<reference>P72</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Био-Сканирование</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>P72</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нельзя перехватить</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>P72</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сканер</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>P72</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Field Sense</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>Sup27</reference>
				</modifier>
				<reference>B81</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Герметичность</name>
				<type>Physical, Exotic</type>
				<base_points>15</base_points>
				<reference>B82</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Чувствительное прикосновение</name>
				<type>Physical, Exotic</type>
				<base_points>10</base_points>
				<modifier version="1" enabled="no">
					<name>Стетоскопы</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>P73</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхвысокая</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>P73</reference>
				</modifier>
				<reference>B83</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Телекоммуникация</name>
				<type>Mental/Physical, Exotic</type>
				<modifier version="1" enabled="no">
					<name>Широковещание</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Взрыв</name>
					<cost type="percentage">30</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Однонаправленый звук</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхсветовой</name>
					<cost type="percentage">120</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Gravity Ripple</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Инфракрасное</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Лазерное</name>
					<cost type="points">15</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нейтронно</name>
					<cost type="points">25</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расовое</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Радио</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только прием</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Защита</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только передача</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ощущение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткие  волны</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сонар</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Телесвязь</name>
					<cost type="points">30</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нечеткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Видео</name>
					<cost type="percentage">40</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<reference>B91</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Телекоммуникация</name>
				<type>Mental/Physical, Exotic</type>
				<modifier version="1" enabled="no">
					<name>Инфракрасное</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Лазерное</name>
					<cost type="points">15</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Радио</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Телесвязь</name>
					<cost type="points">30</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Широковещание</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткие  волны</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Видео</name>
					<cost type="percentage">40</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расовое</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только прием</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только передача</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нечеткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Однонаправленый звук</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Gravity Ripple</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нейтронно</name>
					<cost type="points">25</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сонар</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Взрыв</name>
					<cost type="percentage">30</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхсветовой</name>
					<cost type="percentage">120</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Защита</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ощущение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<reference>B91</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к вакууму</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B96</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Чувство вибрации</name>
				<type>Physical, Exotic</type>
				<base_points>10</base_points>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B96</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Чувство восприятия</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>P86</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Наведение</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P86</reference>
				</modifier>
				<reference>B96</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Attribute Modifiers</name>
			<advantage version="2">
				<name>Повысить Здоровье</name>
				<type>Физическое</type>
				<levels>2</levels>
				<points_per_level>10</points_per_level>
				<reference>B14</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>ht</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Disadvantages</name>
			<advantage version="2">
				<name>Электроприборы</name>
				<type>Physical, Exotic</type>
				<base_points>-20</base_points>
				<reference>B134</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Ограниченый рацион питания (Элементы питания)</name>
				<type>Физическое</type>
				<base_points>-10</base_points>
				<modifier version="1" enabled="no">
					<name>Замена</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<reference>B151</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Optional Lenses</name>
			<advantage_container version="2" open="yes">
				<name>Lens: Budding (TL12)</name>
				<reference>UT86</reference>
				<notes>+$20,000 per copy.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Разделение</name>
					<type>Mental/Physical, Exotic</type>
					<levels>1</levels>
					<points_per_level>35</points_per_level>
					<modifier version="1" enabled="no">
						<name>Копирование  вещей</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B51</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Нет  симпатических  повреждений</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>B51</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Цифровой</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B51</reference>
					</modifier>
					<modifier version="1">
						<name>Общие ресурсы</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B51</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Строительство</name>
						<cost type="percentage">60</cost>
						<affects>total</affects>
						<reference>P48</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Последовательный</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>P48</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>размножение</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>Sup26</reference>
					</modifier>
					<modifier version="1">
						<name>Duplicate is -1 SM</name>
						<cost type="percentage">0</cost>
						<affects>total</affects>
						<reference>UT86</reference>
					</modifier>
					<reference>B50</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: Contragrav  (TL11^)</name>
				<reference>UT86</reference>
				<notes>+$10,000.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Полет</name>
					<type>Physical, Exotic</type>
					<base_points>40</base_points>
					<modifier version="1" enabled="no">
						<name>Ньютоновское</name>
						<cost type="percentage">25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Космический  полет</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не может зависать</name>
						<cost type="percentage">-15</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Контролируемое  планирование</name>
						<cost type="percentage">-45</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Планирование</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Легче  воздуха</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>30'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>10'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>5'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Маленькие  крылья</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только Космический  полет</name>
						<cost type="percentage">-75</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Крылатый</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1">
						<name>Планетарный</name>
						<cost type="percentage">-5</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требует поверхности</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<reference>B56</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Perks</name>
			<advantage version="2">
				<name>Аксессуар (Compact microframe computer)</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<reference>B100</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Secondary Characteristic Modifiers</name>
			<advantage version="2">
				<name>Дополнитеные очки жизни</name>
				<type>Физическое</type>
				<levels>7</levels>
				<points_per_level>2</points_per_level>
				<modifier version="1" enabled="no">
					<name>Кол-во</name>
					<cost type="percentage">-10</cost>
					<levels>1</levels>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<reference>B16</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>hp</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Повысить Восприятие</name>
				<type>Mental/Physical</type>
				<levels>2</levels>
				<points_per_level>5</points_per_level>
				<reference>B16</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>Восприятие</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>TL Lenses</name>
			<advantage_container version="2" open="yes">
				<name>Lens: TL11 Model</name>
				<reference>UT86</reference>
				<notes>$150,000. 75lbs. 3D/1 week. LC4.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>3</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: TL12 Model</name>
				<reference>UT86</reference>
				<notes>$100,000. 50lbs. 3D/1 month. LC4.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>4</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
	</advantage_container>
	<advantage_container version="2" open="no" type="race">
		<name>Combat Android</name>
		<reference>UT167</reference>
		<categories>
			<category>Race</category>
			<category>Robot</category>
		</categories>
		<advantage_container version="2" open="yes">
			<name>Advantages</name>
			<advantage version="2">
				<name>Чувство направления</name>
				<type>Mental/Physical</type>
				<base_points>5</base_points>
				<modifier version="1" enabled="no">
					<name>Требует сигнала</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B34</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Чувства пространства</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>B34</reference>
					<skill_bonus>
						<name compare="starts with">Пилотирование</name>
						<specialization compare="is anything"></specialization>
						<amount>1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Аэробатика</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Свободное падение</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Гиперпространство</specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Космическая</specialization>
						<amount>2</amount>
					</skill_bonus>
				</modifier>
				<reference>B34</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Чувство тела</name>
					<specialization compare="is anything"></specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Воздушная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Наземная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Морская</specialization>
					<amount>3</amount>
				</skill_bonus>
			</advantage>
			<advantage_container version="2" open="yes">
				<name>Choose 60 points</name>
				<advantage version="2">
					<name>Обоюдорукость</name>
					<type>Физическое</type>
					<base_points>5</base_points>
					<reference>B39</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Внешность</name>
					<type>Физическое</type>
					<modifier version="1" enabled="no">
						<name>Универсальная </name>
						<cost type="percentage">25</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Off-the-Shelf Looks</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Androgynous</name>
						<cost type="points">0</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Впечатляющая</name>
						<cost type="points">0</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Привлекательные</name>
						<cost type="points">4</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Средняя</name>
						<cost type="points">0</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ужасающая</name>
						<cost type="points">-24</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Чудовищная</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Отвратительная</name>
						<cost type="points">-16</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Уродливая</name>
						<cost type="points">-8</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Непривлекательныая</name>
						<cost type="points">-4</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Handsome</name>
						<cost type="points">12</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Красивый</name>
						<cost type="points">12</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Very Handsome</name>
						<cost type="points">16</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Очень красивая </name>
						<cost type="points">16</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Transcendent</name>
						<cost type="points">20</cost>
						<affects>total</affects>
					</modifier>
					<reference>B21</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Боевые рефлексы</name>
					<type>Mental</type>
					<base_points>15</base_points>
					<reference>B43</reference>
					<notes>Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)</notes>
					<categories>
						<category>Advantage</category>
					</categories>
					<skill_bonus>
						<name compare="starts with">Быстрое выхватывание</name>
						<specialization compare="is anything"></specialization>
						<amount>1</amount>
					</skill_bonus>
					<attribute_bonus>
						<attribute>dodge</attribute>
						<amount>1</amount>
					</attribute_bonus>
					<attribute_bonus>
						<attribute>parry</attribute>
						<amount>1</amount>
					</attribute_bonus>
					<attribute_bonus>
						<attribute>Блок</attribute>
						<amount>1</amount>
					</attribute_bonus>
					<attribute_bonus>
						<attribute>fright_check</attribute>
						<amount>2</amount>
					</attribute_bonus>
				</advantage>
				<advantage version="2">
					<name>Ускоренное мышление</name>
					<type>Mental, Exotic</type>
					<base_points>45</base_points>
					<reference>B52</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<skill_bonus>
						<name compare="contains">Быстрое выхватывание</name>
						<specialization compare="is anything"></specialization>
						<amount>1</amount>
					</skill_bonus>
				</advantage>
				<advantage version="2">
					<name>Высокий болевой порог</name>
					<type>Физическое</type>
					<base_points>10</base_points>
					<reference>B59</reference>
					<notes>Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture</notes>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage version="2">
				<name>Обнаружение</name>
				<type>Mental/Physical, Exotic</type>
				<modifier version="1" enabled="no">
					<name>Редкость: Исключительное</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>B48</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Редкость: Редкое</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B48</reference>
				</modifier>
				<modifier version="1">
					<name>Радио, лазеры, радары</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>B48</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Редкость: Повсеместное</name>
					<cost type="points">30</cost>
					<affects>total</affects>
					<reference>B48</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Точный</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B48</reference>
				</modifier>
				<modifier version="1">
					<name>Обнаружение  сигнала</name>
					<cost type="percentage">0</cost>
					<affects>total</affects>
					<reference>B48</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нечеткий</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B48</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Анализ</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>P47</reference>
				</modifier>
				<reference>B48</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Необычный слух</name>
				<type>Physical, Exotic</type>
				<base_points>15</base_points>
				<modifier version="1" enabled="no">
					<name>Только под водой</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Профилирование</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>P47</reference>
				</modifier>
				<reference>B49</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Не дышит</name>
				<type>Physical, Exotic</type>
				<base_points>20</base_points>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="points">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Suffocates in air</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение кислорода</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 25 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 50 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 100 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 200 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 300 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сжигание  кислорода</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<reference>B49</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Гиперспектральное зрение</name>
				<type>Physical, Exotic</type>
				<base_points>25</base_points>
				<modifier version="1" enabled="no">
					<name>Расширенный  нижний  диапазон</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>B60</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расширенный  верхний  диапазон</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>B60</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расширенное</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>P52</reference>
					<notes>@Special@</notes>
				</modifier>
				<reference>B60</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<prereq_list all="yes">
					<advantage_prereq has="no">
						<name compare="is">Инфразрение</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
					<advantage_prereq has="no">
						<name compare="is">Ультразрение</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
				</prereq_list>
			</advantage>
			<advantage version="2">
				<name>Герметичность</name>
				<type>Physical, Exotic</type>
				<base_points>15</base_points>
				<reference>B82</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Бесшумность</name>
				<type>Physical, Exotic</type>
				<levels>1</levels>
				<points_per_level>5</points_per_level>
				<modifier version="1" enabled="no">
					<name>Динамичесое</name>
					<cost type="percentage">40</cost>
					<affects>total</affects>
					<reference>P76</reference>
				</modifier>
				<reference>B85</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Скрытность</name>
					<specialization compare="is anything"></specialization>
					<amount>2</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к температуре</name>
				<type>Физическое</type>
				<levels>20</levels>
				<points_per_level>1</points_per_level>
				<reference>B93</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Ультраслух</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<modifier version="1" enabled="no">
					<name>Нет нормального слуха</name>
					<cost type="points">-5</cost>
					<affects>total</affects>
					<reference>B94</reference>
				</modifier>
				<reference>B94</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к вакууму</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B96</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Attribute Modifiers</name>
			<advantage version="2">
				<name>Повысить Ловкость</name>
				<type>Физическое</type>
				<levels>3</levels>
				<points_per_level>20</points_per_level>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<reference>B15</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>dx</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Повысить Здоровье</name>
				<type>Физическое</type>
				<levels>2</levels>
				<points_per_level>10</points_per_level>
				<reference>B14</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>ht</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Повысить Силу</name>
				<type>Физическое</type>
				<levels>10</levels>
				<points_per_level>10</points_per_level>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B15</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Кол-во</name>
					<cost type="percentage">-10</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B15</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхусиление</name>
					<cost type="percentage">300</cost>
					<affects>total</affects>
					<reference>Sup24</reference>
				</modifier>
				<reference>B14</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>st</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Disadvantages</name>
			<advantage version="2">
				<name>Электроприборы</name>
				<type>Physical, Exotic</type>
				<base_points>-20</base_points>
				<reference>B134</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Ограниченый рацион питания (Элементы питания)</name>
				<type>Физическое</type>
				<base_points>-10</base_points>
				<modifier version="1" enabled="no">
					<name>Замена</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<reference>B151</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes" type="metatrait">
			<name>Мета-черта: Машина</name>
			<reference>B263</reference>
			<categories>
				<category>Meta-Trait</category>
			</categories>
			<advantage version="2">
				<name>Восьми-часовой запас энергии, заправляться 3 раза в день</name>
				<type>Физическое</type>
				<reference>B263</reference>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к ранениям (Нет крови)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B61</reference>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к ранениям (Неживой)</name>
				<type>Physical, Exotic</type>
				<base_points>20</base_points>
				<reference>B61</reference>
			</advantage>
			<advantage version="2">
				<name>Нет очков усталости</name>
				<type>Физическое</type>
				<reference>B263</reference>
			</advantage>
			<advantage version="2">
				<name>Устойчивость (иммунитет к Метаболическим опасности)</name>
				<type>Физическое</type>
				<base_points>30</base_points>
				<reference>B81</reference>
			</advantage>
			<advantage version="2">
				<name>Неисцеляемый (Полная)</name>
				<type>Physical, Exotic</type>
				<base_points>-30</base_points>
				<reference>B160</reference>
			</advantage>
			<advantage version="2">
				<name>Изнашивается вместо старения</name>
				<type>Физическое</type>
				<reference>B263</reference>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Optional Lenses</name>
			<advantage_container version="2" open="yes">
				<name>Хамелеон</name>
				<reference>UT167</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Хамелеон</name>
					<type>Physical, Exotic</type>
					<levels>3</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1">
						<name>Расширенное</name>
						<cost type="percentage">40</cost>
						<affects>total</affects>
						<reference>B41</reference>
						<notes>Infravision and Ultravision</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Действует постоянно</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B41</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Контролирумое</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>P43</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Динамичесое</name>
						<cost type="percentage">40</cost>
						<affects>total</affects>
						<reference>P43</reference>
					</modifier>
					<reference>B41</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Боевой экзоскелет</name>
				<reference>UT167</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Нет осязания</name>
					<type>Физическое</type>
					<base_points>-20</base_points>
					<reference>B146</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Диверсант</name>
				<reference>UT167</reference>
				<notes>+20% to model price.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Сопротивление повреждениям</name>
					<type>Physical, Exotic</type>
					<levels>30</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1">
						<name>Разрушающаяся</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances @Trait@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances any trait</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Healing only</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не может носить броню</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>Front</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Гибкая</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Укрепленный</name>
						<cost type="percentage">20</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Occasional Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Rare Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Very Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Отражение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Полуразрушающаяся</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Жесткая кожа</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<reference>B47</reference>
					<notes>Outer layer.</notes>
					<categories>
						<category>Advantage</category>
					</categories>
					<dr_bonus>
						<location>full_body_except_eyes</location>
						<amount per_level="yes">1</amount>
					</dr_bonus>
				</advantage>
				<advantage version="2">
					<name>Подражание звукам</name>
					<type>Mental, Exotic</type>
					<base_points>10</base_points>
					<modifier version="1" enabled="no">
						<name>Голосовая библиотека</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P61</reference>
					</modifier>
					<reference>B68</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Атомный</name>
				<reference>UT167</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Не ест/не пьет</name>
					<type>Physical, Exotic</type>
					<base_points>10</base_points>
					<reference>B50</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Неограниченый рацион питания</name>
					<type>Физическое</type>
					<prereq_list all="yes">
						<advantage_prereq has="no">
							<name compare="is">Ограниченный рацион</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Встроенное оружие</name>
				<reference>UT167</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Дополнительные руки</name>
					<type>Physical, Exotic</type>
					<levels>1</levels>
					<points_per_level>10</points_per_level>
					<modifier version="1" enabled="no">
						<name>Очень гибкий</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B53</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Длинный</name>
						<cost type="percentage">100</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B53</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ноги-манипуляторы </name>
						<cost type="percentage">-30</cost>
						<affects>total</affects>
						<reference>B53</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Нет физической атаки</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B53</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Короткий</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B53</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Слабый</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B53</reference>
						<notes>Half body ST</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Слабый</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B53</reference>
						<notes>Quarter body ST</notes>
					</modifier>
					<modifier version="1">
						<name>Встроенное оружие</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B53</reference>
					</modifier>
					<reference>B53</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Perks</name>
			<advantage version="2">
				<name>Аксессуар (Microframe computer)</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<reference>B100</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Secondary Characteristic Modifiers</name>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>TL Lenses</name>
			<advantage_container version="2" open="yes">
				<name>TL9 Model</name>
				<reference>UT167</reference>
				<notes>$300,000. 150-300lbs. 2D/8hr. LC2.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Сопротивление повреждениям</name>
					<type>Physical, Exotic</type>
					<levels>30</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Разрушающаяся</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances @Trait@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances any trait</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Healing only</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не может носить броню</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>Front</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Гибкая</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Укрепленный</name>
						<cost type="percentage">20</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Occasional Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Rare Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Very Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Отражение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Полуразрушающаяся</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Жесткая кожа</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<reference>B47</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<dr_bonus>
						<location>full_body_except_eyes</location>
						<amount per_level="yes">1</amount>
					</dr_bonus>
				</advantage>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>TL10 Model</name>
				<reference>UT167</reference>
				<notes>$200,000. 100-300lbs. 2D/24hr.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Сопротивление повреждениям</name>
					<type>Physical, Exotic</type>
					<levels>45</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Разрушающаяся</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances @Trait@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances any trait</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Healing only</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не может носить броню</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>Front</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Гибкая</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Укрепленный</name>
						<cost type="percentage">20</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Occasional Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Rare Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Very Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Отражение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Полуразрушающаяся</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Жесткая кожа</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<reference>B47</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<dr_bonus>
						<location>full_body_except_eyes</location>
						<amount per_level="yes">1</amount>
					</dr_bonus>
				</advantage>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>2</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Телескопическое зрение</name>
					<type>Физическое</type>
					<levels>1</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Нет  прицеливания</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B92</reference>
					</modifier>
					<reference>B92</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>TL11 Model</name>
				<reference>UT167</reference>
				<notes>$150,000. 70-300lbs. 4D/1 week. LC2.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Сопротивление повреждениям</name>
					<type>Physical, Exotic</type>
					<levels>60</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Разрушающаяся</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances @Trait@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances any trait</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Healing only</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не может носить броню</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>Front</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Гибкая</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Укрепленный</name>
						<cost type="percentage">20</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Occasional Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Rare Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Very Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Отражение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Полуразрушающаяся</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Жесткая кожа</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<reference>B47</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<dr_bonus>
						<location>full_body_except_eyes</location>
						<amount per_level="yes">1</amount>
					</dr_bonus>
				</advantage>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>3</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Телескопическое зрение</name>
					<type>Физическое</type>
					<levels>5</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Нет  прицеливания</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B92</reference>
					</modifier>
					<reference>B92</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>TL12 Model</name>
				<reference>UT167</reference>
				<notes>$50,000. 50-300lbs. 4D/1 month. LC2.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Сопротивление повреждениям</name>
					<type>Physical, Exotic</type>
					<levels>90</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Разрушающаяся</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances @Trait@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances any trait</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Healing only</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не может носить броню</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>Front</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Гибкая</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Укрепленный</name>
						<cost type="percentage">20</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Occasional Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Rare Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Very Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Отражение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Полуразрушающаяся</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Жесткая кожа</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<reference>B47</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<dr_bonus>
						<location>full_body_except_eyes</location>
						<amount per_level="yes">1</amount>
					</dr_bonus>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>4</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Телескопическое зрение</name>
					<type>Физическое</type>
					<levels>5</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Нет  прицеливания</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B92</reference>
					</modifier>
					<reference>B92</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
	</advantage_container>
	<advantage_container version="2" open="no" type="race">
		<name>Computer Implant</name>
		<reference>UT216</reference>
		<categories>
			<category>Implant</category>
			<category>Race</category>
		</categories>
		<advantage_container version="2" open="yes">
			<name>Advantages</name>
			<advantage version="2">
				<name>Чувство направления</name>
				<type>Mental/Physical</type>
				<base_points>5</base_points>
				<modifier version="1">
					<name>Требует сигнала</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B34</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Чувства пространства</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>B34</reference>
					<skill_bonus>
						<name compare="starts with">Пилотирование</name>
						<specialization compare="is anything"></specialization>
						<amount>1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Аэробатика</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Свободное падение</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Гиперпространство</specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Космическая</specialization>
						<amount>2</amount>
					</skill_bonus>
				</modifier>
				<reference>B34</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Чувство тела</name>
					<specialization compare="is anything"></specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Воздушная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Наземная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Морская</specialization>
					<amount>3</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Аксессуар (Tiny compact computer)</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<reference>B100</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Сопротивление повреждениям</name>
				<type>Physical, Exotic</type>
				<levels>5</levels>
				<points_per_level>5</points_per_level>
				<modifier version="1" enabled="no">
					<name>Разрушающаяся</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances @Trait@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances any trait</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Healing only</notes>
				</modifier>
				<modifier version="1">
					<name>Не может носить броню</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>Front</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Гибкая</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Укрепленный</name>
					<cost type="percentage">20</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-60</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Occasional Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Rare Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Very Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Отражение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Полуразрушающаяся</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Силовое Поле</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<reference>B47</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<dr_bonus>
					<location>full_body</location>
					<amount per_level="yes">1</amount>
				</dr_bonus>
			</advantage>
			<advantage version="2">
				<name>Не дышит</name>
				<type>Physical, Exotic</type>
				<base_points>20</base_points>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="points">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Suffocates in air</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение кислорода</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 25 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 50 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 100 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 200 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 300 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сжигание  кислорода</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<reference>B49</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Не ест/не пьет</name>
				<type>Physical, Exotic</type>
				<base_points>10</base_points>
				<reference>B50</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к ранениям (Нет Глаз)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B61</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к ранениям (Нет Головы)</name>
				<type>Physical, Exotic</type>
				<base_points>7</base_points>
				<reference>B61</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к ранениям (Нет Шеи)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B61</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage_container version="2" open="yes" type="metatrait">
				<name>Мета-черта: Машина</name>
				<reference>B263</reference>
				<advantage version="2">
					<name>Восьми-часовой запас энергии, заправляться 3 раза в день</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Нет крови)</name>
					<type>Physical, Exotic</type>
					<base_points>5</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Неживой)</name>
					<type>Physical, Exotic</type>
					<base_points>20</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Нет очков усталости</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость (иммунитет к Метаболическим опасности)</name>
					<type>Физическое</type>
					<base_points>30</base_points>
					<reference>B81</reference>
				</advantage>
				<advantage version="2">
					<name>Неисцеляемый (Полная)</name>
					<type>Physical, Exotic</type>
					<base_points>-30</base_points>
					<reference>B160</reference>
				</advantage>
				<advantage version="2">
					<name>Изнашивается вместо старения</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
			</advantage_container>
			<advantage version="2">
				<name>Чтение мыслей</name>
				<type>Mental, Exotic</type>
				<base_points>30</base_points>
				<modifier version="1" enabled="no">
					<name>Кибрненическое</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B69</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сенсорное</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>B69</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B69</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только кибернетическое</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B70</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расовое</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B70</reference>
					<notes>@Race@</notes>
				</modifier>
				<modifier version="1">
					<name>Только сенсорное</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B70</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Телекоммуникация</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B70</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Несколько контактов</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>P62</reference>
				</modifier>
				<modifier version="1">
					<name>Требуется  ментальная  связь</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B76</reference>
				</modifier>
				<modifier version="1">
					<name>Touch-Based</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
				</modifier>
				<reference>B69</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Ментальная связь</name>
				<type>Mental, Supernatural</type>
				<modifier version="1">
					<name>Один человек</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>B70</reference>
					<notes>@Host@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>2-9 человек</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B70</reference>
					<notes>@Who@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>10-99 человек</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>B70</reference>
					<notes>@Who@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>100-999 людей</name>
					<cost type="points">30</cost>
					<affects>total</affects>
					<reference>B70</reference>
					<notes>@Who@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>1000-9999 людей</name>
					<cost type="points">40</cost>
					<affects>total</affects>
					<reference>B70</reference>
					<notes>@Who@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>10000-99999 людей</name>
					<cost type="points">50</cost>
					<affects>total</affects>
					<reference>B70</reference>
					<notes>@Who@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Широковещание</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Кибрненическое</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B69</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сенсорное</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>B69</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B69</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Видео</name>
					<cost type="percentage">40</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только кибернетическое</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B70</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расовое</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B70</reference>
					<notes>@Race@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только сенсорное</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B70</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Телекоммуникация</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B70</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нечеткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<reference>B70</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Герметичность</name>
				<type>Physical, Exotic</type>
				<base_points>15</base_points>
				<reference>B82</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Телекоммуникация</name>
				<type>Mental/Physical, Exotic</type>
				<modifier version="1" enabled="no">
					<name>Широковещание</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Взрыв</name>
					<cost type="percentage">30</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Однонаправленый звук</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхсветовой</name>
					<cost type="percentage">120</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Gravity Ripple</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Инфракрасное</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Лазерное</name>
					<cost type="points">15</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нейтронно</name>
					<cost type="points">25</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расовое</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Радио</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только прием</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Защита</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только передача</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ощущение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткие  волны</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сонар</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Телесвязь</name>
					<cost type="points">30</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нечеткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Видео</name>
					<cost type="percentage">40</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<reference>B91</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage_container version="2" open="yes" type="metatrait">
				<name>Волевой И.И.</name>
				<reference>UT28</reference>
				<categories>
					<category>Machine Intelligence</category>
					<category>Meta-Trait</category>
				</categories>
				<advantage version="2">
					<name>Сложности с ограниченнием IQ</name>
					<type>Mental</type>
					<reference>UT27</reference>
					<categories>
						<category>Taboo Trait</category>
					</categories>
				</advantage>
				<advantage_container version="2" open="yes" type="metatrait">
					<name>Мета черта: Искусственный разум</name>
					<reference>B263</reference>
					<advantage version="2">
						<name>Чувство времени</name>
						<type>Mental</type>
						<base_points>2</base_points>
						<reference>B35</reference>
					</advantage>
					<advantage version="2">
						<name>Компьютерный разум</name>
						<type>Physical, Exotic</type>
						<base_points>5</base_points>
						<reference>B49</reference>
					</advantage>
					<advantage version="2">
						<name>Не спит</name>
						<type>Physical, Exotic</type>
						<base_points>20</base_points>
						<reference>B50</reference>
					</advantage>
					<advantage version="2">
						<name>Eidetic Memory (Photographic)</name>
						<type>Mental</type>
						<base_points>10</base_points>
						<reference>B51</reference>
					</advantage>
					<advantage version="2">
						<name>Молниеносные  расчеты (Интуитивная  математика )</name>
						<type>Mental</type>
						<base_points>5</base_points>
						<reference>B66</reference>
					</advantage>
					<advantage version="2">
						<name>Перепрограммируемый</name>
						<type>Mental, Exotic</type>
						<base_points>-10</base_points>
						<reference>B150</reference>
					</advantage>
				</advantage_container>
			</advantage_container>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Attribute Modifiers</name>
			<advantage version="2">
				<name>Понизить Силу</name>
				<type>Физическое</type>
				<levels>10</levels>
				<points_per_level>-10</points_per_level>
				<reference>B14</reference>
				<categories>
					<category>Attribute</category>
					<category>Disadvantage</category>
				</categories>
				<attribute_bonus>
					<attribute>st</attribute>
					<amount per_level="yes">-1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Повысить Здоровье</name>
				<type>Физическое</type>
				<levels>4</levels>
				<points_per_level>10</points_per_level>
				<reference>B14</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>ht</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Disadvantages</name>
			<advantage version="2">
				<name>Электроприборы</name>
				<type>Physical, Exotic</type>
				<base_points>-20</base_points>
				<reference>B134</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Парализованный</name>
				<type>Физическое</type>
				<base_points>-80</base_points>
				<reference>B150</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Lenses</name>
			<advantage version="2">
				<name>Mind Interface</name>
				<type>Mental</type>
				<notes>TL10. Remove the Sensory Only limitation on Mind Reading.</notes>
				<prereq_list all="yes">
					<advantage_prereq has="no">
						<name compare="is">Чтение мыслей</name>
						<notes compare="contains">Только сенсорное</notes>
					</advantage_prereq>
				</prereq_list>
			</advantage>
			<advantage_container version="2" open="yes">
				<name>Кукловод</name>
				<advantage_container version="2" open="yes">
					<name>Автоматическое владение</name>
					<advantage version="2">
						<name>Марионетка (@Host@)</name>
						<type>Mental, Exotic</type>
						<base_points>5</base_points>
						<reference>B78</reference>
						<categories>
							<category>Advantage</category>
						</categories>
						<prereq_list all="yes">
							<prereq_list all="no">
								<advantage_prereq has="yes">
									<name compare="contains">иждивенец</name>
									<notes compare="is anything"></notes>
								</advantage_prereq>
								<advantage_prereq has="yes">
									<name compare="contains">Союзник</name>
									<notes compare="is anything"></notes>
								</advantage_prereq>
							</prereq_list>
							<advantage_prereq has="yes">
								<name compare="is">Переселение</name>
								<notes compare="is anything"></notes>
							</advantage_prereq>
						</prereq_list>
					</advantage>
				</advantage_container>
				<advantage version="2">
					<name>Переселение</name>
					<type>Mental, Exotic</type>
					<base_points>100</base_points>
					<modifier version="1" enabled="no">
						<name>Усвоение</name>
						<cost type="percentage">10</cost>
						<affects>total</affects>
						<reference>B76</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Хронический</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>B76</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Цифровой</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B76</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Полный доступ к памяти</name>
						<cost type="percentage">10</cost>
						<affects>total</affects>
						<reference>P67</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Магическое</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B76</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Обмен  тел</name>
						<cost type="percentage">10</cost>
						<affects>total</affects>
						<reference>B76</reference>
					</modifier>
					<modifier version="1">
						<name>Требуется  ментальная  связь</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B76</reference>
					</modifier>
					<modifier version="1">
						<name>Нет  доступа  к  памяти</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B76</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Паразит</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B76</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только  марионетки</name>
						<cost type="percentage">-30</cost>
						<affects>total</affects>
						<reference>B76</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Специализация</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>P67</reference>
						<notes>@Basis: Carbon Based@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Специализация</name>
						<cost type="percentage">-30</cost>
						<affects>total</affects>
						<reference>P67</reference>
						<notes>@Class: Mammalia@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Специализация</name>
						<cost type="percentage">-35</cost>
						<affects>total</affects>
						<reference>House</reference>
						<notes>@Family: Canidae@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Специализация</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>P67</reference>
						<notes>@Kingdom: Animalia@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Специализация</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P67</reference>
						<notes>@Planet of Origin: Terran@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Специализация</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>P67</reference>
						<notes>@Species: Canis Lupus@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Духовное</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B76</reference>
					</modifier>
					<modifier version="1">
						<name>Телеконтроль</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B76</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Телеконтроль 2</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>P67</reference>
					</modifier>
					<reference>B75</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Secondary Characteristic Modifiers</name>
			<advantage version="2">
				<name>Понизить Basic Move</name>
				<type>Физическое</type>
				<levels>6</levels>
				<points_per_level>-5</points_per_level>
				<reference>B17</reference>
				<categories>
					<category>Attribute</category>
					<category>Disadvantage</category>
				</categories>
				<attribute_bonus>
					<attribute>move</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Дополнитеные очки жизни</name>
				<type>Физическое</type>
				<levels>1</levels>
				<points_per_level>2</points_per_level>
				<modifier version="1" enabled="no">
					<name>Кол-во</name>
					<cost type="percentage">-10</cost>
					<levels>1</levels>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<reference>B16</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>hp</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
	</advantage_container>
	<advantage version="2">
		<name>Кибернетический мозг</name>
		<type>Mental, Exotic</type>
		<reference>UT27</reference>
		<categories>
			<category>Lens</category>
			<category>Robot</category>
		</categories>
	</advantage>
	<advantage_container version="2" open="no" type="metatrait">
		<name>Дрон</name>
		<reference>UT27</reference>
		<categories>
			<category>Machine Intelligence</category>
			<category>Meta-Trait</category>
			<category>Robot</category>
		</categories>
		<advantage version="2">
			<name>Понизить Интеллект</name>
			<type>Mental</type>
			<levels>10</levels>
			<points_per_level>-20</points_per_level>
			<reference>B15</reference>
			<categories>
				<category>Attribute</category>
				<category>Disadvantage</category>
			</categories>
			<attribute_bonus>
				<attribute>iq</attribute>
				<amount per_level="yes">-1</amount>
			</attribute_bonus>
		</advantage>
		<advantage version="2">
			<name>Фиксированный IQ</name>
			<type></type>
			<categories>
				<category>Taboo Trait</category>
			</categories>
			<prereq_list all="yes">
				<attribute_prereq has="yes" which="iq" compare="at_most">0</attribute_prereq>
			</prereq_list>
		</advantage>
		<advantage version="2">
			<name>Перепрограммируемый</name>
			<type>Mental, Exotic</type>
			<base_points>-10</base_points>
			<reference>B150</reference>
			<categories>
				<category>Disadvantage</category>
			</categories>
		</advantage>
		<advantage version="2">
			<name>Социальная дискриминация (Покоренных)</name>
			<type>Social</type>
			<base_points>-20</base_points>
			<reference>B155</reference>
			<notes>-1 реакция</notes>
			<categories>
				<category>Disadvantage</category>
			</categories>
		</advantage>
		<advantage version="2">
			<name>Богатство (Dead Broke)</name>
			<type>Social</type>
			<base_points>-25</base_points>
			<reference>B25</reference>
			<categories>
				<category>Disadvantage</category>
			</categories>
		</advantage>
	</advantage_container>
	<advantage_container version="2" open="no" type="metatrait">
		<name>Истечение срока действия</name>
		<reference>UT28</reference>
		<notes>Choose one.</notes>
		<categories>
			<category>Lens</category>
			<category>Machine Intelligence</category>
		</categories>
		<advantage version="2">
			<name>Смертельная болезнь (1 month to live)</name>
			<type>Физическое</type>
			<base_points>-100</base_points>
			<reference>B158</reference>
			<categories>
				<category>Disadvantage</category>
			</categories>
		</advantage>
		<advantage version="2">
			<name>Смертельная болезнь (1 year to live)</name>
			<type>Физическое</type>
			<base_points>-75</base_points>
			<reference>B158</reference>
			<categories>
				<category>Disadvantage</category>
			</categories>
		</advantage>
		<advantage version="2">
			<name>Смертельная болезньl (2 years to live)</name>
			<type>Физическое</type>
			<base_points>-50</base_points>
			<reference>B158</reference>
			<categories>
				<category>Disadvantage</category>
			</categories>
		</advantage>
	</advantage_container>
	<advantage_container version="2" open="no" type="metatrait">
		<name>Быстрая</name>
		<reference>UT28</reference>
		<categories>
			<category>Lens</category>
			<category>Machine Intelligence</category>
		</categories>
		<advantage version="2">
			<name>+1 Complexity</name>
			<type></type>
		</advantage>
		<advantage version="2">
			<name>Ускоренное мышление</name>
			<type>Mental, Exotic</type>
			<base_points>45</base_points>
			<reference>B52</reference>
			<categories>
				<category>Advantage</category>
			</categories>
			<skill_bonus>
				<name compare="contains">Быстрое выхватывание</name>
				<specialization compare="is anything"></specialization>
				<amount>1</amount>
			</skill_bonus>
		</advantage>
	</advantage_container>
	<advantage_container version="2" open="no" type="metatrait">
		<name>Fragment</name>
		<reference>HT28</reference>
		<categories>
			<category>Lens</category>
			<category>Machine Intelligence</category>
		</categories>
		<advantage version="2">
			<name>Амнезия (Частичная)</name>
			<type>Физическое</type>
			<base_points>-10</base_points>
			<reference>B123</reference>
			<categories>
				<category>Disadvantage</category>
			</categories>
		</advantage>
	</advantage_container>
	<advantage version="2">
		<name>Мохнатый</name>
		<type>Физическое</type>
		<base_points>1</base_points>
		<reference>UT28</reference>
		<categories>
			<category>Lens</category>
			<category>Robot</category>
		</categories>
		<prereq_list all="no">
			<when_tl compare="at_least">9</when_tl>
			<advantage_prereq has="yes">
				<name compare="is">Реалистичная плоть</name>
				<notes compare="is anything"></notes>
			</advantage_prereq>
			<advantage_prereq has="yes">
				<name compare="is">Манекен</name>
				<notes compare="is anything"></notes>
			</advantage_prereq>
			<advantage_prereq has="yes">
				<name compare="is">Живая плоть</name>
				<notes compare="is anything"></notes>
			</advantage_prereq>
		</prereq_list>
	</advantage>
	<advantage_container version="2" open="no" type="race">
		<name>Housebot</name>
		<reference>UT69</reference>
		<categories>
			<category>Race</category>
			<category>Robot</category>
		</categories>
		<advantage_container version="2" open="yes">
			<name>Advantages</name>
			<advantage version="2">
				<name>Чувство направления</name>
				<type>Mental/Physical</type>
				<base_points>5</base_points>
				<modifier version="1">
					<name>Требует сигнала</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B34</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Чувства пространства</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>B34</reference>
					<skill_bonus>
						<name compare="starts with">Пилотирование</name>
						<specialization compare="is anything"></specialization>
						<amount>1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Аэробатика</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Свободное падение</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Гиперпространство</specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Космическая</specialization>
						<amount>2</amount>
					</skill_bonus>
				</modifier>
				<reference>B34</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Чувство тела</name>
					<specialization compare="is anything"></specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Воздушная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Наземная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Морская</specialization>
					<amount>3</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Сопротивление повреждениям</name>
				<type>Physical, Exotic</type>
				<levels>5</levels>
				<points_per_level>5</points_per_level>
				<modifier version="1" enabled="no">
					<name>Разрушающаяся</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances @Trait@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances any trait</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Healing only</notes>
				</modifier>
				<modifier version="1">
					<name>Не может носить броню</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>Front</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Гибкая</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Укрепленный</name>
					<cost type="percentage">20</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-60</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Occasional Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Rare Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Very Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Отражение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Полуразрушающаяся</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жесткая кожа</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<reference>B47</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<dr_bonus>
					<location>full_body_except_eyes</location>
					<amount per_level="yes">1</amount>
				</dr_bonus>
			</advantage>
			<advantage version="2">
				<name>Не дышит</name>
				<type>Physical, Exotic</type>
				<base_points>20</base_points>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="points">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Suffocates in air</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение кислорода</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 25 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 50 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 100 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 200 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 300 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сжигание  кислорода</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<reference>B49</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage_container version="2" open="yes" type="metatrait">
				<name>Мета-черта: Машина</name>
				<reference>B263</reference>
				<advantage version="2">
					<name>Восьми-часовой запас энергии, заправляться 3 раза в день</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Нет крови)</name>
					<type>Physical, Exotic</type>
					<base_points>5</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Неживой)</name>
					<type>Physical, Exotic</type>
					<base_points>20</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Нет очков усталости</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость (иммунитет к Метаболическим опасности)</name>
					<type>Физическое</type>
					<base_points>30</base_points>
					<reference>B81</reference>
				</advantage>
				<advantage version="2">
					<name>Неисцеляемый (Полная)</name>
					<type>Physical, Exotic</type>
					<base_points>-30</base_points>
					<reference>B160</reference>
				</advantage>
				<advantage version="2">
					<name>Изнашивается вместо старения</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
			</advantage_container>
			<advantage version="2">
				<name>Полезный груз</name>
				<type>Physical, Exotic</type>
				<levels>2</levels>
				<points_per_level>1</points_per_level>
				<modifier version="1" enabled="no">
					<name>Незащищенный</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B74</reference>
				</modifier>
				<reference>B74</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Бесшумность</name>
				<type>Physical, Exotic</type>
				<levels>2</levels>
				<points_per_level>5</points_per_level>
				<modifier version="1" enabled="no">
					<name>Динамичесое</name>
					<cost type="percentage">40</cost>
					<affects>total</affects>
					<reference>P76</reference>
				</modifier>
				<reference>B85</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Скрытность</name>
					<specialization compare="is anything"></specialization>
					<amount>2</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Телекоммуникация</name>
				<type>Mental/Physical, Exotic</type>
				<modifier version="1">
					<name>Инфракрасное</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Лазерное</name>
					<cost type="points">15</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Радио</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Телесвязь</name>
					<cost type="points">30</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Широковещание</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткие  волны</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Видео</name>
					<cost type="percentage">40</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расовое</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только прием</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только передача</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нечеткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Однонаправленый звук</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Gravity Ripple</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нейтронно</name>
					<cost type="points">25</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сонар</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Взрыв</name>
					<cost type="percentage">30</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхсветовой</name>
					<cost type="percentage">120</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Защита</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ощущение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1">
					<name>Уменьшеная дистанция 5</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B115</reference>
					<notes>100 yard range</notes>
				</modifier>
				<reference>B91</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Телекоммуникация</name>
				<type>Mental/Physical, Exotic</type>
				<modifier version="1" enabled="no">
					<name>Инфракрасное</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Лазерное</name>
					<cost type="points">15</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Радио</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Телесвязь</name>
					<cost type="points">30</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Широковещание</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткие  волны</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Видео</name>
					<cost type="percentage">40</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расовое</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только прием</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только передача</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нечеткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Однонаправленый звук</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Gravity Ripple</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нейтронно</name>
					<cost type="points">25</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сонар</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Взрыв</name>
					<cost type="percentage">30</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхсветовой</name>
					<cost type="percentage">120</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1">
					<name>Защита</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ощущение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<reference>B91</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Attribute Modifiers</name>
			<advantage version="2">
				<name>Понизить Силу</name>
				<type>Физическое</type>
				<levels>3</levels>
				<points_per_level>-10</points_per_level>
				<reference>B14</reference>
				<categories>
					<category>Attribute</category>
					<category>Disadvantage</category>
				</categories>
				<attribute_bonus>
					<attribute>st</attribute>
					<amount per_level="yes">-1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Повысить Здоровье</name>
				<type>Физическое</type>
				<levels>2</levels>
				<points_per_level>10</points_per_level>
				<reference>B14</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>ht</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Disadvantages</name>
			<advantage version="2">
				<name>Электроприборы</name>
				<type>Physical, Exotic</type>
				<base_points>-20</base_points>
				<reference>B134</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Reduced Striking ST</name>
				<type>Physical, Exotic</type>
				<levels>2</levels>
				<points_per_level>-5</points_per_level>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Кол-во</name>
					<cost type="percentage">-10</cost>
					<levels>1</levels>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Супер усиление</name>
					<cost type="percentage">400</cost>
					<affects>total</affects>
					<reference>Sup24</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только одна атака</name>
					<cost type="percentage">-60</cost>
					<affects>total</affects>
					<reference>P79</reference>
					<notes>@Attack@</notes>
				</modifier>
				<reference>B88</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<attribute_bonus>
					<attribute limitation="striking_only">st</attribute>
					<amount per_level="yes">-1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Ограниченый рацион питания (Элементы питания)</name>
				<type>Физическое</type>
				<base_points>-10</base_points>
				<modifier version="1" enabled="no">
					<name>Замена</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<reference>B151</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Perks</name>
			<advantage version="2">
				<name>Аксессуар (Оборудование для очистки)</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<reference>B100</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Аксессуар (Tiny computer)</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<reference>B100</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Secondary Characteristic Modifiers</name>
			<advantage version="2">
				<name>Понизить Size</name>
				<type>Физическое</type>
				<levels>1</levels>
				<categories>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>sm</attribute>
					<amount>-1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Дополнитеные очки жизни</name>
				<type>Физическое</type>
				<levels>5</levels>
				<points_per_level>2</points_per_level>
				<modifier version="1" enabled="no">
					<name>Кол-во</name>
					<cost type="percentage">-10</cost>
					<levels>1</levels>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<reference>B16</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>hp</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>TL Lenses</name>
			<advantage_container version="2" open="yes">
				<name>Lens: TL9 Model</name>
				<reference>UT69</reference>
				<notes>$4,000. 20 lbs. C/8hr.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Слабая хватка</name>
					<type>Физическое</type>
					<levels>1</levels>
					<points_per_level>-5</points_per_level>
					<reference>B123</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
					<prereq_list all="yes">
						<advantage_prereq has="no">
							<name compare="is">Нет хороших манипуляторов</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Безногий (Колесный)</name>
					<type>Physical, Exotic</type>
					<base_points>-20</base_points>
					<reference>B145</reference>
					<notes>4 wheels</notes>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: TL10 Model</name>
				<reference>UT69</reference>
				<notes>$1,000. 20 lbs. C/24hr.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Дополнительные ноги</name>
					<type>Physical, Exotic</type>
					<modifier version="1">
						<name>4</name>
						<cost type="points">5</cost>
						<affects>total</affects>
						<reference>B54</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>@5 or 6@</name>
						<cost type="points">10</cost>
						<affects>total</affects>
						<reference>B55</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>@7+@</name>
						<cost type="points">15</cost>
						<affects>total</affects>
						<reference>B55</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Длинный</name>
						<cost type="percentage">100</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B55</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не могут бить</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B55</reference>
					</modifier>
					<reference>B54</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>2</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: TL11 Model</name>
				<reference>UT69</reference>
				<notes>$1,000. 20lbs. C/1 week.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Дополнительные ноги</name>
					<type>Physical, Exotic</type>
					<modifier version="1">
						<name>4</name>
						<cost type="points">5</cost>
						<affects>total</affects>
						<reference>B54</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>@5 or 6@</name>
						<cost type="points">10</cost>
						<affects>total</affects>
						<reference>B55</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>@7+@</name>
						<cost type="points">15</cost>
						<affects>total</affects>
						<reference>B55</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Длинный</name>
						<cost type="percentage">100</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B55</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не могут бить</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B55</reference>
					</modifier>
					<reference>B54</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>2</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
	</advantage_container>
	<advantage version="2">
		<name>Живая плоть</name>
		<type>Физическое</type>
		<reference>UT28</reference>
		<notes>+50% dollars.</notes>
		<categories>
			<category>Lens</category>
			<category>Robot</category>
		</categories>
	</advantage>
	<advantage_container version="2" open="no" type="metatrait">
		<name>Low-Res Upload</name>
		<reference>UT28</reference>
		<categories>
			<category>Lens</category>
			<category>Machine Intelligence</category>
		</categories>
		<advantage version="2">
			<name>-1 Complexity</name>
			<type></type>
		</advantage>
		<advantage_container version="2" open="yes">
			<name>Choose -5 to -20 points</name>
			<modifier version="1" enabled="no">
				<name>Модификатор</name>
				<cost type="percentage">0</cost>
				<affects>total</affects>
			</modifier>
			<reference>UT28</reference>
			<advantage version="2">
				<name>Заторможенный</name>
				<type>Физическое</type>
				<base_points>-10</base_points>
				<cr>12</cr>
				<reference>B129</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Косный</name>
				<type>Физическое</type>
				<base_points>-5</base_points>
				<reference>B138</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Нервное расстройство (Слабое)</name>
				<type>Физическое</type>
				<base_points>-15</base_points>
				<reference>B144</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Изобразительное искусство</name>
					<specialization compare="is anything"></specialization>
					<amount>-2</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Ювелир</name>
					<specialization compare="is anything"></specialization>
					<amount>-2</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Вязание узлов</name>
					<specialization compare="is anything"></specialization>
					<amount>-2</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Кожевник</name>
					<specialization compare="is anything"></specialization>
					<amount>-2</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Взлом</name>
					<specialization compare="is anything"></specialization>
					<amount>-2</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Карманное воровство</name>
					<specialization compare="is anything"></specialization>
					<amount>-2</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Шитье</name>
					<specialization compare="is anything"></specialization>
					<amount>-2</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Ловкость рук</name>
					<specialization compare="is anything"></specialization>
					<amount>-2</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Хирургия</name>
					<specialization compare="is anything"></specialization>
					<amount>-2</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Артистизм</name>
					<specialization compare="is anything"></specialization>
					<amount>-2</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Лидерство</name>
					<specialization compare="is anything"></specialization>
					<amount>-2</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Выступление</name>
					<specialization compare="is anything"></specialization>
					<amount>-2</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Публичное выступление</name>
					<specialization compare="is anything"></specialization>
					<amount>-2</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Сексапильность</name>
					<specialization compare="is anything"></specialization>
					<amount>-2</amount>
				</skill_bonus>
			</advantage>
		</advantage_container>
		<advantage version="2">
			<name>Понизить Интеллект</name>
			<type>Mental</type>
			<levels>1</levels>
			<points_per_level>-20</points_per_level>
			<reference>B15</reference>
			<categories>
				<category>Attribute</category>
				<category>Disadvantage</category>
			</categories>
			<attribute_bonus>
				<attribute>iq</attribute>
				<amount per_level="yes">-1</amount>
			</attribute_bonus>
		</advantage>
	</advantage_container>
	<advantage version="2">
		<name>Манекен</name>
		<type>Физическое</type>
		<base_points>-2</base_points>
		<reference>UT28</reference>
		<notes>-2 reaction. +10% dollars.</notes>
		<categories>
			<category>Lens</category>
			<category>Robot</category>
		</categories>
	</advantage>
	<advantage_container version="2" open="no" type="race">
		<name>Medical Bush Robot</name>
		<reference>UT203</reference>
		<categories>
			<category>Race</category>
			<category>Robot</category>
		</categories>
		<advantage_container version="2" open="yes">
			<name>Advantages</name>
			<advantage version="2">
				<name>Круговой обзор</name>
				<type>Physical, Exotic</type>
				<base_points>25</base_points>
				<modifier version="1" enabled="no">
					<name>Легко  попасть</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B34</reference>
					<notes>Others can target your eyes at -6</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Всеохватывающий 1</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P39</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Всеохватывающий 2</name>
					<cost type="percentage">60</cost>
					<affects>total</affects>
					<reference>P39</reference>
				</modifier>
				<reference>B34</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Чувство направления</name>
				<type>Mental/Physical</type>
				<base_points>5</base_points>
				<modifier version="1" enabled="no">
					<name>Требует сигнала</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B34</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Чувства пространства</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>B34</reference>
					<skill_bonus>
						<name compare="starts with">Пилотирование</name>
						<specialization compare="is anything"></specialization>
						<amount>1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Аэробатика</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Свободное падение</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Гиперпространство</specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Космическая</specialization>
						<amount>2</amount>
					</skill_bonus>
				</modifier>
				<reference>B34</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Чувство тела</name>
					<specialization compare="is anything"></specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Воздушная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Наземная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Морская</specialization>
					<amount>3</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Обоюдорукость</name>
				<type>Физическое</type>
				<base_points>5</base_points>
				<reference>B39</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Хамелеон</name>
				<type>Physical, Exotic</type>
				<levels>1</levels>
				<points_per_level>5</points_per_level>
				<modifier version="1" enabled="no">
					<name>Расширенное</name>
					<cost type="percentage">0</cost>
					<affects>total</affects>
					<reference>B41</reference>
					<notes>@Sense@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Действует постоянно</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>B41</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Контролирумое</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P43</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Динамичесое</name>
					<cost type="percentage">40</cost>
					<affects>total</affects>
					<reference>P43</reference>
				</modifier>
				<reference>B41</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Сопротивление повреждениям</name>
				<type>Physical, Exotic</type>
				<levels>10</levels>
				<points_per_level>5</points_per_level>
				<modifier version="1" enabled="no">
					<name>Разрушающаяся</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances @Trait@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances any trait</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Healing only</notes>
				</modifier>
				<modifier version="1">
					<name>Не может носить броню</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>Front</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Гибкая</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Укрепленный</name>
					<cost type="percentage">20</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-60</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Occasional Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Rare Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Very Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Отражение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Полуразрушающаяся</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жесткая кожа</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<reference>B47</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<dr_bonus>
					<location>full_body_except_eyes</location>
					<amount per_level="yes">1</amount>
				</dr_bonus>
			</advantage>
			<advantage version="2">
				<name>Необычный вкус</name>
				<type>Physical, Exotic</type>
				<base_points>10</base_points>
				<modifier version="1" enabled="no">
					<name>Профилирование</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>P47</reference>
				</modifier>
				<reference>B49</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Не дышит</name>
				<type>Physical, Exotic</type>
				<base_points>20</base_points>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="points">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Suffocates in air</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение кислорода</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 25 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 50 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 100 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 200 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 300 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сжигание  кислорода</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<reference>B49</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Улучшенное слежение</name>
				<type>Physical, Exotic</type>
				<levels>2</levels>
				<points_per_level>5</points_per_level>
				<modifier version="1" enabled="no">
					<name>Несколько целей</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P49</reference>
				</modifier>
				<reference>B53</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Дополнительные руки</name>
				<type>Physical, Exotic</type>
				<levels>4</levels>
				<points_per_level>10</points_per_level>
				<modifier version="1">
					<name>Очень гибкий</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Длинный</name>
					<cost type="percentage">100</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ноги-манипуляторы </name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нет физической атаки</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Слабый</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B53</reference>
					<notes>Half body ST</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Слабый</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
					<notes>Quarter body ST</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Встроенное оружие</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<reference>B53</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Дополнительная атака</name>
				<type>Физическое</type>
				<levels>2</levels>
				<points_per_level>25</points_per_level>
				<modifier version="1" enabled="no">
					<name>Multi-Strike</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Одно уменее</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>P49</reference>
					<notes>@Skill@</notes>
				</modifier>
				<reference>B53</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Дополнительный рот</name>
				<type>Physical, Exotic</type>
				<levels>5</levels>
				<points_per_level>5</points_per_level>
				<reference>B55</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Гибкость (Фантастическая)</name>
				<type>Физическое</type>
				<base_points>15</base_points>
				<reference>B56</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Лазание</name>
					<specialization compare="is anything"></specialization>
					<amount>5</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Побег</name>
					<specialization compare="is anything"></specialization>
					<amount>5</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Высокая ловкость рук</name>
				<type>Физическое</type>
				<levels>4</levels>
				<points_per_level>5</points_per_level>
				<reference>B59</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="contains">Изобразительное искусство</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Ювелир</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Вязание узлов</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Кожевник</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Взлом</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Карманное воровство</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Шитье</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Ловкость рук</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Хирургия</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Слесарь</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="contains">Механик</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Гиперспектральное зрение</name>
				<type>Physical, Exotic</type>
				<base_points>25</base_points>
				<modifier version="1" enabled="no">
					<name>Расширенный  нижний  диапазон</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>B60</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расширенный  верхний  диапазон</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>B60</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расширенное</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>P52</reference>
					<notes>@Special@</notes>
				</modifier>
				<reference>B60</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<prereq_list all="yes">
					<advantage_prereq has="no">
						<name compare="is">Инфразрение</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
					<advantage_prereq has="no">
						<name compare="is">Ультразрение</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
				</prereq_list>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к ранениям (Нет Мозга)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B61</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к ранениям (Нет Глаз)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B61</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage_container version="2" open="yes" type="metatrait">
				<name>Мета-черта: Машина</name>
				<reference>B263</reference>
				<categories>
					<category>Meta-Trait</category>
				</categories>
				<advantage version="2">
					<name>Восьми-часовой запас энергии, заправляться 3 раза в день</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Нет крови)</name>
					<type>Physical, Exotic</type>
					<base_points>5</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Неживой)</name>
					<type>Physical, Exotic</type>
					<base_points>20</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Нет очков усталости</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость (иммунитет к Метаболическим опасности)</name>
					<type>Физическое</type>
					<base_points>30</base_points>
					<reference>B81</reference>
				</advantage>
				<advantage version="2">
					<name>Неисцеляемый (Полная)</name>
					<type>Physical, Exotic</type>
					<base_points>-30</base_points>
					<reference>B160</reference>
				</advantage>
				<advantage version="2">
					<name>Изнашивается вместо старения</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
			</advantage_container>
			<advantage version="2">
				<name>Микроскопическое зрение</name>
				<type>Physical, Exotic</type>
				<levels>6</levels>
				<points_per_level>5</points_per_level>
				<reference>B68</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Проникающее зрение</name>
				<type>Физическое</type>
				<levels>1</levels>
				<points_per_level>10</points_per_level>
				<modifier version="1">
					<name>Избирательность</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B74</reference>
					<notes>Flesh only</notes>
				</modifier>
				<modifier version="1">
					<name>Базовое чувство: Касание</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B109</reference>
				</modifier>
				<reference>B74</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Защита чувств (Зрение)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B78</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Герметичность</name>
				<type>Physical, Exotic</type>
				<base_points>15</base_points>
				<reference>B82</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Чувствительное прикосновение</name>
				<type>Physical, Exotic</type>
				<base_points>10</base_points>
				<modifier version="1" enabled="no">
					<name>Стетоскопы</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>P73</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхвысокая</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>P73</reference>
				</modifier>
				<reference>B83</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Зубы, Острые</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<melee_weapon>
					<damage>thr-1 cut</damage>
					<usage>Bite</usage>
					<reach>C</reach>
					<parry>No</parry>
					<block>No</block>
					<default>
						<type>Skill</type>
						<name>Драки</name>
						<modifier>0</modifier>
					</default>
					<default>
						<type>DX</type>
						<modifier>0</modifier>
					</default>
				</melee_weapon>
				<reference>B91</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Телекоммуникация</name>
				<type>Mental/Physical, Exotic</type>
				<modifier version="1" enabled="no">
					<name>Широковещание</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Взрыв</name>
					<cost type="percentage">30</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Однонаправленый звук</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхсветовой</name>
					<cost type="percentage">120</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Gravity Ripple</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Инфракрасное</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Лазерное</name>
					<cost type="points">15</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нейтронно</name>
					<cost type="points">25</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расовое</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Радио</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только прием</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Защита</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только передача</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ощущение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткие  волны</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сонар</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Телесвязь</name>
					<cost type="points">30</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нечеткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Видео</name>
					<cost type="percentage">40</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<reference>B91</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к вакууму</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B96</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Чувство вибрации</name>
				<type>Physical, Exotic</type>
				<base_points>10</base_points>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B96</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Чувство восприятия</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>P86</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Наведение</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P86</reference>
				</modifier>
				<reference>B96</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Attribute Modifiers</name>
			<advantage version="2">
				<name>Повысить Здоровье</name>
				<type>Физическое</type>
				<levels>4</levels>
				<points_per_level>10</points_per_level>
				<reference>B14</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>ht</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Disadvantages</name>
			<advantage version="2">
				<name>Электроприборы</name>
				<type>Physical, Exotic</type>
				<base_points>-20</base_points>
				<reference>B134</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Ограниченый рацион питания (Элементы питания)</name>
				<type>Физическое</type>
				<base_points>-10</base_points>
				<modifier version="1" enabled="no">
					<name>Замена</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<reference>B151</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Optional Lenses</name>
			<advantage_container version="2" open="yes">
				<name>Budding (TL12)</name>
				<notes>$20,000 per copy, to a max of 5 copies.</notes>
				<advantage version="2">
					<name>Разделение</name>
					<type>Mental/Physical, Exotic</type>
					<levels>1</levels>
					<points_per_level>35</points_per_level>
					<modifier version="1" enabled="no">
						<name>Копирование  вещей</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B51</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Нет  симпатических  повреждений</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>B51</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Цифровой</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B51</reference>
					</modifier>
					<modifier version="1">
						<name>Общие ресурсы</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B51</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Строительство</name>
						<cost type="percentage">60</cost>
						<affects>total</affects>
						<reference>P48</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Последовательный</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>P48</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>размножение</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>Sup26</reference>
					</modifier>
					<modifier version="1">
						<name>Duplicate is -1 SM</name>
						<cost type="percentage">0</cost>
						<affects>total</affects>
					</modifier>
					<reference>B50</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Combat Medic (TL11)</name>
				<advantage version="2">
					<name>Хамелеон</name>
					<type>Physical, Exotic</type>
					<levels>4</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Расширенное</name>
						<cost type="percentage">0</cost>
						<affects>total</affects>
						<reference>B41</reference>
						<notes>@Sense@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Действует постоянно</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B41</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Контролирумое</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>P43</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Динамичесое</name>
						<cost type="percentage">40</cost>
						<affects>total</affects>
						<reference>P43</reference>
					</modifier>
					<reference>B41</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<prereq_list all="yes">
						<advantage_prereq has="no">
							<name compare="is">Хамелеон</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
				<advantage version="2">
					<name>Сопротивление повреждениям</name>
					<type>Physical, Exotic</type>
					<levels>60</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Разрушающаяся</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances @Trait@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances any trait</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Healing only</notes>
					</modifier>
					<modifier version="1">
						<name>Не может носить броню</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>Front</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Гибкая</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Укрепленный</name>
						<cost type="percentage">20</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Occasional Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Rare Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Very Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Отражение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Полуразрушающаяся</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Жесткая кожа</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<reference>B47</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<dr_bonus>
						<location>full_body_except_eyes</location>
						<amount per_level="yes">1</amount>
					</dr_bonus>
					<prereq_list all="yes">
						<advantage_prereq has="no">
							<name compare="is">Сопротивление повреждениям</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
			</advantage_container>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Perks</name>
			<advantage version="2">
				<name>Аксессуар (Microframe computer)</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<reference>B100</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Аксессуар (Surgical instruments)</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<reference>B100</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Secondary Characteristic Modifiers</name>
			<advantage version="2">
				<name>Дополнитеные очки жизни</name>
				<type>Физическое</type>
				<levels>7</levels>
				<points_per_level>2</points_per_level>
				<modifier version="1" enabled="no">
					<name>Кол-во</name>
					<cost type="percentage">-10</cost>
					<levels>1</levels>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<reference>B16</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>hp</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Повысить Восприятие</name>
				<type>Mental/Physical</type>
				<levels>2</levels>
				<points_per_level>5</points_per_level>
				<reference>B16</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>Восприятие</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>TL Lenses</name>
			<advantage_container version="2" open="yes">
				<name>TL11 Model</name>
				<notes>$220,000. 75lbs. 3D/1wk. LC4.</notes>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>3</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>TL12 Model</name>
				<notes>$120,000. 50lbs. 3D/1mo. LC4.</notes>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>4</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
	</advantage_container>
	<advantage_container version="2" open="no" type="metatrait">
		<name>Mind Emulation</name>
		<reference>UT27</reference>
		<categories>
			<category>Machine Intelligence</category>
			<category>Meta-Trait</category>
		</categories>
		<advantage version="2">
			<name>Сложности с ограниченнием IQ</name>
			<type>Mental</type>
			<reference>UT27</reference>
			<categories>
				<category>Taboo Trait</category>
			</categories>
		</advantage>
		<advantage version="2">
			<name>Компьютерный разум</name>
			<type>Physical, Exotic</type>
			<base_points>5</base_points>
			<reference>B49</reference>
			<categories>
				<category>Advantage</category>
			</categories>
		</advantage>
	</advantage_container>
	<advantage_container version="2" open="no" type="race">
		<name>Nanomorph</name>
		<reference>UT111</reference>
		<categories>
			<category>Race</category>
			<category>Robot</category>
		</categories>
		<advantage_container version="2" open="yes">
			<name>Advantages</name>
			<advantage version="2">
				<name>Чувство направления</name>
				<type>Mental/Physical</type>
				<base_points>5</base_points>
				<modifier version="1" enabled="no">
					<name>Требует сигнала</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B34</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Чувства пространства</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>B34</reference>
					<skill_bonus>
						<name compare="starts with">Пилотирование</name>
						<specialization compare="is anything"></specialization>
						<amount>1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Аэробатика</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Свободное падение</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Гиперпространство</specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Космическая</specialization>
						<amount>2</amount>
					</skill_bonus>
				</modifier>
				<reference>B34</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Чувство тела</name>
					<specialization compare="is anything"></specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Воздушная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Наземная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Морская</specialization>
					<amount>3</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Внешность</name>
				<type>Физическое</type>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">25</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Off-the-Shelf Looks</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Androgynous</name>
					<cost type="points">0</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Впечатляющая</name>
					<cost type="points">0</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Привлекательные</name>
					<cost type="points">4</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Средняя</name>
					<cost type="points">0</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ужасающая</name>
					<cost type="points">-24</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Чудовищная</name>
					<cost type="points">-20</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Отвратительная</name>
					<cost type="points">-16</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Уродливая</name>
					<cost type="points">-8</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Непривлекательныая</name>
					<cost type="points">-4</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1">
					<name>Handsome</name>
					<cost type="points">12</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Красивый</name>
					<cost type="points">12</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Very Handsome</name>
					<cost type="points">16</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Очень красивая </name>
					<cost type="points">16</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Transcendent</name>
					<cost type="points">20</cost>
					<affects>total</affects>
				</modifier>
				<reference>B21</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Когти, Длинные (Руки)</name>
				<type>Физическое</type>
				<base_points>11</base_points>
				<melee_weapon>
					<damage>thr-1:+1 cut</damage>
					<usage>Slash</usage>
					<reach>C</reach>
					<parry>0</parry>
					<block>No</block>
					<default>
						<type>DX</type>
						<modifier>0</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Драки</name>
						<modifier>0</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Бокс</name>
						<modifier>0</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Каратэ</name>
						<modifier>0</modifier>
					</default>
				</melee_weapon>
				<melee_weapon>
					<damage>thr-1:+1 imp</damage>
					<usage>Stab</usage>
					<reach>C</reach>
					<parry>0</parry>
					<block>No</block>
					<default>
						<type>DX</type>
						<modifier>0</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Драки</name>
						<modifier>0</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Бокс</name>
						<modifier>0</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Каратэ</name>
						<modifier>0</modifier>
					</default>
				</melee_weapon>
				<reference>B43</reference>
				<notes>Only pay for hands or feet, not both</notes>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Не дышит</name>
				<type>Physical, Exotic</type>
				<base_points>20</base_points>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="points">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Suffocates in air</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение кислорода</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 25 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 50 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 100 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 200 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 300 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сжигание  кислорода</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<reference>B49</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Улучшеное передвижение (Земная поверхность)</name>
				<type>Physical, Exotic</type>
				<levels>1</levels>
				<points_per_level>20</points_per_level>
				<modifier version="1" enabled="no">
					<name>Управляевые бонусы</name>
					<cost type="percentage">5</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B52</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Упровляемые штрафы</name>
					<cost type="percentage">-5</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B52</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ньютоновский</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B52</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Привязка к дороге</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B52</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Тотальная</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>P49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Абсолют</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>Sup26</reference>
					<notes>Instantaneous Acceleration</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Абсолют</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>Sup27</reference>
					<notes>Complete Maneuverability</notes>
				</modifier>
				<reference>B52</reference>
				<notes>@New Move@</notes>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Гиперспектральное зрение</name>
				<type>Physical, Exotic</type>
				<base_points>25</base_points>
				<modifier version="1" enabled="no">
					<name>Расширенный  нижний  диапазон</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>B60</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расширенный  верхний  диапазон</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>B60</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расширенное</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>P52</reference>
					<notes>@Special@</notes>
				</modifier>
				<reference>B60</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<prereq_list all="yes">
					<advantage_prereq has="no">
						<name compare="is">Инфразрение</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
					<advantage_prereq has="no">
						<name compare="is">Ультразрение</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
				</prereq_list>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к ранениям (Однородный)</name>
				<type>Physical, Exotic</type>
				<base_points>40</base_points>
				<reference>B60</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage_container version="2" open="yes" type="metatrait">
				<name>Мета-черта: Машина</name>
				<reference>B263</reference>
				<notes>Not Unliving.</notes>
				<advantage version="2">
					<name>Восьми-часовой запас энергии, заправляться 3 раза в день</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Нет крови)</name>
					<type>Physical, Exotic</type>
					<base_points>5</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Нет очков усталости</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость (иммунитет к Метаболическим опасности)</name>
					<type>Физическое</type>
					<base_points>30</base_points>
					<reference>B81</reference>
				</advantage>
				<advantage version="2">
					<name>Неисцеляемый (Полная)</name>
					<type>Physical, Exotic</type>
					<base_points>-30</base_points>
					<reference>B160</reference>
				</advantage>
				<advantage version="2">
					<name>Изнашивается вместо старения</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
			</advantage_container>
			<advantage version="2">
				<name>Защита чувств (Слух)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B78</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Защита чувств (Зрение)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B78</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Восстановление сознания</name>
				<type>Physical, Exotic</type>
				<base_points>10</base_points>
				<reference>B80</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Регенерация</name>
				<type>Physical, Exotic</type>
				<modifier version="1" enabled="no">
					<name>Крайний  фанатизм</name>
					<cost type="points">150</cost>
					<affects>total</affects>
					<reference>B80</reference>
					<notes>You recover 10 HP per second</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Быстрая</name>
					<cost type="points">50</cost>
					<affects>total</affects>
					<reference>B80</reference>
					<notes>You recover 1 HP per minute</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только восстонавление усталости</name>
					<cost type="percentage">0</cost>
					<affects>total</affects>
					<reference>P70</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Восстонавление усталости</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>P70</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Исцеление  радиации</name>
					<cost type="percentage">40</cost>
					<affects>total</affects>
					<reference>B80</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение: Только @Advantage@</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>P70</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только  исцеление  радиации</name>
					<cost type="percentage">-60</cost>
					<affects>total</affects>
					<reference>B80</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Обычная</name>
					<cost type="points">25</cost>
					<affects>total</affects>
					<reference>B80</reference>
					<notes>You recover 1 HP per hour</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Медленная</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B80</reference>
					<notes>You recover 1 HP per 12 hours</notes>
				</modifier>
				<modifier version="1">
					<name>Очень быстрая</name>
					<cost type="points">100</cost>
					<affects>total</affects>
					<reference>B80</reference>
					<notes>You recover 1 HP per second</notes>
				</modifier>
				<reference>B80</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Отращивание</name>
				<type>Physical, Exotic</type>
				<base_points>40</base_points>
				<modifier version="1" enabled="no">
					<name>Незначительная</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B80</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Удвоеное</name>
					<cost type="percentage">25</cost>
					<affects>total</affects>
					<reference>P71</reference>
					<notes>@Body Part@ Only</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Удвоеное</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>P71</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Rattachment</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>P71</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Погибель</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>P71</reference>
					<notes>@Rare@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Погибель</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>P71</reference>
					<notes>@Occational@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Погибель</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>P71</reference>
					<notes>@Common or Very Common@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Reattachment Only</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>P71</reference>
				</modifier>
				<reference>B80</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Герметичность</name>
				<type>Physical, Exotic</type>
				<base_points>15</base_points>
				<reference>B82</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Чувствительное прикосновение</name>
				<type>Physical, Exotic</type>
				<base_points>10</base_points>
				<modifier version="1" enabled="no">
					<name>Стетоскопы</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>P73</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхвысокая</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>P73</reference>
				</modifier>
				<reference>B83</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Скользкий</name>
				<type>Physical, Exotic</type>
				<levels>2</levels>
				<points_per_level>2</points_per_level>
				<reference>B85</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Побег</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Ударная сила</name>
				<type>Physical, Exotic</type>
				<levels>5</levels>
				<points_per_level>5</points_per_level>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Кол-во</name>
					<cost type="percentage">-10</cost>
					<levels>1</levels>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Супер усиление</name>
					<cost type="percentage">400</cost>
					<affects>total</affects>
					<reference>Sup24</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только одна атака</name>
					<cost type="percentage">-60</cost>
					<affects>total</affects>
					<reference>P79</reference>
					<notes>@Attack@</notes>
				</modifier>
				<reference>B88</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<attribute_bonus>
					<attribute limitation="striking_only">st</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Супер прыжок</name>
				<type>Physical, Exotic</type>
				<levels>1</levels>
				<points_per_level>10</points_per_level>
				<modifier version="1" enabled="no">
					<name>Подпрыгивая</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>P80</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Маневренный</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>P80</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только в полную силу</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>P80</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только горизонтально</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>P80</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Легче  воздуха</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>P80</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Планетарный</name>
					<cost type="percentage">-5</cost>
					<affects>total</affects>
					<reference>P80</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Снаряд</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>P80</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только вертикально</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>P80</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только подпрыгивая</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>Sup28</reference>
				</modifier>
				<reference>B89</reference>
				<notes>@New Move and Jump Stats@</notes>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Телекоммуникация</name>
				<type>Mental/Physical, Exotic</type>
				<modifier version="1" enabled="no">
					<name>Широковещание</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Взрыв</name>
					<cost type="percentage">30</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Однонаправленый звук</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхсветовой</name>
					<cost type="percentage">120</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Gravity Ripple</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Инфракрасное</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Лазерное</name>
					<cost type="points">15</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нейтронно</name>
					<cost type="points">25</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расовое</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Радио</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только прием</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Защита</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только передача</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ощущение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткие  волны</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сонар</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Телесвязь</name>
					<cost type="points">30</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нечеткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Видео</name>
					<cost type="percentage">40</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<reference>B91</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Универсальное пищеварение</name>
				<type>Физическое</type>
				<base_points>5</base_points>
				<modifier version="1" enabled="no">
					<name>Пожиратель материи</name>
					<cost type="percentage">300</cost>
					<affects>total</affects>
					<reference>P86</reference>
				</modifier>
				<reference>B95</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Attribute Modifiers</name>
			<advantage version="2">
				<name>Повысить Ловкость</name>
				<type>Физическое</type>
				<levels>2</levels>
				<points_per_level>20</points_per_level>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<reference>B15</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>dx</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Повысить Здоровье</name>
				<type>Физическое</type>
				<levels>4</levels>
				<points_per_level>10</points_per_level>
				<reference>B14</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>ht</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Повысить Силу</name>
				<type>Физическое</type>
				<levels>5</levels>
				<points_per_level>10</points_per_level>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B15</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Кол-во</name>
					<cost type="percentage">-10</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B15</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхусиление</name>
					<cost type="percentage">300</cost>
					<affects>total</affects>
					<reference>Sup24</reference>
				</modifier>
				<reference>B14</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>st</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Disadvantages</name>
			<advantage version="2">
				<name>Электроприборы</name>
				<type>Physical, Exotic</type>
				<base_points>-20</base_points>
				<reference>B134</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Optional Lenses</name>
			<advantage_container version="2" open="yes">
				<name>Lens: Budding</name>
				<reference>UT111</reference>
				<notes>+50% cost per bud.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Разделение</name>
					<type>Mental/Physical, Exotic</type>
					<levels>1</levels>
					<points_per_level>35</points_per_level>
					<modifier version="1" enabled="no">
						<name>Копирование  вещей</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B51</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Нет  симпатических  повреждений</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>B51</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Цифровой</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B51</reference>
					</modifier>
					<modifier version="1">
						<name>Общие ресурсы</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B51</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Строительство</name>
						<cost type="percentage">60</cost>
						<affects>total</affects>
						<reference>P48</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Последовательный</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>P48</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>размножение</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>Sup26</reference>
					</modifier>
					<reference>B50</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: Contragrav (TL11^)</name>
				<reference>UT111</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Полет</name>
					<type>Physical, Exotic</type>
					<base_points>40</base_points>
					<modifier version="1" enabled="no">
						<name>Ньютоновское</name>
						<cost type="percentage">25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Космический  полет</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не может зависать</name>
						<cost type="percentage">-15</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Контролируемое  планирование</name>
						<cost type="percentage">-45</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Планирование</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Легче  воздуха</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>30'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>10'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>5'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Маленькие  крылья</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только Космический  полет</name>
						<cost type="percentage">-75</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Крылатый</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1">
						<name>Планетарный</name>
						<cost type="percentage">-5</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требует поверхности</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<reference>B56</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Perks</name>
			<advantage version="2">
				<name>Аксессуар (Fast Personal Computer)</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<reference>B100</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Secondary Characteristic Modifiers</name>
			<advantage version="2">
				<name>Дополнитеные очки жизни</name>
				<type>Физическое</type>
				<levels>5</levels>
				<points_per_level>2</points_per_level>
				<modifier version="1" enabled="no">
					<name>Кол-во</name>
					<cost type="percentage">-10</cost>
					<levels>1</levels>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<reference>B16</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>hp</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Повысить Basic Move</name>
				<type>Физическое</type>
				<levels>3</levels>
				<points_per_level>5</points_per_level>
				<reference>B17</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<attribute_bonus>
					<attribute>move</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Увеличена Базовая Скорость</name>
				<type>Физическое</type>
				<levels>2</levels>
				<points_per_level>5</points_per_level>
				<reference>B17</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<attribute_bonus>
					<attribute>Скорость</attribute>
					<amount per_level="yes">0.25</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>TL Lenses</name>
			<advantage_container version="2" open="yes">
				<name>Lens: TL11 Model (Bioplastic)</name>
				<reference>UT111</reference>
				<notes>$50,000. 100lbs. LC3.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Сопротивление повреждениям</name>
					<type>Physical, Exotic</type>
					<levels>15</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Разрушающаяся</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances @Trait@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances any trait</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Healing only</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не может носить броню</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>Front</notes>
					</modifier>
					<modifier version="1">
						<name>Гибкая</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Укрепленный</name>
						<cost type="percentage">20</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Occasional Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Rare Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Very Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Отражение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Полуразрушающаяся</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Жесткая кожа</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<reference>B47</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<dr_bonus>
						<location>full_body_except_eyes</location>
						<amount per_level="yes">1</amount>
					</dr_bonus>
				</advantage>
				<advantage version="2">
					<name>Трасформация</name>
					<type>Physical, Exotic</type>
					<levels>0</levels>
					<base_points>100</base_points>
					<points_per_level>1</points_per_level>
					<modifier version="1" enabled="no">
						<name>Неограниченная</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B85</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Косметическая</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B85</reference>
					</modifier>
					<modifier version="1">
						<name>Сохранения массы</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B85</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Сохраняет форму</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B85</reference>
					</modifier>
					<notes>"Level" is zero if you can only take forms worth fewer points than your native racial template, else the number of points beyond that you can morph with.</notes>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: TL12 Model (Living Metal)</name>
				<reference>UT111</reference>
				<notes>$150,000. 150lbs. LC3.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Сопротивление повреждениям</name>
					<type>Physical, Exotic</type>
					<levels>15</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Разрушающаяся</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances @Trait@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances any trait</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Healing only</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не может носить броню</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>Front</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Гибкая</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Укрепленный</name>
						<cost type="percentage">20</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Occasional Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Rare Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Very Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Отражение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Полуразрушающаяся</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Жесткая кожа</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<reference>B47</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<dr_bonus>
						<location>full_body_except_eyes</location>
						<amount per_level="yes">1</amount>
					</dr_bonus>
				</advantage>
				<advantage version="2">
					<name>Повысить Силу</name>
					<type>Физическое</type>
					<levels>5</levels>
					<points_per_level>10</points_per_level>
					<modifier version="1" enabled="no">
						<name>Нет хороших манипуляторов</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B15</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Кол-во</name>
						<cost type="percentage">-10</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B15</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Сверхусиление</name>
						<cost type="percentage">300</cost>
						<affects>total</affects>
						<reference>Sup24</reference>
					</modifier>
					<reference>B14</reference>
					<categories>
						<category>Advantage</category>
						<category>Attribute</category>
					</categories>
					<attribute_bonus>
						<attribute>st</attribute>
						<amount per_level="yes">1</amount>
					</attribute_bonus>
				</advantage>
				<advantage version="2">
					<name>Трасформация</name>
					<type>Physical, Exotic</type>
					<levels>0</levels>
					<base_points>100</base_points>
					<points_per_level>1</points_per_level>
					<modifier version="1">
						<name>Неограниченная</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B85</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Косметическая</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B85</reference>
					</modifier>
					<modifier version="1">
						<name>Сохранения массы</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B85</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Сохраняет форму</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B85</reference>
					</modifier>
					<notes>"Level" is zero if you can only take forms worth fewer points than your native racial template, else the number of points beyond that you can morph with.</notes>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
	</advantage_container>
	<advantage_container version="2" open="no" type="metatrait">
		<name>Non-Volitional AI</name>
		<reference>UT27</reference>
		<categories>
			<category>Machine Intelligence</category>
			<category>Meta-Trait</category>
		</categories>
		<advantage version="2">
			<name>Сложности с ограниченнием IQ</name>
			<type>Mental</type>
			<reference>UT27</reference>
			<categories>
				<category>Taboo Trait</category>
			</categories>
		</advantage>
		<advantage version="2">
			<name>Упёртый</name>
			<type>Mental</type>
			<base_points>15</base_points>
			<reference>B60</reference>
			<categories>
				<category>Advantage</category>
			</categories>
		</advantage>
		<advantage_container version="2" open="yes" type="metatrait">
			<name>Мета черта: Искусственный разум</name>
			<reference>B263</reference>
			<advantage version="2">
				<name>Чувство времени</name>
				<type>Mental</type>
				<base_points>2</base_points>
				<reference>B35</reference>
			</advantage>
			<advantage version="2">
				<name>Компьютерный разум</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B49</reference>
			</advantage>
			<advantage version="2">
				<name>Не спит</name>
				<type>Physical, Exotic</type>
				<base_points>20</base_points>
				<reference>B50</reference>
			</advantage>
			<advantage version="2">
				<name>Eidetic Memory (Photographic)</name>
				<type>Mental</type>
				<base_points>10</base_points>
				<reference>B51</reference>
			</advantage>
			<advantage version="2">
				<name>Молниеносные  расчеты (Интуитивная  математика )</name>
				<type>Mental</type>
				<base_points>5</base_points>
				<reference>B66</reference>
			</advantage>
			<advantage version="2">
				<name>Перепрограммируемый</name>
				<type>Mental, Exotic</type>
				<base_points>-10</base_points>
				<reference>B150</reference>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes" type="metatrait">
			<name>Мета черта: Автомат</name>
			<reference>B263</reference>
			<advantage version="2">
				<name>Косный</name>
				<type>Физическое</type>
				<base_points>-5</base_points>
				<reference>B138</reference>
			</advantage>
			<advantage version="2">
				<name>Нелюбопытный (CR: 6)</name>
				<type>Mental</type>
				<base_points>-10</base_points>
				<reference>B140</reference>
			</advantage>
			<advantage version="2">
				<name>Нечувствительный</name>
				<type>Mental</type>
				<base_points>-20</base_points>
				<reference>B142</reference>
				<skill_bonus>
					<name compare="is">Артистизм</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Пирушки</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Криминология</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Определение лжи</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Дипломатия</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Увлечение</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Заговаривание зубов</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Допрос</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Лидерство</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Торговое дело</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Политика</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="contains">Психология</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="contains">Хорошие манеры</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Сексапильность</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Социология</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Знание улиц</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<prereq_list all="yes">
					<advantage_prereq has="no">
						<name compare="is">Непонимающий</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
					<advantage_prereq has="no">
						<name compare="is">Безжалостный</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
					<advantage_prereq has="no">
						<name compare="is">Эмпатия</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
				</prereq_list>
			</advantage>
			<advantage version="2">
				<name>Нет чувства юмора</name>
				<type>Физическое</type>
				<base_points>-10</base_points>
				<reference>B146</reference>
				<notes>-2 реакции</notes>
			</advantage>
			<advantage version="2">
				<name>Рабский менталитет</name>
				<type>Физическое</type>
				<base_points>-40</base_points>
				<reference>B154</reference>
			</advantage>
		</advantage_container>
	</advantage_container>
	<advantage_container version="2" open="no" type="race">
		<name>Nursebot</name>
		<reference>UT202</reference>
		<categories>
			<category>Race</category>
			<category>Robot</category>
		</categories>
		<advantage_container version="2" open="yes">
			<name>Advantages</name>
			<advantage version="2">
				<name>Чувство направления</name>
				<type>Mental/Physical</type>
				<base_points>5</base_points>
				<modifier version="1" enabled="no">
					<name>Требует сигнала</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B34</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Чувства пространства</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>B34</reference>
					<skill_bonus>
						<name compare="starts with">Пилотирование</name>
						<specialization compare="is anything"></specialization>
						<amount>1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Аэробатика</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Свободное падение</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Гиперпространство</specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Космическая</specialization>
						<amount>2</amount>
					</skill_bonus>
				</modifier>
				<reference>B34</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Чувство тела</name>
					<specialization compare="is anything"></specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Воздушная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Наземная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Морская</specialization>
					<amount>3</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Обоюдорукость</name>
				<type>Физическое</type>
				<base_points>5</base_points>
				<reference>B39</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Когти, Острые (Руки)</name>
				<type>Физическое</type>
				<base_points>5</base_points>
				<melee_weapon>
					<damage>thr-1 cut</damage>
					<usage>Slash</usage>
					<reach>C</reach>
					<parry>0</parry>
					<block>No</block>
					<default>
						<type>DX</type>
						<modifier>0</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Драки</name>
						<modifier>0</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Бокс</name>
						<modifier>0</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Каратэ</name>
						<modifier>0</modifier>
					</default>
				</melee_weapon>
				<modifier version="1">
					<name>Выключаемое</name>
					<cost type="percentage">10</cost>
					<affects>total</affects>
					<reference>P109</reference>
				</modifier>
				<reference>B42</reference>
				<notes>Only pay for hands or feet, not both</notes>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Сопротивление повреждениям</name>
				<type>Physical, Exotic</type>
				<levels>2</levels>
				<points_per_level>5</points_per_level>
				<modifier version="1" enabled="no">
					<name>Разрушающаяся</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances @Trait@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances any trait</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Healing only</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Не может носить броню</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>Front</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Гибкая</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Укрепленный</name>
					<cost type="percentage">20</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-60</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Occasional Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Rare Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Very Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Отражение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Полуразрушающаяся</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жесткая кожа</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<reference>B47</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<dr_bonus>
					<location>full_body_except_eyes</location>
					<amount per_level="yes">1</amount>
				</dr_bonus>
			</advantage>
			<advantage version="2">
				<name>Необычный вкус</name>
				<type>Physical, Exotic</type>
				<base_points>10</base_points>
				<modifier version="1">
					<name>Профилирование</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>P47</reference>
				</modifier>
				<reference>B49</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Не дышит</name>
				<type>Physical, Exotic</type>
				<base_points>20</base_points>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="points">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Suffocates in air</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение кислорода</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 25 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 50 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 100 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 200 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 300 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сжигание  кислорода</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<reference>B49</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Высокая ловкость рук</name>
				<type>Физическое</type>
				<levels>2</levels>
				<points_per_level>5</points_per_level>
				<reference>B59</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="contains">Изобразительное искусство</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Ювелир</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Вязание узлов</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Кожевник</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Взлом</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Карманное воровство</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Шитье</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Ловкость рук</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Хирургия</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Слесарь</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="contains">Механик</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Инфразрение</name>
				<type>Physical, Exotic</type>
				<base_points>10</base_points>
				<modifier version="1" enabled="no">
					<name>Постояно вкл</name>
					<cost type="points">-10</cost>
					<affects>total</affects>
					<reference>B60</reference>
				</modifier>
				<reference>B60</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage_container version="2" open="yes" type="metatrait">
				<name>Мета-черта: Машина</name>
				<reference>B263</reference>
				<categories>
					<category>Meta-Trait</category>
				</categories>
				<advantage version="2">
					<name>Восьми-часовой запас энергии, заправляться 3 раза в день</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Нет крови)</name>
					<type>Physical, Exotic</type>
					<base_points>5</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Неживой)</name>
					<type>Physical, Exotic</type>
					<base_points>20</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Нет очков усталости</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость (иммунитет к Метаболическим опасности)</name>
					<type>Физическое</type>
					<base_points>30</base_points>
					<reference>B81</reference>
				</advantage>
				<advantage version="2">
					<name>Неисцеляемый (Полная)</name>
					<type>Physical, Exotic</type>
					<base_points>-30</base_points>
					<reference>B160</reference>
				</advantage>
				<advantage version="2">
					<name>Изнашивается вместо старения</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
			</advantage_container>
			<advantage version="2">
				<name>Микроскопическое зрение</name>
				<type>Physical, Exotic</type>
				<levels>2</levels>
				<points_per_level>5</points_per_level>
				<reference>B68</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Проникающее зрение</name>
				<type>Физическое</type>
				<levels>1</levels>
				<points_per_level>10</points_per_level>
				<modifier version="1">
					<name>Блокируемое</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B74</reference>
					<notes>Dense Substances</notes>
				</modifier>
				<reference>B74</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Герметичность</name>
				<type>Physical, Exotic</type>
				<base_points>15</base_points>
				<reference>B82</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Чувствительное прикосновение</name>
				<type>Physical, Exotic</type>
				<base_points>10</base_points>
				<modifier version="1" enabled="no">
					<name>Стетоскопы</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>P73</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхвысокая</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>P73</reference>
				</modifier>
				<reference>B83</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Телекоммуникация</name>
				<type>Mental/Physical, Exotic</type>
				<modifier version="1" enabled="no">
					<name>Широковещание</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Взрыв</name>
					<cost type="percentage">30</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Однонаправленый звук</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхсветовой</name>
					<cost type="percentage">120</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Gravity Ripple</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Инфракрасное</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Лазерное</name>
					<cost type="points">15</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нейтронно</name>
					<cost type="points">25</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расовое</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Радио</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только прием</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Защита</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только передача</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ощущение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткие  волны</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сонар</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Телесвязь</name>
					<cost type="points">30</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нечеткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Видео</name>
					<cost type="percentage">40</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<reference>B91</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к вакууму</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B96</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Чувство вибрации</name>
				<type>Physical, Exotic</type>
				<base_points>10</base_points>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B96</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Чувство восприятия</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>P86</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Наведение</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P86</reference>
				</modifier>
				<reference>B96</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Attribute Modifiers</name>
			<advantage version="2">
				<name>Повысить Здоровье</name>
				<type>Физическое</type>
				<levels>4</levels>
				<points_per_level>10</points_per_level>
				<reference>B14</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>ht</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Повысить Силу</name>
				<type>Физическое</type>
				<levels>3</levels>
				<points_per_level>10</points_per_level>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B15</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Кол-во</name>
					<cost type="percentage">-10</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B15</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхусиление</name>
					<cost type="percentage">300</cost>
					<affects>total</affects>
					<reference>Sup24</reference>
				</modifier>
				<reference>B14</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>st</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Disadvantages</name>
			<advantage version="2">
				<name>Электроприборы</name>
				<type>Physical, Exotic</type>
				<base_points>-20</base_points>
				<reference>B134</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Ограниченый рацион питания (Элементы питания)</name>
				<type>Физическое</type>
				<base_points>-10</base_points>
				<modifier version="1" enabled="no">
					<name>Замена</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<reference>B151</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Perks</name>
			<advantage version="2">
				<name>Аксессуар (персональный компьютер)</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<reference>B100</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Аксессуар (Surgical instruments)</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<reference>B100</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Стерильный метаболизм</name>
				<type>Физическое</type>
				<base_points>1</base_points>
				<reference>B101</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Secondary Characteristic Modifiers</name>
			<advantage version="2">
				<name>Дополнитеные очки жизни</name>
				<type>Физическое</type>
				<levels>7</levels>
				<points_per_level>2</points_per_level>
				<modifier version="1" enabled="no">
					<name>Кол-во</name>
					<cost type="percentage">-10</cost>
					<levels>1</levels>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<reference>B16</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>hp</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>TL Lenses</name>
			<advantage_container version="2" open="yes">
				<name>TL9 Model</name>
				<notes>$150,000. 150lbs. 2D/8hr. LC4.</notes>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>TL10 Model</name>
				<notes>$100,000. 150lbs. 2D/24hr. LC4.</notes>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>2</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>TL11 Model</name>
				<notes>$70,000. 150lbs. 4D/1wk. LC4.</notes>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>3</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>TL12 Model</name>
				<notes>$50,000. 150lbs. 4D/1mo. LC4.</notes>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>4</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
	</advantage_container>
	<advantage_container version="2" open="no" type="race">
		<name>Petbot</name>
		<reference>UT41</reference>
		<categories>
			<category>Race</category>
			<category>Robot</category>
		</categories>
		<advantage_container version="2" open="yes">
			<name>Advantages</name>
			<advantage version="2">
				<name>Чувство направления</name>
				<type>Mental/Physical</type>
				<base_points>5</base_points>
				<modifier version="1">
					<name>Требует сигнала</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B34</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Чувства пространства</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>B34</reference>
					<skill_bonus>
						<name compare="starts with">Пилотирование</name>
						<specialization compare="is anything"></specialization>
						<amount>1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Аэробатика</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Свободное падение</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Гиперпространство</specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Космическая</specialization>
						<amount>2</amount>
					</skill_bonus>
				</modifier>
				<reference>B34</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Чувство тела</name>
					<specialization compare="is anything"></specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Воздушная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Наземная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Морская</specialization>
					<amount>3</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Когти, Острые (Ноги)</name>
				<type>Физическое</type>
				<base_points>5</base_points>
				<melee_weapon>
					<damage>thr cut</damage>
					<usage>Kick</usage>
					<reach>C,1</reach>
					<parry>No</parry>
					<block>No</block>
					<default>
						<type>DX</type>
						<modifier>-2</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Драки</name>
						<modifier>-2</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Каратэ</name>
						<modifier>-2</modifier>
					</default>
				</melee_weapon>
				<reference>B42</reference>
				<notes>Only pay for hands or feet, not both</notes>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Сопротивление повреждениям</name>
				<type>Physical, Exotic</type>
				<levels>5</levels>
				<points_per_level>5</points_per_level>
				<modifier version="1" enabled="no">
					<name>Разрушающаяся</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances @Trait@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances any trait</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Healing only</notes>
				</modifier>
				<modifier version="1">
					<name>Не может носить броню</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>Front</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Гибкая</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Укрепленный</name>
					<cost type="percentage">20</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-60</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Occasional Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Rare Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Very Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Отражение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Полуразрушающаяся</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жесткая кожа</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<reference>B47</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<dr_bonus>
					<location>full_body_except_eyes</location>
					<amount per_level="yes">1</amount>
				</dr_bonus>
			</advantage>
			<advantage version="2">
				<name>Необычное обоняние</name>
				<type>Physical, Exotic</type>
				<base_points>15</base_points>
				<modifier version="1" enabled="no">
					<name>Ощущение  эмоций</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Профилирование</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>P47</reference>
				</modifier>
				<reference>B49</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Не дышит</name>
				<type>Physical, Exotic</type>
				<base_points>20</base_points>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="points">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Suffocates in air</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение кислорода</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 25 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 50 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 100 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 200 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 300 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сжигание  кислорода</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<reference>B49</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Дополнительные ноги</name>
				<type>Physical, Exotic</type>
				<modifier version="1">
					<name>4</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>B54</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Длинный</name>
					<cost type="percentage">100</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B55</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Не могут бить</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B55</reference>
				</modifier>
				<reference>B54</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Инфразрение</name>
				<type>Physical, Exotic</type>
				<base_points>10</base_points>
				<modifier version="1" enabled="no">
					<name>Постояно вкл</name>
					<cost type="points">-10</cost>
					<affects>total</affects>
					<reference>B60</reference>
				</modifier>
				<reference>B60</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage_container version="2" open="yes" type="metatrait">
				<name>Мета-черта: Машина</name>
				<reference>B263</reference>
				<advantage version="2">
					<name>Восьми-часовой запас энергии, заправляться 3 раза в день</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Нет крови)</name>
					<type>Physical, Exotic</type>
					<base_points>5</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Неживой)</name>
					<type>Physical, Exotic</type>
					<base_points>20</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Нет очков усталости</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость (иммунитет к Метаболическим опасности)</name>
					<type>Физическое</type>
					<base_points>30</base_points>
					<reference>B81</reference>
				</advantage>
				<advantage version="2">
					<name>Неисцеляемый (Полная)</name>
					<type>Physical, Exotic</type>
					<base_points>-30</base_points>
					<reference>B160</reference>
				</advantage>
				<advantage version="2">
					<name>Изнашивается вместо старения</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
			</advantage_container>
			<advantage version="2">
				<name>Зубы, Острые</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<melee_weapon>
					<damage>thr-1 cut</damage>
					<usage>Bite</usage>
					<reach>C</reach>
					<parry>No</parry>
					<block>No</block>
					<default>
						<type>Skill</type>
						<name>Драки</name>
						<modifier>0</modifier>
					</default>
					<default>
						<type>DX</type>
						<modifier>0</modifier>
					</default>
				</melee_weapon>
				<reference>B91</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Телекоммуникация</name>
				<type>Mental/Physical, Exotic</type>
				<modifier version="1" enabled="no">
					<name>Широковещание</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Взрыв</name>
					<cost type="percentage">30</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Однонаправленый звук</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхсветовой</name>
					<cost type="percentage">120</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Gravity Ripple</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Инфракрасное</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Лазерное</name>
					<cost type="points">15</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нейтронно</name>
					<cost type="points">25</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расовое</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Радио</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только прием</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Защита</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только передача</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ощущение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткие  волны</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сонар</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Телесвязь</name>
					<cost type="points">30</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нечеткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Видео</name>
					<cost type="percentage">40</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<reference>B91</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Ультраслух</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<modifier version="1" enabled="no">
					<name>Нет нормального слуха</name>
					<cost type="points">-5</cost>
					<affects>total</affects>
					<reference>B94</reference>
				</modifier>
				<reference>B94</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Attribute Modifiers</name>
			<advantage version="2">
				<name>Понизить Силу</name>
				<type>Физическое</type>
				<levels>3</levels>
				<points_per_level>-10</points_per_level>
				<reference>B14</reference>
				<categories>
					<category>Attribute</category>
					<category>Disadvantage</category>
				</categories>
				<attribute_bonus>
					<attribute>st</attribute>
					<amount per_level="yes">-1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Disadvantages</name>
			<advantage version="2">
				<name>Слабая хватка</name>
				<type>Физическое</type>
				<levels>1</levels>
				<points_per_level>-5</points_per_level>
				<reference>B123</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
				<prereq_list all="yes">
					<advantage_prereq has="no">
						<name compare="is">Нет хороших манипуляторов</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
				</prereq_list>
			</advantage>
			<advantage version="2">
				<name>Электроприборы</name>
				<type>Physical, Exotic</type>
				<base_points>-20</base_points>
				<reference>B134</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Горизонтальный</name>
				<type>Physical, Exotic</type>
				<base_points>-10</base_points>
				<reference>B139</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Ограниченый рацион питания (Элементы питания)</name>
				<type>Физическое</type>
				<base_points>-10</base_points>
				<modifier version="1" enabled="no">
					<name>Замена</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<reference>B151</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Perks</name>
			<advantage version="2">
				<name>Аксессуар (Fire extinguisher)</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<reference>B100</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Аксессуар (Small computer)</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<reference>B100</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Secondary Characteristic Modifiers</name>
			<advantage version="2">
				<name>Понизить Size</name>
				<type>Физическое</type>
				<levels>2</levels>
				<reference>B17</reference>
				<attribute_bonus>
					<attribute>st</attribute>
					<amount per_level="yes">-1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Дополнитеные очки жизни</name>
				<type>Физическое</type>
				<levels>1</levels>
				<points_per_level>2</points_per_level>
				<modifier version="1" enabled="no">
					<name>Кол-во</name>
					<cost type="percentage">-10</cost>
					<levels>1</levels>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<reference>B16</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>hp</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Повысить Basic Move</name>
				<type>Физическое</type>
				<levels>5</levels>
				<points_per_level>5</points_per_level>
				<reference>B17</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<attribute_bonus>
					<attribute>move</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>TL Lenses</name>
			<advantage_container version="2" open="yes">
				<name>Lens: TL9 Model</name>
				<reference>UT41</reference>
				<notes>$15,000. 20-50lbs. 2C/8hr. LC4.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: TL10 Model</name>
				<reference>UT41</reference>
				<notes>$10,000. 20-50lbs. 3C/24hr. LC4.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>2</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: TL11 Model</name>
				<reference>UT41</reference>
				<notes>$7,000. 20-50lbs. D/1 month. LC4.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>3</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: TL12 Model</name>
				<reference>UT41</reference>
				<notes>$5,000. 20-50lbs. D/1 month. LC4.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>4</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
	</advantage_container>
	<advantage version="2">
		<name>Реалистичная плоть</name>
		<type>Физическое</type>
		<base_points>-1</base_points>
		<reference>UT28</reference>
		<notes>-1 reaction. +20% dollars.</notes>
		<categories>
			<category>Lens</category>
			<category>Robot</category>
		</categories>
	</advantage>
	<advantage_container version="2" open="no" type="race">
		<name>Robobug</name>
		<reference>UT111</reference>
		<categories>
			<category>Race</category>
			<category>Robot</category>
		</categories>
		<advantage_container version="2" open="yes">
			<name>Advantages</name>
			<advantage version="2">
				<name>Чувство направления</name>
				<type>Mental/Physical</type>
				<base_points>5</base_points>
				<modifier version="1">
					<name>Требует сигнала</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B34</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Чувства пространства</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>B34</reference>
					<skill_bonus>
						<name compare="starts with">Пилотирование</name>
						<specialization compare="is anything"></specialization>
						<amount>1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Аэробатика</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Свободное падение</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Гиперпространство</specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Космическая</specialization>
						<amount>2</amount>
					</skill_bonus>
				</modifier>
				<reference>B34</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Чувство тела</name>
					<specialization compare="is anything"></specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Воздушная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Наземная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Морская</specialization>
					<amount>3</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Прилипание</name>
				<type>Physical, Exotic</type>
				<base_points>20</base_points>
				<modifier version="1" enabled="no">
					<name>Избирательность</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B43</reference>
					<notes>@Common Material@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Избирательность</name>
					<cost type="percentage">-60</cost>
					<affects>total</affects>
					<reference>B43</reference>
					<notes>@Uncommon Material@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Избирательность</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B43</reference>
					<notes>@Absurd Material@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Притяжение</name>
					<cost type="percentage">25</cost>
					<affects>total</affects>
					<reference>P45</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Требуется низкая гравитация</name>
					<cost type="percentage">-5</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>P45</reference>
				</modifier>
				<reference>B43</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Сопротивление повреждениям</name>
				<type>Physical, Exotic</type>
				<levels>1</levels>
				<points_per_level>5</points_per_level>
				<modifier version="1" enabled="no">
					<name>Разрушающаяся</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances @Trait@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances any trait</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Healing only</notes>
				</modifier>
				<modifier version="1">
					<name>Не может носить броню</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>Front</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Гибкая</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Укрепленный</name>
					<cost type="percentage">20</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-60</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Occasional Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Rare Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Very Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Отражение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Полуразрушающаяся</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жесткая кожа</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<reference>B47</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<dr_bonus>
					<location>full_body_except_eyes</location>
					<amount per_level="yes">1</amount>
				</dr_bonus>
			</advantage>
			<advantage version="2">
				<name>Не дышит</name>
				<type>Physical, Exotic</type>
				<base_points>20</base_points>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="points">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Suffocates in air</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение кислорода</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 25 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 50 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 100 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 200 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 300 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сжигание  кислорода</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<reference>B49</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Дополнительные руки</name>
				<type>Physical, Exotic</type>
				<levels>1</levels>
				<points_per_level>10</points_per_level>
				<modifier version="1" enabled="no">
					<name>Очень гибкий</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Длинный</name>
					<cost type="percentage">100</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ноги-манипуляторы </name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нет физической атаки</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Слабый</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B53</reference>
					<notes>Half body ST</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Слабый</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
					<notes>Quarter body ST</notes>
				</modifier>
				<modifier version="1">
					<name>Встроенное оружие</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<reference>B53</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage_container version="2" open="yes" type="metatrait">
				<name>Мета-черта: Машина</name>
				<reference>B263</reference>
				<advantage version="2">
					<name>Восьми-часовой запас энергии, заправляться 3 раза в день</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Нет крови)</name>
					<type>Physical, Exotic</type>
					<base_points>5</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Неживой)</name>
					<type>Physical, Exotic</type>
					<base_points>20</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Нет очков усталости</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость (иммунитет к Метаболическим опасности)</name>
					<type>Физическое</type>
					<base_points>30</base_points>
					<reference>B81</reference>
				</advantage>
				<advantage version="2">
					<name>Неисцеляемый (Полная)</name>
					<type>Physical, Exotic</type>
					<base_points>-30</base_points>
					<reference>B160</reference>
				</advantage>
				<advantage version="2">
					<name>Изнашивается вместо старения</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
			</advantage_container>
			<advantage version="2">
				<name>Периферийное зрение</name>
				<type>Физическое</type>
				<base_points>15</base_points>
				<modifier version="1" enabled="no">
					<name>Легко  попасть</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B75</reference>
					<notes>Others can target your eyes at only -6 to hit</notes>
				</modifier>
				<reference>B74</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Защита чувств (Зрение)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B78</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Герметичность</name>
				<type>Physical, Exotic</type>
				<base_points>15</base_points>
				<reference>B82</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Зубы, Острые</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<melee_weapon>
					<damage>thr-1 cut</damage>
					<usage>Bite</usage>
					<reach>C</reach>
					<parry>No</parry>
					<block>No</block>
					<default>
						<type>Skill</type>
						<name>Драки</name>
						<modifier>0</modifier>
					</default>
					<default>
						<type>DX</type>
						<modifier>0</modifier>
					</default>
				</melee_weapon>
				<reference>B91</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Телекоммуникация</name>
				<type>Mental/Physical, Exotic</type>
				<modifier version="1" enabled="no">
					<name>Инфракрасное</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Лазерное</name>
					<cost type="points">15</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Радио</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Телесвязь</name>
					<cost type="points">30</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Широковещание</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткие  волны</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Видео</name>
					<cost type="percentage">40</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расовое</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только прием</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только передача</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нечеткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Однонаправленый звук</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Gravity Ripple</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нейтронно</name>
					<cost type="points">25</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сонар</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1">
					<name>Взрыв</name>
					<cost type="percentage">30</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхсветовой</name>
					<cost type="percentage">120</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1">
					<name>Защита</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ощущение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1">
					<name>Уменьшеная дистанция 1/10</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
				</modifier>
				<reference>B91</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Attribute Modifiers</name>
			<advantage version="2">
				<name>Понизить Силу</name>
				<type>Физическое</type>
				<levels>9</levels>
				<points_per_level>-10</points_per_level>
				<reference>B14</reference>
				<categories>
					<category>Attribute</category>
					<category>Disadvantage</category>
				</categories>
				<attribute_bonus>
					<attribute>st</attribute>
					<amount per_level="yes">-1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Configuration Lenses</name>
			<advantage_container version="2" open="yes">
				<name>Lens: Contragrav</name>
				<reference>UT111</reference>
				<notes>TL11^</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Полет</name>
					<type>Physical, Exotic</type>
					<base_points>40</base_points>
					<modifier version="1" enabled="no">
						<name>Ньютоновское</name>
						<cost type="percentage">25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Космический  полет</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не может зависать</name>
						<cost type="percentage">-15</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Контролируемое  планирование</name>
						<cost type="percentage">-45</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Планирование</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Легче  воздуха</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>30'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>10'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>5'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Маленькие  крылья</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только Космический  полет</name>
						<cost type="percentage">-75</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Крылатый</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1">
						<name>Планетарный</name>
						<cost type="percentage">-5</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требует поверхности</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<reference>B56</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Безногий (Воздушный)</name>
					<type>Physical, Exotic</type>
					<reference>B145</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
					<prereq_list all="yes">
						<advantage_prereq has="yes">
							<name compare="is">Полет</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: Crawler</name>
				<reference>UT111</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Дополнительные ноги</name>
					<type>Physical, Exotic</type>
					<modifier version="1" enabled="no">
						<name>@3 or 4@</name>
						<cost type="points">5</cost>
						<affects>total</affects>
						<reference>B54</reference>
					</modifier>
					<modifier version="1">
						<name>6</name>
						<cost type="points">10</cost>
						<affects>total</affects>
						<reference>B55</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>@7+@</name>
						<cost type="points">15</cost>
						<affects>total</affects>
						<reference>B55</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Длинный</name>
						<cost type="percentage">100</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B55</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не могут бить</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B55</reference>
					</modifier>
					<reference>B54</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Супер лазанье</name>
					<type>Physical, Exotic</type>
					<levels>1</levels>
					<points_per_level>3</points_per_level>
					<modifier version="1" enabled="no">
						<name>Избирательность</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>P79</reference>
						<notes>@Common Surface@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Избирательность</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>P79</reference>
						<notes>Ferrous Metals</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Избирательность</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>P79</reference>
						<notes>@Uncommon Surface@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется низкая гравитация</name>
						<cost type="percentage">0</cost>
						<affects>total</affects>
						<reference>P79</reference>
						<notes>@Threshold@</notes>
					</modifier>
					<reference>B89</reference>
					<notes>Climbing Move: @New Climbing Move@</notes>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: Flier</name>
				<reference>UT111</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Дополнительные ноги</name>
					<type>Physical, Exotic</type>
					<modifier version="1">
						<name>4</name>
						<cost type="points">5</cost>
						<affects>total</affects>
						<reference>B54</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>@5 or 6@</name>
						<cost type="points">10</cost>
						<affects>total</affects>
						<reference>B55</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>@7+@</name>
						<cost type="points">15</cost>
						<affects>total</affects>
						<reference>B55</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Длинный</name>
						<cost type="percentage">100</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B55</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не могут бить</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B55</reference>
					</modifier>
					<reference>B54</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Полет</name>
					<type>Physical, Exotic</type>
					<base_points>40</base_points>
					<modifier version="1" enabled="no">
						<name>Ньютоновское</name>
						<cost type="percentage">25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Космический  полет</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не может зависать</name>
						<cost type="percentage">-15</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Контролируемое  планирование</name>
						<cost type="percentage">-45</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Планирование</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Легче  воздуха</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>30'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>10'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>5'</notes>
					</modifier>
					<modifier version="1">
						<name>Маленькие  крылья</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только Космический  полет</name>
						<cost type="percentage">-75</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Крылатый</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Планетарный</name>
						<cost type="percentage">-5</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требует поверхности</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<reference>B56</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: Rodent</name>
				<reference>UT111</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage_container version="2" open="yes" type="metatrait">
					<name>Мета черта: Четвероногий</name>
					<reference>B263</reference>
					<advantage version="2">
						<name>Дополнительные ноги (4 legs)</name>
						<type>Physical, Exotic</type>
						<base_points>5</base_points>
						<reference>B54</reference>
					</advantage>
					<advantage version="2">
						<name>Горизонтальный</name>
						<type>Physical, Exotic</type>
						<base_points>-10</base_points>
						<reference>B139</reference>
					</advantage>
					<advantage version="2">
						<name>Нет хороших манипуляторов</name>
						<type>Физическое</type>
						<base_points>-30</base_points>
						<reference>B145</reference>
					</advantage>
				</advantage_container>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: Toy Soldier</name>
				<reference>UT111</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Нет переферического зрения</name>
					<type>Физическое</type>
					<prereq_list all="yes">
						<advantage_prereq has="no">
							<name compare="is">Периферийное зрение</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: Vehicle</name>
				<reference>UT111</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage_container version="2" open="yes" type="metatrait">
					<name>Мета черта: Наземный транспорт</name>
					<reference>B263</reference>
					<advantage version="2">
						<name>Горизонтальный</name>
						<type>Physical, Exotic</type>
						<base_points>-10</base_points>
						<reference>B139</reference>
					</advantage>
					<advantage version="2">
						<name>Без Ног (Колесный (Любые колеса))</name>
						<type>Physical, Exotic</type>
						<base_points>-20</base_points>
						<reference>B145</reference>
					</advantage>
					<advantage version="2">
						<name>Нет манипуляторов</name>
						<type>Физическое</type>
						<base_points>-50</base_points>
						<reference>B145</reference>
					</advantage>
					<advantage version="2">
						<name>Нет осязания</name>
						<type>Физическое</type>
						<base_points>-20</base_points>
						<reference>B146</reference>
					</advantage>
				</advantage_container>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: Worm</name>
				<reference>UT111</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage_container version="2" open="yes" type="metatrait">
					<name>Мета черта: Червеобразный</name>
					<reference>B263</reference>
					<advantage version="2">
						<name>Double-Jointed</name>
						<type>Физическое</type>
						<base_points>15</base_points>
						<reference>B56</reference>
					</advantage>
					<advantage version="2">
						<name>Безногий (Скользящий)</name>
						<type>Physical, Exotic</type>
						<reference>B145</reference>
					</advantage>
					<advantage version="2">
						<name>Нет манипуляторов</name>
						<type>Физическое</type>
						<base_points>-50</base_points>
						<reference>B145</reference>
					</advantage>
				</advantage_container>
			</advantage_container>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Disadvantages</name>
			<advantage version="2">
				<name>Плохое Зрение (Близорукость)</name>
				<type>Физическое</type>
				<base_points>-25</base_points>
				<modifier version="1" enabled="no">
					<name>Смягчение</name>
					<cost type="percentage">-60</cost>
					<affects>total</affects>
					<notes>Glasses</notes>
				</modifier>
				<reference>B123</reference>
				<notes> -6 to Vision rolls to spot items more than 1 yd away; -2 to all melee attacks; double actual distance to the target when calculating the range modifier for ranged attacks</notes>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Электроприборы</name>
				<type>Physical, Exotic</type>
				<base_points>-20</base_points>
				<reference>B134</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Ограниченый рацион питания (Элементы питания)</name>
				<type>Физическое</type>
				<base_points>-10</base_points>
				<modifier version="1" enabled="no">
					<name>Замена</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<reference>B151</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Optional Upgrade Lenses</name>
			<advantage_container version="2" open="yes">
				<name>Lens: Chameleon</name>
				<reference>UT111</reference>
				<notes>TL10. +$100.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Хамелеон</name>
					<type>Physical, Exotic</type>
					<levels>3</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Расширенное</name>
						<cost type="percentage">0</cost>
						<affects>total</affects>
						<reference>B41</reference>
						<notes>@Sense@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Действует постоянно</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B41</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Контролирумое</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>P43</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Динамичесое</name>
						<cost type="percentage">40</cost>
						<affects>total</affects>
						<reference>P43</reference>
					</modifier>
					<modifier version="1">
						<name>Extended, Infravision, and Ultravision</name>
						<cost type="percentage">40</cost>
						<affects>total</affects>
					</modifier>
					<reference>B41</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: Nuclear</name>
				<reference>UT111</reference>
				<notes>TL11. +$100.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Не ест/не пьет</name>
					<type>Physical, Exotic</type>
					<base_points>10</base_points>
					<reference>B50</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: Water Jets</name>
				<reference>UT111</reference>
				<notes>+50% cost.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Амфибия</name>
					<type>Physical, Exotic</type>
					<base_points>10</base_points>
					<reference>B40</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Perks</name>
			<advantage version="2">
				<name>Аксессуар (Flashlight)</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<reference>B100</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Аксессуар (Tiny computer)</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<reference>B100</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Secondary Characteristic Modifiers</name>
			<advantage version="2">
				<name>Decreased Move</name>
				<type>Физическое</type>
				<levels>3</levels>
				<points_per_level>-5</points_per_level>
				<attribute_bonus>
					<attribute>move</attribute>
					<amount>-1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Понизить Size</name>
				<type>Физическое</type>
				<levels>9</levels>
				<attribute_bonus>
					<attribute>sm</attribute>
					<amount>-1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>TL Lenses</name>
			<advantage_container version="2" open="yes">
				<name>Lens: TL9 Model</name>
				<reference>UT111</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Неспособен говорить (Немой)</name>
					<type>Физическое</type>
					<base_points>-25</base_points>
					<reference>B125</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Повышенное потребление (Потребление x8)</name>
					<type>Физическое</type>
					<base_points>-30</base_points>
					<reference>B139</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Нет осязания</name>
					<type>Физическое</type>
					<base_points>-20</base_points>
					<reference>B146</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: TL10 Model</name>
				<reference>UT111</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Необычное обоняние</name>
					<type>Physical, Exotic</type>
					<base_points>15</base_points>
					<modifier version="1" enabled="no">
						<name>Ощущение  эмоций</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B49</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Профилирование</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P47</reference>
					</modifier>
					<reference>B49</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Неприятный голос</name>
					<type>Физическое</type>
					<base_points>-10</base_points>
					<reference>B132</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
					<prereq_list all="yes">
						<advantage_prereq has="no">
							<name compare="is">Голос</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
				<advantage version="2">
					<name>Повышенное потребление (Потребление x2)</name>
					<type>Физическое</type>
					<base_points>-10</base_points>
					<reference>B139</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Инфразрение</name>
					<type>Physical, Exotic</type>
					<base_points>10</base_points>
					<modifier version="1" enabled="no">
						<name>Постояно вкл</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B60</reference>
					</modifier>
					<reference>B60</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: TL11 Model</name>
				<reference>UT111</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Необычное обоняние</name>
					<type>Physical, Exotic</type>
					<base_points>15</base_points>
					<modifier version="1" enabled="no">
						<name>Ощущение  эмоций</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B49</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Профилирование</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P47</reference>
					</modifier>
					<reference>B49</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Инфразрение</name>
					<type>Physical, Exotic</type>
					<base_points>10</base_points>
					<modifier version="1" enabled="no">
						<name>Постояно вкл</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B60</reference>
					</modifier>
					<reference>B60</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>1</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: TL12 Model</name>
				<reference>UT111</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Необычное обоняние</name>
					<type>Physical, Exotic</type>
					<base_points>15</base_points>
					<modifier version="1" enabled="no">
						<name>Ощущение  эмоций</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B49</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Профилирование</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P47</reference>
					</modifier>
					<reference>B49</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Гиперспектральное зрение</name>
					<type>Physical, Exotic</type>
					<base_points>25</base_points>
					<modifier version="1" enabled="no">
						<name>Расширенный  нижний  диапазон</name>
						<cost type="percentage">30</cost>
						<affects>total</affects>
						<reference>B60</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Расширенный  верхний  диапазон</name>
						<cost type="percentage">30</cost>
						<affects>total</affects>
						<reference>B60</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Расширенное</name>
						<cost type="percentage">30</cost>
						<affects>total</affects>
						<reference>P52</reference>
						<notes>@Special@</notes>
					</modifier>
					<reference>B60</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<prereq_list all="yes">
						<advantage_prereq has="no">
							<name compare="is">Инфразрение</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
						<advantage_prereq has="no">
							<name compare="is">Ультразрение</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>2</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
	</advantage_container>
	<advantage_container version="2" open="no" type="race">
		<name>Scout Robot</name>
		<reference>UT80</reference>
		<categories>
			<category>Race</category>
			<category>Robot</category>
		</categories>
		<advantage_container version="2" open="yes">
			<name>Advantages</name>
			<advantage version="2">
				<name>Чувство направления</name>
				<type>Mental/Physical</type>
				<base_points>5</base_points>
				<modifier version="1" enabled="no">
					<name>Требует сигнала</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B34</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Чувства пространства</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>B34</reference>
					<skill_bonus>
						<name compare="starts with">Пилотирование</name>
						<specialization compare="is anything"></specialization>
						<amount>1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Аэробатика</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Свободное падение</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Гиперпространство</specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Космическая</specialization>
						<amount>2</amount>
					</skill_bonus>
				</modifier>
				<reference>B34</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Чувство тела</name>
					<specialization compare="is anything"></specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Воздушная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Наземная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Морская</specialization>
					<amount>3</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Сопротивление повреждениям</name>
				<type>Physical, Exotic</type>
				<levels>15</levels>
				<points_per_level>5</points_per_level>
				<modifier version="1" enabled="no">
					<name>Разрушающаяся</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances @Trait@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances any trait</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Healing only</notes>
				</modifier>
				<modifier version="1">
					<name>Не может носить броню</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>Front</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Гибкая</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Укрепленный</name>
					<cost type="percentage">20</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-60</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Occasional Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Rare Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Very Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Отражение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Полуразрушающаяся</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жесткая кожа</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<reference>B47</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<dr_bonus>
					<location>full_body_except_eyes</location>
					<amount per_level="yes">1</amount>
				</dr_bonus>
			</advantage>
			<advantage version="2">
				<name>Не дышит</name>
				<type>Physical, Exotic</type>
				<base_points>20</base_points>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="points">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Suffocates in air</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение кислорода</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 25 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 50 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 100 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 200 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 300 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сжигание  кислорода</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<reference>B49</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Дополнительные руки</name>
				<type>Physical, Exotic</type>
				<levels>1</levels>
				<points_per_level>10</points_per_level>
				<modifier version="1" enabled="no">
					<name>Очень гибкий</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Длинный</name>
					<cost type="percentage">100</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ноги-манипуляторы </name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нет физической атаки</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Слабый</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B53</reference>
					<notes>Half body ST</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Слабый</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
					<notes>Quarter body ST</notes>
				</modifier>
				<modifier version="1">
					<name>Встроенное оружие</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<reference>B53</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage_container version="2" open="yes" type="metatrait">
				<name>Мета-черта: Машина</name>
				<reference>B263</reference>
				<advantage version="2">
					<name>Восьми-часовой запас энергии, заправляться 3 раза в день</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Нет крови)</name>
					<type>Physical, Exotic</type>
					<base_points>5</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Неживой)</name>
					<type>Physical, Exotic</type>
					<base_points>20</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Нет очков усталости</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость (иммунитет к Метаболическим опасности)</name>
					<type>Физическое</type>
					<base_points>30</base_points>
					<reference>B81</reference>
				</advantage>
				<advantage version="2">
					<name>Неисцеляемый (Полная)</name>
					<type>Physical, Exotic</type>
					<base_points>-30</base_points>
					<reference>B160</reference>
				</advantage>
				<advantage version="2">
					<name>Изнашивается вместо старения</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
			</advantage_container>
			<advantage version="2">
				<name>Защита чувств (Слух)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B78</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Защита чувств (Зрение)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B78</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к радиации (PF: 5)</name>
				<type>Physical, Exotic</type>
				<base_points>10</base_points>
				<modifier version="1" enabled="no">
					<name>Расширенное</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>P70</reference>
					<notes>@Type@</notes>
				</modifier>
				<reference>B79</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Герметичность</name>
				<type>Physical, Exotic</type>
				<base_points>15</base_points>
				<reference>B82</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Телекоммуникация</name>
				<type>Mental/Physical, Exotic</type>
				<modifier version="1" enabled="no">
					<name>Широковещание</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Взрыв</name>
					<cost type="percentage">30</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Однонаправленый звук</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхсветовой</name>
					<cost type="percentage">120</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Gravity Ripple</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Инфракрасное</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Лазерное</name>
					<cost type="points">15</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нейтронно</name>
					<cost type="points">25</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расовое</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Радио</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только прием</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Защита</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только передача</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ощущение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткие  волны</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сонар</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Телесвязь</name>
					<cost type="points">30</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нечеткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Видео</name>
					<cost type="percentage">40</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<reference>B91</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Attribute Modifiers</name>
			<advantage version="2">
				<name>Понизить Силу</name>
				<type>Физическое</type>
				<levels>7</levels>
				<points_per_level>-10</points_per_level>
				<reference>B14</reference>
				<categories>
					<category>Attribute</category>
					<category>Disadvantage</category>
				</categories>
				<attribute_bonus>
					<attribute>st</attribute>
					<amount per_level="yes">-1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Повысить Здоровье</name>
				<type>Физическое</type>
				<levels>2</levels>
				<points_per_level>10</points_per_level>
				<reference>B14</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>ht</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Configuration Lenses</name>
			<advantage_container version="2" open="yes">
				<name>Lens: Aerial Scout (TL9)</name>
				<reference>UT80</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Улучшеное передвежение (Воздух)</name>
					<type>Physical, Exotic</type>
					<levels>1</levels>
					<points_per_level>20</points_per_level>
					<modifier version="1" enabled="no">
						<name>Управляевые бонусы</name>
						<cost type="percentage">5</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Упровляемые штрафы</name>
						<cost type="percentage">-5</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ньютоновский</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Привязка к дороге</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Тотальная</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P49</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Абсолют</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>Sup26</reference>
						<notes>Instantaneous Acceleration</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Абсолют</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>Sup27</reference>
						<notes>Complete Maneuverability</notes>
					</modifier>
					<reference>B52</reference>
					<notes>@New Move@</notes>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Полет</name>
					<type>Physical, Exotic</type>
					<base_points>40</base_points>
					<modifier version="1" enabled="no">
						<name>Ньютоновское</name>
						<cost type="percentage">25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Космический  полет</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не может зависать</name>
						<cost type="percentage">-15</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Контролируемое  планирование</name>
						<cost type="percentage">-45</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Планирование</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Легче  воздуха</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>30'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>10'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>5'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Маленькие  крылья</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только Космический  полет</name>
						<cost type="percentage">-75</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Крылатый</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Планетарный</name>
						<cost type="percentage">-5</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требует поверхности</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<reference>B56</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Гиперспектральное зрение</name>
					<type>Physical, Exotic</type>
					<base_points>25</base_points>
					<modifier version="1" enabled="no">
						<name>Расширенный  нижний  диапазон</name>
						<cost type="percentage">30</cost>
						<affects>total</affects>
						<reference>B60</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Расширенный  верхний  диапазон</name>
						<cost type="percentage">30</cost>
						<affects>total</affects>
						<reference>B60</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Расширенное</name>
						<cost type="percentage">30</cost>
						<affects>total</affects>
						<reference>P52</reference>
						<notes>@Special@</notes>
					</modifier>
					<reference>B60</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<prereq_list all="yes">
						<advantage_prereq has="no">
							<name compare="is">Инфразрение</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
						<advantage_prereq has="no">
							<name compare="is">Ультразрение</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
				<advantage version="2">
					<name>Безногий (Воздушный)</name>
					<type>Physical, Exotic</type>
					<reference>B145</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
					<prereq_list all="yes">
						<advantage_prereq has="yes">
							<name compare="is">Полет</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
				<advantage version="2">
					<name>Избирательный слух</name>
					<type>Physical, Exotic</type>
					<levels>3</levels>
					<points_per_level>4</points_per_level>
					<reference>B72</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Телескопическое зрение</name>
					<type>Физическое</type>
					<levels>2</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Нет  прицеливания</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B92</reference>
					</modifier>
					<reference>B92</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: Contragrav (TL11^)</name>
				<reference>UT80</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Улучшеное передвежение (Воздух)</name>
					<type>Physical, Exotic</type>
					<levels>1</levels>
					<points_per_level>20</points_per_level>
					<modifier version="1" enabled="no">
						<name>Управляевые бонусы</name>
						<cost type="percentage">5</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Упровляемые штрафы</name>
						<cost type="percentage">-5</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ньютоновский</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Привязка к дороге</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Тотальная</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P49</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Абсолют</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>Sup26</reference>
						<notes>Instantaneous Acceleration</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Абсолют</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>Sup27</reference>
						<notes>Complete Maneuverability</notes>
					</modifier>
					<reference>B52</reference>
					<notes>@New Move@</notes>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Полет</name>
					<type>Physical, Exotic</type>
					<base_points>40</base_points>
					<modifier version="1" enabled="no">
						<name>Ньютоновское</name>
						<cost type="percentage">25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Космический  полет</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не может зависать</name>
						<cost type="percentage">-15</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Контролируемое  планирование</name>
						<cost type="percentage">-45</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Планирование</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Легче  воздуха</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>30'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>10'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>5'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Маленькие  крылья</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только Космический  полет</name>
						<cost type="percentage">-75</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Крылатый</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1">
						<name>Планетарный</name>
						<cost type="percentage">-5</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требует поверхности</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<reference>B56</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Гиперспектральное зрение</name>
					<type>Physical, Exotic</type>
					<base_points>25</base_points>
					<modifier version="1" enabled="no">
						<name>Расширенный  нижний  диапазон</name>
						<cost type="percentage">30</cost>
						<affects>total</affects>
						<reference>B60</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Расширенный  верхний  диапазон</name>
						<cost type="percentage">30</cost>
						<affects>total</affects>
						<reference>B60</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Расширенное</name>
						<cost type="percentage">30</cost>
						<affects>total</affects>
						<reference>P52</reference>
						<notes>@Special@</notes>
					</modifier>
					<reference>B60</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<prereq_list all="yes">
						<advantage_prereq has="no">
							<name compare="is">Инфразрение</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
						<advantage_prereq has="no">
							<name compare="is">Ультразрение</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
				<advantage version="2">
					<name>Безногий (Воздушный)</name>
					<type>Physical, Exotic</type>
					<reference>B145</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
					<prereq_list all="yes">
						<advantage_prereq has="yes">
							<name compare="is">Полет</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
				<advantage version="2">
					<name>Избирательный слух</name>
					<type>Physical, Exotic</type>
					<levels>3</levels>
					<points_per_level>4</points_per_level>
					<reference>B72</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Бесшумность</name>
					<type>Physical, Exotic</type>
					<levels>2</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Динамичесое</name>
						<cost type="percentage">40</cost>
						<affects>total</affects>
						<reference>P76</reference>
					</modifier>
					<reference>B85</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<skill_bonus>
						<name compare="is">Скрытность</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
				</advantage>
				<advantage version="2">
					<name>Телескопическое зрение</name>
					<type>Физическое</type>
					<levels>2</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Нет  прицеливания</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B92</reference>
					</modifier>
					<reference>B92</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: Submarine (TL9)</name>
				<reference>UT80</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Улучшеное передвижение (Вода)</name>
					<type>Physical, Exotic</type>
					<levels>1</levels>
					<points_per_level>20</points_per_level>
					<modifier version="1" enabled="no">
						<name>Управляевые бонусы</name>
						<cost type="percentage">5</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Упровляемые штрафы</name>
						<cost type="percentage">-5</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ньютоновский</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Привязка к дороге</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Тотальная</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P49</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Абсолют</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>Sup26</reference>
						<notes>Instantaneous Acceleration</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Абсолют</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>Sup27</reference>
						<notes>Complete Maneuverability</notes>
					</modifier>
					<reference>B52</reference>
					<notes>@New Move@</notes>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Безногий (Водный)</name>
					<type>Physical, Exotic</type>
					<modifier version="1" enabled="no">
						<name>Не могу нырять</name>
						<cost type="points">-5</cost>
						<affects>total</affects>
						<reference>B145</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не носить  броню @Fins/Masts/Sails/Paddles@</name>
						<cost type="points">-5</cost>
						<affects>total</affects>
						<reference>B145</reference>
					</modifier>
					<reference>B145</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к давлению</name>
					<type>Physical, Exotic</type>
					<levels>2</levels>
					<points_per_level>5</points_per_level>
					<reference>B77</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Сканирование</name>
					<type>Physical, Exotic</type>
					<modifier version="1" enabled="no">
						<name>Active IR</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Био-Сканирование</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Расширенный  сектор</name>
						<cost type="percentage">75</cost>
						<affects>total</affects>
						<reference>B82</reference>
						<notes>240&#176;</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Расширенный  сектор</name>
						<cost type="percentage">125</cost>
						<affects>total</affects>
						<reference>B82</reference>
						<notes>360&#176;</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Field Sense</name>
						<cost type="points">10</cost>
						<affects>total</affects>
						<reference>Sup27</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Точный радар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ладар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1">
						<name>Низкая  возможность  перехвата</name>
						<cost type="percentage">10</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1">
						<name>Мульти-режим</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Нельзя перехватить</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Пара-радар</name>
						<cost type="points">40</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Проницание</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Радар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Сканер</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1">
						<name>Сонар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>T-Ray Vision</name>
						<cost type="points">25</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Наведение</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только наведение</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<reference>B81</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Disadvantages</name>
			<advantage version="2">
				<name>Электроприборы</name>
				<type>Physical, Exotic</type>
				<base_points>-20</base_points>
				<reference>B134</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Требует обслуживания</name>
				<type>Физическое</type>
				<modifier version="1">
					<name>Требуется людей: 1</name>
					<cost type="points">-10</cost>
					<affects>total</affects>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Требуется людей: 2</name>
					<cost type="points">-20</cost>
					<affects>total</affects>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Требуется людей: 3-5</name>
					<cost type="points">-30</cost>
					<affects>total</affects>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Требуется людей: 6-10</name>
					<cost type="points">-40</cost>
					<affects>total</affects>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Требуется людей: 11-20</name>
					<cost type="points">-50</cost>
					<affects>total</affects>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Требуется людей: 21-50</name>
					<cost type="points">-60</cost>
					<affects>total</affects>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Требуется людей: 51-100</name>
					<cost type="points">-70</cost>
					<affects>total</affects>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Требуется людей: 101-200</name>
					<cost type="points">-80</cost>
					<affects>total</affects>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Требуется людей: 201-400</name>
					<cost type="points">-90</cost>
					<affects>total</affects>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Требуется людей: 401-800</name>
					<cost type="points">-100</cost>
					<affects>total</affects>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Требуется людей: 801-1600</name>
					<cost type="points">-110</cost>
					<affects>total</affects>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Требуется людей: 1601-3200</name>
					<cost type="points">-120</cost>
					<affects>total</affects>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Требуется людей: 3201-6400</name>
					<cost type="points">-130</cost>
					<affects>total</affects>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Требуется людей: 6401-12800</name>
					<cost type="points">-140</cost>
					<affects>total</affects>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Требуется людей: 12801-25600</name>
					<cost type="points">-150</cost>
					<affects>total</affects>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Частота: Ежемесячно</name>
					<cost type="multiplier">0.2</cost>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Частота: Дважды в неделю</name>
					<cost type="multiplier">0.33333</cost>
					<reference>B143</reference>
				</modifier>
				<modifier version="1">
					<name>Частота: Еженедельно</name>
					<cost type="multiplier">0.5</cost>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Частота: Через день</name>
					<cost type="multiplier">0.75</cost>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Частота: Ежедневно</name>
					<cost type="multiplier">1</cost>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Частота: Дважды в день</name>
					<cost type="multiplier">2</cost>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Частота: 3-5 раз в день</name>
					<cost type="multiplier">3</cost>
					<reference>B143</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Частота: Непрерывно</name>
					<cost type="multiplier">5</cost>
					<reference>B143</reference>
				</modifier>
				<reference>B143</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Ограниченый рацион питания (Элементы питания)</name>
				<type>Физическое</type>
				<base_points>-10</base_points>
				<modifier version="1" enabled="no">
					<name>Замена</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<reference>B151</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Ограниченная область зрения (Туннельное зрение)</name>
				<type>Физическое</type>
				<base_points>-30</base_points>
				<reference>B151</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Secondary Characteristic Modifiers</name>
			<advantage version="2">
				<name>Понизить Size</name>
				<type>Физическое</type>
				<levels>4</levels>
				<reference>B17</reference>
				<attribute_bonus>
					<attribute>st</attribute>
					<amount per_level="yes">-1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
	</advantage_container>
	<advantage version="2">
		<name>Sculpted Body</name>
		<type>Физическое</type>
		<reference>UT28</reference>
		<categories>
			<category>Lens</category>
			<category>Robot</category>
		</categories>
	</advantage>
	<advantage version="2">
		<name>Semi-Sculpted Body</name>
		<type>Физическое</type>
		<base_points>-3</base_points>
		<reference>UT28</reference>
		<notes>-3 reaction. +5% dollars.</notes>
		<categories>
			<category>Lens</category>
			<category>Robot</category>
		</categories>
	</advantage>
	<advantage version="2">
		<name>Синтетические органы</name>
		<type>Физическое</type>
		<reference>UT28</reference>
		<notes>+100% dollars.</notes>
		<categories>
			<category>Lens</category>
			<category>Robot</category>
		</categories>
	</advantage>
	<advantage_container version="2" open="no" type="race">
		<name>ТехноБот</name>
		<reference>UT85</reference>
		<categories>
			<category>Race</category>
			<category>Robot</category>
		</categories>
		<advantage_container version="2" open="yes">
			<name>Advantages</name>
			<advantage version="2">
				<name>Чувство направления</name>
				<type>Mental/Physical</type>
				<base_points>5</base_points>
				<modifier version="1" enabled="no">
					<name>Требует сигнала</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B34</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Чувства пространства</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>B34</reference>
					<skill_bonus>
						<name compare="starts with">Пилотирование</name>
						<specialization compare="is anything"></specialization>
						<amount>1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Аэробатика</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Свободное падение</name>
						<specialization compare="is anything"></specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Гиперпространство</specialization>
						<amount>2</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Космическая</specialization>
						<amount>2</amount>
					</skill_bonus>
				</modifier>
				<reference>B34</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">Чувство тела</name>
					<specialization compare="is anything"></specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Воздушная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Наземная</specialization>
					<amount>3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Навигация</name>
					<specialization compare="is">Морская</specialization>
					<amount>3</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Сопротивление повреждениям</name>
				<type>Physical, Exotic</type>
				<levels>15</levels>
				<points_per_level>5</points_per_level>
				<modifier version="1" enabled="no">
					<name>Разрушающаяся</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances @Trait@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Enhances any trait</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>Healing only</notes>
				</modifier>
				<modifier version="1">
					<name>Не может носить броню</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Направленность</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
					<notes>Front</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Гибкая</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Укрепленный</name>
					<cost type="percentage">20</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-60</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Occasional Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Rare Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ограничение</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B46</reference>
					<notes>@Very Common Attack Form@</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Отражение</name>
					<cost type="percentage">100</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Полуразрушающаяся</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жесткая кожа</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B47</reference>
				</modifier>
				<reference>B47</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<dr_bonus>
					<location>full_body_except_eyes</location>
					<amount per_level="yes">1</amount>
				</dr_bonus>
			</advantage>
			<advantage version="2">
				<name>Не дышит</name>
				<type>Physical, Exotic</type>
				<base_points>20</base_points>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Жабры</name>
					<cost type="points">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Suffocates in air</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Поглощение кислорода</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 25 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 50 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 100 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 200 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Запас воздуха</name>
					<cost type="percentage">-10</cost>
					<affects>total</affects>
					<reference>B49</reference>
					<notes>Can hold breath 300 times as long as normal</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сжигание  кислорода</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B49</reference>
				</modifier>
				<reference>B49</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Дополнительные руки</name>
				<type>Physical, Exotic</type>
				<levels>1</levels>
				<points_per_level>10</points_per_level>
				<modifier version="1" enabled="no">
					<name>Очень гибкий</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Длинный</name>
					<cost type="percentage">100</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ноги-манипуляторы </name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нет физической атаки</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Слабый</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B53</reference>
					<notes>Half body ST</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Слабый</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
					<notes>Quarter body ST</notes>
				</modifier>
				<modifier version="1">
					<name>Встроенное оружие</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<reference>B53</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage_container version="2" open="yes" type="metatrait">
				<name>Мета-черта: Машина</name>
				<reference>B263</reference>
				<advantage version="2">
					<name>Восьми-часовой запас энергии, заправляться 3 раза в день</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Нет крови)</name>
					<type>Physical, Exotic</type>
					<base_points>5</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Неживой)</name>
					<type>Physical, Exotic</type>
					<base_points>20</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Нет очков усталости</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость (иммунитет к Метаболическим опасности)</name>
					<type>Физическое</type>
					<base_points>30</base_points>
					<reference>B81</reference>
				</advantage>
				<advantage version="2">
					<name>Неисцеляемый (Полная)</name>
					<type>Physical, Exotic</type>
					<base_points>-30</base_points>
					<reference>B160</reference>
				</advantage>
				<advantage version="2">
					<name>Изнашивается вместо старения</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
			</advantage_container>
			<advantage version="2">
				<name>Микроскопическое зрение</name>
				<type>Physical, Exotic</type>
				<levels>3</levels>
				<points_per_level>5</points_per_level>
				<reference>B68</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Полезный груз</name>
				<type>Physical, Exotic</type>
				<levels>2</levels>
				<points_per_level>1</points_per_level>
				<modifier version="1" enabled="no">
					<name>Незащищенный</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B74</reference>
				</modifier>
				<reference>B74</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Защита чувств (Слух)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B78</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Защита чувств (Зрение)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B78</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к радиации (PF: 5)</name>
				<type>Physical, Exotic</type>
				<base_points>10</base_points>
				<modifier version="1" enabled="no">
					<name>Расширенное</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>P70</reference>
					<notes>@Type@</notes>
				</modifier>
				<reference>B79</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Герметичность</name>
				<type>Physical, Exotic</type>
				<base_points>15</base_points>
				<reference>B82</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Телекоммуникация</name>
				<type>Mental/Physical, Exotic</type>
				<modifier version="1" enabled="no">
					<name>Инфракрасное</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Лазерное</name>
					<cost type="points">15</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Радио</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Телесвязь</name>
					<cost type="points">30</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Широковещание</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткие  волны</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Универсальная </name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1">
					<name>Видео</name>
					<cost type="percentage">40</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расовое</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только прием</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Только передача</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нечеткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B91</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Однонаправленый звук</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Gravity Ripple</name>
					<cost type="points">20</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нейтронно</name>
					<cost type="points">25</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сонар</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1">
					<name>Взрыв</name>
					<cost type="percentage">30</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>P81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхсветовой</name>
					<cost type="percentage">120</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1">
					<name>Защита</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ощущение</name>
					<cost type="percentage">80</cost>
					<affects>total</affects>
					<reference>P82</reference>
				</modifier>
				<reference>B91</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к вакууму</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B96</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Attribute Modifiers</name>
			<advantage version="2">
				<name>Понизить Силу</name>
				<type>Физическое</type>
				<levels>2</levels>
				<points_per_level>-10</points_per_level>
				<reference>B14</reference>
				<categories>
					<category>Attribute</category>
					<category>Disadvantage</category>
				</categories>
				<attribute_bonus>
					<attribute>st</attribute>
					<amount per_level="yes">-1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Disadvantages</name>
			<advantage version="2">
				<name>Неспособен плавать</name>
				<type>Физическое</type>
				<base_points>-1</base_points>
				<reference>B165</reference>
				<categories>
					<category>Quirk</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Электроприборы</name>
				<type>Physical, Exotic</type>
				<base_points>-20</base_points>
				<reference>B134</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Ограниченый рацион питания (Элементы питания)</name>
				<type>Физическое</type>
				<base_points>-10</base_points>
				<modifier version="1" enabled="no">
					<name>Замена</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<reference>B151</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Perks</name>
			<advantage version="2">
				<name>Аксессуар (Fast Personal Computer)</name>
				<type>Physical, Exotic</type>
				<base_points>1</base_points>
				<reference>B100</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Secondary Characteristic Modifiers</name>
			<advantage version="2">
				<name>Понизить Size</name>
				<type>Физическое</type>
				<levels>1</levels>
				<categories>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>sm</attribute>
					<amount>-1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Дополнитеные очки жизни</name>
				<type>Физическое</type>
				<levels>6</levels>
				<points_per_level>2</points_per_level>
				<modifier version="1" enabled="no">
					<name>Кол-во</name>
					<cost type="percentage">-10</cost>
					<levels>1</levels>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<reference>B16</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>hp</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>TL Lenses</name>
			<advantage_container version="2" open="yes">
				<name>Lens: TL9 Model</name>
				<reference>UT86</reference>
				<notes>$20,000. 50lbs. D/8hr.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Высокая ловкость рук</name>
					<type>Физическое</type>
					<levels>1</levels>
					<points_per_level>5</points_per_level>
					<reference>B59</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<skill_bonus>
						<name compare="contains">Изобразительное искусство</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Ювелир</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Вязание узлов</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Кожевник</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Взлом</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Карманное воровство</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Шитье</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Ловкость рук</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Хирургия</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Слесарь</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="contains">Механик</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
				</advantage>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Безногий (Гусеничный)</name>
					<type>Physical, Exotic</type>
					<base_points>-20</base_points>
					<reference>B145</reference>
					<notes>2 treads</notes>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Нет осязания</name>
					<type>Физическое</type>
					<base_points>-20</base_points>
					<reference>B146</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: TL10 model</name>
				<reference>UT86</reference>
				<notes>$10,000. 50lbs. D/24hr.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Высокая ловкость рук</name>
					<type>Физическое</type>
					<levels>2</levels>
					<points_per_level>5</points_per_level>
					<reference>B59</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<skill_bonus>
						<name compare="contains">Изобразительное искусство</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Ювелир</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Вязание узлов</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Кожевник</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Взлом</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Карманное воровство</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Шитье</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Ловкость рук</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Хирургия</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Слесарь</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="contains">Механик</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
				</advantage>
				<advantage version="2">
					<name>Повысить Здоровье</name>
					<type>Физическое</type>
					<levels>1</levels>
					<points_per_level>10</points_per_level>
					<reference>B14</reference>
					<categories>
						<category>Advantage</category>
						<category>Attribute</category>
					</categories>
					<attribute_bonus>
						<attribute>ht</attribute>
						<amount per_level="yes">1</amount>
					</attribute_bonus>
				</advantage>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>2</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Lens: TL10^ contragrav model</name>
				<reference>UT86</reference>
				<notes>$10,000. 50lbs. D/24hr.</notes>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Полет</name>
					<type>Physical, Exotic</type>
					<base_points>40</base_points>
					<modifier version="1" enabled="no">
						<name>Ньютоновское</name>
						<cost type="percentage">25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Космический  полет</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не может зависать</name>
						<cost type="percentage">-15</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Контролируемое  планирование</name>
						<cost type="percentage">-45</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Планирование</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Легче  воздуха</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>30'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>10'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>5'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Маленькие  крылья</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только Космический  полет</name>
						<cost type="percentage">-75</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Крылатый</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1">
						<name>Планетарный</name>
						<cost type="percentage">-5</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требует поверхности</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<reference>B56</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Высокая ловкость рук</name>
					<type>Физическое</type>
					<levels>2</levels>
					<points_per_level>5</points_per_level>
					<reference>B59</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<skill_bonus>
						<name compare="contains">Изобразительное искусство</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Ювелир</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Вязание узлов</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Кожевник</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Взлом</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Карманное воровство</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Шитье</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Ловкость рук</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Хирургия</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Слесарь</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="contains">Механик</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">1</amount>
					</skill_bonus>
				</advantage>
				<advantage version="2">
					<name>Повысить Здоровье</name>
					<type>Физическое</type>
					<levels>1</levels>
					<points_per_level>10</points_per_level>
					<reference>B14</reference>
					<categories>
						<category>Advantage</category>
						<category>Attribute</category>
					</categories>
					<attribute_bonus>
						<attribute>ht</attribute>
						<amount per_level="yes">1</amount>
					</attribute_bonus>
				</advantage>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Безногий (Воздушный)</name>
					<type>Physical, Exotic</type>
					<reference>B145</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
					<prereq_list all="yes">
						<advantage_prereq has="yes">
							<name compare="is">Полет</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>2</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
	</advantage_container>
	<advantage_container version="2" open="no" type="metatrait">
		<name>Волевой И.И.</name>
		<reference>UT28</reference>
		<categories>
			<category>Machine Intelligence</category>
			<category>Meta-Trait</category>
		</categories>
		<advantage version="2">
			<name>Сложности с ограниченнием IQ</name>
			<type>Mental</type>
			<reference>UT27</reference>
			<categories>
				<category>Taboo Trait</category>
			</categories>
		</advantage>
		<advantage_container version="2" open="yes" type="metatrait">
			<name>Мета черта: Искусственный разум</name>
			<reference>B263</reference>
			<advantage version="2">
				<name>Чувство времени</name>
				<type>Mental</type>
				<base_points>2</base_points>
				<reference>B35</reference>
			</advantage>
			<advantage version="2">
				<name>Компьютерный разум</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B49</reference>
			</advantage>
			<advantage version="2">
				<name>Не спит</name>
				<type>Physical, Exotic</type>
				<base_points>20</base_points>
				<reference>B50</reference>
			</advantage>
			<advantage version="2">
				<name>Eidetic Memory (Photographic)</name>
				<type>Mental</type>
				<base_points>10</base_points>
				<reference>B51</reference>
			</advantage>
			<advantage version="2">
				<name>Молниеносные  расчеты (Интуитивная  математика )</name>
				<type>Mental</type>
				<base_points>5</base_points>
				<reference>B66</reference>
			</advantage>
			<advantage version="2">
				<name>Перепрограммируемый</name>
				<type>Mental, Exotic</type>
				<base_points>-10</base_points>
				<reference>B150</reference>
			</advantage>
		</advantage_container>
	</advantage_container>
	<advantage_container version="2" open="no" type="race">
		<name>Warbot</name>
		<reference>UT167</reference>
		<categories>
			<category>Race</category>
			<category>Robot</category>
		</categories>
		<advantage_container version="2" open="yes">
			<name>Advantages</name>
			<advantage version="2">
				<name>Дополнительные руки</name>
				<type>Physical, Exotic</type>
				<levels>3</levels>
				<points_per_level>10</points_per_level>
				<modifier version="1" enabled="no">
					<name>Очень гибкий</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Длинный</name>
					<cost type="percentage">100</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ноги-манипуляторы </name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нет физической атаки</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Короткий</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Слабый</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B53</reference>
					<notes>Half body ST</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Слабый</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
					<notes>Quarter body ST</notes>
				</modifier>
				<modifier version="1">
					<name>Встроенное оружие</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<reference>B53</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Гиперспектральное зрение</name>
				<type>Physical, Exotic</type>
				<base_points>25</base_points>
				<modifier version="1" enabled="no">
					<name>Расширенный  нижний  диапазон</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>B60</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расширенный  верхний  диапазон</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>B60</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Расширенное</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>P52</reference>
					<notes>@Special@</notes>
				</modifier>
				<reference>B60</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<prereq_list all="yes">
					<advantage_prereq has="no">
						<name compare="is">Инфразрение</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
					<advantage_prereq has="no">
						<name compare="is">Ультразрение</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
				</prereq_list>
			</advantage>
			<advantage version="2">
				<name>Подъемная сила</name>
				<type>Физическое</type>
				<levels>15</levels>
				<points_per_level>3</points_per_level>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B15</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Кол-во</name>
					<cost type="percentage">-10</cost>
					<levels>3</levels>
					<affects>total</affects>
					<reference>B15</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхусиление</name>
					<cost type="percentage">400</cost>
					<affects>total</affects>
					<reference>P58</reference>
				</modifier>
				<reference>B65</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<attribute_bonus>
					<attribute limitation="lifting_only">st</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage_container version="2" open="yes" type="metatrait">
				<name>Мета-черта: Машина</name>
				<reference>B263</reference>
				<categories>
					<category>Meta-Trait</category>
				</categories>
				<advantage version="2">
					<name>Восьми-часовой запас энергии, заправляться 3 раза в день</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Нет крови)</name>
					<type>Physical, Exotic</type>
					<base_points>5</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к ранениям (Неживой)</name>
					<type>Physical, Exotic</type>
					<base_points>20</base_points>
					<reference>B61</reference>
				</advantage>
				<advantage version="2">
					<name>Нет очков усталости</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
				<advantage version="2">
					<name>Устойчивость (иммунитет к Метаболическим опасности)</name>
					<type>Физическое</type>
					<base_points>30</base_points>
					<reference>B81</reference>
				</advantage>
				<advantage version="2">
					<name>Неисцеляемый (Полная)</name>
					<type>Physical, Exotic</type>
					<base_points>-30</base_points>
					<reference>B160</reference>
				</advantage>
				<advantage version="2">
					<name>Изнашивается вместо старения</name>
					<type>Физическое</type>
					<reference>B263</reference>
				</advantage>
			</advantage_container>
			<advantage version="2">
				<name>Полезный груз</name>
				<type>Physical, Exotic</type>
				<levels>5</levels>
				<points_per_level>1</points_per_level>
				<modifier version="1" enabled="no">
					<name>Незащищенный</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B74</reference>
				</modifier>
				<reference>B74</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Защита чувств (Слух)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B78</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Защита чувств (Зрение)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B78</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Устойчивость к радиации (PF: 5)</name>
				<type>Physical, Exotic</type>
				<base_points>10</base_points>
				<modifier version="1" enabled="no">
					<name>Расширенное</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
					<reference>P70</reference>
					<notes>@Type@</notes>
				</modifier>
				<reference>B79</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Герметичность</name>
				<type>Physical, Exotic</type>
				<base_points>15</base_points>
				<reference>B82</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Attribute Modifiers</name>
			<advantage version="2">
				<name>Повысить Ловкость</name>
				<type>Физическое</type>
				<levels>2</levels>
				<points_per_level>20</points_per_level>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<reference>B15</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>dx</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Повысить Силу</name>
				<type>Физическое</type>
				<levels>15</levels>
				<points_per_level>10</points_per_level>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B15</reference>
				</modifier>
				<modifier version="1">
					<name>Кол-во</name>
					<cost type="percentage">-10</cost>
					<levels>3</levels>
					<affects>total</affects>
					<reference>B15</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Сверхусиление</name>
					<cost type="percentage">300</cost>
					<affects>total</affects>
					<reference>Sup24</reference>
				</modifier>
				<reference>B14</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>st</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Configuration Lenses</name>
			<advantage_container version="2" open="yes">
				<name>Подводная лодка</name>
				<reference>UT168</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Чувство направления</name>
					<type>Mental/Physical</type>
					<base_points>5</base_points>
					<modifier version="1" enabled="no">
						<name>Требует сигнала</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B34</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Чувства пространства</name>
						<cost type="points">5</cost>
						<affects>total</affects>
						<reference>B34</reference>
						<skill_bonus>
							<name compare="starts with">Пилотирование</name>
							<specialization compare="is anything"></specialization>
							<amount>1</amount>
						</skill_bonus>
						<skill_bonus>
							<name compare="is">Аэробатика</name>
							<specialization compare="is anything"></specialization>
							<amount>2</amount>
						</skill_bonus>
						<skill_bonus>
							<name compare="is">Свободное падение</name>
							<specialization compare="is anything"></specialization>
							<amount>2</amount>
						</skill_bonus>
						<skill_bonus>
							<name compare="is">Навигация</name>
							<specialization compare="is">Гиперпространство</specialization>
							<amount>2</amount>
						</skill_bonus>
						<skill_bonus>
							<name compare="is">Навигация</name>
							<specialization compare="is">Космическая</specialization>
							<amount>2</amount>
						</skill_bonus>
					</modifier>
					<reference>B34</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<skill_bonus>
						<name compare="is">Чувство тела</name>
						<specialization compare="is anything"></specialization>
						<amount>3</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Воздушная</specialization>
						<amount>3</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Наземная</specialization>
						<amount>3</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Морская</specialization>
						<amount>3</amount>
					</skill_bonus>
				</advantage>
				<advantage version="2">
					<name>Улучшеное передвижение (Вода, @New Move@)</name>
					<type>Physical, Exotic</type>
					<levels>1</levels>
					<points_per_level>20</points_per_level>
					<modifier version="1" enabled="no">
						<name>Управляевые бонусы</name>
						<cost type="percentage">5</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Упровляемые штрафы</name>
						<cost type="percentage">-5</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ньютоновский</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Привязка к дороге</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Тотальная</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P49</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Абсолют</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>Sup26</reference>
						<notes>Instantaneous Acceleration</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Абсолют</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>Sup27</reference>
						<notes>Complete Maneuverability</notes>
					</modifier>
					<reference>B52</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<prereq_list all="no">
						<advantage_prereq has="yes">
							<name compare="is">Безногий (Водный)</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
						<advantage_prereq has="yes">
							<name compare="is">Амфибия</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
				<advantage version="2">
					<name>Безногий (Водный)</name>
					<type>Physical, Exotic</type>
					<modifier version="1" enabled="no">
						<name>Не могу нырять</name>
						<cost type="points">-5</cost>
						<affects>total</affects>
						<reference>B145</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не носить  броню @Fins/Masts/Sails/Paddles@</name>
						<cost type="points">-5</cost>
						<affects>total</affects>
						<reference>B145</reference>
					</modifier>
					<reference>B145</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к давлению</name>
					<type>Physical, Exotic</type>
					<levels>1</levels>
					<points_per_level>5</points_per_level>
					<reference>B77</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Сканирование</name>
					<type>Physical, Exotic</type>
					<modifier version="1" enabled="no">
						<name>Точный радар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Радар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ладар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Пара-радар</name>
						<cost type="points">40</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1">
						<name>Сонар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Расширенный  сектор</name>
						<cost type="percentage">75</cost>
						<affects>total</affects>
						<reference>B82</reference>
						<notes>240&#176;</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Расширенный  сектор</name>
						<cost type="percentage">125</cost>
						<affects>total</affects>
						<reference>B82</reference>
						<notes>360&#176;</notes>
					</modifier>
					<modifier version="1">
						<name>Низкая  возможность  перехвата</name>
						<cost type="percentage">10</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1">
						<name>Мульти-режим</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Проницание</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1">
						<name>Наведение</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только наведение</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Active IR</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>T-Ray Vision</name>
						<cost type="points">25</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Био-Сканирование</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Нельзя перехватить</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Сканер</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Field Sense</name>
						<cost type="points">10</cost>
						<affects>total</affects>
						<reference>Sup27</reference>
					</modifier>
					<modifier version="1">
						<name>Increased Range 10x</name>
						<cost type="percentage">30</cost>
						<affects>total</affects>
					</modifier>
					<reference>B81</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Вертол</name>
				<reference>UT168</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Чувство направления</name>
					<type>Mental/Physical</type>
					<base_points>5</base_points>
					<modifier version="1" enabled="no">
						<name>Требует сигнала</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B34</reference>
					</modifier>
					<modifier version="1">
						<name>Чувства пространства</name>
						<cost type="points">5</cost>
						<affects>total</affects>
						<reference>B34</reference>
						<skill_bonus>
							<name compare="starts with">Пилотирование</name>
							<specialization compare="is anything"></specialization>
							<amount>1</amount>
						</skill_bonus>
						<skill_bonus>
							<name compare="is">Аэробатика</name>
							<specialization compare="is anything"></specialization>
							<amount>2</amount>
						</skill_bonus>
						<skill_bonus>
							<name compare="is">Свободное падение</name>
							<specialization compare="is anything"></specialization>
							<amount>2</amount>
						</skill_bonus>
						<skill_bonus>
							<name compare="is">Навигация</name>
							<specialization compare="is">Гиперпространство</specialization>
							<amount>2</amount>
						</skill_bonus>
						<skill_bonus>
							<name compare="is">Навигация</name>
							<specialization compare="is">Космическая</specialization>
							<amount>2</amount>
						</skill_bonus>
					</modifier>
					<reference>B34</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<skill_bonus>
						<name compare="is">Чувство тела</name>
						<specialization compare="is anything"></specialization>
						<amount>3</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Воздушная</specialization>
						<amount>3</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Наземная</specialization>
						<amount>3</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Морская</specialization>
						<amount>3</amount>
					</skill_bonus>
				</advantage>
				<advantage version="2">
					<name>Улучшеное передвижение (Воздух, @New Move@)</name>
					<type>Physical, Exotic</type>
					<levels>3</levels>
					<points_per_level>20</points_per_level>
					<modifier version="1" enabled="no">
						<name>Управляевые бонусы</name>
						<cost type="percentage">5</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Упровляемые штрафы</name>
						<cost type="percentage">-5</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ньютоновский</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Привязка к дороге</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Тотальная</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P49</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Абсолют</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>Sup26</reference>
						<notes>Instantaneous Acceleration</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Абсолют</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>Sup27</reference>
						<notes>Complete Maneuverability</notes>
					</modifier>
					<reference>B52</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<prereq_list all="yes">
						<advantage_prereq has="yes">
							<name compare="is">Полет</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
				<advantage version="2">
					<name>Полет</name>
					<type>Physical, Exotic</type>
					<base_points>40</base_points>
					<modifier version="1" enabled="no">
						<name>Ньютоновское</name>
						<cost type="percentage">25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Космический  полет</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не может зависать</name>
						<cost type="percentage">-15</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Контролируемое  планирование</name>
						<cost type="percentage">-45</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Планирование</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Легче  воздуха</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>30'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>10'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>5'</notes>
					</modifier>
					<modifier version="1">
						<name>Маленькие  крылья</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только Космический  полет</name>
						<cost type="percentage">-75</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Крылатый</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Планетарный</name>
						<cost type="percentage">-5</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требует поверхности</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<reference>B56</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Безногий (Воздушный)</name>
					<type>Physical, Exotic</type>
					<reference>B145</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
					<prereq_list all="yes">
						<advantage_prereq has="yes">
							<name compare="is">Полет</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
				<advantage version="2">
					<name>Шумный</name>
					<type>Физическое</type>
					<levels>3</levels>
					<points_per_level>-2</points_per_level>
					<reference>B146</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
					<skill_bonus>
						<name compare="is">Скрытность</name>
						<specialization compare="is anything"></specialization>
						<amount per_level="yes">-2</amount>
					</skill_bonus>
				</advantage>
				<advantage version="2">
					<name>Сканирование</name>
					<type>Physical, Exotic</type>
					<modifier version="1" enabled="no">
						<name>Точный радар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1">
						<name>Радар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ладар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Пара-радар</name>
						<cost type="points">40</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Сонар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Расширенный  сектор</name>
						<cost type="percentage">75</cost>
						<affects>total</affects>
						<reference>B82</reference>
						<notes>240&#176;</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Расширенный  сектор</name>
						<cost type="percentage">125</cost>
						<affects>total</affects>
						<reference>B82</reference>
						<notes>360&#176;</notes>
					</modifier>
					<modifier version="1">
						<name>Низкая  возможность  перехвата</name>
						<cost type="percentage">10</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1">
						<name>Мульти-режим</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Проницание</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1">
						<name>Наведение</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только наведение</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Active IR</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>T-Ray Vision</name>
						<cost type="points">25</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Био-Сканирование</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Нельзя перехватить</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Сканер</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Field Sense</name>
						<cost type="points">10</cost>
						<affects>total</affects>
						<reference>Sup27</reference>
					</modifier>
					<modifier version="1">
						<name>Increased Range 10x</name>
						<cost type="percentage">30</cost>
						<affects>total</affects>
					</modifier>
					<reference>B81</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Vertol (Contragrav, TL10^)</name>
				<reference>UT168</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Улучшеное передвижение (Воздух, @New Move@)</name>
					<type>Physical, Exotic</type>
					<levels>3</levels>
					<points_per_level>20</points_per_level>
					<modifier version="1" enabled="no">
						<name>Управляевые бонусы</name>
						<cost type="percentage">5</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Упровляемые штрафы</name>
						<cost type="percentage">-5</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ньютоновский</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Привязка к дороге</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Тотальная</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P49</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Абсолют</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>Sup26</reference>
						<notes>Instantaneous Acceleration</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Абсолют</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>Sup27</reference>
						<notes>Complete Maneuverability</notes>
					</modifier>
					<reference>B52</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<prereq_list all="yes">
						<advantage_prereq has="yes">
							<name compare="is">Полет</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
				<advantage version="2">
					<name>Полет</name>
					<type>Physical, Exotic</type>
					<base_points>40</base_points>
					<modifier version="1" enabled="no">
						<name>Ньютоновское</name>
						<cost type="percentage">25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Космический  полет</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не может зависать</name>
						<cost type="percentage">-15</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Контролируемое  планирование</name>
						<cost type="percentage">-45</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Планирование</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Легче  воздуха</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>30'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>10'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Низкий  потолок</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>5'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Маленькие  крылья</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только Космический  полет</name>
						<cost type="percentage">-75</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Крылатый</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1">
						<name>Планетарный</name>
						<cost type="percentage">-5</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требует поверхности</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<reference>B56</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Безногий (Воздушный)</name>
					<type>Physical, Exotic</type>
					<reference>B145</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
					<prereq_list all="yes">
						<advantage_prereq has="yes">
							<name compare="is">Полет</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
				</advantage>
				<advantage version="2">
					<name>Сканирование</name>
					<type>Physical, Exotic</type>
					<modifier version="1" enabled="no">
						<name>Точный радар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1">
						<name>Радар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ладар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Пара-радар</name>
						<cost type="points">40</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Сонар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Расширенный  сектор</name>
						<cost type="percentage">75</cost>
						<affects>total</affects>
						<reference>B82</reference>
						<notes>240&#176;</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Расширенный  сектор</name>
						<cost type="percentage">125</cost>
						<affects>total</affects>
						<reference>B82</reference>
						<notes>360&#176;</notes>
					</modifier>
					<modifier version="1">
						<name>Низкая  возможность  перехвата</name>
						<cost type="percentage">10</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1">
						<name>Мульти-режим</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Проницание</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1">
						<name>Наведение</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только наведение</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Active IR</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>T-Ray Vision</name>
						<cost type="points">25</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Био-Сканирование</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Нельзя перехватить</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Сканер</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Field Sense</name>
						<cost type="points">10</cost>
						<affects>total</affects>
						<reference>Sup27</reference>
					</modifier>
					<modifier version="1">
						<name>Increased Range 10x</name>
						<cost type="percentage">30</cost>
						<affects>total</affects>
					</modifier>
					<reference>B81</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Walking Tank</name>
				<reference>UT168</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Чувство направления</name>
					<type>Mental/Physical</type>
					<base_points>5</base_points>
					<modifier version="1" enabled="no">
						<name>Требует сигнала</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B34</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Чувства пространства</name>
						<cost type="points">5</cost>
						<affects>total</affects>
						<reference>B34</reference>
						<skill_bonus>
							<name compare="starts with">Пилотирование</name>
							<specialization compare="is anything"></specialization>
							<amount>1</amount>
						</skill_bonus>
						<skill_bonus>
							<name compare="is">Аэробатика</name>
							<specialization compare="is anything"></specialization>
							<amount>2</amount>
						</skill_bonus>
						<skill_bonus>
							<name compare="is">Свободное падение</name>
							<specialization compare="is anything"></specialization>
							<amount>2</amount>
						</skill_bonus>
						<skill_bonus>
							<name compare="is">Навигация</name>
							<specialization compare="is">Гиперпространство</specialization>
							<amount>2</amount>
						</skill_bonus>
						<skill_bonus>
							<name compare="is">Навигация</name>
							<specialization compare="is">Космическая</specialization>
							<amount>2</amount>
						</skill_bonus>
					</modifier>
					<reference>B34</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<skill_bonus>
						<name compare="is">Чувство тела</name>
						<specialization compare="is anything"></specialization>
						<amount>3</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Воздушная</specialization>
						<amount>3</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Наземная</specialization>
						<amount>3</amount>
					</skill_bonus>
					<skill_bonus>
						<name compare="is">Навигация</name>
						<specialization compare="is">Морская</specialization>
						<amount>3</amount>
					</skill_bonus>
				</advantage>
				<advantage version="2">
					<name>Улучшеное передвижение (Земная поверхность, @New Move@)</name>
					<type>Physical, Exotic</type>
					<levels>1</levels>
					<points_per_level>20</points_per_level>
					<modifier version="1" enabled="no">
						<name>Управляевые бонусы</name>
						<cost type="percentage">5</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Упровляемые штрафы</name>
						<cost type="percentage">-5</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ньютоновский</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Привязка к дороге</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B52</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Тотальная</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P49</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Абсолют</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>Sup26</reference>
						<notes>Instantaneous Acceleration</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Абсолют</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>Sup27</reference>
						<notes>Complete Maneuverability</notes>
					</modifier>
					<reference>B52</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Дополнительные ноги</name>
					<type>Physical, Exotic</type>
					<modifier version="1">
						<name>4</name>
						<cost type="points">5</cost>
						<affects>total</affects>
						<reference>B54</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Длинный</name>
						<cost type="percentage">100</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B55</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Не могут бить</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B55</reference>
					</modifier>
					<reference>B54</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Сканирование</name>
					<type>Physical, Exotic</type>
					<modifier version="1" enabled="no">
						<name>Точный радар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1">
						<name>Радар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ладар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Пара-радар</name>
						<cost type="points">40</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Сонар</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Расширенный  сектор</name>
						<cost type="percentage">75</cost>
						<affects>total</affects>
						<reference>B82</reference>
						<notes>240&#176;</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Расширенный  сектор</name>
						<cost type="percentage">125</cost>
						<affects>total</affects>
						<reference>B82</reference>
						<notes>360&#176;</notes>
					</modifier>
					<modifier version="1">
						<name>Низкая  возможность  перехвата</name>
						<cost type="percentage">10</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1">
						<name>Мульти-режим</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Проницание</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1">
						<name>Наведение</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только наведение</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B82</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Active IR</name>
						<cost type="points">20</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>T-Ray Vision</name>
						<cost type="points">25</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Био-Сканирование</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Нельзя перехватить</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Сканер</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P72</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Field Sense</name>
						<cost type="points">10</cost>
						<affects>total</affects>
						<reference>Sup27</reference>
					</modifier>
					<modifier version="1">
						<name>Increased Range 10x</name>
						<cost type="percentage">30</cost>
						<affects>total</affects>
					</modifier>
					<reference>B81</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Супер прыжок</name>
					<type>Physical, Exotic</type>
					<levels>1</levels>
					<points_per_level>10</points_per_level>
					<modifier version="1" enabled="no">
						<name>Подпрыгивая</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Маневренный</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только в полную силу</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>P80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только горизонтально</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>P80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Легче  воздуха</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>P80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Планетарный</name>
						<cost type="percentage">-5</cost>
						<affects>total</affects>
						<reference>P80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Снаряд</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вертикально</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>P80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только подпрыгивая</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>Sup28</reference>
					</modifier>
					<reference>B89</reference>
					<notes>@New Move and Jump Stats@</notes>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Устойчивость к вакууму</name>
					<type>Physical, Exotic</type>
					<base_points>5</base_points>
					<reference>B96</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Disadvantages</name>
			<advantage version="2">
				<name>Электроприборы</name>
				<type>Physical, Exotic</type>
				<base_points>-20</base_points>
				<reference>B134</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Ограниченый рацион питания (Элементы питания)</name>
				<type>Физическое</type>
				<base_points>-10</base_points>
				<modifier version="1" enabled="no">
					<name>Замена</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<reference>B151</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>Secondary Characteristic Modifiers</name>
			<advantage version="2">
				<name>Дополнитеные очки жизни</name>
				<type>Физическое</type>
				<levels>15</levels>
				<points_per_level>2</points_per_level>
				<modifier version="1">
					<name>Кол-во</name>
					<cost type="percentage">-10</cost>
					<levels>3</levels>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Нет хороших манипуляторов</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<reference>B16</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>hp</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Повысить Восприятие</name>
				<type>Mental/Physical</type>
				<levels>5</levels>
				<points_per_level>5</points_per_level>
				<reference>B16</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>Восприятие</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Повысить Size</name>
				<type>Физическое</type>
				<levels>3</levels>
				<reference>B17</reference>
				<attribute_bonus>
					<attribute>sm</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes">
			<name>TL Lenses</name>
			<advantage_container version="2" open="yes">
				<name>TL9 Model</name>
				<reference>UT167</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Сопротивление повреждениям</name>
					<type>Physical, Exotic</type>
					<levels>50</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Разрушающаяся</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances @Trait@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances any trait</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Healing only</notes>
					</modifier>
					<modifier version="1">
						<name>Не может носить броню</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>Front</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Гибкая</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Укрепленный</name>
						<cost type="percentage">20</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Occasional Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Rare Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Very Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Отражение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Полуразрушающаяся</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Жесткая кожа</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<reference>B47</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<dr_bonus>
						<location>full_body_except_eyes</location>
						<amount per_level="yes">1</amount>
					</dr_bonus>
				</advantage>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Нет осязания</name>
					<type>Физическое</type>
					<base_points>-20</base_points>
					<reference>B146</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>TL10 Model</name>
				<reference>UT167</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Сопротивление повреждениям</name>
					<type>Physical, Exotic</type>
					<levels>75</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Разрушающаяся</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances @Trait@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances any trait</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Healing only</notes>
					</modifier>
					<modifier version="1">
						<name>Не может носить броню</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>Front</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Гибкая</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Укрепленный</name>
						<cost type="percentage">20</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Occasional Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Rare Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Very Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Отражение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Полуразрушающаяся</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Жесткая кожа</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<reference>B47</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<dr_bonus>
						<location>full_body_except_eyes</location>
						<amount per_level="yes">1</amount>
					</dr_bonus>
				</advantage>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>2</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Телескопическое зрение</name>
					<type>Физическое</type>
					<levels>1</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Нет  прицеливания</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B92</reference>
					</modifier>
					<reference>B92</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>TL11 Model</name>
				<reference>UT167</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Сопротивление повреждениям</name>
					<type>Physical, Exotic</type>
					<levels>100</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Разрушающаяся</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances @Trait@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances any trait</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Healing only</notes>
					</modifier>
					<modifier version="1">
						<name>Не может носить броню</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>Front</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Гибкая</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Укрепленный</name>
						<cost type="percentage">20</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Occasional Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Rare Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Very Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Отражение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Полуразрушающаяся</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Жесткая кожа</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<reference>B47</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<dr_bonus>
						<location>full_body_except_eyes</location>
						<amount per_level="yes">1</amount>
					</dr_bonus>
				</advantage>
				<advantage version="2">
					<name>Требует обслуживания</name>
					<type>Физическое</type>
					<modifier version="1">
						<name>Требуется людей: 1</name>
						<cost type="points">-10</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 2</name>
						<cost type="points">-20</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3-5</name>
						<cost type="points">-30</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6-10</name>
						<cost type="points">-40</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 11-20</name>
						<cost type="points">-50</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 21-50</name>
						<cost type="points">-60</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 51-100</name>
						<cost type="points">-70</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 101-200</name>
						<cost type="points">-80</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 201-400</name>
						<cost type="points">-90</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 401-800</name>
						<cost type="points">-100</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 801-1600</name>
						<cost type="points">-110</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 1601-3200</name>
						<cost type="points">-120</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 3201-6400</name>
						<cost type="points">-130</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 6401-12800</name>
						<cost type="points">-140</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Требуется людей: 12801-25600</name>
						<cost type="points">-150</cost>
						<affects>total</affects>
						<reference>B143</reference>
					</modifier>
					<modifier version="1">
						<name>Частота: Ежемесячно</name>
						<cost type="multiplier">0.2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в неделю</name>
						<cost type="multiplier">0.33333</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Еженедельно</name>
						<cost type="multiplier">0.5</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Через день</name>
						<cost type="multiplier">0.75</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Ежедневно</name>
						<cost type="multiplier">1</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Дважды в день</name>
						<cost type="multiplier">2</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: 3-5 раз в день</name>
						<cost type="multiplier">3</cost>
						<reference>B143</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Частота: Непрерывно</name>
						<cost type="multiplier">5</cost>
						<reference>B143</reference>
					</modifier>
					<reference>B143</reference>
					<categories>
						<category>Disadvantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>3</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Телескопическое зрение</name>
					<type>Физическое</type>
					<levels>5</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Нет  прицеливания</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B92</reference>
					</modifier>
					<reference>B92</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>TL12 Model</name>
				<reference>UT167</reference>
				<categories>
					<category>Lens</category>
				</categories>
				<advantage version="2">
					<name>Сопротивление повреждениям</name>
					<type>Physical, Exotic</type>
					<levels>150</levels>
					<points_per_level>5</points_per_level>
					<modifier version="1" enabled="no">
						<name>Разрушающаяся</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances @Trait@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Enhances any trait</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Поглощение</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>Healing only</notes>
					</modifier>
					<modifier version="1">
						<name>Не может носить броню</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>@Direction: Back, Right, Left, Top or Underside@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Направленность</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
						<notes>Front</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Гибкая</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Укрепленный</name>
						<cost type="percentage">20</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Occasional Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Rare Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Ограничение</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B46</reference>
						<notes>@Very Common Attack Form@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Отражение</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Полуразрушающаяся</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Жесткая кожа</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B47</reference>
					</modifier>
					<reference>B47</reference>
					<categories>
						<category>Advantage</category>
					</categories>
					<dr_bonus>
						<location>full_body_except_eyes</location>
						<amount per_level="yes">1</amount>
					</dr_bonus>
				</advantage>
				<advantage version="2">
					<name>Пониженное потребление</name>
					<type>Физическое</type>
					<levels>4</levels>
					<points_per_level>2</points_per_level>
					<modifier version="1" enabled="no">
						<name>Луженый  желудок</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только еда</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Только вода</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<reference>B80</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
	</advantage_container>
	<advantage_container version="2" open="no" type="metatrait">
		<name>Weak Dedicated AI</name>
		<reference>UT28</reference>
		<categories>
			<category>Machine Intelligence</category>
			<category>Meta-Trait</category>
		</categories>
		<advantage version="2">
			<name>Неспособен учиться</name>
			<type>Mental</type>
			<base_points>-30</base_points>
			<reference>B125</reference>
			<categories>
				<category>Disadvantage</category>
			</categories>
		</advantage>
		<advantage version="2">
			<name>Сложности с ограниченнием IQ</name>
			<type>Mental</type>
			<reference>UT27</reference>
			<categories>
				<category>Taboo Trait</category>
			</categories>
		</advantage>
		<advantage_container version="2" open="yes" type="metatrait">
			<name>Мета черта: Искусственный разум</name>
			<reference>B263</reference>
			<advantage version="2">
				<name>Чувство времени</name>
				<type>Mental</type>
				<base_points>2</base_points>
				<reference>B35</reference>
			</advantage>
			<advantage version="2">
				<name>Компьютерный разум</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B49</reference>
			</advantage>
			<advantage version="2">
				<name>Не спит</name>
				<type>Physical, Exotic</type>
				<base_points>20</base_points>
				<reference>B50</reference>
			</advantage>
			<advantage version="2">
				<name>Eidetic Memory (Photographic)</name>
				<type>Mental</type>
				<base_points>10</base_points>
				<reference>B51</reference>
			</advantage>
			<advantage version="2">
				<name>Молниеносные  расчеты (Интуитивная  математика )</name>
				<type>Mental</type>
				<base_points>5</base_points>
				<reference>B66</reference>
			</advantage>
			<advantage version="2">
				<name>Перепрограммируемый</name>
				<type>Mental, Exotic</type>
				<base_points>-10</base_points>
				<reference>B150</reference>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="yes" type="metatrait">
			<name>Мета черта: Автомат</name>
			<reference>B263</reference>
			<advantage version="2">
				<name>Косный</name>
				<type>Физическое</type>
				<base_points>-5</base_points>
				<reference>B138</reference>
			</advantage>
			<advantage version="2">
				<name>Нелюбопытный (CR: 6)</name>
				<type>Mental</type>
				<base_points>-10</base_points>
				<reference>B140</reference>
			</advantage>
			<advantage version="2">
				<name>Нечувствительный</name>
				<type>Mental</type>
				<base_points>-20</base_points>
				<reference>B142</reference>
				<skill_bonus>
					<name compare="is">Артистизм</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Пирушки</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Криминология</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Определение лжи</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Дипломатия</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Увлечение</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Заговаривание зубов</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Допрос</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Лидерство</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Торговое дело</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Политика</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="contains">Психология</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="contains">Хорошие манеры</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Сексапильность</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Социология</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Знание улиц</name>
					<specialization compare="is anything"></specialization>
					<amount>-3</amount>
				</skill_bonus>
				<prereq_list all="yes">
					<advantage_prereq has="no">
						<name compare="is">Непонимающий</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
					<advantage_prereq has="no">
						<name compare="is">Безжалостный</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
					<advantage_prereq has="no">
						<name compare="is">Эмпатия</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
				</prereq_list>
			</advantage>
			<advantage version="2">
				<name>Нет чувства юмора</name>
				<type>Физическое</type>
				<base_points>-10</base_points>
				<reference>B146</reference>
				<notes>-2 реакции</notes>
			</advantage>
			<advantage version="2">
				<name>Рабский менталитет</name>
				<type>Физическое</type>
				<base_points>-40</base_points>
				<reference>B154</reference>
			</advantage>
		</advantage_container>
	</advantage_container>
</advantage_list>
