<?xml version="1.0" encoding="US-ASCII" ?>
<template id="0295898c-2cd2-4659-a899-4cc62602fc7b" version="1">
	<advantage_list>
		<advantage_container version="2" open="no" type="race">
			<name>Han Chinese Alpha</name>
			<modifier version="1" enabled="no">
				<name>Male</name>
				<cost type="points">-2</cost>
				<affects>total</affects>
			</modifier>
			<reference>ITW85</reference>
			<notes>2055; $40,000; Xiao Chu (licenced from Biotech Euphrates)</notes>
			<categories>
				<category>Chinese</category>
				<category>Upgrade</category>
			</categories>
			<advantage version="2">
				<name>Increased HT</name>
				<type>Physical</type>
				<levels>1</levels>
				<points_per_level>10</points_per_level>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>ht</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Appearance</name>
				<type>Physical</type>
				<modifier version="1" enabled="no">
					<name>Universal</name>
					<cost type="percentage">25</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Off-the-Shelf Looks</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Androgynous</name>
					<cost type="points">0</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Impressive</name>
					<cost type="points">0</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1">
					<name>Attractive</name>
					<cost type="points">4</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Average</name>
					<cost type="points">0</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Horrific</name>
					<cost type="points">-24</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Monstrous</name>
					<cost type="points">-20</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Hideous</name>
					<cost type="points">-16</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ugly</name>
					<cost type="points">-8</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Unattractive</name>
					<cost type="points">-4</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Handsome</name>
					<cost type="points">12</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Beautiful</name>
					<cost type="points">12</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Very Handsome</name>
					<cost type="points">16</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Very Beautiful</name>
					<cost type="points">16</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Transcendent</name>
					<cost type="points">20</cost>
					<affects>total</affects>
				</modifier>
				<reference>B21</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Longevity</name>
				<type>Physical</type>
				<base_points>2</base_points>
				<reference>B66</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Resistant</name>
				<type>Physical</type>
				<modifier version="1" enabled="no">
					<name>@Very Common: Metabolic Hazards, etc.@</name>
					<cost type="points">30</cost>
					<affects>total</affects>
					<reference>B80</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>@Common: Poison, Sickness, etc.@</name>
					<cost type="points">15</cost>
					<affects>total</affects>
					<reference>B81</reference>
				</modifier>
				<modifier version="1">
					<name>Disease</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>@Rare: Acceleration, Altitude Sickness, Bends, Seasickness, Space Sickness, Nanomachines, etc.@</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>B81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Immunity</name>
					<cost type="multiplier">1</cost>
					<reference>B81</reference>
				</modifier>
				<modifier version="1">
					<name>+8 to all HT rolls to resist</name>
					<cost type="multiplier">0.5</cost>
					<reference>B81</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>+3 to all HT rolls to resist</name>
					<cost type="multiplier">0.33</cost>
					<reference>B81</reference>
				</modifier>
				<reference>B81</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Easy childbirth</name>
				<type>Physical</type>
				<base_points>1</base_points>
				<reference>BT58</reference>
				<categories>
					<category>Species</category>
					<category>Upgrade</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Light menses</name>
				<type>Physical</type>
				<base_points>1</base_points>
				<reference>BT58</reference>
				<categories>
					<category>Species</category>
					<category>Upgrade</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Taboo trait: Genetic defects</name>
				<type>Physical</type>
				<reference>TS135</reference>
				<categories>
					<category>Trait</category>
					<category>Upgrade</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Taboo trait: Mental instability</name>
				<type>Mental</type>
				<reference>TS135</reference>
				<categories>
					<category>Trait</category>
					<category>Upgrade</category>
				</categories>
			</advantage>
		</advantage_container>
	</advantage_list>
</template>
