<?xml version="1.0" encoding="US-ASCII" ?>
<character unique_id="i00r3a7h:iwkuzc5m90v6" version="2">
	<created_date>13.09.2014</created_date>
	<modified_date>13.09.2014 18:18</modified_date>
	<profile>
		<player_name>Veleyr</player_name>
		<name>Bryant Meeds</name>
		<age>38</age>
		<birthday>&#1084;&#1072;&#1088;&#1090;&#1072; 5</birthday>
		<eyes>Violet</eyes>
		<hair>Blond, Curly, Long</hair>
		<skin>Pale</skin>
		<handedness>Right</handedness>
		<height>6' 1"</height>
		<weight>170 lb</weight>
		<SM>0</SM>
		<gender>Male</gender>
		<race>Human</race>
		<tech_level>4</tech_level>
	</profile>
	<HP>0</HP>
	<FP>0</FP>
	<total_points>250</total_points>
	<ST>11</ST>
	<DX>15</DX>
	<IQ>13</IQ>
	<HT>11</HT>
	<will>0</will>
	<perception>0</perception>
	<speed>0</speed>
	<move>0</move>
	<include_punch>true</include_punch>
	<include_kick>true</include_kick>
	<include_kick_with_boots>true</include_kick_with_boots>
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				<type></type>
				<base_points>-15</base_points>
				<reference>B147</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>&#1050;&#1088;&#1086;&#1074;&#1086;&#1078;&#1072;&#1076;&#1085;&#1086;&#1089;&#1090;&#1100;</name>
				<type>Mental</type>
				<base_points>-10</base_points>
				<cr>12</cr>
				<reference>B125</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
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				<name>&#1041;&#1077;&#1079;&#1078;&#1072;&#1083;&#1086;&#1089;&#1090;&#1085;&#1099;&#1081;</name>
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					<category>Disadvantage</category>
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				<cr>6</cr>
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				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
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			<name>Class Advantages</name>
			<advantage version="2">
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				<modifier version="1" enabled="no">
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					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>B51</reference>
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				<reference>B51</reference>
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					<category>Advantage</category>
				</categories>
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				<categories>
					<category>Advantage</category>
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					<category>Advantage</category>
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				<type></type>
				<base_points>15</base_points>
				<reference>B74</reference>
				<categories>
					<category>Advantage</category>
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				<base_points>15</base_points>
				<reference>B43</reference>
				<notes>Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)</notes>
				<categories>
					<category>Advantage</category>
				</categories>
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				<attribute_bonus>
					<attribute>fright check</attribute>
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					<category>Advantage</category>
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				<category>Criminal/Street</category>
				<category>Outdoor/Exploration</category>
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				<category>Social</category>
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				<type>IQ</type>
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			<reference>B200</reference>
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				<category>Criminal/Street</category>
				<category>Spy</category>
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				<type>IQ</type>
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			<default>
				<type>Skill</type>
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				<category>Criminal/Street</category>
				<category>Spy</category>
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				<type>Skill</type>
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			<difficulty>DX/H</difficulty>
			<points>1</points>
			<reference>B221</reference>
			<categories>
				<category>Arts/Entertainment</category>
				<category>Criminal/Street</category>
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				<type>Skill</type>
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		</skill>
		<skill version="2">
			<name>&#1050;&#1086;&#1085;&#1090;&#1088;&#1072;&#1073;&#1072;&#1085;&#1076;&#1072;</name>
			<difficulty>IQ/A</difficulty>
			<points>2</points>
			<reference>B221</reference>
			<categories>
				<category>Criminal/Street</category>
				<category>Spy</category>
			</categories>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>&#1047;&#1085;&#1072;&#1085;&#1080;&#1077; &#1091;&#1083;&#1080;&#1094;</name>
			<difficulty>IQ/A</difficulty>
			<points>2</points>
			<reference>B223</reference>
			<categories>
				<category>Criminal/Street</category>
				<category>Social</category>
				<category>&#1055;&#1086;&#1083;&#1080;&#1094;&#1080;&#1103;</category>
			</categories>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>&#1042;&#1099;&#1078;&#1080;&#1074;&#1072;&#1085;&#1080;&#1077; &#1074; &#1075;&#1086;&#1088;&#1086;&#1076;&#1077;</name>
			<difficulty>Per/A</difficulty>
			<points>2</points>
			<reference>B228</reference>
			<categories>
				<category>Criminal/Street</category>
				<category>&#1055;&#1086;&#1083;&#1080;&#1094;&#1080;&#1103;</category>
			</categories>
			<default>
				<type>Per</type>
				<modifier>-5</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>&#1040;&#1088;&#1073;&#1072;&#1083;&#1077;&#1090;</name>
			<difficulty>DX/E</difficulty>
			<points>1</points>
			<reference>B186</reference>
			<categories>
				<category>Combat/Weapon</category>
				<category>Ranged Combat</category>
			</categories>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>&#1055;&#1083;&#1072;&#1097;</name>
			<difficulty>DX/A</difficulty>
			<points>1</points>
			<reference>B184</reference>
			<categories>
				<category>Combat/Weapon</category>
				<category>Melee Combat</category>
			</categories>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>&#1057;&#1077;&#1090;&#1100;</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>&#1065;&#1080;&#1090;</name>
				<modifier>-4</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>&#1052;&#1072;&#1083;&#1099;&#1081; &#1084;&#1077;&#1095;</name>
			<difficulty>DX/A</difficulty>
			<points>1</points>
			<reference>B208</reference>
			<categories>
				<category>Combat/Weapon</category>
				<category>Melee Combat</category>
			</categories>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>&#1050;&#1086;&#1088;&#1086;&#1090;&#1082;&#1080;&#1081; &#1084;&#1077;&#1095;</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>&#1044;&#1072;&#1075;&#1072;</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>&#1056;&#1072;&#1087;&#1080;&#1088;&#1072;</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>&#1057;&#1072;&#1073;&#1083;&#1103;</name>
				<modifier>-3</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>&#1044;&#1088;&#1072;&#1082;&#1080;</name>
			<difficulty>DX/E</difficulty>
			<points>1</points>
			<reference>B182</reference>
			<categories>
				<category>Combat/Weapon</category>
				<category>Melee Combat</category>
			</categories>
			<weapon_bonus>
				<name compare="is">&#1044;&#1088;&#1072;&#1082;&#1080;</name>
				<specialization compare="is anything"></specialization>
				<level compare="at least">2</level>
				<amount per_level="yes">1</amount>
			</weapon_bonus>
		</skill>
		<skill version="2">
			<name>&#1055;&#1080;&#1088;&#1091;&#1096;&#1082;&#1080;</name>
			<difficulty>HT/E</difficulty>
			<points>1</points>
			<reference>B183</reference>
			<categories>
				<category>Criminal/Street</category>
				<category>Social</category>
			</categories>
			<default>
				<type>HT</type>
				<modifier>-4</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>&#1040;&#1079;&#1072;&#1088;&#1090;&#1085;&#1099;&#1077; &#1080;&#1075;&#1088;&#1099;</name>
			<difficulty>IQ/A</difficulty>
			<points>1</points>
			<reference>B197</reference>
			<categories>
				<category>Criminal/Street</category>
				<category>Social</category>
			</categories>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>&#1052;&#1072;&#1090;&#1077;&#1084;&#1072;&#1090;&#1080;&#1082;&#1072;</name>
				<specialization>&#1057;&#1090;&#1072;&#1090;&#1080;&#1089;&#1090;&#1080;&#1082;&#1072;</specialization>
				<modifier>-5</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>&#1053;&#1086;&#1078;</name>
			<difficulty>DX/E</difficulty>
			<points>1</points>
			<reference>B208</reference>
			<categories>
				<category>Combat/Weapon</category>
				<category>Melee Combat</category>
			</categories>
			<default>
				<type>Skill</type>
				<name>&#1057;&#1080;&#1083;&#1086;&#1074;&#1086;&#1081; &#1084;&#1077;&#1095;</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>&#1044;&#1072;&#1075;&#1072;</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>&#1050;&#1086;&#1088;&#1086;&#1090;&#1082;&#1080;&#1081; &#1084;&#1077;&#1095;</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>&#1048;&#1079;&#1084;&#1077;&#1085;&#1077;&#1085;&#1080;&#1077; &#1074;&#1085;&#1077;&#1096;&#1085;&#1086;&#1089;&#1090;&#1080;</name>
			<tech_level>4</tech_level>
			<difficulty>IQ/A</difficulty>
			<points>1</points>
			<reference>B187</reference>
			<categories>
				<category>Criminal/Street</category>
				<category>Spy</category>
			</categories>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>&#1043;&#1088;&#1080;&#1084;</name>
				<modifier>-3</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>&#1041;&#1099;&#1089;&#1090;&#1088;&#1086;&#1077; &#1074;&#1099;&#1093;&#1074;&#1072;&#1090;&#1099;&#1074;&#1072;&#1085;&#1080;&#1077;</name>
			<specialization>&#1041;&#1086;&#1083;&#1090;</specialization>
			<difficulty>DX/E</difficulty>
			<points>1</points>
			<reference>B194</reference>
			<categories>
				<category>Combat/Weapon</category>
				<category>Ranged Combat</category>
			</categories>
		</skill>
		<skill version="2">
			<name>&#1041;&#1099;&#1089;&#1090;&#1088;&#1086;&#1077; &#1074;&#1099;&#1093;&#1074;&#1072;&#1090;&#1099;&#1074;&#1072;&#1085;&#1080;&#1077;</name>
			<specialization>&#1053;&#1086;&#1078;</specialization>
			<difficulty>DX/E</difficulty>
			<points>1</points>
			<reference>B194</reference>
			<categories>
				<category>Combat/Weapon</category>
				<category>Melee Combat</category>
			</categories>
		</skill>
		<skill version="2">
			<name>&#1041;&#1099;&#1089;&#1090;&#1088;&#1086;&#1077; &#1074;&#1099;&#1093;&#1074;&#1072;&#1090;&#1099;&#1074;&#1072;&#1085;&#1080;&#1077;</name>
			<specialization>&#1052;&#1072;&#1083;&#1099;&#1081; &#1084;&#1077;&#1095;</specialization>
			<difficulty>DX/E</difficulty>
			<points>1</points>
			<reference>B194</reference>
			<categories>
				<category>Combat/Weapon</category>
				<category>Melee Combat</category>
			</categories>
		</skill>
		<skill version="2">
			<name>&#1047;&#1072;&#1075;&#1086;&#1074;&#1072;&#1088;&#1080;&#1074;&#1072;&#1085;&#1080;&#1077; &#1079;&#1091;&#1073;&#1086;&#1074;</name>
			<difficulty>IQ/A</difficulty>
			<points>1</points>
			<reference>B195</reference>
			<categories>
				<category>Criminal/Street</category>
				<category>Social</category>
				<category>Spy</category>
			</categories>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>&#1040;&#1088;&#1090;&#1080;&#1089;&#1090;&#1080;&#1079;&#1084;</name>
				<modifier>-5</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>&#1055;&#1077;&#1088;&#1074;&#1072;&#1103; &#1087;&#1086;&#1084;&#1086;&#1097;&#1100;</name>
			<tech_level>4</tech_level>
			<difficulty>IQ/E</difficulty>
			<points>1</points>
			<reference>B195</reference>
			<categories>
				<category>Everyman</category>
				<category>&#1052;&#1077;&#1076;&#1080;&#1094;&#1080;&#1085;&#1072;</category>
			</categories>
			<default>
				<type>IQ</type>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>&#1053;&#1077;&#1090;&#1088;&#1072;&#1076;&#1080;&#1094;&#1080;&#1086;&#1085;&#1085;&#1072;&#1103; &#1084;&#1077;&#1076;&#1080;&#1094;&#1080;&#1085;&#1072;</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>&#1042;&#1088;&#1072;&#1095;&#1077;&#1073;&#1085;&#1086;&#1077; &#1076;&#1077;&#1083;&#1086;</name>
				<modifier>0</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>&#1042;&#1077;&#1090;&#1077;&#1088;&#1080;&#1085;&#1072;&#1088;&#1080;&#1103;</name>
				<modifier>-4</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>&#1059;&#1076;&#1072;&#1074;&#1082;&#1072;</name>
			<difficulty>DX/E</difficulty>
			<points>1</points>
			<reference>B197</reference>
			<categories>
				<category>Combat/Weapon</category>
				<category>Melee Combat</category>
			</categories>
			<default>
				<type>DX</type>
				<modifier>-4</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>&#1061;&#1086;&#1076;&#1100;&#1073;&#1072;</name>
			<difficulty>HT/A</difficulty>
			<points>1</points>
			<reference>B200</reference>
			<categories>
				<category>Athletic</category>
				<category>Outdoor/Exploration</category>
			</categories>
			<default>
				<type>HT</type>
				<modifier>-5</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>&#1063;&#1090;&#1077;&#1085;&#1080;&#1077; &#1087;&#1086; &#1075;&#1091;&#1073;&#1072;&#1084;</name>
			<difficulty>Per/A</difficulty>
			<points>1</points>
			<reference>B205</reference>
			<categories>
				<category>Spy</category>
			</categories>
			<default>
				<type>Per</type>
				<modifier>-10</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>&#1053;&#1072;&#1073;&#1083;&#1102;&#1076;&#1072;&#1090;&#1077;&#1083;&#1100;</name>
			<difficulty>Per/A</difficulty>
			<points>1</points>
			<reference>B211</reference>
			<categories>
				<category>Criminal/Street</category>
				<category>Spy</category>
				<category>&#1040;&#1088;&#1084;&#1077;&#1081;&#1089;&#1082;&#1080;&#1081;  &#1101;&#1090;&#1080;&#1082;&#1077;&#1090;</category>
				<category>&#1055;&#1086;&#1083;&#1080;&#1094;&#1080;&#1103;</category>
			</categories>
			<default>
				<type>Per</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>&#1057;&#1083;&#1077;&#1078;&#1082;&#1072;</name>
				<modifier>-5</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>&#1071;&#1076;&#1099;</name>
			<tech_level>4</tech_level>
			<difficulty>IQ/H</difficulty>
			<points>1</points>
			<reference>B214</reference>
			<categories>
				<category>Criminal/Street</category>
				<category>Spy</category>
				<category>&#1052;&#1077;&#1076;&#1080;&#1094;&#1080;&#1085;&#1072;</category>
			</categories>
			<default>
				<type>IQ</type>
				<modifier>-6</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>&#1061;&#1080;&#1084;&#1080;&#1103;</name>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>&#1060;&#1072;&#1088;&#1084;&#1072;&#1082;&#1086;&#1083;&#1086;&#1075;&#1080;&#1103;</name>
				<modifier>-3</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>&#1042;&#1088;&#1072;&#1095;&#1077;&#1073;&#1085;&#1086;&#1077; &#1076;&#1077;&#1083;&#1086;</name>
				<modifier>-3</modifier>
			</default>
		</skill>
	</skill_list>
	<print_settings printer="Samsung ML-1200 Series (&#1082;&#1086;&#1087;&#1080;&#1103; 2)" units="in">
		<orientation>portrait</orientation>
		<width>8.267716407775879</width>
		<height>11.692913055419922</height>
		<top_margin>0.5</top_margin>
		<left_margin>0.5</left_margin>
		<bottom_margin>0.5</bottom_margin>
		<right_margin>0.5</right_margin>
		<ink_chromaticity>monochrome</ink_chromaticity>
		<sides>single</sides>
		<quality>Норма</quality>
	</print_settings>
</character>
