<?xml version="1.0" encoding="US-ASCII" ?>
<template unique_id="ilixmb8d:1ctcnetgcn3zg" version="1">
	<advantage_list>
		<advantage_container version="2" open="yes">
			<name>Nature Element</name>
			<advantage_container version="2" open="yes">
				<name>Nature (Doubled)</name>
				<advantage version="2">
					<name>Increased Strength</name>
					<type>Physical</type>
					<levels>1</levels>
					<points_per_level>10</points_per_level>
					<modifier version="1" enabled="no">
						<name>No Fine Manipulators</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B15</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Size</name>
						<cost type="percentage">-10</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B15</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Super-Effort</name>
						<cost type="percentage">300</cost>
						<affects>total</affects>
						<reference>SU24</reference>
					</modifier>
					<reference>B14</reference>
					<categories>
						<category>Advantage</category>
						<category>Attribute</category>
					</categories>
					<attribute_bonus>
						<attribute>st</attribute>
						<amount per_level="yes">1</amount>
					</attribute_bonus>
				</advantage>
				<advantage version="2">
					<name>Speak With Animals</name>
					<type>Mental, Exotic</type>
					<base_points>25</base_points>
					<modifier version="1" enabled="no">
						<name>Specialized</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B87</reference>
						<notes>All aquatic animals</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Specialized</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B87</reference>
						<notes>All land animals</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Specialized</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B87</reference>
						<notes>@One class: Mammals, Birds, etc.@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Specialized</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B87</reference>
						<notes>@One family: Felines, Parrots, etc.@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Specialized</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B87</reference>
						<notes>@One species: House Cats, Macaws, etc.@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Sapience</name>
						<cost type="percentage">40</cost>
						<affects>total</affects>
						<reference>P77</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Universal</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>P77</reference>
					</modifier>
					<reference>B87</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Speak With Plants</name>
					<type>Mental, Exotic</type>
					<base_points>15</base_points>
					<modifier version="1" enabled="no">
						<name>Specialized</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>P77</reference>
						<notes>All terrestrial plants</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Specialized</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>P77</reference>
						<notes>All aquatic plants</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Specialized</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>P77</reference>
						<notes>@Large Subset: Herbs, Trees@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Specialized</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>P77</reference>
						<notes>@Small Subset: Evergreens, Medicinals@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Sapience</name>
						<cost type="percentage">40</cost>
						<affects>total</affects>
						<reference>P77</reference>
					</modifier>
					<reference>B87</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="yes">
				<name>Nature</name>
				<advantage version="2">
					<name>Increased Health</name>
					<type>Physical</type>
					<levels>2</levels>
					<points_per_level>10</points_per_level>
					<reference>B14</reference>
					<categories>
						<category>Advantage</category>
						<category>Attribute</category>
					</categories>
					<attribute_bonus>
						<attribute>ht</attribute>
						<amount per_level="yes">1</amount>
					</attribute_bonus>
				</advantage>
				<advantage version="2">
					<name>Increased Perception</name>
					<type>Mental/Physical</type>
					<levels>2</levels>
					<points_per_level>5</points_per_level>
					<reference>B16</reference>
					<categories>
						<category>Advantage</category>
						<category>Attribute</category>
					</categories>
					<attribute_bonus>
						<attribute>perception</attribute>
						<amount per_level="yes">1</amount>
					</attribute_bonus>
				</advantage>
				<advantage version="2">
					<name>Decreased Basic Speed</name>
					<type>Physical</type>
					<levels>2</levels>
					<points_per_level>-5</points_per_level>
					<reference>B17</reference>
					<categories>
						<category>Attribute</category>
						<category>Disadvantage</category>
					</categories>
					<attribute_bonus>
						<attribute>speed</attribute>
						<amount per_level="yes">-0.25</amount>
					</attribute_bonus>
				</advantage>
				<advantage version="2">
					<name>Animal Empathy</name>
					<type>Mental</type>
					<base_points>5</base_points>
					<modifier version="1" enabled="no">
						<name>Remote</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P48</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Specialized</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B87</reference>
						<notes>All aquatic animals</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Specialized</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B87</reference>
						<notes>All land animals</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Specialized</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B87</reference>
						<notes>@One class: Mammals, Birds, etc.@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Specialized</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>B87</reference>
						<notes>@One family: Felines, Parrots, etc.@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Specialized</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>B87</reference>
						<notes>@One species: House Cats, Macaws, etc.@</notes>
					</modifier>
					<reference>B40</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Plant Empathy</name>
					<type>Mental</type>
					<base_points>5</base_points>
					<modifier version="1" enabled="no">
						<name>Remote</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>P48</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Specialized</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>P77</reference>
						<notes>All terrestrial plants</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Specialized</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>P77</reference>
						<notes>All aquatic plants</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Specialized</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>P77</reference>
						<notes>@Large Subset: Herbs, Trees@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Specialized</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>P77</reference>
						<notes>@Small Subset: Evergreens, Medicinals@</notes>
					</modifier>
					<reference>B75</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
	</advantage_list>
	<skill_list>
		<skill_container version="2" open="yes">
			<name>Nature Element</name>
			<skill_container version="2" open="yes">
				<name>Nature (Doubled)</name>
			</skill_container>
			<skill_container version="2" open="yes">
				<name>Nature</name>
				<skill version="2">
					<name>Naturalist</name>
					<difficulty>IQ/H</difficulty>
					<points>16</points>
					<reference>B211</reference>
					<categories>
						<category>Animal</category>
						<category>Natural Science</category>
						<category>Outdoor/Exploration</category>
						<category>Plant</category>
					</categories>
					<default>
						<type>IQ</type>
						<modifier>-6</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Biology</name>
						<modifier>-3</modifier>
					</default>
				</skill>
				<skill_container version="2" open="yes">
					<name>4 Points spent on a single Melee Weapon skill, Bow, Shield, Sling, or Throwing. . . Or 2 points each spent on two such skills</name>
				</skill_container>
			</skill_container>
		</skill_container>
	</skill_list>
</template>
